infolog.txt (24,382 bytes)
2011-07-24 14:03
LogOutput initialized.
Spring 0.82+.4.0 (0.82.3-2854-gfc8e1f2)
Build date/time: Jul 23 2011 14:02:31
Available log subsystems: Piece-detail, Piece, Model-detail, Model, Texture, CollisionVolume, unit, CSMFGroundTextures, AutohostInterface, ArchiveScanner, VFS, Sound, Sound, Sound, Sound, Sound, Sound, Sound, Sound, Sound
Enabled log subsystems: ArchiveScanner(LOG_LEVEL_INFO)
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Use "none" to disable the default log subsystems.
Using configuration source: "J:\SpringGIT\game\/springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] Installed (timeout: 10sec)
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz; 6142MB RAM, 12283MB pagefile
OS: emulated 32bit mode
Using read-write data directory: J:\SpringGIT\game\
Using read-only data directory: C:\Users\Craig\Documents\My Games\Spring\
Scanning: C:\Users\Craig\Documents\My Games\Spring\mods
Scanning: J:\SpringGIT\game\maps
Scanning: J:\SpringGIT\game\base
Scanning: J:\SpringGIT\game\mods
Supported Video modes: 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x720, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1680x1050/32bit (windowed)
[f=0000000] SDL: 1.2.10
[f=0000000] GL version: 3.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce 8800 GTS 512/PCI/SSE2
[f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Joysticks found: 0
[f=0000000] Error: Joystick 0 not found
[f=0000000] [ArchiveScanner] S44Main.sdd checksum: 4711/4711
[f=0000000] [ArchiveScanner] Aberdeen3v3v3.sd7 checksum: 564312114/564312114
[f=0000000] Connecting to local server
[f=0000000] [ArchiveScanner] GetArchives: Aberdeen3v3v3 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: S44Main.sdd (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\mods\S44Main.sdd checksum: 4711/4711
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\springcontent.sdz checksum: -1159525484/3135441812
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\spring\bitmaps.sdz checksum: -605683803/3689283493
[f=0000000] [ArchiveScanner] archive checksum S44Main.sdd: 1627842134/1627842134
[f=0000000] [ArchiveScanner] GetArchives: Aberdeen3v3v3.sd7 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\maps\Aberdeen3v3v3.sd7 checksum: 564312114/564312114
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\maphelper.sdz checksum: -1416460384/2878506912
[f=0000000] [ArchiveScanner] archive checksum Aberdeen3v3v3.sd7: -1976549486/2318417810
[f=0000000] PreGame::StartServer: 10 ms
[f=0000000] Starting demo recording
[f=0000000] Using map: Aberdeen3v3v3
[f=0000000] [ArchiveScanner] GetArchives: Aberdeen3v3v3 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Aberdeen3v3v3 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\maps\Aberdeen3v3v3.sd7 checksum: 564312114/564312114
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\maphelper.sdz checksum: -1416460384/2878506912
[f=0000000] [ArchiveScanner] archive checksum Aberdeen3v3v3: -1976549486/2318417810
[f=0000000] Using game: Spring: 1944 SVN S44Main.sdd
[f=0000000] [ArchiveScanner] GetArchives: Spring: 1944 SVN S44Main.sdd (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] Using game archive: S44Main.sdd
[f=0000000] [ArchiveScanner] GetArchives: S44Main.sdd (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\mods\S44Main.sdd checksum: 4711/4711
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\springcontent.sdz checksum: -1159525484/3135441812
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\spring\bitmaps.sdz checksum: -605683803/3689283493
[f=0000000] [ArchiveScanner] archive checksum S44Main.sdd: 1627842134/1627842134
[f=0000000] recording demo: demos/20110724_125854_Aberdeen3v3v3_0.82+.4.sdf
[f=0000000] PreGame::GameDataReceived: 937 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] foobar
[f=0000000] Loading all definitions: 0.458000
[f=0000000] Game::LoadDefs (GameData): 492 ms
[f=0000000] Loading Sound Definitions
[f=0000000] Game::LoadDefs (Sound): 1 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (115 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 296 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 17
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 4fe29eb6
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 7 ms
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 50 ms
[f=0000000] Game::LoadInterface (Console): 1 ms
[f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] [ArchiveScanner] GetArchives: Aberdeen3v3v3 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\maps\Aberdeen3v3v3.sd7 checksum: 564312114/564312114
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\maphelper.sdz checksum: -1416460384/2878506912
[f=0000000] [ArchiveScanner] archive checksum Aberdeen3v3v3: -1976549486/2318417810
[f=0000000] [ArchiveScanner] GetArchives: S44Main.sdd (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\mods\S44Main.sdd checksum: 4711/4711
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\springcontent.sdz checksum: -1159525484/3135441812
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\spring\bitmaps.sdz checksum: -605683803/3689283493
[f=0000000] [ArchiveScanner] archive checksum S44Main.sdd: 1627842134/1627842134
[f=0000000] No hide zone config found for map:, maps/hideZoneConfig/Aberdeen3v3v3.lua
[f=0000000] Loaded gadget: Texture preloader <game_texpreload.lua>
[f=0000000] Loaded gadget: Delay API <api_delay.lua>
[f=0000000] Loaded gadget: Util API <api_util.lua>
[f=0000000] Loaded gadget: Vector API <api_vector.lua>
[f=0000000] Loaded gadget: CobButton <unit_cobbutton.lua>
[f=0000000] Loaded gadget: Cruise Missiles <game_cruisemissile.lua>
[f=0000000] Loaded gadget: Flag Manager <game_flagmanager.lua>
[f=0000000] Loaded gadget: HQ unit ID informer <game_hqbuildspot.lua>
[f=0000000] Loaded gadget: Partisan Spawner <game_partisanspawn.lua>
[f=0000000] Loaded gadget: Prerequisites <game_prereqs.lua>
[f=0000000] Loaded gadget: Spring: 1944 Paratroopers <game_paratroopers.lua>
[f=0000000] Loaded gadget: Spring: 1944 Planes <game_planes.lua>
[f=0000000] Loaded gadget: Squad Spawner <unit_squadspawner.lua>
[f=0000000] Loaded gadget: Storage Dies Penalty <unit_storage_dies_penalty.lua>
[f=0000000] Loaded gadget: Turn Command <unit_turn.lua>
[f=0000000] Loaded gadget: Ammo Limiter <game_ammo.lua>
[f=0000000] Loaded gadget: Armour Hit Volumes <unit_armourhitvols.lua>
[f=0000000] Loaded gadget: Base Command Income <game_basecommandincome.lua>
[f=0000000] Loaded gadget: Binocs for Scouts <unit_scoutbinocs.lua>
[f=0000000] Loaded gadget: Button Manipulator <cmd_fixbuttons.lua>
[f=0000000] Loaded gadget: Corpse cleaner <game_corpsecleaner.lua>
[f=0000000] Loaded gadget: Feature CEG <feature_ceg.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Indirect Fire Accuracy Manager <unit_indirectfireaccuracy.lua>
[f=0000000] Loaded gadget: Infantry Suppression <game_fearhandler.lua>
[f=0000000] Loaded gadget: Infantry supply rules <game_infsupply.lua>
[f=0000000] Loaded gadget: Minefield spawner <game_minefields.lua>
[f=0000000] Loaded gadget: No reclaiming trees <game_notreereclaim.lua>
[f=0000000] Loaded gadget: Plane Fear <game_planefear.lua>
[f=0000000] Loaded gadget: Spawn <game_setup.lua>
[f=0000000] Loaded gadget: Spring 1944 Armor <game_armor.lua>
[f=0000000] Loaded gadget: Transport Helper <unit_hidetransported.lua>
[f=0000000] Loaded gadget: Tree Hit Volume Change <feature_tree_hitvolume.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: Area Attack <cmd_areaattack.lua>
[f=0000000] Loaded gadget: Beaching Command <cmd_lcgm.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Does Not Count <game_doesnotcount.lua>
[f=0000000] Loaded gadget: Increasing Flag Returns <game_increasingflagreturns.lua>
[f=0000000] Loaded gadget: Kill Voice <game_killvoice.lua>
[f=0000000] Loaded gadget: Logistics Supply <game_logisticssupply.lua>
[f=0000000] Loaded gadget: Mine Clearance <cmd_mineclear.lua>
[f=0000000] Loaded gadget: Spring: 1944 Damage Over Time <game_damageovertime.lua>
[f=0000000] Loaded gadget: Spring: 1944 Visible Cover Areas <game_visiblecover.lua>
[f=0000000] Loaded gadget: Smoke shells <game_smokeshells.lua>
[f=0000000] [ArchiveScanner] GetArchives: Aberdeen3v3v3 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\maps\Aberdeen3v3v3.sd7 checksum: 564312114/564312114
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\maphelper.sdz checksum: -1416460384/2878506912
[f=0000000] [ArchiveScanner] archive checksum Aberdeen3v3v3: -1976549486/2318417810
[f=0000000] [ArchiveScanner] GetArchives: S44Main.sdd (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\mods\S44Main.sdd checksum: 4711/4711
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\springcontent.sdz checksum: -1159525484/3135441812
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\spring\bitmaps.sdz checksum: -605683803/3689283493
[f=0000000] [ArchiveScanner] archive checksum S44Main.sdd: 1627842134/1627842134
[f=0000000] Loaded gadget: Texture preloader <game_texpreload.lua>
[f=0000000] Loaded gadget: Delay API <api_delay.lua>
[f=0000000] Loaded gadget: Util API <api_util.lua>
[f=0000000] Loaded gadget: Vector API <api_vector.lua>
[f=0000000] Loaded gadget: Cruise Missiles <game_cruisemissile.lua>
[f=0000000] Loaded gadget: Flag Manager <game_flagmanager.lua>
[f=0000000] Loaded gadget: HQ unit ID informer <game_hqbuildspot.lua>
[f=0000000] Loaded gadget: Partisan Spawner <game_partisanspawn.lua>
[f=0000000] Loaded gadget: Prerequisites <game_prereqs.lua>
[f=0000000] Loaded gadget: Spring: 1944 Paratroopers <game_paratroopers.lua>
[f=0000000] Loaded gadget: Spring: 1944 Planes <game_planes.lua>
[f=0000000] Loaded gadget: Storage Dies Penalty <unit_storage_dies_penalty.lua>
[f=0000000] Loaded gadget: Turn Command <unit_turn.lua>
[f=0000000] Loaded gadget: Ammo Limiter <game_ammo.lua>
[f=0000000] Loaded gadget: Armour Hit Volumes <unit_armourhitvols.lua>
[f=0000000] Loaded gadget: Base Command Income <game_basecommandincome.lua>
[f=0000000] Loaded gadget: Binocs for Scouts <unit_scoutbinocs.lua>
[f=0000000] Loaded gadget: Button Manipulator <cmd_fixbuttons.lua>
[f=0000000] Loaded gadget: Corpse cleaner <game_corpsecleaner.lua>
[f=0000000] Loaded gadget: Infantry Suppression <game_fearhandler.lua>
[f=0000000] Loaded gadget: Infantry supply rules <game_infsupply.lua>
[f=0000000] Loaded gadget: Minefield spawner <game_minefields.lua>
[f=0000000] Loaded gadget: No reclaiming trees <game_notreereclaim.lua>
[f=0000000] Loaded gadget: Plane Fear <game_planefear.lua>
[f=0000000] Loaded gadget: Transport Helper <unit_hidetransported.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: Area Attack <cmd_areaattack.lua>
[f=0000000] Loaded gadget: Beaching Command <cmd_lcgm.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Increasing Flag Returns <game_increasingflagreturns.lua>
[f=0000000] Loaded gadget: Kill Voice <game_killvoice.lua>
[f=0000000] Loaded gadget: Logistics Supply <game_logisticssupply.lua>
[f=0000000] Loaded gadget: Mine Clearance <cmd_mineclear.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] [ArchiveScanner] GetArchives: Aberdeen3v3v3 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\maps\Aberdeen3v3v3.sd7 checksum: 564312114/564312114
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\maphelper.sdz checksum: -1416460384/2878506912
[f=0000000] [ArchiveScanner] archive checksum Aberdeen3v3v3: -1976549486/2318417810
[f=0000000] [ArchiveScanner] GetArchives: S44Main.sdd (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\mods\S44Main.sdd checksum: 4711/4711
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\springcontent.sdz checksum: -1159525484/3135441812
[f=0000000] [ArchiveScanner] J:\SpringGIT\game\base\spring\bitmaps.sdz checksum: -605683803/3689283493
[f=0000000] [ArchiveScanner] archive checksum S44Main.sdd: 1627842134/1627842134
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Loading widget from mod: object_statusbars_default (v1.0) <object_statusbars_default.lua> ...
[f=0000000] Loading widget from mod: 1944 Fonts <api_s44_fonts.lua> ...
[f=0000000] Loading widget from mod: Vector API <api_vector.lua> ...
[f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
[f=0000000] Loading widget from mod: 1944 Tooltip Replacement <gui_s44_tooltip_replacement.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_buildeta.lua> ...
[f=0000000] Loading widget from mod: 1944 Aircraft Selection Buttons <gui_plane_autoselect.lua> ...
[f=0000000] Loading widget from mod: 1944 Selection Buttons <gui_s44_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Hold position v2 <cmd_holdpos.lua> ...
[f=0000000] All units set to Hold Position
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: Take Reminder <gui_take_remind.lua> ...
[f=0000000] Loading widget from mod: 1944 Anti-spam <gui_antispam.lua> ...
[f=0000000] Loading widget from mod: 1944 Armor Display <gui_s44_armor.lua> ...
[f=0000000] Loading widget from mod: 1944 Default Commands <cmd_defaultcommand.lua> ...
[f=0000000] Loading widget from mod: 1944 Field of Fire <gui_s44_fieldoffire.lua> ...
[f=0000000] Loading widget from mod: 1944 Icon Distance <cmd_disticon.lua> ...
[f=0000000] Set UnitIconDist to 250
[f=0000000] Loading widget from mod: 1944 Minefield Warning <gui_minefieldnotify.lua> ...
[f=0000000] Loading widget from mod: 1944 NATO API <api_s44_nato.lua> ...
[f=0000000] Loading widget from mod: 1944 Player List Echo for Stats <gui_playerecho.lua> ...
[f=0000000] Loading widget from mod: 1944 Resource Bars <gui_s44_resbar.lua> ...
[f=0000000] Loading widget from mod: 1944 Supply Radius <gui_s44_supplyradius.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[f=0000000] Loading widget from mod: 1944 Build Indicators <gui_buildindicator.lua> ...
[f=0000000] Loading widget from mod: 1944 Flag Ranges <gui_flagradiusalt.lua> ...
[f=0000000] Loading widget from mod: Team Platter Expanded <gui_team_platter_ex.lua> ...
[f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
[f=0000000] Loading widget from mod: 1944 Ammo Icons <gui_ammoicons.lua> ...
[f=0000000] Loading widget from mod: 1944 Suppression Icons <gui_suppressicons.lua> ...
[f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Double-Click Fight <cmd_doubleclickfight.lua> ...
[f=0000000] Loading widget from mod: 1944 Aircraft Sounds <sfx_s44_planesound.lua> ...
[f=0000000] Loading widget from mod: 1944 Propeller FX <gfx_s44_props.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Map Flag Profile not found. Autogenerating Flag positions...
[f=0000000] Map Buoy Profile not found. Looking for Buoy features...
[f=0000000] Connection attempt from UnnamedPlayer
[f=0000000] -> Version: 0.82+.4.0 (0.82.3-2854-gfc8e1f2)
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player UnnamedPlayer finished loading and is now ingame
[f=0000000] GameID: 1f092c4eed3a47b5f94caa8a1cdf4421
[f=0000000] STATS:plist,UnnamedPlayer
[f=0000066] Command Flag Captured!
[f=0001153] Error: Spring 0.82+.4.0 (0.82.3-2854-gfc8e1f2) has crashed.
[f=0001153] Error: DLL information:
[f=0001153] Error: 0x00400000 spring
[f=0001153] Error: 0x77900000 ntdll
[f=0001153] Error: 0x76df0000 kernel32
[f=0001153] Error: 0x751f0000 KERNELBASE
[f=0001153] Error: 0x10000000 DevIL
[f=0001153] Error: 0x75930000 MSVCRT
[f=0001153] Error: 0x76b00000 ADVAPI32
[f=0001153] Error: 0x75a30000 sechost
[f=0001153] Error: 0x753a0000 RPCRT4
[f=0001153] Error: 0x74ff0000 SspiCli
[f=0001153] Error: 0x74fe0000 CRYPTBASE
[f=0001153] Error: 0x74360000 GLU32
[f=0001153] Error: 0x74130000 OPENGL32
[f=0001153] Error: 0x75bb0000 GDI32
[f=0001153] Error: 0x757b0000 USER32
[f=0001153] Error: 0x75180000 LPK
[f=0001153] Error: 0x75520000 USP10
[f=0001153] Error: 0x71a10000 DDRAW
[f=0001153] Error: 0x71a00000 DCIMAN32
[f=0001153] Error: 0x75c40000 SETUPAPI
[f=0001153] Error: 0x76f00000 CFGMGR32
[f=0001153] Error: 0x75240000 OLEAUT32
[f=0001153] Error: 0x75a50000 ole32
[f=0001153] Error: 0x75910000 DEVOBJ
[f=0001153] Error: 0x719e0000 dwmapi
[f=0001153] Error: 0x75a00000 IMAGEHLP
[f=0001153] Error: 0x6fbc0000 mingwm10
[f=0001153] Error: 0x75eb0000 SHELL32
[f=0001153] Error: 0x754c0000 SHLWAPI
[f=0001153] Error: 0x755c0000 WS2_32
[f=0001153] Error: 0x759e0000 NSI
[f=0001153] Error: 0x61b80000 zlib1
[f=0001153] Error: 0x70780000 vorbisfile
[f=0001153] Error: 0x68140000 ogg
[f=0001153] Error: 0x64cc0000 vorbis
[f=0001153] Error: 0x6b600000 OpenAL32
[f=0001153] Error: 0x73070000 WINMM
[f=0001153] Error: 0x66fc0000 freetype6
[f=0001153] Error: 0x62aa0000 glew32
[f=0001153] Error: 0x00330000 SDL
[f=0001153] Error: 0x7c340000 MSVCR71
[f=0001153] Error: 0x758b0000 IMM32
[f=0001153] Error: 0x75de0000 MSCTF
[f=0001153] Error: 0x70400000 dsound
[f=0001153] Error: 0x703d0000 POWRPROF
[f=0001153] Error: 0x76ba0000 CLBCatQ
[f=0001153] Error: 0x6f8d0000 MMDevApi
[f=0001153] Error: 0x6f7d0000 PROPSYS
[f=0001153] Error: 0x6f760000 wdmaud
[f=0001153] Error: 0x6f750000 ksuser
[f=0001153] Error: 0x6f910000 AVRT
[f=0001153] Error: 0x6f790000 AUDIOSES
[f=0001153] Error: 0x6f740000 msacm32
[f=0001153] Error: 0x71e60000 MSACM32
[f=0001153] Error: 0x6f730000 midimap
[f=0001153] Error: 0x72ee0000 profapi
[f=0001153] Error: 0x71e80000 uxtheme
[f=0001153] Error: 0x69500000 nvoglv32
[f=0001153] Error: 0x75490000 WINTRUST
[f=0001153] Error: 0x75050000 CRYPT32
[f=0001153] Error: 0x75170000 MSASN1
[f=0001153] Error: 0x682d0000 DINPUT
[f=0001153] Error: 0x747d0000 HID
[f=0001153] Error: 0x681e0000 dbghelp
[f=0001153] Error: Exception: Access violation (0xc0000005)
[f=0001153] Error: Exception Address: 0x005e0a0b
[f=0001153] Error: Stacktrace:
[f=0001153] Error: (0) J:\SpringGIT\game\spring.exe [0x005E0A0B]
[f=0001153] Error: (1) J:\SpringGIT\game\spring.exe [0x005E180A]
[f=0001153] Error: (2) J:\SpringGIT\game\spring.exe [0x0043125F]
[f=0001153] Error: (3) J:\SpringGIT\game\spring.exe [0x004317A9]
[f=0001153] Error: (4) J:\SpringGIT\game\spring.exe [0x008EFE14]
[f=0001153] Error: (5) J:\SpringGIT\game\spring.exe(skirmishAiCallback_Map_getExtractorRadius+0x37c350) [0x00CE3BE0]
[f=0001153] Error: (6) J:\SpringGIT\game\spring.exe(skirmishAiCallback_Map_getExtractorRadius+0x2c77f7) [0x00C2F087]
[f=0001153] Error: (7) J:\SpringGIT\game\spring.exe [0x008F6584]
[f=0001153] Error: (8) J:\SpringGIT\game\spring.exe [0x008E00E1]
[f=0001153] Error: (9) J:\SpringGIT\game\spring.exe [0x008E0684]
[f=0001153] Error: (10) J:\SpringGIT\game\spring.exe [0x008E07A1]
[f=0001153] Error: (11) J:\SpringGIT\game\spring.exe(skirmishAiCallback_Map_getExtractorRadius+0xc1a9) [0x00973A39]
[f=0001153] Error: (12) J:\SpringGIT\game\spring.exe [0x004010B4]
[f=0001153] Error: (13) J:\SpringGIT\game\spring.exe [0x00401128]
[f=0001153] Error: (14) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x76E0339A]
[f=0001153] Error: (15) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77939ED2]
[f=0001153] Error: (16) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77939EA5]
[f=0001153] All units set to Maneuver
[f=0001153] Path cache hits 0 0%
[f=0001153] Path cache hits 0 0%
[f=0001153] Statistics for local connection:
Received: 4255 bytes
Sent: 12604 bytes
Error: Spring: Unhandled exception Spring has crashed:
Access violation.
A stacktrace has been written to:
J:\SpringGIT\game\infolog.txt