2025-07-22 02:53 CEST

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IDProjectCategoryView StatusLast Update
0002545Spring engineBuildbotpublic2011-07-10 11:44
Reporterabma 
Assigned Totvo 
PrioritynormalSeverityblockReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.82.7+git 
Target Version83.0Fixed in Version 
Summary0002545: stacktrace translate doesn't work (Unable to find detailed version in infolog)
DescriptionError: :Unable to find detailed version in infolog


is a file missing for translating on the buildbot?

log lines have changed: now:
[f=0000036] Error: Spring 0.82+.4.0 (0.82.3-2552-g2c61943) has crashed.

before:
[f=0000000] Spring 0.82.7.0 (0.82.7) has crashed.


Additional Informationwhen it works again, please report this as instantcrash on win32.

spring crashes after giving a command to a unit.

looks like a regex needs an update?

https://github.com/spring/spring/blob/master/buildbot/stacktrace_translator/stacktrace_translator.py#L44
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (21,222 bytes) 2011-07-10 02:44 -
    LogOutput initialized.
    Spring 0.82+.4.0 (0.82.3-2552-g2c61943)
    Build date/time: Jul  9 2011 22:43:03
    Available log subsystems: Piece-detail, Piece, Model-detail, Model, Texture, CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
      Use "none" to disable the default log subsystems.
    using default configuration source "C:\swap\test\/springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] Installed (timeout: 123456792sec)
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 3 (build 2600)
    AMD Phenom(tm) II X4 945 Processor; 3325MB RAM, 5209MB pagefile
    OS: 32bit native mode
    Debug: Adding C:\swap\test\ to directories
    Debug: Adding C:\Home\dateien\My Games\Spring\ to directories
    Debug: Adding C:\Home\dateien\Spring\ to directories
    Debug: Adding C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\ to directories
    Using read-write data directory: C:\swap\test\
    Using read-only data directory: C:\Home\dateien\My Games\Spring\
    Using read-only data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
    Scanning: C:\Home\dateien\My Games\Spring\maps
    Scanning: C:\Home\dateien\My Games\Spring\games
    Scanning: C:\Home\dateien\My Games\Spring\packages
    Scanning: C:\swap\test\base
    Supported Video modes: 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 640x480
    Video mode set to 1680x1050/32bit
    [f=0000000] SDL:  1.2.10
    [f=0000000] GL version:   4.1.10666 Compatibility Profile Context
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  ATI Radeon HD 5700 Series
    [f=0000000] GLSL version: 4.10
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] ATI hacks enabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Error: Joystick 0 not found
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:     OpenAL Community
    [f=0000000] [Sound]   Version:    1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:   OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 31 ms
    [f=0000000] Starting demo recording
    [f=0000000] Using map: Lost_v2
    [f=0000000] Using game: Balanced Annihilation V7.31
    [f=0000000] Using game archive: 4c8015c2c7c31ec793dd041fe5cf163e.sdp
    [f=0000000] recording demo: demos/20110710_024235_Lost_v2_0.82+.4.sdf
    [f=0000000] PreGame::GameDataReceived: 105 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.743000
    [f=0000000] Game::LoadDefs (GameData): 803 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 25 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 2 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (129 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 526 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 40
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (216 MB)
    [f=0000000] PathCosts: precached 0 of 20480
    [f=0000000] PathCosts: precached 1280 of 20480
    [f=0000000] PathCosts: precached 2564 of 20480
    [f=0000000] PathCosts: precached 3845 of 20480
    [f=0000000] PathCosts: precached 5125 of 20480
    [f=0000000] PathCosts: precached 6408 of 20480
    [f=0000000] PathCosts: precached 7690 of 20480
    [f=0000000] PathCosts: precached 8971 of 20480
    [f=0000000] PathCosts: precached 10251 of 20480
    [f=0000000] PathCosts: precached 11533 of 20480
    [f=0000000] PathCosts: precached 12813 of 20480
    [f=0000000] PathCosts: precached 14095 of 20480
    [f=0000000] PathCosts: precached 15377 of 20480
    [f=0000000] PathCosts: precached 16659 of 20480
    [f=0000000] PathCosts: precached 17942 of 20480
    [f=0000000] PathCosts: precached 19225 of 20480
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (216 MB)
    [f=0000000] PathCosts: precached 2 of 1280
    [f=0000000] PathCosts: precached 90 of 1280
    [f=0000000] PathCosts: precached 173 of 1280
    [f=0000000] PathCosts: precached 255 of 1280
    [f=0000000] PathCosts: precached 336 of 1280
    [f=0000000] PathCosts: precached 418 of 1280
    [f=0000000] PathCosts: precached 499 of 1280
    [f=0000000] PathCosts: precached 579 of 1280
    [f=0000000] PathCosts: precached 659 of 1280
    [f=0000000] PathCosts: precached 741 of 1280
    [f=0000000] PathCosts: precached 821 of 1280
    [f=0000000] PathCosts: precached 904 of 1280
    [f=0000000] PathCosts: precached 986 of 1280
    [f=0000000] PathCosts: precached 1066 of 1280
    [f=0000000] PathCosts: precached 1146 of 1280
    [f=0000000] PathCosts: precached 1227 of 1280
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: f77f510b
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Loading Tile Map
    [f=0000000] CBFGroundTextures::ConvolveHeightMap: 32 ms
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 366 ms
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Spawn               <init_game_spawn.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Finished Snow / Rain Shader
    [f=0000000] Loaded gadget:  Precipitation, v0.3  <precipitation.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_healthbars.lua"]:136: 'for' limit must be a number
    [f=0000000] Removed widget: HealthBars
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from user:  Easy Facing         <gui_easyFacing.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from user:  OnlyFightersPatrol  <unit_only_fighters_patrol.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder       <gui_take_remind.lua> ...
    [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [f=0000000] Loading widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   XrayHighlight       <gui_xray_highlight.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from user:  Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI\Widgets\unit_bomber_control.lua"]:84: 'for' limit must be a number
    [f=0000000] Removed widget: Bomber control
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from user:  Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 0.82+.4.0 (0.82.3-2552-g2c61943)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] GameID: 96f5184ec1c02930f208d0cd1cdf4421
    [f=0000000] false
    [f=0000000] Error in UnitCreated(): [string "LuaUI/Widgets/gui_defenserange.lua"]:464: 'for' limit must be a number
    [f=0000000] Removed widget: Defense Range
    [f=0000000] LuaRules::RunCallIn: error = 2, GameStart, [string "LuaRules/Gadgets/init_game_spawn.lua"]:73: attempt to call field 'SetUnitLineage' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/init_game_spawn.lua"]:73: in function 'SpawnStartUnit'
    	[string "LuaRules/Gadgets/init_game_spawn.lua"]:130: in function 'GameStart'
    	[string "LuaRules/gadgets.lua"]:917: in function <[string "LuaRules/gadgets.lua"]:915>
    	(tail call): ?
    [f=0000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
    [f=0000036] Error: Spring 0.82+.4.0 (0.82.3-2552-g2c61943) has crashed.
    [f=0000036] Error: DLL information:
    [f=0000036] Error: 0x00400000	spring
    [f=0000036] Error: 0x7c910000	ntdll
    [f=0000036] Error: 0x7c800000	kernel32
    [f=0000036] Error: 0x10000000	DevIL
    [f=0000036] Error: 0x77be0000	MSVCRT
    [f=0000036] Error: 0x77da0000	ADVAPI32
    [f=0000036] Error: 0x77e50000	RPCRT4
    [f=0000036] Error: 0x77fc0000	Secur32
    [f=0000036] Error: 0x68fc0000	GLU32
    [f=0000036] Error: 0x5f0d0000	OPENGL32
    [f=0000036] Error: 0x77ef0000	GDI32
    [f=0000036] Error: 0x7e360000	USER32
    [f=0000036] Error: 0x736d0000	DDRAW
    [f=0000036] Error: 0x73b30000	DCIMAN32
    [f=0000036] Error: 0x76c50000	IMAGEHLP
    [f=0000036] Error: 0x6fbc0000	mingwm10
    [f=0000036] Error: 0x7e670000	SHELL32
    [f=0000036] Error: 0x77f40000	SHLWAPI
    [f=0000036] Error: 0x71a10000	WS2_32
    [f=0000036] Error: 0x71a00000	WS2HELP
    [f=0000036] Error: 0x61b80000	zlib1
    [f=0000036] Error: 0x70780000	vorbisfile
    [f=0000036] Error: 0x68140000	ogg
    [f=0000036] Error: 0x64cc0000	vorbis
    [f=0000036] Error: 0x6b600000	OpenAL32
    [f=0000036] Error: 0x76af0000	WINMM
    [f=0000036] Error: 0x66fc0000	freetype6
    [f=0000036] Error: 0x62aa0000	glew32
    [f=0000036] Error: 0x02290000	SDL
    [f=0000036] Error: 0x7c340000	MSVCR71
    [f=0000036] Error: 0x76330000	IMM32
    [f=0000036] Error: 0x773a0000	comctl32
    [f=0000036] Error: 0x5d450000	comctl32
    [f=0000036] Error: 0x73e70000	dsound
    [f=0000036] Error: 0x774b0000	ole32
    [f=0000036] Error: 0x77bd0000	VERSION
    [f=0000036] Error: 0x76bf0000	WINTRUST
    [f=0000036] Error: 0x77a50000	CRYPT32
    [f=0000036] Error: 0x77af0000	MSASN1
    [f=0000036] Error: 0x72c90000	wdmaud
    [f=0000036] Error: 0x72c80000	msacm32
    [f=0000036] Error: 0x77bb0000	MSACM32
    [f=0000036] Error: 0x77ba0000	midimap
    [f=0000036] Error: 0x75250000	msctfime
    [f=0000036] Error: 0x69030000	atioglxx
    [f=0000036] Error: 0x04000000	atiadlxx
    [f=0000036] Error: 0x778f0000	SETUPAPI
    [f=0000036] Error: 0x78130000	MSVCR80
    [f=0000036] Error: 0x72210000	DINPUT
    [f=0000036] Error: 0x68d90000	HID
    [f=0000036] Error: 0x73e40000	KsUser
    [f=0000036] Error: 0x61a40000	AIInterface
    [f=0000036] Error: 0x68d80000	SkirmishAI
    [f=0000036] Error: 0x59dd0000	DBGHELP
    [f=0000036] Error: Exception: Access violation (0xc0000005)
    [f=0000036] Error: Exception Address: 0x00000000
    [f=0000036] Error: Stacktrace:
    [f=0000036] Error: (0) C:\swap\test\spring.exe [0x00000000]
    [f=0000036] Error: (1) C:\swap\test\spring.exe [0x008073C5]
    [f=0000036] Error: (2) C:\swap\test\spring.exe [0x0080818C]
    [f=0000036] Error: (3) C:\swap\test\spring.exe [0x0080C9D5]
    [f=0000036] Error: (4) C:\swap\test\spring.exe [0x0042F540]
    [f=0000036] Error: (5) C:\swap\test\spring.exe [0x00468BCF]
    [f=0000036] Error: (6) C:\swap\test\spring.exe [0x00439030]
    [f=0000036] Error: (7) C:\swap\test\spring.exe [0x008FF69E]
    [f=0000036] Error: (8) C:\swap\test\spring.exe [0x008FF71D]
    [f=0000036] Error: (9) C:\swap\test\spring.exe [0x00908350]
    [f=0000036] Error: (10) C:\swap\test\spring.exe [0x008EF241]
    [f=0000036] Error: (11) C:\swap\test\spring.exe [0x008EF7E4]
    [f=0000036] Error: (12) C:\swap\test\spring.exe [0x008EF901]
    [f=0000036] Error: (13) C:\swap\test\spring.exe [0x00984C49]
    [f=0000036] Error: (14) C:\swap\test\spring.exe [0x004010B4]
    [f=0000036] Error: (15) C:\swap\test\spring.exe [0x00401128]
    [f=0000036] Error: (16) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C817077]
    [f=0000036] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0000036] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0000036] Path cache hits 0 0%
    [f=0000036] Path cache hits 0 0%
    [f=0000036] Statistics for local connection:
    Received: 846 bytes
    Sent: 856 bytes
    Error: Spring: Unhandled exception Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\swap\test\infolog.txt
    
    txt file icon infolog.txt (21,222 bytes) 2011-07-10 02:44 +
  • txt file icon infolog2.txt (25,986 bytes) 2011-07-10 02:44 -
    LogOutput initialized.
    Spring 0.82+.4.0 (0.82.3-2552-g2c61943)
    Build date/time: Jul  9 2011 22:43:03
    Available log subsystems: Piece-detail, Piece, Model-detail, Model, Texture, CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
      Use "none" to disable the default log subsystems.
    using default configuration source "C:\swap\test\/springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] Installed (timeout: 10sec)
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 3 (build 2600)
    AMD Phenom(tm) II X4 945 Processor; 3325MB RAM, 5209MB pagefile
    OS: 32bit native mode
    Debug: Adding C:\swap\test\ to directories
    Debug: Adding C:\Home\dateien\My Games\Spring\ to directories
    Debug: Adding C:\Home\dateien\Spring\ to directories
    Debug: Adding C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\ to directories
    Using read-write data directory: C:\swap\test\
    Using read-only data directory: C:\Home\dateien\My Games\Spring\
    Using read-only data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
    Warning: Failed to read archive cache: could not open file: C:\swap\test\cache\ArchiveCache.lua
    Scanning: C:\Home\dateien\My Games\Spring\maps
    Scanning: C:\Home\dateien\My Games\Spring\games
    Scanning: C:\Home\dateien\My Games\Spring\packages
    Scanning: C:\swap\test\base
    Supported Video modes: 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 640x480
    Video mode set to 1680x1050/32bit
    [f=0000000] SDL:  1.2.10
    [f=0000000] GL version:   4.1.10666 Compatibility Profile Context
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  ATI Radeon HD 5700 Series
    [f=0000000] GLSL version: 4.10
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] ATI hacks enabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Error: Joystick 0 not found
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:     OpenAL Community
    [f=0000000] [Sound]   Version:    1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:   OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 49 ms
    [f=0000000] Starting demo recording
    [f=0000000] Using map: Hex Farm 1
    [f=0000000] Using game: Balanced Annihilation V7.31
    [f=0000000] Using game archive: 4c8015c2c7c31ec793dd041fe5cf163e.sdp
    [f=0000000] recording demo: demos/20110710_024030_Hex Farm 1_0.82+.4.sdf
    [f=0000000] PreGame::GameDataReceived: 151 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 0.82+.4.0 (0.82.3-2552-g2c61943).
    [f=0000000] Warning:   (in thread: load)
    [f=0000000] Error: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x7c910000	ntdll
    [f=0000000] Error: 0x7c800000	kernel32
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x77be0000	MSVCRT
    [f=0000000] Error: 0x77da0000	ADVAPI32
    [f=0000000] Error: 0x77e50000	RPCRT4
    [f=0000000] Error: 0x77fc0000	Secur32
    [f=0000000] Error: 0x68fc0000	GLU32
    [f=0000000] Error: 0x5f0d0000	OPENGL32
    [f=0000000] Error: 0x77ef0000	GDI32
    [f=0000000] Error: 0x7e360000	USER32
    [f=0000000] Error: 0x736d0000	DDRAW
    [f=0000000] Error: 0x73b30000	DCIMAN32
    [f=0000000] Error: 0x76c50000	IMAGEHLP
    [f=0000000] Error: 0x6fbc0000	mingwm10
    [f=0000000] Error: 0x7e670000	SHELL32
    [f=0000000] Error: 0x77f40000	SHLWAPI
    [f=0000000] Error: 0x71a10000	WS2_32
    [f=0000000] Error: 0x71a00000	WS2HELP
    [f=0000000] Error: 0x61b80000	zlib1
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x76af0000	WINMM
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x02290000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x76330000	IMM32
    [f=0000000] Error: 0x773a0000	comctl32
    [f=0000000] Error: 0x5d450000	comctl32
    [f=0000000] Error: 0x73e70000	dsound
    [f=0000000] Error: 0x774b0000	ole32
    [f=0000000] Error: 0x77bd0000	VERSION
    [f=0000000] Error: 0x76bf0000	WINTRUST
    [f=0000000] Error: 0x77a50000	CRYPT32
    [f=0000000] Error: 0x77af0000	MSASN1
    [f=0000000] Error: 0x72c90000	wdmaud
    [f=0000000] Error: 0x72c80000	msacm32
    [f=0000000] Error: 0x77bb0000	MSACM32
    [f=0000000] Error: 0x77ba0000	midimap
    [f=0000000] Error: 0x75250000	msctfime
    [f=0000000] Error: 0x69030000	atioglxx
    [f=0000000] Error: 0x04020000	atiadlxx
    [f=0000000] Error: 0x778f0000	SETUPAPI
    [f=0000000] Error: 0x78130000	MSVCR80
    [f=0000000] Error: 0x72210000	DINPUT
    [f=0000000] Error: 0x68d90000	HID
    [f=0000000] Error: 0x73e40000	KsUser
    [f=0000000] Error: 0x59dd0000	DBGHELP
    [f=0000000] Error: Stacktrace (main):
    [f=0000000] Error: (0) C:\WINDOWS\system32\ntdll.dll(KiFastSystemCallRet+0) [0x7C91E514]
    [f=0000000] Error: (1) C:\WINDOWS\system32\kernel32.dll(Sleep+0xf) [0x7C802455]
    [f=0000000] Error: (2) C:\swap\test\SDL.dll(SDL_Delay+0xb) [0x022B83DB]
    [f=0000000] Error: (3) C:\swap\test\spring.exe [0x008FF7FD]
    [f=0000000] Error: (4) C:\swap\test\spring.exe [0x00908350]
    [f=0000000] Error: (5) C:\swap\test\spring.exe [0x008EF241]
    [f=0000000] Error: (6) C:\swap\test\spring.exe [0x008EF7E4]
    [f=0000000] Error: (7) C:\swap\test\spring.exe [0x008EF901]
    [f=0000000] Error: (8) C:\swap\test\spring.exe [0x00984C49]
    [f=0000000] Error: (9) C:\swap\test\spring.exe [0x004010B4]
    [f=0000000] Error: (10) C:\swap\test\spring.exe [0x00401128]
    [f=0000000] Error: (11) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C817077]
    [f=0000000] Error: Stacktrace (load):
    [f=0000000] Error: (0) C:\WINDOWS\system32\ntdll.dll(KiFastSystemCallRet+0) [0x7C91E514]
    [f=0000000] Error: (1) C:\WINDOWS\system32\MSVCRT.dll(putch+0xad) [0x77BFF941]
    [f=0000000] Error: (2) C:\WINDOWS\system32\MSVCRT.dll(read+0x57) [0x77BFFAFA]
    [f=0000000] Error: (3) C:\WINDOWS\system32\MSVCRT.dll(fputws+0x117) [0x77C111A0]
    [f=0000000] Error: (4) C:\WINDOWS\system32\MSVCRT.dll(fread+0x2a) [0x77C11225]
    [f=0000000] Error: Stacktrace (audio):
    [f=0000000] Error: (0) C:\WINDOWS\system32\ntdll.dll(KiFastSystemCallRet+0) [0x7C91E514]
    [f=0000000] Error: (1) C:\WINDOWS\system32\kernel32.dll(WaitForMultipleObjects+0x18) [0x7C80A115]
    [f=0000000] Error: (2) C:\swap\test\spring.exe [0x009AE2D6]
    [f=0000000] Error: (3) C:\swap\test\spring.exe [0x00C0F1A7]
    [f=0000000] Error: (4) C:\swap\test\spring.exe [0x009A324C]
    [f=0000000] Error: (5) C:\swap\test\spring.exe [0x00C38646]
    [f=0000000] Error: (6) C:\swap\test\spring.exe [0x009AFE6F]
    [f=0000000] Error: (7) C:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C0A3B0]
    [f=0000000] Error: (8) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1ba) [0x7C80B729]
    [f=0000000] Loading all definitions:  20.747002
    [f=0000000] Game::LoadDefs (GameData): 20965 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 25 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 135 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (58 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 257 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 40
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] [LoadFeaturesFromMap] unknown map feature type ""
    [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (100 MB)
    [f=0000000] PathCosts: precached 1 of 9216
    [f=0000000] PathCosts: precached 579 of 9216
    [f=0000000] PathCosts: precached 1156 of 9216
    [f=0000000] PathCosts: precached 1733 of 9216
    [f=0000000] PathCosts: precached 2310 of 9216
    [f=0000000] PathCosts: precached 2889 of 9216
    [f=0000000] PathCosts: precached 3468 of 9216
    [f=0000000] PathCosts: precached 4046 of 9216
    [f=0000000] PathCosts: precached 4625 of 9216
    [f=0000000] PathCosts: precached 5201 of 9216
    [f=0000000] PathCosts: precached 5780 of 9216
    [f=0000000] PathCosts: precached 6357 of 9216
    [f=0000000] PathCosts: precached 6933 of 9216
    [f=0000000] PathCosts: precached 7510 of 9216
    [f=0000000] PathCosts: precached 8086 of 9216
    [f=0000000] PathCosts: precached 8664 of 9216
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (100 MB)
    [f=0000000] PathCosts: precached 3 of 576
    [f=0000000] PathCosts: precached 39 of 576
    [f=0000000] PathCosts: precached 77 of 576
    [f=0000000] PathCosts: precached 113 of 576
    [f=0000000] PathCosts: precached 151 of 576
    [f=0000000] PathCosts: precached 188 of 576
    [f=0000000] PathCosts: precached 227 of 576
    [f=0000000] PathCosts: precached 267 of 576
    [f=0000000] PathCosts: precached 303 of 576
    [f=0000000] PathCosts: precached 341 of 576
    [f=0000000] PathCosts: precached 377 of 576
    [f=0000000] PathCosts: precached 414 of 576
    [f=0000000] PathCosts: precached 450 of 576
    [f=0000000] PathCosts: precached 489 of 576
    [f=0000000] PathCosts: precached 527 of 576
    [f=0000000] PathCosts: precached 567 of 576
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 07df4f6a
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Loading Tile Map
    [f=0000000] CBFGroundTextures::ConvolveHeightMap: 7 ms
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 341 ms
    [f=0000000] Game::LoadInterface (Console): 3 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] HexFarm: UseMapOptions
    [f=0000000] HexFarmSettings={ Texture=Fixed_Color, boundary=rectangle, center=hole, density=FULL, tower_radius=688, bridge_length=84, bridge_width=460, bridge_angle=-8, orientation=155 }
    [f=0000000] HexFarm: DesignLayout
    [f=0000000] HexFarm: Placing Hexes
    [f=0000000] HexFarm: Placing Rects
    [f=0000000] HexFarm: SetStartPos
    [f=0000000] HexFarm: SetWholeHeightMap
    [f=0000000] HexFarm: SetWholeSmoothMesh
    [f=0000000] HexFarm: RedoDatavents
    [f=0000000] HexFarm: RemoveExtraCallins
    [f=0000000] HexFarm: Done
    [f=0000000] Loaded gadget:  Hex Farm            <hexfarm1.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Spawn               <init_game_spawn.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Hex Farm            <hexfarm1.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_healthbars.lua"]:136: 'for' limit must be a number
    [f=0000000] Removed widget: HealthBars
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from user:  Easy Facing         <gui_easyFacing.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from user:  OnlyFightersPatrol  <unit_only_fighters_patrol.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder       <gui_take_remind.lua> ...
    [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [f=0000000] Loading widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   XrayHighlight       <gui_xray_highlight.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from user:  Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI\Widgets\unit_bomber_control.lua"]:84: 'for' limit must be a number
    [f=0000000] Removed widget: Bomber control
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from user:  Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 0.82+.4.0 (0.82.3-2552-g2c61943)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] GameID: 31f5184e4a3b6d732c4edbf1c0802f04
    [f=0000000] false
    [f=0000000] Error in UnitCreated(): [string "LuaUI/Widgets/gui_defenserange.lua"]:464: 'for' limit must be a number
    [f=0000000] Removed widget: Defense Range
    [f=0000000] LuaRules::RunCallIn: error = 2, GameStart, [string "LuaRules/Gadgets/init_game_spawn.lua"]:73: attempt to call field 'SetUnitLineage' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/init_game_spawn.lua"]:73: in function 'SpawnStartUnit'
    	[string "LuaRules/Gadgets/init_game_spawn.lua"]:130: in function 'GameStart'
    	[string "LuaRules/gadgets.lua"]:917: in function <[string "LuaRules/gadgets.lua"]:915>
    	(tail call): ?
    [f=0000005] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
    [f=0000131] Error: Spring 0.82+.4.0 (0.82.3-2552-g2c61943) has crashed.
    [f=0000131] Error: DLL information:
    [f=0000131] Error: 0x00400000	spring
    [f=0000131] Error: 0x7c910000	ntdll
    [f=0000131] Error: 0x7c800000	kernel32
    [f=0000131] Error: 0x10000000	DevIL
    [f=0000131] Error: 0x77be0000	MSVCRT
    [f=0000131] Error: 0x77da0000	ADVAPI32
    [f=0000131] Error: 0x77e50000	RPCRT4
    [f=0000131] Error: 0x77fc0000	Secur32
    [f=0000131] Error: 0x68fc0000	GLU32
    [f=0000131] Error: 0x5f0d0000	OPENGL32
    [f=0000131] Error: 0x77ef0000	GDI32
    [f=0000131] Error: 0x7e360000	USER32
    [f=0000131] Error: 0x736d0000	DDRAW
    [f=0000131] Error: 0x73b30000	DCIMAN32
    [f=0000131] Error: 0x76c50000	IMAGEHLP
    [f=0000131] Error: 0x6fbc0000	mingwm10
    [f=0000131] Error: 0x7e670000	SHELL32
    [f=0000131] Error: 0x77f40000	SHLWAPI
    [f=0000131] Error: 0x71a10000	WS2_32
    [f=0000131] Error: 0x71a00000	WS2HELP
    [f=0000131] Error: 0x61b80000	zlib1
    [f=0000131] Error: 0x70780000	vorbisfile
    [f=0000131] Error: 0x68140000	ogg
    [f=0000131] Error: 0x64cc0000	vorbis
    [f=0000131] Error: 0x6b600000	OpenAL32
    [f=0000131] Error: 0x76af0000	WINMM
    [f=0000131] Error: 0x66fc0000	freetype6
    [f=0000131] Error: 0x62aa0000	glew32
    [f=0000131] Error: 0x02290000	SDL
    [f=0000131] Error: 0x7c340000	MSVCR71
    [f=0000131] Error: 0x76330000	IMM32
    [f=0000131] Error: 0x773a0000	comctl32
    [f=0000131] Error: 0x5d450000	comctl32
    [f=0000131] Error: 0x73e70000	dsound
    [f=0000131] Error: 0x774b0000	ole32
    [f=0000131] Error: 0x77bd0000	VERSION
    [f=0000131] Error: 0x76bf0000	WINTRUST
    [f=0000131] Error: 0x77a50000	CRYPT32
    [f=0000131] Error: 0x77af0000	MSASN1
    [f=0000131] Error: 0x72c90000	wdmaud
    [f=0000131] Error: 0x72c80000	msacm32
    [f=0000131] Error: 0x77bb0000	MSACM32
    [f=0000131] Error: 0x77ba0000	midimap
    [f=0000131] Error: 0x75250000	msctfime
    [f=0000131] Error: 0x69030000	atioglxx
    [f=0000131] Error: 0x04020000	atiadlxx
    [f=0000131] Error: 0x778f0000	SETUPAPI
    [f=0000131] Error: 0x78130000	MSVCR80
    [f=0000131] Error: 0x72210000	DINPUT
    [f=0000131] Error: 0x68d90000	HID
    [f=0000131] Error: 0x73e40000	KsUser
    [f=0000131] Error: 0x59dd0000	DBGHELP
    [f=0000131] Error: 0x61a40000	AIInterface
    [f=0000131] Error: 0x68d80000	SkirmishAI
    [f=0000131] Error: Exception: Access violation (0xc0000005)
    [f=0000131] Error: Exception Address: 0x00000000
    [f=0000131] Error: Stacktrace:
    [f=0000131] Error: (0) C:\swap\test\spring.exe [0x00000000]
    [f=0000131] Error: (1) C:\swap\test\spring.exe [0x008073C5]
    [f=0000131] Error: (2) C:\swap\test\spring.exe [0x0080818C]
    [f=0000131] Error: (3) C:\swap\test\spring.exe [0x0080C9D5]
    [f=0000131] Error: (4) C:\swap\test\spring.exe [0x0042F540]
    [f=0000131] Error: (5) C:\swap\test\spring.exe [0x00468BCF]
    [f=0000131] Error: (6) C:\swap\test\spring.exe [0x00439030]
    [f=0000131] Error: (7) C:\swap\test\spring.exe [0x008FF69E]
    [f=0000131] Error: (8) C:\swap\test\spring.exe [0x008FF71D]
    [f=0000131] Error: (9) C:\swap\test\spring.exe [0x00908350]
    [f=0000131] Error: (10) C:\swap\test\spring.exe [0x008EF241]
    [f=0000131] Error: (11) C:\swap\test\spring.exe [0x008EF7E4]
    [f=0000131] Error: (12) C:\swap\test\spring.exe [0x008EF901]
    [f=0000131] Error: (13) C:\swap\test\spring.exe [0x00984C49]
    [f=0000131] Error: (14) C:\swap\test\spring.exe [0x004010B4]
    [f=0000131] Error: (15) C:\swap\test\spring.exe [0x00401128]
    [f=0000131] Error: (16) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C817077]
    [f=0000131] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0000131] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0000131] Path cache hits 0 0%
    [f=0000131] Path cache hits 0 0%
    [f=0000131] Statistics for local connection:
    Received: 997 bytes
    Sent: 1791 bytes
    Error: Spring: Unhandled exception Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\swap\test\infolog.txt
    
    txt file icon infolog2.txt (25,986 bytes) 2011-07-10 02:44 +
  • txt file icon infolog3.txt (19,665 bytes) 2011-07-10 03:36 -
    LogOutput initialized.
    Spring 0.82+.4.0 (0.82.3-2552-g2c61943)
    Build date/time: Jul  9 2011 22:43:03
    Available log subsystems: Piece-detail, Piece, Model-detail, Model, Texture, CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
      Use "none" to disable the default log subsystems.
    using default configuration source "C:\swap\test\/springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] Installed (timeout: 123456792sec)
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 3 (build 2600)
    AMD Phenom(tm) II X4 945 Processor; 3325MB RAM, 5209MB pagefile
    OS: 32bit native mode
    Debug: Adding C:\swap\test\ to directories
    Debug: Adding C:\Home\dateien\My Games\Spring\ to directories
    Debug: Adding C:\Home\dateien\Spring\ to directories
    Debug: Adding C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\ to directories
    Using read-write data directory: C:\swap\test\
    Using read-only data directory: C:\Home\dateien\My Games\Spring\
    Using read-only data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
    Scanning: C:\Home\dateien\My Games\Spring\maps
    Scanning: C:\Home\dateien\My Games\Spring\games
    Scanning: C:\Home\dateien\My Games\Spring\packages
    Scanning: C:\swap\test\base
    Supported Video modes: 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 640x480
    Video mode set to 1680x1050/32bit
    [f=0000000] SDL:  1.2.10
    [f=0000000] GL version:   4.1.10666 Compatibility Profile Context
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  ATI Radeon HD 5700 Series
    [f=0000000] GLSL version: 4.10
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] ATI hacks enabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Error: Joystick 0 not found
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:     OpenAL Community
    [f=0000000] [Sound]   Version:    1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:   OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 31 ms
    [f=0000000] Starting demo recording
    [f=0000000] Using map: Lost_v2
    [f=0000000] Using game: Balanced Annihilation V7.31
    [f=0000000] Using game archive: 4c8015c2c7c31ec793dd041fe5cf163e.sdp
    [f=0000000] recording demo: demos/20110710_033446_Lost_v2_0.82+.4.sdf
    [f=0000000] PreGame::GameDataReceived: 133 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.591000
    [f=0000000] Game::LoadDefs (GameData): 672 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 25 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 1 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (129 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 543 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 40
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: f77f510b
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Loading Tile Map
    [f=0000000] CBFGroundTextures::ConvolveHeightMap: 15 ms
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 100 ms
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Spawn               <init_game_spawn.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] [Weather Particles:Initialize] no shader support
    [f=0000000] Loaded gadget:  Precipitation, v0.3  <precipitation.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
    [f=0000000] blur api: your hardware does not support shaders
    [f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_healthbars.lua"]:136: 'for' limit must be a number
    [f=0000000] Removed widget: HealthBars
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from user:  Easy Facing         <gui_easyFacing.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from user:  OnlyFightersPatrol  <unit_only_fighters_patrol.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder       <gui_take_remind.lua> ...
    [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [f=0000000] Loading widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from user:  Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI\Widgets\unit_bomber_control.lua"]:84: 'for' limit must be a number
    [f=0000000] Removed widget: Bomber control
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from user:  Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 0.82+.4.0 (0.82.3-2552-g2c61943)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] GameID: c401194ed7227da2f208d0cd79b8f899
    [f=0000000] false
    [f=0000000] Error in UnitCreated(): [string "LuaUI/Widgets/gui_defenserange.lua"]:464: 'for' limit must be a number
    [f=0000000] Removed widget: Defense Range
    [f=0000000] LuaRules::RunCallIn: error = 2, GameStart, [string "LuaRules/Gadgets/init_game_spawn.lua"]:73: attempt to call field 'SetUnitLineage' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/init_game_spawn.lua"]:73: in function 'SpawnStartUnit'
    	[string "LuaRules/Gadgets/init_game_spawn.lua"]:130: in function 'GameStart'
    	[string "LuaRules/gadgets.lua"]:917: in function <[string "LuaRules/gadgets.lua"]:915>
    	(tail call): ?
    [f=0000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
    [f=0000294] Error: Spring 0.82+.4.0 (0.82.3-2552-g2c61943) has crashed.
    [f=0000294] Error: DLL information:
    [f=0000294] Error: 0x00400000	spring
    [f=0000294] Error: 0x7c910000	ntdll
    [f=0000294] Error: 0x7c800000	kernel32
    [f=0000294] Error: 0x10000000	DevIL
    [f=0000294] Error: 0x77be0000	MSVCRT
    [f=0000294] Error: 0x77da0000	ADVAPI32
    [f=0000294] Error: 0x77e50000	RPCRT4
    [f=0000294] Error: 0x77fc0000	Secur32
    [f=0000294] Error: 0x68fc0000	GLU32
    [f=0000294] Error: 0x5f0d0000	OPENGL32
    [f=0000294] Error: 0x77ef0000	GDI32
    [f=0000294] Error: 0x7e360000	USER32
    [f=0000294] Error: 0x736d0000	DDRAW
    [f=0000294] Error: 0x73b30000	DCIMAN32
    [f=0000294] Error: 0x76c50000	IMAGEHLP
    [f=0000294] Error: 0x6fbc0000	mingwm10
    [f=0000294] Error: 0x7e670000	SHELL32
    [f=0000294] Error: 0x77f40000	SHLWAPI
    [f=0000294] Error: 0x71a10000	WS2_32
    [f=0000294] Error: 0x71a00000	WS2HELP
    [f=0000294] Error: 0x61b80000	zlib1
    [f=0000294] Error: 0x70780000	vorbisfile
    [f=0000294] Error: 0x68140000	ogg
    [f=0000294] Error: 0x64cc0000	vorbis
    [f=0000294] Error: 0x6b600000	OpenAL32
    [f=0000294] Error: 0x76af0000	WINMM
    [f=0000294] Error: 0x66fc0000	freetype6
    [f=0000294] Error: 0x62aa0000	glew32
    [f=0000294] Error: 0x02290000	SDL
    [f=0000294] Error: 0x7c340000	MSVCR71
    [f=0000294] Error: 0x76330000	IMM32
    [f=0000294] Error: 0x773a0000	comctl32
    [f=0000294] Error: 0x5d450000	comctl32
    [f=0000294] Error: 0x73e70000	dsound
    [f=0000294] Error: 0x774b0000	ole32
    [f=0000294] Error: 0x77bd0000	VERSION
    [f=0000294] Error: 0x76bf0000	WINTRUST
    [f=0000294] Error: 0x77a50000	CRYPT32
    [f=0000294] Error: 0x77af0000	MSASN1
    [f=0000294] Error: 0x72c90000	wdmaud
    [f=0000294] Error: 0x72c80000	msacm32
    [f=0000294] Error: 0x77bb0000	MSACM32
    [f=0000294] Error: 0x77ba0000	midimap
    [f=0000294] Error: 0x75250000	msctfime
    [f=0000294] Error: 0x69030000	atioglxx
    [f=0000294] Error: 0x04000000	atiadlxx
    [f=0000294] Error: 0x778f0000	SETUPAPI
    [f=0000294] Error: 0x78130000	MSVCR80
    [f=0000294] Error: 0x72210000	DINPUT
    [f=0000294] Error: 0x68d90000	HID
    [f=0000294] Error: 0x73e40000	KsUser
    [f=0000294] Error: 0x61a40000	AIInterface
    [f=0000294] Error: 0x68d80000	SkirmishAI
    [f=0000294] Error: 0x59dd0000	DBGHELP
    [f=0000294] Error: Exception: Access violation (0xc0000005)
    [f=0000294] Error: Exception Address: 0x00000000
    [f=0000294] Error: Stacktrace:
    [f=0000294] Error: (0) C:\swap\test\spring.exe [0x00000000]
    [f=0000294] Error: (1) C:\swap\test\spring.exe [0x008073C5]
    [f=0000294] Error: (2) C:\swap\test\spring.exe [0x0080818C]
    [f=0000294] Error: (3) C:\swap\test\spring.exe [0x0080C9D5]
    [f=0000294] Error: (4) C:\swap\test\spring.exe [0x0042F540]
    [f=0000294] Error: (5) C:\swap\test\spring.exe [0x00468BCF]
    [f=0000294] Error: (6) C:\swap\test\spring.exe [0x00439030]
    [f=0000294] Error: (7) C:\swap\test\spring.exe [0x008FF69E]
    [f=0000294] Error: (8) C:\swap\test\spring.exe [0x008FF71D]
    [f=0000294] Error: (9) C:\swap\test\spring.exe [0x00908350]
    [f=0000294] Error: (10) C:\swap\test\spring.exe [0x008EF241]
    [f=0000294] Error: (11) C:\swap\test\spring.exe [0x008EF7E4]
    [f=0000294] Error: (12) C:\swap\test\spring.exe [0x008EF901]
    [f=0000294] Error: (13) C:\swap\test\spring.exe [0x00984C49]
    [f=0000294] Error: (14) C:\swap\test\spring.exe [0x004010B4]
    [f=0000294] Error: (15) C:\swap\test\spring.exe [0x00401128]
    [f=0000294] Error: (16) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C817077]
    [f=0000294] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0000294] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0000294] Path cache hits 0 0%
    [f=0000294] Path cache hits 0 0%
    [f=0000294] Statistics for local connection:
    Received: 1372 bytes
    Sent: 3237 bytes
    Error: Spring: Unhandled exception Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\swap\test\infolog.txt
    
    txt file icon infolog3.txt (19,665 bytes) 2011-07-10 03:36 +

-Relationships
related to 0002547resolvedKloot (master) win32 crash when commander moves in UnitScript.cpp:115 
+Relationships

-Notes

~0006986

tvo (reporter)

Fixed.

infolog.txt : http://pastebin.com/UUR7JW5D
infolog2.txt : http://pastebin.com/jKSjhebQ
infolog3.txt : http://pastebin.com/1d3TQGgK
+Notes

-Issue History
Date Modified Username Field Change
2011-07-10 02:44 abma New Issue
2011-07-10 02:44 abma File Added: infolog.txt
2011-07-10 02:44 abma Graphics Card => unknown
2011-07-10 02:44 abma File Added: infolog2.txt
2011-07-10 02:45 abma Additional Information Updated
2011-07-10 02:46 abma Additional Information Updated
2011-07-10 02:46 abma Severity major => block
2011-07-10 02:47 abma Product Version => 0.82.7+git
2011-07-10 02:47 abma Target Version => 0.83.0
2011-07-10 02:47 abma Summary stacktrace doesn't work => stacktrace translate doesn't work (Unable to find detailed version in infolog)
2011-07-10 03:36 abma File Added: infolog3.txt
2011-07-10 04:09 abma Description Updated
2011-07-10 04:09 abma Additional Information Updated
2011-07-10 04:10 abma Relationship added related to 0002547
2011-07-10 11:44 tvo Note Added: 0006986
2011-07-10 11:44 tvo Status new => resolved
2011-07-10 11:44 tvo Resolution open => fixed
2011-07-10 11:44 tvo Assigned To => tvo
+Issue History