| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0002464 | Spring engine | General | public | 2011-06-10 00:15 | 2012-01-10 00:12 | ||||
| Reporter | zerver | ||||||||
| Assigned To | abma | ||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | resolved | Resolution | unable to reproduce | ||||||
| Product Version | 0.82.7+git | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0002464: Any units given before game start in zero-k 0.8.7.2 are invisible | ||||||||
| Description | MT or ST does not matter... Just try /give all before you press Alt+f | ||||||||
| Additional Information | Latest master | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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Kloot (developer) 2011-06-10 00:29 |
not reproducable in BA 7.5 or XTA 9.66 ==> very probably Lua-related (ZK uses custom shaders, etc.) |
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abma (administrator) 2012-01-10 00:12 |
i could't reproduce it too.... please fix your gadgets / lua scripts. |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-06-10 00:15 | zerver | New Issue | |
| 2011-06-10 00:29 | Kloot | Note Added: 0006719 | |
| 2011-11-25 17:38 | abma | Relationship added | related to 0002769 |
| 2012-01-10 00:12 | abma | Note Added: 0008118 | |
| 2012-01-10 00:12 | abma | Relationship replaced | duplicate of 0002769 |
| 2012-01-10 00:12 | abma | Duplicate ID | 0 => 2769 |
| 2012-01-10 00:12 | abma | Status | new => resolved |
| 2012-01-10 00:12 | abma | Resolution | open => unable to reproduce |
| 2012-01-10 00:12 | abma | Assigned To | => abma |


