infolog.txt (22,141 bytes)
2011-05-10 13:09
LogOutput initialized.
Spring 0.82+.4.0 (Debug)
Build date/time: Apr 7 2011 11:28:54
Available log subsystems: Texture, Piece-detail, Piece, Model-detail, Model, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Use "none" to disable the default log subsystems.
using default configuration source "/home/userX/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux 2.6.34-gentoo-r12 #2 SMP Sat Nov 13 15:48:33 CET 2010 x86_64
OS: 64bit native mode
Adding /home/userX/Projects/spring/installs/cmake/master/linux64/debug/ to directories
Adding /home/userX/.spring/ to directories
Skipping already added directory /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
Using read-write data directory: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
Using read-only data directory: /home/userX/.spring/
Scanning: /home/userX/.spring/maps
Scanning: /home/userX/.spring/mods
Scanning: /home/userX/.spring/packages
Scanning: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/base
Scanning: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/mods
Supported Video modes: 1280x1024, 1280x960, 1152x864, 1024x768, 960x720, 928x696, 896x672, 832x624, 800x600, 720x400, 700x525, 640x512, 640x480, 640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
Video mode set to 1024x768/32bit (windowed)
[f=0000000] SDL: 1.2.13
[f=0000000] GL: 3.2.0 NVIDIA 195.36.31
[f=0000000] GL: NVIDIA Corporation
[f=0000000] GL: GeForce GT 220/PCI/SSE2
[f=0000000] GLSL: 1.50 NVIDIA via Cg compiler
[f=0000000] GLEW: 1.5.1
[f=0000000] Joysticks found: 0
[f=0000000] Joystick 0 not found
[f=0000000] [Watchdog] disabled (gdb detected)
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] ALSA Software
[f=0000000] [Sound] Device: ALSA Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: no
[f=0000000] [Sound] Max Sounds: 96
[f=0000000] Connecting to local server
[f=0000000] WARNING: Duplicate Skirmish AI Info found:
[f=0000000] for Skirmish AI: E323AI 3.25.0
[f=0000000] in files:
[f=0000000] /home/userX/Projects/spring/installs/cmake/master/linux64/debug/AI/Skirmish/E323AI/3.24.0/AIInfo.lua
[f=0000000] /home/userX/Projects/spring/installs/cmake/master/linux64/debug/AI/Skirmish/E323AI/3.25.0/AIInfo.lua
[f=0000000] using: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/AI/Skirmish/E323AI/3.25.0/AIInfo.lua
[f=0000000] Starting GameServer: 20 ms
[f=0000000] Starting demo recording
[f=0000000] Using map: Brazillian_Battlefield_Remake_V2
[f=0000000] Using game: Balanced Annihilation V7.31 V7.31 SDD
[f=0000000] Using game archive: BA731SD.sdd
[f=0000000] recording demo: demos/20110510_125719_Brazillian_Battlefield_Remake_V2_0.82+.4.sdf
[f=0000000] Loading client data: 115 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.547000
[f=0000000] Loading GameData Definitions: 638 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 25 sounds from gamedata/sounds.lua
[f=0000000] Loading Sound Definitions: 11 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map
[f=0000000] Creating Smooth Height Mesh
[f=0000000] Creating Smooth Mesh: 1127 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 40
[f=0000000] Assimp: Supported model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: f2a66d2d
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Loading Tile Map
[f=0000000] generating MipMaps: 6 ms
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Camera and mouse: 150 ms
[f=0000000] Loading console: 2 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Spawn <init_game_spawn.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Failed to load: camera_ccc.lua ([string "LuaUI/Widgets/camera_ccc.lua"]:1: unexpected symbol near '<')
[f=0000000] Failed to load: autofirstbuildfacing.lua (duplicate name)
[f=0000000] Failed to load: cmd_buildsplit.lua (duplicate name)
[f=0000000] Failed to load: cmd_state_reverse_toggle.lua (duplicate name)
[f=0000000] Failed to load: gui_advplayerslist.lua (duplicate name)
[f=0000000] Failed to load: gui_ally_res.lua (duplicate name)
[f=0000000] Failed to load: gui_build_eta.lua (duplicate name)
[f=0000000] Failed to load: gui_point_tracker.lua (duplicate name)
[f=0000000] Failed to load: gui_prospector.lua (duplicate name)
[f=0000000] Failed to load: gui_reclaiminfo.lua (duplicate name)
[f=0000000] Failed to load: unit_customformations2.lua (duplicate name)
[f=0000000] Failed to load: unit_ghostsite.lua (duplicate name)
[f=0000000] Failed to load: unit_waypoint_dragger_2.lua (duplicate name)
[f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
[f=0000000] Loading widget from user: CtrlPanel Improved <gui_ctrlpanel_improved.lua> ...
[f=0000000] Reloaded ctrlpanel with: ctrlpanelImp.txt
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from user: Ally Resource Bars <gui_ally_res.lua> ...
[f=0000000] Loading widget from user: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from user: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from user: Move ETA <gui_move_eta.lua> ...
[f=0000000] Loading widget from user: Area Mex no button v2 <cmd_area_mex2.lua> ...
[f=0000000] Area Mex: Loaded for *A
[f=0000000] Mexmap detected - loading...
[f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/brazillian_battlefield_remake_v2.springmexmap
[f=0000000] Loading widget from user: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from user: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from user: FactoryQ Manager <cmd_factoryqmanager.lua> ...
[f=0000000] BA
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from user: Blast Radius <gui_blastRadius.lua> ...
[f=0000000] Loading widget from user: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from user: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from user: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
[f=0000000] Loading widget from user: Unit Reclaimer <unit_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
[f=0000000] Loading widget from user: Z Selector <unit_z_selector.lua> ...
[f=0000000] Loading widget from user: ReclaimInfo <gui_reclaiminfov099.lua> ...
[f=0000000] Loading widget from mod: XrayHighlight <gui_xray_highlight.lua> ...
[f=0000000] Loading widget from user: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from user: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from user: Transporter 2 <unit_transporter_2.lua> ...
[f=0000000] Loading widget from user: Central Build AI v1.1 <central_build_AI.lua> ...
[f=0000000] Loading widget from user: Comblast Range 1.0 <gui_comblast_range.lua> ...
[f=0000000] Loading widget from user: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from user: Ghost Radar <unit_ghostRadar.lua> ...
[f=0000000] Loading widget from user: Ghost Site <unit_ghostSite.lua> ...
[f=0000000] Loading widget from user: Nuke Button <gui_nukeButton.lua> ...
[f=0000000] Loading widget from mod: Take Reminder <gui_take_remind.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from user: Stall Assist <cmd_stall_assist.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from user: Context Build <gui_context_build.lua> ...
[f=0000000] Loading widget from user: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from user: AutoRepair <unit_autorepair.lua> ...
[f=0000000] Loading widget from user: Build Range Display <init_build_range_display.lua> ...
[f=0000000] Loading widget from user: BA Waypoint Dragger <unit_waypoint_dragger.lua> ...
[f=0000000] Loading widget from user: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from user: CommandInsert <gui_commandinsert.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from user: AllyCursors <gui_ally_cursors.lua> ...
[f=0000000] Couldn't find font '/fonts/FreeSansBold.otf'.
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Error in Shutdown()
[f=0000000] false
[f=0000000] Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_cursors.lua"]:101: bad argument #1 to 'DeleteFont' (Font expected, got nil)
[f=0000000] Removed widget: AllyCursors
[f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from user: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] command showhealthbars 0
[f=0000000] command showrezbars 0
[f=0000000] Connection attempt from UnnamedPlayer
[f=0000000] -> Version: 0.82+.4.0 (Debug)
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player UnnamedPlayer finished loading and is now ingame
[f=0000000] Stall Assist widget disabled for solo players
[f=0000000] GameID: 221ac94d8924a075bf0524d21cdf4421
[f=0000000] UnnamedPlayer added point: Start 0
[f=0000000] SkirmishAI (ID = 0, team ID = 1) is using cheats!
[f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: KAI Metal Class by Krogothe
[f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: KAIK 0.13 Unofficial (built May 10 2011) initialized successfully!
[f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: logging events to /home/userX/Projects/spring/installs/cmake/master/linux64/debug/AI/Skirmish/KAIK/0.13/logs/Brazillian_Battlefield_Remake_V2-f15156ff_Balanced_Annihilation_V7.31_V7.31_SDD-af69c790_5-10-2011_1257_team1.txt
[f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
[f=0000038] Skirmish AI "Enemy" (ID:0, Short-Name:"KAIK", Version:"0.13") took over control of team 1
[f=0000060] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000075] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000090] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000105] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000106] Buildings set to face East
[f=0000120] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000135] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000150] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000165] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000180] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000195] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000210] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000225] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000240] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000255] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000270] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000285] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000300] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000315] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000330] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000345] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000360] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000375] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000390] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000465] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000480] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000495] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000510] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000525] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000540] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000555] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000570] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000585] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000600] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000615] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000630] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000645] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000660] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000675] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000690] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000705] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000720] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000735] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000750] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000765] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2
[f=0000780] Warning: AI for team 1 (ID: 0) failed handling event with topic 3, error: -2