2025-07-18 06:41 CEST

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0002276Spring engineUnit Scriptingpublic2011-01-01 19:54
Reporterbobthedinosaur 
Assigned Toabma 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionnot fixable 
Product Version0.82.6.1 
Target VersionFixed in Version 
Summary0002276: Cob weapon fire via emit-sfx 2048+weapon_to_fire creates an ugly glow weapon
DescriptionI am just asking to remove this default glow effect since it can't be manipulated and renders the use of emit-sfx 2048 to be ridiculously ugly, which is important for some games begin developed.

Weapons CEG will go off also, but it doesn't generally blend with a little glow ball.

Test it yourself on and weapon type and any CEG fire the weapon via emit-sfx 2048+weaponnumber and you will get a 100% repeatable glow ball of pure ugliness!

Maybe it was left in there from code testing days and no one complained until now?
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
+Relationships

-Notes

~0006175

bobthedinosaur (reporter)

False Alarm! Sorry I jumped the gun. I guess I was stressed and didn't have the proper documentation on all of COB's emit-sfx types. KDR pointed out that what I am doing with emit-sfx 2048 is fire a projectile and that 4096 does fire a weapon without a projectile, which was what I needed, and I assumed 2048 was for due to older documentation's explanation.

Please remove this bug issue, as it is incorrect, and there is no issue.

~0006179

abma (administrator)

ok, i've closed it... if possible, please fix documentation :)
+Notes

-Issue History
Date Modified Username Field Change
2010-12-31 09:35 bobthedinosaur New Issue
2011-01-01 09:09 bobthedinosaur Note Added: 0006175
2011-01-01 09:09 bobthedinosaur Tag Attached: False Alarm
2011-01-01 19:53 abma Tag Detached: False Alarm
2011-01-01 19:54 abma Note Added: 0006179
2011-01-01 19:54 abma Status new => resolved
2011-01-01 19:54 abma Resolution open => not fixable
2011-01-01 19:54 abma Assigned To => abma
+Issue History