2025-07-18 08:28 CEST

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IDProjectCategoryView StatusLast Update
0002229Spring engineGeneralpublic2010-11-22 04:24
ReporterKron 
Assigned TojK 
PrioritynormalSeverityblockReproducibilityalways
StatusresolvedResolutionno change required 
Product Version0.82.6.1 
Target VersionFixed in Version 
Summary0002229: Stuck on "Finalizing..." loading screen section
DescriptionBasically, whenever I try to load a Complete Annihilation game, it will move through all the different stages of loading on the loading screen, reach "Finalizing...", produce an audio cue for the game starting ("Command Interface Activated" or something similar in a female voice)... and then simply not progress further.
Additional InformationWindows 7
Intel Core i3 processor 330M
4 GB Memory
Intel HD Integrated Graphics

This seems to be a repeat of an earlier bug: http://springrts.com/phpbb/viewtopic.php?f=11&t=18969

It's worth noting that this issue arises when attempting Complete Annihilation games, but not when attempting Kernel Panic games. These are the only two games I have, and I cannot test any others at this moment.

I've attached my infolog.txt, hope it helps.

(P.S: Tried Evolution RTS; that failed too. This looks like a graphics problem? But I've minimized my graphics settings entirely... (and disabled the Lua graphics stuff))


This bug has a thread: http://springrts.com/phpbb/viewtopic.php?f=11&t=24581
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (33,256 bytes) 2010-11-21 19:17 -
    LogOutput initialized.
    Spring 0.82.6.1 (0.82.6.1)
    Build date/time: Oct 15 2010 20:04:51
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    using configuration source "C:\Users\Kron\AppData\Local\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 7 Home Premium Edition, 64-bit (build 7600)
    Intel(R) Core(TM) i3 CPU       M 330  @ 2.13GHz; 3764MB RAM, 7527MB pagefile
    OS: emulated 32bit mode
    Using read-only data directory: C:\Program Files (x86)\Spring\
    Using read-write data directory: C:\Users\Kron\Documents\My Games\Spring\
    Scanning: C:\Users\Kron\Documents\My Games\Spring\maps
    Scanning: C:\Users\Kron\Documents\My Games\Spring\mods
    Scanning: C:\Users\Kron\Documents\My Games\Spring\packages
    Scanning: C:\Program Files (x86)\Spring\maps
    Scanning: C:\Program Files (x86)\Spring\base
    Scanning: C:\Program Files (x86)\Spring\mods
    Supported Video modes: 1366x768, 1360x768, 1280x768, 1280x720, 1024x768, 800x600, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
    Video mode set to 1024x600/32bit (windowed)
    [      0] SDL:  1.2.10
    [      0] GL:   2.1.0 - Build 8.15.10.2082
    [      0] GL:   Intel
    [      0] GL:   Intel(R) Graphics Media Accelerator HD
    [      0] GLSL: 1.20  - Intel Build 8.15.10.2082
    [      0] GLEW: 1.5.4
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Loading startscript from: C:\Users\Kron\Documents\My Games\Spring\\script.txt
    [      0] Connecting to local server
    [      0] Starting GameServer: 8 ms
    [      0] Starting demo recording
    [      0] Using map IsisDelta_v02
    [      0] Recording demo demos/20101121_182805_IsisDelta_v02_0.82.6.sdf
    [      0] Using mod Complete Annihilation PZK v1.2
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.11.753
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
    [      0] Sound:   Device:     DirectSound Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       DirectSound Software
    [      0] Sound: air absorption enabled: 0.1
    [      0] Using mod archive 7eada05786714eaf6c3d430376affa84.sdp
    [      0] Loading client data: 98 ms
    [      0] User number 0 (team 0, allyteam 0)
    [      0] Sound:  parsed 4 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 11 ms
    [      0] Sound: Unable to open audio file: MultiSelect
    [      0] Sound: CSound::GetSoundId: could not find sound: MultiSelect
    [      0] Camera and mouse: 94 ms
    [      0] Parsing unit icons
    [      0] Loading GameData Definitions
    [      0] Loading all definitions:  0.418000
    [      0] Loading GameData Definitions: 477 ms
    [      0] Parsing Map Information
    [      0] Loading SMF
    [      0] Loading Map
    [      0] Calculating smooth height mesh
    [      0] Calculating smooth mesh: 83 ms
    [      0] Number of damage types: 9
    [      0] Creating unit textures
    [      0] Loading weapon definitions
    [      0] Could not load sound from def: OTAunit/BOMBREL
    [      0] Could not load sound from def: OTAunit/EMGPULS1
    [      0] Loading unit definitions
    [      0] Could not load sound from def: ota/vtolcrmv
    [      0] Could not load sound from def: ota/vtolcrac
    [      0] Could not load sound from def: ota/cantdo4
    [      0] Could not load sound from def: ota/warning1
    [      0] Loading feature definitions
    [      0] Initializing map features
    [      0] Reading estimate path costs
    [      0] [CPathManager] pathing data checksum: 5a3436a7
    [      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
    [      0] [CShaderHandler::CreateShaderObject]
    [      0] 	shader-object name: ARB/groundFPshadow.fp, compile-log:
    Error, line 3: invalid option specified.
    Error, line 3: invalid option specified.
    Error, line 8: invalid texture target.
    
    [      0] [CShaderHandler::CreateShaderObject]
    [      0] 	shader-object name: ARB/groundFPshadow.fp, compile-log:
    Error, line 3: invalid option specified.
    Error, line 3: invalid option specified.
    Error, line 8: invalid texture target.
    
    [      0] [CShaderHandler::CreateShaderObject]
    [      0] 	shader-object name: ARB/groundFPshadow.fp, compile-log:
    Error, line 3: invalid option specified.
    Error, line 3: invalid option specified.
    Error, line 8: invalid texture target.
    
    [      0] Loading .smt tile-file "maps/IsisDelta_v02.smt"
    [      0] Loading 24576 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] generating MipMaps: 4 ms
    [      0] Generating 3D trees
    [      0] Creating Projectile Textures
    [      0] Creating sky
    [      0] Loading console: 65 ms
    [      0] Sound: Unable to open audio file: FailedCommand
    [      0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
    [      0] Loading LuaRules
    [      0] Jump Jet Defs error checking begining..
    [      0] .. Jump Jet Defs error checking complete
    [      0] Jump Jet Defs error checking begining..
    [      0] .. Jump Jet Defs error checking complete
    [      0] Loading gadget: Lua unit script framework  <unit_script.lua>
    [      0]   Loading unit script: scripts/nanotower.lua
    [      0]   Loading unit script: scripts/armspy.lua
    [      0]   Loading unit script: scripts/stiletto.lua
    [      0]   Loading unit script: scripts/armstiletto_laser.lua
    [      0]   Loading unit script: scripts/blastwing.lua
    [      0]   Loading unit script: scripts/cafus.lua
    [      0]   Loading unit script: scripts/capturecar.lua
    [      0]   Loading unit script: scripts/carrydrone.lua
    [      0]   Loading unit script: scripts/chickenflyerqueen.lua
    [      0]   Loading unit script: scripts/chickenflyerqueen.lua
    [      0]   Loading unit script: scripts/chickenwurm.lua
    [      0]   Loading unit script: scripts/corcrash.lua
    [      0]   Loading unit script: scripts/cordoom.lua
    [      0]   Loading unit script: scripts/core_spectre.lua
    [      0]   Loading unit script: scripts/corjamt.lua
    [      0]   Loading unit script: scripts/corroach.lua
    [      0]   Loading unit script: scripts/corsub.lua
    [      0]   Loading unit script: scripts/corsumo.lua
    [      0]   Loading unit script: scripts/corvamp.lua
    [      0]   Loading unit script: scripts/cruisemissile.lua
    [      0]   Loading unit script: scripts/factoryplane.lua
    [      0]   Loading unit script: scripts/coravp.lua
    [      0]   Loading unit script: scripts/nullscript.lua
    [      0]   Loading unit script: scripts/missilesilo.lua
    [      0] Morph gadget: Bad morph dst type: thicket
    [      0] Morph gadget: Bad morph dst type: nest
    [      0] Morph gadget: Bad morph src type: nest
    [      0] Morph gadget: Bad morph src type: corfacinabox
    [      0] Morph gadget: Bad morph src type: armfacinabox
    [      0] Morph gadget: Bad morph dst type: nest
    [      0] Morph gadget: Bad morph src type: corkarg
    [      0] Morph gadget: Bad morph src type: cormort
    [      0] Doesn't count initialized
    [      0] LUARULES-DRAW  (GADGETS)
    [      0] Jump Jet Defs error checking begining..
    [      0] .. Jump Jet Defs error checking complete
    [      0] Doesn't count initialized
    [      0] LUARULES-DRAW  (GADGETS)
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] This mod has locked LuaUI access
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Jump Jet Defs error checking begining..
    [      0] .. Jump Jet Defs error checking complete
    [      0] Loaded API widget:  Avatars             <api_avatars.lua>
    [      0] Loaded API widget:  Chili Framework     <api_chili.lua>
    [      0] Loaded API widget:  Lups                <lups_wrapper.lua>
    [      0] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [      0] Loaded widget:  Shared Functions    <shared_functions.lua>
    [      0] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [      0] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget:  Voices              <snd_voices.lua>
    [      0] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [      0] Loaded widget:  ResetState          <unit_resetstate.lua>
    [      0] Mexmap detected - loading...
    [      0] mexmap imported from LuaUI/Configs/MetalMaps/isisdelta_v02.springmexmap
    [      0] Loaded widget:  Area Mex            <cmd_area_mex.lua>
    [      0] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [      0] Loaded widget:  Auto group          <unit_auto_group.lua>
    [      0] Loaded widget:  Autoquit            <autoquit.lua>
    [      0] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [      0] Loaded widget:  CameraShake         <camera_shake.lua>
    [      0] Loaded widget:  Chili Cursor Tip    <gui_chilicursortip.lua>
    [      0] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [      0] Loaded widget:  Chili Selections    <gui_chiliselections.lua>
    [      0] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [      0] Loaded widget:  DCIcon              <dbg_dcicon.lua>
    [      0] Loaded widget:  Darkening           <gui_darkening.lua>
    [      0] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [      0] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [      0] Loaded widget:  Land Fly v1.2.2     <unit_land_fly.lua>
    [      0] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [      0] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [      0] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [      0] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [      0] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
    [      0] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [      0] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget:  Retreat             <cmd_retreat.lua>
    [      0] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [      0] Loaded widget:  Start Point Remover  <init_start_point_remover.lua>
    [      0] Loaded widget:  Startup Info and Selector  <gui_startup_info_selector.lua>
    [      0] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [      0] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [      0] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [      0] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [      0] Loaded widget:  Prospector          <gui_prospector.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [      0] Loaded widget:  SmoothScroll        <camera_smooth_move.lua>
    [      0] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [      0] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [      0] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [      0] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [      0] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [      0] Loaded widget:  Rank Icons          <gui_xp.lua>
    [      0] Loaded widget:  Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [      0] Reloaded cmdcolors with: cmdcolors.tmp
    [      0] Loaded widget:  SelectionCircle     <gui_selectioncircle.lua>
    [      0] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [      0] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [      0] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [      0] Loaded widget:  Buildpic Preloader  <dbg_buildpic_preload.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [      0] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [      0] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Hang detection triggered for Spring 0.82.6.1 (0.82.6.1).
    [      0] DLL information:
    [      0] 0x00400000	spring
    [      0] 0x77830000	ntdll
    [      0] 0x75660000	kernel32
    [      0] 0x76130000	KERNELBASE
    [      0] 0x10000000	DevIL
    [      0] 0x77380000	MSVCRT
    [      0] 0x76090000	ADVAPI32
    [      0] 0x75e00000	sechost
    [      0] 0x75890000	RPCRT4
    [      0] 0x753a0000	SspiCli
    [      0] 0x75390000	CRYPTBASE
    [      0] 0x73420000	GLU32
    [      0] 0x70120000	OPENGL32
    [      0] 0x766a0000	GDI32
    [      0] 0x75f90000	USER32
    [      0] 0x75e50000	LPK
    [      0] 0x75560000	USP10
    [      0] 0x69ed0000	DDRAW
    [      0] 0x6eed0000	DCIMAN32
    [      0] 0x76180000	SETUPAPI
    [      0] 0x75d60000	CFGMGR32
    [      0] 0x75800000	OLEAUT32
    [      0] 0x75400000	ole32
    [      0] 0x75f70000	DEVOBJ
    [      0] 0x72570000	dwmapi
    [      0] 0x75dd0000	IMAGEHLP
    [      0] 0x6fbc0000	mingwm10
    [      0] 0x76730000	SHELL32
    [      0] 0x76320000	SHLWAPI
    [      0] 0x75d90000	WS2_32
    [      0] 0x75f60000	NSI
    [      0] 0x61b80000	zlib1
    [      0] 0x70780000	vorbisfile
    [      0] 0x68140000	ogg
    [      0] 0x64cc0000	vorbis
    [      0] 0x6b600000	OpenAL32
    [      0] 0x74340000	WINMM
    [      0] 0x66fc0000	freetype6
    [      0] 0x62aa0000	glew32
    [      0] 0x00350000	SDL
    [      0] 0x7c340000	MSVCR71
    [      0] 0x75600000	IMM32
    [      0] 0x76380000	MSCTF
    [      0] 0x70e40000	dsound
    [      0] 0x73140000	POWRPROF
    [      0] 0x75a10000	CLBCatQ
    [      0] 0x71d50000	MMDevApi
    [      0] 0x70ec0000	PROPSYS
    [      0] 0x72460000	wdmaud
    [      0] 0x74160000	ksuser
    [      0] 0x732f0000	AVRT
    [      0] 0x71d10000	AUDIOSES
    [      0] 0x71d00000	msacm32
    [      0] 0x71ce0000	MSACM32
    [      0] 0x71cd0000	midimap
    [      0] 0x03250000	GameOverlayRenderer
    [      0] 0x730c0000	profapi
    [      0] 0x72750000	uxtheme
    [      0] 0x01230000	ALLCHR32
    [      0] 0x727e0000	version
    [      0] 0x07080000	ig4icd32
    [      0] 0x07660000	ig4dev32
    [      0] 0x73450000	DINPUT
    [      0] 0x73f00000	HID
    [      0] 0x75e20000	WINTRUST
    [      0] 0x75aa0000	CRYPT32
    [      0] 0x757f0000	MSASN1
    [      0] 0x6f840000	dbghelp
    [      0] Stacktrace:
    [      0] (0) C:\Windows\system32\ig4dev32.dll [0x00018DF1]
    [      0] Hang detection triggered for Spring 0.82.6.1 (0.82.6.1).
    [      0] DLL information:
    [      0] 0x00400000	spring
    [      0] 0x77830000	ntdll
    [      0] 0x75660000	kernel32
    [      0] 0x76130000	KERNELBASE
    [      0] 0x10000000	DevIL
    [      0] 0x77380000	MSVCRT
    [      0] 0x76090000	ADVAPI32
    [      0] 0x75e00000	sechost
    [      0] 0x75890000	RPCRT4
    [      0] 0x753a0000	SspiCli
    [      0] 0x75390000	CRYPTBASE
    [      0] 0x73420000	GLU32
    [      0] 0x70120000	OPENGL32
    [      0] 0x766a0000	GDI32
    [      0] 0x75f90000	USER32
    [      0] 0x75e50000	LPK
    [      0] 0x75560000	USP10
    [      0] 0x69ed0000	DDRAW
    [      0] 0x6eed0000	DCIMAN32
    [      0] 0x76180000	SETUPAPI
    [      0] 0x75d60000	CFGMGR32
    [      0] 0x75800000	OLEAUT32
    [      0] 0x75400000	ole32
    [      0] 0x75f70000	DEVOBJ
    [      0] 0x72570000	dwmapi
    [      0] 0x75dd0000	IMAGEHLP
    [      0] 0x6fbc0000	mingwm10
    [      0] 0x76730000	SHELL32
    [      0] 0x76320000	SHLWAPI
    [      0] 0x75d90000	WS2_32
    [      0] 0x75f60000	NSI
    [      0] 0x61b80000	zlib1
    [      0] 0x70780000	vorbisfile
    [      0] 0x68140000	ogg
    [      0] 0x64cc0000	vorbis
    [      0] 0x6b600000	OpenAL32
    [      0] 0x74340000	WINMM
    [      0] 0x66fc0000	freetype6
    [      0] 0x62aa0000	glew32
    [      0] 0x00350000	SDL
    [      0] 0x7c340000	MSVCR71
    [      0] 0x75600000	IMM32
    [      0] 0x76380000	MSCTF
    [      0] 0x70e40000	dsound
    [      0] 0x73140000	POWRPROF
    [      0] 0x75a10000	CLBCatQ
    [      0] 0x71d50000	MMDevApi
    [      0] 0x70ec0000	PROPSYS
    [      0] 0x72460000	wdmaud
    [      0] 0x74160000	ksuser
    [      0] 0x732f0000	AVRT
    [      0] 0x71d10000	AUDIOSES
    [      0] 0x71d00000	msacm32
    [      0] 0x71ce0000	MSACM32
    [      0] 0x71cd0000	midimap
    [      0] 0x03250000	GameOverlayRenderer
    [      0] 0x730c0000	profapi
    [      0] 0x72750000	uxtheme
    [      0] 0x01230000	ALLCHR32
    [      0] 0x727e0000	version
    [      0] 0x07080000	ig4icd32
    [      0] 0x07660000	ig4dev32
    [      0] 0x73450000	DINPUT
    [      0] 0x73f00000	HID
    [      0] 0x75e20000	WINTRUST
    [      0] 0x75aa0000	CRYPT32
    [      0] 0x757f0000	MSASN1
    [      0] 0x6f840000	dbghelp
    [      0] Stacktrace:
    [      0] (0) C:\Windows\system32\ig4dev32.dll(devProcessAttach+0xd034) [0x0768C8C4]
    [      0] (1) Unknown [0xE885C7FF]
    [      0] (2) Unknown [0xFFFFFFFE]
    [      0] (3) Unknown [0x89FFFFFF]
    [      0] (4) Unknown [0xFCE82414]
    [      0] (5) Unknown [0x8D006740]
    [      0] (6) Unknown [0xFFFF2485]
    [      0] (7) Unknown [0x240489FF]
    [      0] (8) Unknown [0xFEE885C7]
    [      0] Hang detection triggered for Spring 0.82.6.1 (0.82.6.1).
    [      0] DLL information:
    [      0] 0x00400000	spring
    [      0] 0x77830000	ntdll
    [      0] 0x75660000	kernel32
    [      0] 0x76130000	KERNELBASE
    [      0] 0x10000000	DevIL
    [      0] 0x77380000	MSVCRT
    [      0] 0x76090000	ADVAPI32
    [      0] 0x75e00000	sechost
    [      0] 0x75890000	RPCRT4
    [      0] 0x753a0000	SspiCli
    [      0] 0x75390000	CRYPTBASE
    [      0] 0x73420000	GLU32
    [      0] 0x70120000	OPENGL32
    [      0] 0x766a0000	GDI32
    [      0] 0x75f90000	USER32
    [      0] 0x75e50000	LPK
    [      0] 0x75560000	USP10
    [      0] 0x69ed0000	DDRAW
    [      0] 0x6eed0000	DCIMAN32
    [      0] 0x76180000	SETUPAPI
    [      0] 0x75d60000	CFGMGR32
    [      0] 0x75800000	OLEAUT32
    [      0] 0x75400000	ole32
    [      0] 0x75f70000	DEVOBJ
    [      0] 0x72570000	dwmapi
    [      0] 0x75dd0000	IMAGEHLP
    [      0] 0x6fbc0000	mingwm10
    [      0] 0x76730000	SHELL32
    [      0] 0x76320000	SHLWAPI
    [      0] 0x75d90000	WS2_32
    [      0] 0x75f60000	NSI
    [      0] 0x61b80000	zlib1
    [      0] 0x70780000	vorbisfile
    [      0] 0x68140000	ogg
    [      0] 0x64cc0000	vorbis
    [      0] 0x6b600000	OpenAL32
    [      0] 0x74340000	WINMM
    [      0] 0x66fc0000	freetype6
    [      0] 0x62aa0000	glew32
    [      0] 0x00350000	SDL
    [      0] 0x7c340000	MSVCR71
    [      0] 0x75600000	IMM32
    [      0] 0x76380000	MSCTF
    [      0] 0x70e40000	dsound
    [      0] 0x73140000	POWRPROF
    [      0] 0x75a10000	CLBCatQ
    [      0] 0x71d50000	MMDevApi
    [      0] 0x70ec0000	PROPSYS
    [      0] 0x72460000	wdmaud
    [      0] 0x74160000	ksuser
    [      0] 0x732f0000	AVRT
    [      0] 0x71d10000	AUDIOSES
    [      0] 0x71d00000	msacm32
    [      0] 0x71ce0000	MSACM32
    [      0] 0x71cd0000	midimap
    [      0] 0x03250000	GameOverlayRenderer
    [      0] 0x730c0000	profapi
    [      0] 0x72750000	uxtheme
    [      0] 0x01230000	ALLCHR32
    [      0] 0x727e0000	version
    [      0] 0x07080000	ig4icd32
    [      0] 0x07660000	ig4dev32
    [      0] 0x73450000	DINPUT
    [      0] 0x73f00000	HID
    [      0] 0x75e20000	WINTRUST
    [      0] 0x75aa0000	CRYPT32
    [      0] 0x757f0000	MSASN1
    [      0] 0x6f840000	dbghelp
    [      0] Stacktrace:
    [      0] (0) C:\Windows\system32\ig4dev32.dll(devProcessAttach+0xd034) [0x0768C8C4]
    [      0] (1) Unknown [0xE885C7FF]
    [      0] (2) Unknown [0xFFFFFFFE]
    [      0] (3) Unknown [0x89FFFFFF]
    [      0] (4) Unknown [0xFCE82414]
    [      0] (5) Unknown [0x8D006740]
    [      0] (6) Unknown [0xFFFF2485]
    [      0] (7) Unknown [0x240489FF]
    [      0] (8) Unknown [0xFEE885C7]
    [      0] Hang detection triggered for Spring 0.82.6.1 (0.82.6.1).
    [      0] DLL information:
    [      0] 0x00400000	spring
    [      0] 0x77830000	ntdll
    [      0] 0x75660000	kernel32
    [      0] 0x76130000	KERNELBASE
    [      0] 0x10000000	DevIL
    [      0] 0x77380000	MSVCRT
    [      0] 0x76090000	ADVAPI32
    [      0] 0x75e00000	sechost
    [      0] 0x75890000	RPCRT4
    [      0] 0x753a0000	SspiCli
    [      0] 0x75390000	CRYPTBASE
    [      0] 0x73420000	GLU32
    [      0] 0x70120000	OPENGL32
    [      0] 0x766a0000	GDI32
    [      0] 0x75f90000	USER32
    [      0] 0x75e50000	LPK
    [      0] 0x75560000	USP10
    [      0] 0x69ed0000	DDRAW
    [      0] 0x6eed0000	DCIMAN32
    [      0] 0x76180000	SETUPAPI
    [      0] 0x75d60000	CFGMGR32
    [      0] 0x75800000	OLEAUT32
    [      0] 0x75400000	ole32
    [      0] 0x75f70000	DEVOBJ
    [      0] 0x72570000	dwmapi
    [      0] 0x75dd0000	IMAGEHLP
    [      0] 0x6fbc0000	mingwm10
    [      0] 0x76730000	SHELL32
    [      0] 0x76320000	SHLWAPI
    [      0] 0x75d90000	WS2_32
    [      0] 0x75f60000	NSI
    [      0] 0x61b80000	zlib1
    [      0] 0x70780000	vorbisfile
    [      0] 0x68140000	ogg
    [      0] 0x64cc0000	vorbis
    [      0] 0x6b600000	OpenAL32
    [      0] 0x74340000	WINMM
    [      0] 0x66fc0000	freetype6
    [      0] 0x62aa0000	glew32
    [      0] 0x00350000	SDL
    [      0] 0x7c340000	MSVCR71
    [      0] 0x75600000	IMM32
    [      0] 0x76380000	MSCTF
    [      0] 0x70e40000	dsound
    [      0] 0x73140000	POWRPROF
    [      0] 0x75a10000	CLBCatQ
    [      0] 0x71d50000	MMDevApi
    [      0] 0x70ec0000	PROPSYS
    [      0] 0x72460000	wdmaud
    [      0] 0x74160000	ksuser
    [      0] 0x732f0000	AVRT
    [      0] 0x71d10000	AUDIOSES
    [      0] 0x71d00000	msacm32
    [      0] 0x71ce0000	MSACM32
    [      0] 0x71cd0000	midimap
    [      0] 0x03250000	GameOverlayRenderer
    [      0] 0x730c0000	profapi
    [      0] 0x72750000	uxtheme
    [      0] 0x01230000	ALLCHR32
    [      0] 0x727e0000	version
    [      0] 0x07080000	ig4icd32
    [      0] 0x07660000	ig4dev32
    [      0] 0x73450000	DINPUT
    [      0] 0x73f00000	HID
    [      0] 0x75e20000	WINTRUST
    [      0] 0x75aa0000	CRYPT32
    [      0] 0x757f0000	MSASN1
    [      0] 0x6f840000	dbghelp
    [      0] Stacktrace:
    [      0] (0) C:\Windows\system32\ig4dev32.dll(devProcessAttach+0xd034) [0x0768C8C4]
    [      0] (1) Unknown [0xE885C7FF]
    [      0] (2) Unknown [0xFFFFFFFE]
    [      0] (3) Unknown [0x89FFFFFF]
    [      0] (4) Unknown [0xFCE82414]
    [      0] (5) Unknown [0x8D006740]
    [      0] (6) Unknown [0xFFFF2485]
    [      0] (7) Unknown [0x240489FF]
    [      0] (8) Unknown [0xFEE885C7]
    [      0] Hang detection triggered for Spring 0.82.6.1 (0.82.6.1).
    [      0] DLL information:
    [      0] 0x00400000	spring
    [      0] 0x77830000	ntdll
    [      0] 0x75660000	kernel32
    [      0] 0x76130000	KERNELBASE
    [      0] 0x10000000	DevIL
    [      0] 0x77380000	MSVCRT
    [      0] 0x76090000	ADVAPI32
    [      0] 0x75e00000	sechost
    [      0] 0x75890000	RPCRT4
    [      0] 0x753a0000	SspiCli
    [      0] 0x75390000	CRYPTBASE
    [      0] 0x73420000	GLU32
    [      0] 0x70120000	OPENGL32
    [      0] 0x766a0000	GDI32
    [      0] 0x75f90000	USER32
    [      0] 0x75e50000	LPK
    [      0] 0x75560000	USP10
    [      0] 0x69ed0000	DDRAW
    [      0] 0x6eed0000	DCIMAN32
    [      0] 0x76180000	SETUPAPI
    [      0] 0x75d60000	CFGMGR32
    [      0] 0x75800000	OLEAUT32
    [      0] 0x75400000	ole32
    [      0] 0x75f70000	DEVOBJ
    [      0] 0x72570000	dwmapi
    [      0] 0x75dd0000	IMAGEHLP
    [      0] 0x6fbc0000	mingwm10
    [      0] 0x76730000	SHELL32
    [      0] 0x76320000	SHLWAPI
    [      0] 0x75d90000	WS2_32
    [      0] 0x75f60000	NSI
    [      0] 0x61b80000	zlib1
    [      0] 0x70780000	vorbisfile
    [      0] 0x68140000	ogg
    [      0] 0x64cc0000	vorbis
    [      0] 0x6b600000	OpenAL32
    [      0] 0x74340000	WINMM
    [      0] 0x66fc0000	freetype6
    [      0] 0x62aa0000	glew32
    [      0] 0x00350000	SDL
    [      0] 0x7c340000	MSVCR71
    [      0] 0x75600000	IMM32
    [      0] 0x76380000	MSCTF
    [      0] 0x70e40000	dsound
    [      0] 0x73140000	POWRPROF
    [      0] 0x75a10000	CLBCatQ
    [      0] 0x71d50000	MMDevApi
    [      0] 0x70ec0000	PROPSYS
    [      0] 0x72460000	wdmaud
    [      0] 0x74160000	ksuser
    [      0] 0x732f0000	AVRT
    [      0] 0x71d10000	AUDIOSES
    [      0] 0x71d00000	msacm32
    [      0] 0x71ce0000	MSACM32
    [      0] 0x71cd0000	midimap
    [      0] 0x03250000	GameOverlayRenderer
    [      0] 0x730c0000	profapi
    [      0] 0x72750000	uxtheme
    [      0] 0x01230000	ALLCHR32
    [      0] 0x727e0000	version
    [      0] 0x07080000	ig4icd32
    [      0] 0x07660000	ig4dev32
    [      0] 0x73450000	DINPUT
    [      0] 0x73f00000	HID
    [      0] 0x75e20000	WINTRUST
    [      0] 0x75aa0000	CRYPT32
    [      0] 0x757f0000	MSASN1
    [      0] 0x6f840000	dbghelp
    [      0] Stacktrace:
    [      0] (0) C:\Windows\syswow64\GDI32.dll(D3DKMTCreateAllocation2+0x15) [0x766CE90A]
    [      0] Hang detection triggered for Spring 0.82.6.1 (0.82.6.1).
    [      0] DLL information:
    [      0] 0x00400000	spring
    [      0] 0x77830000	ntdll
    [      0] 0x75660000	kernel32
    [      0] 0x76130000	KERNELBASE
    [      0] 0x10000000	DevIL
    [      0] 0x77380000	MSVCRT
    [      0] 0x76090000	ADVAPI32
    [      0] 0x75e00000	sechost
    [      0] 0x75890000	RPCRT4
    [      0] 0x753a0000	SspiCli
    [      0] 0x75390000	CRYPTBASE
    [      0] 0x73420000	GLU32
    [      0] 0x70120000	OPENGL32
    [      0] 0x766a0000	GDI32
    [      0] 0x75f90000	USER32
    [      0] 0x75e50000	LPK
    [      0] 0x75560000	USP10
    [      0] 0x69ed0000	DDRAW
    [      0] 0x6eed0000	DCIMAN32
    [      0] 0x76180000	SETUPAPI
    [      0] 0x75d60000	CFGMGR32
    [      0] 0x75800000	OLEAUT32
    [      0] 0x75400000	ole32
    [      0] 0x75f70000	DEVOBJ
    [      0] 0x72570000	dwmapi
    [      0] 0x75dd0000	IMAGEHLP
    [      0] 0x6fbc0000	mingwm10
    [      0] 0x76730000	SHELL32
    [      0] 0x76320000	SHLWAPI
    [      0] 0x75d90000	WS2_32
    [      0] 0x75f60000	NSI
    [      0] 0x61b80000	zlib1
    [      0] 0x70780000	vorbisfile
    [      0] 0x68140000	ogg
    [      0] 0x64cc0000	vorbis
    [      0] 0x6b600000	OpenAL32
    [      0] 0x74340000	WINMM
    [      0] 0x66fc0000	freetype6
    [      0] 0x62aa0000	glew32
    [      0] 0x00350000	SDL
    [      0] 0x7c340000	MSVCR71
    [      0] 0x75600000	IMM32
    [      0] 0x76380000	MSCTF
    [      0] 0x70e40000	dsound
    [      0] 0x73140000	POWRPROF
    [      0] 0x75a10000	CLBCatQ
    [      0] 0x71d50000	MMDevApi
    [      0] 0x70ec0000	PROPSYS
    [      0] 0x72460000	wdmaud
    [      0] 0x74160000	ksuser
    [      0] 0x732f0000	AVRT
    [      0] 0x71d10000	AUDIOSES
    [      0] 0x71d00000	msacm32
    [      0] 0x71ce0000	MSACM32
    [      0] 0x71cd0000	midimap
    [      0] 0x03250000	GameOverlayRenderer
    [      0] 0x730c0000	profapi
    [      0] 0x72750000	uxtheme
    [      0] 0x01230000	ALLCHR32
    [      0] 0x727e0000	version
    [      0] 0x07080000	ig4icd32
    [      0] 0x07660000	ig4dev32
    [      0] 0x73450000	DINPUT
    [      0] 0x73f00000	HID
    [      0] 0x75e20000	WINTRUST
    [      0] 0x75aa0000	CRYPT32
    [      0] 0x757f0000	MSASN1
    [      0] 0x6f840000	dbghelp
    [      0] Stacktrace:
    [      0] (0) C:\Windows\system32\ig4dev32.dll(devProcessAttach+0xd034) [0x0768C8C4]
    [      0] (1) Unknown [0xE885C7FF]
    [      0] (2) Unknown [0xFFFFFFFE]
    [      0] (3) Unknown [0x89FFFFFF]
    [      0] (4) Unknown [0xFCE82414]
    [      0] (5) Unknown [0x8D006740]
    [      0] (6) Unknown [0xFFFF2485]
    [      0] (7) Unknown [0x240489FF]
    [      0] (8) Unknown [0xFEE885C7]
    [      0] Hang detection triggered for Spring 0.82.6.1 (0.82.6.1).
    [      0] DLL information:
    [      0] 0x00400000	spring
    [      0] 0x77830000	ntdll
    [      0] 0x75660000	kernel32
    [      0] 0x76130000	KERNELBASE
    [      0] 0x10000000	DevIL
    [      0] 0x77380000	MSVCRT
    [      0] 0x76090000	ADVAPI32
    [      0] 0x75e00000	sechost
    [      0] 0x75890000	RPCRT4
    [      0] 0x753a0000	SspiCli
    [      0] 0x75390000	CRYPTBASE
    [      0] 0x73420000	GLU32
    [      0] 0x70120000	OPENGL32
    [      0] 0x766a0000	GDI32
    [      0] 0x75f90000	USER32
    [      0] 0x75e50000	LPK
    [      0] 0x75560000	USP10
    [      0] 0x69ed0000	DDRAW
    [      0] 0x6eed0000	DCIMAN32
    [      0] 0x76180000	SETUPAPI
    [      0] 0x75d60000	CFGMGR32
    [      0] 0x75800000	OLEAUT32
    [      0] 0x75400000	ole32
    [      0] 0x75f70000	DEVOBJ
    [      0] 0x72570000	dwmapi
    [      0] 0x75dd0000	IMAGEHLP
    [      0] 0x6fbc0000	mingwm10
    [      0] 0x76730000	SHELL32
    [      0] 0x76320000	SHLWAPI
    [      0] 0x75d90000	WS2_32
    [      0] 0x75f60000	NSI
    [      0] 0x61b80000	zlib1
    [      0] 0x70780000	vorbisfile
    [      0] 0x68140000	ogg
    [      0] 0x64cc0000	vorbis
    [      0] 0x6b600000	OpenAL32
    [      0] 0x74340000	WINMM
    [      0] 0x66fc0000	freetype6
    [      0] 0x62aa0000	glew32
    [      0] 0x00350000	SDL
    [      0] 0x7c340000	MSVCR71
    [      0] 0x75600000	IMM32
    [      0] 0x76380000	MSCTF
    [      0] 0x70e40000	dsound
    [      0] 0x73140000	POWRPROF
    [      0] 0x75a10000	CLBCatQ
    [      0] 0x71d50000	MMDevApi
    [      0] 0x70ec0000	PROPSYS
    [      0] 0x72460000	wdmaud
    [      0] 0x74160000	ksuser
    [      0] 0x732f0000	AVRT
    [      0] 0x71d10000	AUDIOSES
    [      0] 0x71d00000	msacm32
    [      0] 0x71ce0000	MSACM32
    [      0] 0x71cd0000	midimap
    [      0] 0x03250000	GameOverlayRenderer
    [      0] 0x730c0000	profapi
    [      0] 0x72750000	uxtheme
    [      0] 0x01230000	ALLCHR32
    [      0] 0x727e0000	version
    [      0] 0x07080000	ig4icd32
    [      0] 0x07660000	ig4dev32
    [      0] 0x73450000	DINPUT
    [      0] 0x73f00000	HID
    [      0] 0x75e20000	WINTRUST
    [      0] 0x75aa0000	CRYPT32
    [      0] 0x757f0000	MSASN1
    [      0] 0x6f840000	dbghelp
    [      0] Stacktrace:
    [      0] (0) C:\Windows\syswow64\GDI32.dll(D3DKMTCreateAllocation2+0x15) [0x766CE90A]
    [      0] Hang detection triggered for Spring 0.82.6.1 (0.82.6.1).
    [      0] DLL information:
    [      0] 0x00400000	spring
    [      0] 0x77830000	ntdll
    [      0] 0x75660000	kernel32
    [      0] 0x76130000	KERNELBASE
    [      0] 0x10000000	DevIL
    [      0] 0x77380000	MSVCRT
    [      0] 0x76090000	ADVAPI32
    [      0] 0x75e00000	sechost
    [      0] 0x75890000	RPCRT4
    [      0] 0x753a0000	SspiCli
    [      0] 0x75390000	CRYPTBASE
    [      0] 0x73420000	GLU32
    [      0] 0x70120000	OPENGL32
    [      0] 0x766a0000	GDI32
    [      0] 0x75f90000	USER32
    [      0] 0x75e50000	LPK
    [      0] 0x75560000	USP10
    [      0] 0x69ed0000	DDRAW
    [      0] 0x6eed0000	DCIMAN32
    [      0] 0x76180000	SETUPAPI
    [      0] 0x75d60000	CFGMGR32
    [      0] 0x75800000	OLEAUT32
    [      0] 0x75400000	ole32
    [      0] 0x75f70000	DEVOBJ
    [      0] 0x72570000	dwmapi
    [      0] 0x75dd0000	IMAGEHLP
    [      0] 0x6fbc0000	mingwm10
    [      0] 0x76730000	SHELL32
    [      0] 0x76320000	SHLWAPI
    [      0] 0x75d90000	WS2_32
    [      0] 0x75f60000	NSI
    [      0] 0x61b80000	zlib1
    [      0] 0x70780000	vorbisfile
    [      0] 0x68140000	ogg
    [      0] 0x64cc0000	vorbis
    [      0] 0x6b600000	OpenAL32
    [      0] 0x74340000	WINMM
    [      0] 0x66fc0000	freetype6
    [      0] 0x62aa0000	glew32
    [      0] 0x00350000	SDL
    [      0] 0x7c340000	MSVCR71
    [      0] 0x75600000	IMM32
    [      0] 0x76380000	MSCTF
    [      0] 0x70e40000	dsound
    [      0] 0x73140000	POWRPROF
    [      0] 0x75a10000	CLBCatQ
    [      0] 0x71d50000	MMDevApi
    [      0] 0x70ec0000	PROPSYS
    [      0] 0x72460000	wdmaud
    [      0] 0x74160000	ksuser
    [      0] 0x732f0000	AVRT
    [      0] 0x71d10000	AUDIOSES
    [      0] 0x71d00000	msacm32
    [      0] 0x71ce0000	MSACM32
    [      0] 0x71cd0000	midimap
    [      0] 0x03250000	GameOverlayRenderer
    [      0] 0x730c0000	profapi
    [      0] 0x72750000	uxtheme
    [      0] 0x01230000	ALLCHR32
    [      0] 0x727e0000	version
    [      0] 0x07080000	ig4icd32
    [      0] 0x07660000	ig4dev32
    [      0] 0x73450000	DINPUT
    [      0] 0x73f00000	HID
    [      0] 0x75e20000	WINTRUST
    [      0] 0x75aa0000	CRYPT32
    [      0] 0x757f0000	MSASN1
    [      0] 0x6f840000	dbghelp
    [      0] Stacktrace:
    [      0] (0) C:\Windows\syswow64\GDI32.dll(D3DKMTCreateAllocation2+0x15) [0x766CE90A]
    
    txt file icon infolog.txt (33,256 bytes) 2010-11-21 19:17 +

-Relationships
+Relationships

-Notes

~0005899

Kron (reporter)

New information!

I tried the Conflict Terra "CT Test Mission"... and it almost worked!

The entire game loaded, and I could pan across the map and zoom. But when the timer finished counting down from 3 to 0, the game froze!

~0005906

Kron (reporter)

Alright, it appears BA works fine.

Summary:
    * Balanced Annihilation just works.
    * Conflict Terra works right up till the point where the start-game countdown reaches zero.
    * Evo and CA don't seem to progress past the "Finalizing..." loading screen (though CA does produce an audio confirmation of the game interface starting up).

~0005907

jK (developer)

fixed by upgrading gfx drivers
+Notes

-Issue History
Date Modified Username Field Change
2010-11-21 19:15 Kron New Issue
2010-11-21 19:17 Kron File Added: infolog.txt
2010-11-21 19:31 Kron Note Added: 0005899
2010-11-22 03:20 Kron Note Added: 0005906
2010-11-22 04:24 jK Note Added: 0005907
2010-11-22 04:24 jK Status new => resolved
2010-11-22 04:24 jK Resolution open => no change required
2010-11-22 04:24 jK Assigned To => jK
+Issue History