| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0002148 | Spring engine | General | public | 2010-09-26 07:34 | 2011-12-04 12:39 | ||||
| Reporter | Nemo | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 0.82.5 | ||||||||
| Target Version | Fixed in Version | 85.0 | |||||||
| Summary | 0002148: Cannon weapon types ignore avoidFeature=1 | ||||||||
| Description | Weapons which are laserCannons properly respect avoidFeature=1, but cannon type weapons fire at enemies behind features regardless of avoidFeature=1 in their weapondef. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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|
KingRaptor (reporter) 2011-11-26 07:45 |
Issue also appears to exist for MissileLaunchers. |
|
Kloot (developer) 2011-11-26 13:39 |
implemented |
Issue History |
|||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-09-26 07:34 | Nemo | New Issue | |
| 2011-11-26 07:45 | KingRaptor | Note Added: 0007709 | |
| 2011-11-26 13:39 | Kloot | Note Added: 0007710 | |
| 2011-11-26 13:39 | Kloot | Status | new => resolved |
| 2011-11-26 13:39 | Kloot | Fixed in Version | => 84.0.1 |
| 2011-11-26 13:39 | Kloot | Resolution | open => fixed |
| 2011-11-26 13:39 | Kloot | Assigned To | => Kloot |
| 2011-12-04 12:39 | hoijui | Fixed in Version | 84.0.1 => 85.0 |


