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IDProjectCategoryView StatusLast Update
0002056Spring engineGeneralpublic2012-01-26 00:41
Reporterpfudd 
Assigned TojK 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionno change required 
Product Version0.82.3+git 
Target VersionFixed in Version 
Summary0002056: Minimap offset by a few pixels when building metal extractors
DescriptionOn comet catcher redux, with a fresh git install of spring 0.82.3+git on linux, I attempted to use the minimap to build metal extractors with a group of construction planes, while holding shift. When you then look at the main map, you can see that the (to-be-built) extractors are not sitting near metal deposits, and are consistently to the left. When extractors are correctly placed on metal deposits, the minimap shows they're near to the deposits.
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Checked infolog.txt for Errors
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-Notes

~0005364

hoijui (reporter)

not important here i guess, but for the future:
when not using a release version, put the output of "git describe" in the "Product Build" field of the mantis report, as we do not know which commit your 0.82.3+ is at. thanks :-)

~0008224

jK (developer)

k tested it now on multiple maps and it seems it is a map's issue, the minimaps texture/dds is wrong and not identical with the map's terrain texture.

maps that fail: Charlie in the Hills
maps where it works fine: Gunmetal Harbor, FolsomDamFinal, CometCatcher Remake, CometCatcher Redux
+Notes

-Issue History
Date Modified Username Field Change
2010-08-24 08:46 pfudd New Issue
2010-08-24 10:30 hoijui Note Added: 0005364
2012-01-26 00:41 jK Note Added: 0008224
2012-01-26 00:41 jK Status new => resolved
2012-01-26 00:41 jK Resolution open => no change required
2012-01-26 00:41 jK Assigned To => jK
+Issue History