2025-07-21 03:58 CEST

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IDProjectCategoryView StatusLast Update
0002002Spring engineGeneralpublic2010-07-26 20:14
ReporterSirMaverick 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusresolvedResolutionfixed 
Product Version 
Target VersionFixed in Version0.81.0.0+git 
Summary0002002: SIGSEGV in Weapon.cpp:637
Descriptionsee infolog
Additional Information[ 5429] /home/spring/spring/spring/spring-git/rts/System/Platform/CrashHandler.cpp:283
[ 5429] /home/spring/spring/spring/spring-git/rts/Sim/Weapons/Weapon.cpp:637
[ 5429] /home/spring/spring/spring/spring-git/rts/Sim/Weapons/Weapon.cpp:560
[ 5429] /home/spring/spring/spring/spring-git/rts/Sim/Units/Unit.cpp:868
[ 5429] /home/spring/spring/spring/spring-git/rts/Sim/Units/Unit.cpp:829
[ 5429] /usr/include/c++/4.4/bits/stl_list.h:143
[ 5429] /home/spring/spring/spring/spring-git/rts/Game/Game.cpp:3599
[ 5429] /home/spring/spring/spring/spring-git/rts/System/Sync/SyncChecker.h:40
[ 5429] /home/spring/spring/spring/spring-git/rts/Game/Game.cpp:2824
[ 5429] /home/spring/spring/spring/spring-git/rts/System/SpringApp.cpp:934
[ 5429] /home/spring/spring/spring/spring-git/rts/System/SpringApp.cpp:1065
[ 5429] /home/spring/spring/spring/spring-git/rts/System/Main.cpp:63
[ 5429] /home/spring/spring/spring/spring-git/rts/System/Main.cpp:127
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (29,746 bytes) 2010-07-26 19:30 -
    LogOutput initialized.
    Spring 0.81+.0.0
    Build date/time: Jul 26 2010 16:29:59
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    using default configuration source "/home/spring/.springrc"
    [CMyMath::Init] CPU SSE mask: 120, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux
    OS: 32bit native mode
    Using read-write data directory: /home/spring/.spring/
    Using read-only data directory: /home/spring/spring/content/
    Using read-only data directory: /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/share/games/spring/
    Scanning: /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/share/games/spring/base
    Scanning: /home/spring/spring/content/maps
    Scanning: /home/spring/spring/content/mods
    Scanning: /home/spring/spring/content/packages
    Scanning: /home/spring/.spring/maps
    Supported Video modes: 1680x1050, 1440x900, 1400x1050, 1360x768, 1280x1024, 1280x960, 1152x864, 1024x768, 960x600, 960x540, 840x525, 832x624, 800x600, 720x450, 720x400, 700x525, 680x384, 640x480, 640x400, 640x350, 512x384, 400x300, 320x240, 320x175
    Video mode set to 1680x1004/32bit (windowed)
    [      0] SDL:  1.2.14
    [      0] GL:   3.3.0 NVIDIA 256.35
    [      0] GL:   NVIDIA Corporation
    [      0] GL:   GeForce 9800 GT/PCI/SSE2/3DNOW!
    [      0] GLSL: 3.30 NVIDIA via Cg compiler
    [      0] GLEW: 1.5.4
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Loading startscript from: /home/spring/spring/script/auto/script.txt
    [      0] Connecting to local server
    [      0] Starting GameServer: 16 ms
    [      0] Starting demo recording
    [      0] Using map Moon Quartet Remake
    [      0] Recording demo demos/20100726_173806_Moon Quartet Remake_0.81+.0.sdf
    [      0] Using mod Complete Annihilation test-8198
    [      0] Using mod archive f364c80e6fa06ced646c3b00d436faa9.sdp
    [      0] Loading client data: 65 ms
    [      0] User number 0 (team 0, allyteam 0)
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.12.854
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
    [      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
    [      0] Sound:   Device:     ALSA Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       PulseAudio Software
    [      0] Sound:                       ALSA Software
    [      0] Sound:                       PortAudio Software
    [      0] Sound: air absorption enabled: 0.1
    [      0] Sound:  parsed 5 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 4811 ms
    [      0] Camera and mouse: 567 ms
    [      0] Parsing unit icons
    [      0] Loading GameData Definitions
    [      0] Loading all definitions:  15.826001
    [      0] Loading GameData Definitions: 16015 ms
    [      0] Parsing Map Information
    [      0] Loading SMF
    [      0] Loading Map
    [      0] Calculating smooth height mesh
    [      0] Calculating smooth mesh: 495 ms
    [      0] Number of damage types: 9
    [      0] Creating unit textures
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Initializing map features
    [      0] Unknown map feature type 
    [      0] Reading estimate path costs
    [      0] [CPathManager] pathing data checksum: e143a661
    [      0] shadows disabled or required OpenGL extension missing
    [      0] Loading .smt tile-file "maps/Moon Quartet Remake.smt"
    [      0] Loading 29548 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] generating MipMaps: 20 ms
    [      0] Creating Projectile Textures
    [      0] Creating sky
    [      0] Loading console: 65 ms
    [      0] Loading LuaRules
    [      0] Jump Jet Defs error checking begining..
    [      0] .. Jump Jet Defs error checking complete
    [      0] AI taken control of team 0 on allyTeam 0
    [      0] AI taken control of team 1 on allyTeam 1
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    [      0] AI taken control of team 63 on allyTeam 63
    [      0] Ally Team 0 intialised
    [      0] Team 0 on allyTeam 0
    [      0] AI on ally team 0
    [      0] Ally Team 1 intialised
    [      0] Team 1 on allyTeam 1
    [      0] AI on ally team 1
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    [      0] Ally Team 64 intialised
    [      0] Ally Team 65 intialised
    [      0] Team 64 on allyTeam 65
    [      0] Loading gadget: Lua unit script framework  <unit_script.lua>
    [      0]   Loading unit script: scripts/armanac.lua
    [      0]   Loading unit script: scripts/carrydrone.lua
    [      0]   Loading unit script: scripts/nanotower.lua
    [      0]   Loading unit script: scripts/blastwing.lua
    [      0]   Loading unit script: scripts/cafus.lua
    [      0]   Loading unit script: scripts/chickenflyerqueen.lua
    [      0]   Loading unit script: scripts/chickenflyerqueen.lua
    [      0]   Loading unit script: scripts/corap.lua
    [      0]   Loading unit script: scripts/coravp.lua
    [      0]   Loading unit script: scripts/corcrash.lua
    [      0]   Loading unit script: scripts/cordoom.lua
    [      0]   Loading unit script: scripts/core_spectre.lua
    [      0]   Loading unit script: scripts/corjamt.lua
    [      0]   Loading unit script: scripts/corroach.lua
    [      0]   Loading unit script: scripts/corsumo.lua
    [      0]   Loading unit script: scripts/corvamp.lua
    [      0]   Loading unit script: scripts/cia.lua
    [      0]   Loading unit script: scripts/logheavymine.lua
    [      0]   Loading unit script: scripts/novheavymine.lua
    [      0] Doesn't count initialized
    [      0] LUARULES-DRAW  (GADGETS)
    [      0] CustomUnitShaders: corpyro_new no tex2
    [      0] Doesn't count initialized
    [      0] LUARULES-DRAW  (GADGETS)
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] This mod has locked LuaUI access
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Jump Jet Defs error checking begining..
    [      0] .. Jump Jet Defs error checking complete
    [      0] Loaded API widget:  Avatars             <api_avatars.lua>
    [      0] Loaded API widget:  Chili Framework     <api_chili.lua>
    [      0] Loaded API widget:  Lups                <lups_wrapper.lua>
    [      0] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget:  Noises              <snd_noises.lua>
    [      0] Loaded widget:  Voices              <snd_voices.lua>
    [      0] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [      0] Loaded widget:  ResetState          <unit_resetstate.lua>
    [      0] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [      0] Loaded widget:  Autoquit            <autoquit.lua>
    [      0] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [      0] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [      0] Loaded widget:  DCIcon              <dbg_dcicon.lua>
    [      0] Loaded widget:  Darkening           <gui_darkening.lua>
    [      0] Loaded widget:  Land Fly v1.2.2     <unit_land_fly.lua>
    [      0] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [      0] Loaded widget:  Mod Options Reminder  <gui_modoption_reminder.lua>
    [      0] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget:  Retreat             <cmd_retreat.lua>
    [      0] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [      0] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [      0] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [      0] Loaded widget:  Loop Select         <unit_loop_select.lua>
    [      0] Loaded widget:  SelectionButtons    <gui_selbuttons.lua>
    [      0] Loaded widget:  Take Reminder       <gui_take_remind.lua>
    [      0] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [      0] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [      0] Loaded widget:  Auto group          <unit_auto_group.lua>
    [      0] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [      0] Loaded widget:  Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [      0] Loaded widget:  Unit Marker         <unit_marker.lua>
    [      0] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [      0] Loaded widget:  Stockpiler (dynamic)  <unit_stockpile_dynamic.lua>
    [      0] Loaded widget:  Chili Chat Bubbles  <gui_chili_chatbubbles.lua>
    [      0] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [      0] Loaded widget:  Start Point Remover  <init_start_point_remover.lua>
    [      0] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget:  Builder Manager     <unit_buildercontrol.lua>
    [      0] Loaded widget:  Prospector          <gui_prospector.lua>
    [      0] Loaded widget:  Satellites          <unit_satellites.lua>
    [      0] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [      0] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [      0] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [      0] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [      0] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [      0] Loaded widget:  Rank Icons          <gui_xp.lua>
    [      0] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [      0] Reloaded cmdcolors with: cmdcolors.tmp
    [      0] Loaded widget:  Selection Squares   <gui_selection_squares.lua>
    [      0] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [      0] Loaded widget:  Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget:  CALayout            <ca_layout.lua>
    [      0] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [      0] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [      0] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [      0] Loaded widget:  Test Version Warning  <gui_test_warning.lua>
    [      0] Loaded widget:  Mouse Buildspacing  <gui_buildspacing.lua>
    [      0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
    [      0] Loaded widget:  BuildBar            <gui_buildbar.lua>
    [      0] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [      0] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
    [      0] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] <Ghost Site> Spectator mode. Widget removed.
    [      0] Connection attempt from Test
    [      0]  -> Version: 0.81+.0.0
    [      0]  -> Connection established (given id 0)
    [      0] Spectator Test finished loading and is now ingame
    [      0] GameID: 2aac4d4c2310fefe6d973b8d1cdf4421
    [      0] STATS:plist
    [      1] Skirmish AI "Bot1" took over control of team 0
    [      1] Skirmish AI "Bot2" took over control of team 1
    [      1] Skirmish AI "Bot3" took over control of team 2
    [      1] Skirmish AI "Bot4" took over control of team 3
    [      1] Skirmish AI "Bot5" took over control of team 4
    [      1] Skirmish AI "Bot6" took over control of team 5
    [      1] Skirmish AI "Bot7" took over control of team 6
    [      1] Skirmish AI "Bot8" took over control of team 7
    [      1] Skirmish AI "Bot9" took over control of team 8
    [      1] Skirmish AI "Bot10" took over control of team 9
    [      1] Skirmish AI "Bot11" took over control of team 10
    [      1] Skirmish AI "Bot12" took over control of team 11
    [      1] Skirmish AI "Bot13" took over control of team 12
    [      1] Skirmish AI "Bot14" took over control of team 13
    [      1] Skirmish AI "Bot15" took over control of team 14
    [      1] Skirmish AI "Bot16" took over control of team 15
    [      1] Skirmish AI "Bot17" took over control of team 16
    [      1] Skirmish AI "Bot18" took over control of team 17
    [      1] Skirmish AI "Bot19" took over control of team 18
    [      1] Skirmish AI "Bot20" took over control of team 19
    [      1] Skirmish AI "Bot21" took over control of team 20
    [      1] Skirmish AI "Bot22" took over control of team 21
    [      1] Skirmish AI "Bot23" took over control of team 22
    [      1] Skirmish AI "Bot24" took over control of team 23
    [      1] Skirmish AI "Bot25" took over control of team 24
    [      1] Skirmish AI "Bot26" took over control of team 25
    [      1] Skirmish AI "Bot27" took over control of team 26
    [      1] Skirmish AI "Bot28" took over control of team 27
    [      1] Skirmish AI "Bot29" took over control of team 28
    [      1] Skirmish AI "Bot30" took over control of team 29
    [      1] Skirmish AI "Bot31" took over control of team 30
    [      1] Skirmish AI "Bot32" took over control of team 31
    [      1] Skirmish AI "Bot33" took over control of team 32
    [      1] Skirmish AI "Bot34" took over control of team 33
    [      1] Skirmish AI "Bot35" took over control of team 34
    [      1] Skirmish AI "Bot36" took over control of team 35
    [      1] Skirmish AI "Bot37" took over control of team 36
    [      1] Skirmish AI "Bot38" took over control of team 37
    [      1] Skirmish AI "Bot39" took over control of team 38
    [      1] Skirmish AI "Bot40" took over control of team 39
    [      1] Skirmish AI "Bot41" took over control of team 40
    [      1] Skirmish AI "Bot42" took over control of team 41
    [      1] Skirmish AI "Bot43" took over control of team 42
    [      1] Skirmish AI "Bot44" took over control of team 43
    [      1] Skirmish AI "Bot45" took over control of team 44
    [      1] Skirmish AI "Bot46" took over control of team 45
    [      1] Skirmish AI "Bot47" took over control of team 46
    [      1] Skirmish AI "Bot48" took over control of team 47
    [      1] Skirmish AI "Bot49" took over control of team 48
    [      1] Skirmish AI "Bot50" took over control of team 49
    [      1] Skirmish AI "Bot51" took over control of team 50
    [      1] Skirmish AI "Bot52" took over control of team 51
    [      1] Skirmish AI "Bot53" took over control of team 52
    [      1] Skirmish AI "Bot54" took over control of team 53
    [      1] Skirmish AI "Bot55" took over control of team 54
    [      1] Skirmish AI "Bot56" took over control of team 55
    [      1] Skirmish AI "Bot57" took over control of team 56
    [      1] Skirmish AI "Bot58" took over control of team 57
    [      1] Skirmish AI "Bot59" took over control of team 58
    [      1] Skirmish AI "Bot60" took over control of team 59
    [      1] Skirmish AI "Bot61" took over control of team 60
    [      1] Skirmish AI "Bot62" took over control of team 61
    [      1] Skirmish AI "Bot63" took over control of team 62
    [      1] Skirmish AI "Bot64" took over control of team 63
    [     30] <Blast Radius> Spectator mode. Widget removed.
    [     30] <DefenseRange> Spectator mode. Widget removed.
    [     30] <Unit Marker> Spectator mode. Widget removed.
    [     48] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 9%
    [    180] <SelectionSend> Spectator mode. Widget removed.
    [   2723] DoesNotCount: DEBUG
    [   2723] DoesNotCount: Ally 63 doesn't have any active units left.
    [   2723] DoesNotCount: If this is true, then please selfdestroy.
    [   2723] DoesNotCount: Ally 63 consists of: 
    [   2725] Team63 (Test) was careless
    [   2850] Sound disabled
    [   3508] DoesNotCount: DEBUG
    [   3508] DoesNotCount: Ally 54 doesn't have any active units left.
    [   3508] DoesNotCount: If this is true, then please selfdestroy.
    [   3508] DoesNotCount: Ally 54 consists of: 
    [   3509] Team54 (Test) suffered a quantum-phase-inducer-photon-interchange-conduit-warp-resonance-integrity-breach-failure-cascade-pulse
    [   3559] DoesNotCount: DEBUG
    [   3559] DoesNotCount: Ally 27 doesn't have any active units left.
    [   3559] DoesNotCount: If this is true, then please selfdestroy.
    [   3559] DoesNotCount: Ally 27 consists of: 
    [   3561] Team27 (Test) bit the dust
    [   3997] DoesNotCount: DEBUG
    [   3997] DoesNotCount: Ally 5 doesn't have any active units left.
    [   3997] DoesNotCount: If this is true, then please selfdestroy.
    [   3997] DoesNotCount: Ally 5 consists of: 
    [   3999] Team5 (Test) didn't wear their protective goggles
    [   4448] DoesNotCount: DEBUG
    [   4448] DoesNotCount: Ally 36 doesn't have any active units left.
    [   4448] DoesNotCount: If this is true, then please selfdestroy.
    [   4448] DoesNotCount: Ally 36 consists of: 
    [   4449] Team36 (Test) had better things to do
    [   4693] DoesNotCount: DEBUG
    [   4693] DoesNotCount: Ally 56 doesn't have any active units left.
    [   4693] DoesNotCount: If this is true, then please selfdestroy.
    [   4693] DoesNotCount: Ally 56 consists of: 
    [   4695] Team56 (Test) must've been an Arm player.
    [   4911] DoesNotCount: DEBUG
    [   4911] DoesNotCount: Ally 2 doesn't have any active units left.
    [   4911] DoesNotCount: If this is true, then please selfdestroy.
    [   4911] DoesNotCount: Ally 2 consists of: 
    [   4913] Team2 (Test) is, uh, just resting
    [   5429] DoesNotCount: DEBUG
    [   5429] DoesNotCount: Ally 12 doesn't have any active units left.
    [   5429] DoesNotCount: If this is true, then please selfdestroy.
    [   5429] DoesNotCount: Ally 12 consists of: 
    [   5429] Segmentation fault (SIGSEGV) in spring 0.81+.0.0
    [   5429] Stacktrace:
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x85ce1ef]
    [   5429] [0xb7828400]
    [   5429] # NOTE: above line shows no path -> not translating
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x854c822]
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x854cdc9]
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x84a2728]
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x84a2056]
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x84ae42b]
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x80d2153]
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x80e7f57]
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x80edd0e]
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x857616b]
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x857d48d]
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x85bad33]
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x85bb1eb]
    [   5429] /lib/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0xb6e89c76]
    [   5429] /home/spring/spring/spring/install-0.81.2.1-1446-g12d939c-RelWithDebInfo/bin/spring() [0x8088ca1]
    [   5429] Translated Stacktrace:
    [   5429] /home/spring/spring/spring/spring-git/rts/System/Platform/CrashHandler.cpp:283
    [   5429] /home/spring/spring/spring/spring-git/rts/Sim/Weapons/Weapon.cpp:637
    [   5429] /home/spring/spring/spring/spring-git/rts/Sim/Weapons/Weapon.cpp:560
    [   5429] /home/spring/spring/spring/spring-git/rts/Sim/Units/Unit.cpp:868
    [   5429] /home/spring/spring/spring/spring-git/rts/Sim/Units/Unit.cpp:829
    [   5429] /usr/include/c++/4.4/bits/stl_list.h:143
    [   5429] /home/spring/spring/spring/spring-git/rts/Game/Game.cpp:3599
    [   5429] /home/spring/spring/spring/spring-git/rts/System/Sync/SyncChecker.h:40
    [   5429] /home/spring/spring/spring/spring-git/rts/Game/Game.cpp:2824
    [   5429] /home/spring/spring/spring/spring-git/rts/System/SpringApp.cpp:934
    [   5429] /home/spring/spring/spring/spring-git/rts/System/SpringApp.cpp:1065
    [   5429] /home/spring/spring/spring/spring-git/rts/System/Main.cpp:63
    [   5429] /home/spring/spring/spring/spring-git/rts/System/Main.cpp:127
    [   5429] ??:0
    [   5429] ??:0
    
    txt file icon infolog.txt (29,746 bytes) 2010-07-26 19:30 +

-Relationships
+Relationships

-Notes

~0005160

Kloot (developer)

Thanks, fixed.
+Notes

-Issue History
Date Modified Username Field Change
2010-07-26 19:30 SirMaverick New Issue
2010-07-26 19:30 SirMaverick File Added: infolog.txt
2010-07-26 20:14 Kloot Note Added: 0005160
2010-07-26 20:14 Kloot Status new => resolved
2010-07-26 20:14 Kloot Fixed in Version => 0.81.0.0+git
2010-07-26 20:14 Kloot Resolution open => fixed
2010-07-26 20:14 Kloot Assigned To => Kloot
+Issue History