Attached Files |
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backtrace (1,890 bytes) 2010-06-28 14:50
#0 0x00007f1c75d1a48d in waitpid () from /lib/libpthread.so.0
#1 0x0000000000d9c5c5 in X_MessageBox (
msg=0x75ef438 "Segmentation fault (SIGSEGV)",
caption=0x71026b8 "Spring crashed", flags=0)
at /home/matze/svn/spring/rts/System/Platform/Linux/X_MessageBox.cpp:85
#2 0x0000000000d9b5df in ErrorMessageBox (
msg=0x75ef438 "Segmentation fault (SIGSEGV)",
caption=0x71026b8 "Spring crashed", flags=0)
at /home/matze/svn/spring/rts/System/Platform/errorhandler.cpp:46
#3 0x00000000007b3873 in ErrorMessageBox (msg=..., caption=..., flags=0)
at /home/matze/svn/spring/rts/System/Platform/errorhandler.h:43
#4 0x0000000000d9639b in CrashHandler::HandleSignal (signal=11)
at /home/matze/svn/spring/rts/System/Platform/CrashHandler.cpp:445
#5 <signal handler called>
#6 0x000000000070aa78 in float3::operator* (this=0x7fff439c162b, f=0)
at /home/matze/svn/spring/rts/System/float3.h:213
#7 0x0000000000a26af6 in CUnitDrawer::UpdateDrawPos (this=0x7f1c630b14d0,
u=0x7e68d40) at /home/matze/svn/spring/rts/Rendering/UnitDrawer.cpp:2121
#8 0x0000000000a219ba in CUnitDrawer::Update (this=0x7f1c630b14d0)
at /home/matze/svn/spring/rts/Rendering/UnitDrawer.cpp:315
#9 0x000000000073c5e1 in CGame::Draw (this=0x7f1c60178600)
at /home/matze/svn/spring/rts/Game/Game.cpp:3136
#10 0x0000000000d5db1c in SpringApp::Update (this=0x7fffb45f2c90)
---Type <return> to continue, or q <return> to quit---
at /home/matze/svn/spring/rts/System/SpringApp.cpp:949
#11 0x0000000000d5ddcd in SpringApp::Run (this=0x7fffb45f2c90, argc=2,
argv=0x7fffb45f2dd8)
at /home/matze/svn/spring/rts/System/SpringApp.cpp:1057
#12 0x0000000000d7ec27 in Run (argc=2, argv=0x7fffb45f2dd8)
at /home/matze/svn/spring/rts/System/Main.cpp:110
#13 0x0000000000d7ec7f in main (argc=2, argv=0x7fffb45f2dd8)
at /home/matze/svn/spring/rts/System/Main.cpp:126
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infolog.txt (14,714 bytes) 2010-06-28 14:51
LogOutput initialized.
Spring 0.81+.0.0 (Debug)
Build date/time: Jun 24 2010 19:38:34
Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using default configuration source "/home/matze/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 64bit native mode
Adding /home/matze/.spring/ to directories
Skipping already added directory /home/matze/.spring/
Adding /home/matze/local/share/games/spring/ to directories
Using read-write data directory: /home/matze/.spring/
Using read-only data directory: /home/matze/local/share/games/spring/
Scanning: /home/matze/local/share/games/spring/base
Scanning: /home/matze/.spring/maps
Scanning: /home/matze/.spring/base
Scanning: /home/matze/.spring/mods
Scanning: /home/matze/.spring/packages
Supported Video modes: 1680x1050, 1600x1200, 1440x900, 1400x1050, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 800x600, 720x480, 640x480
Video mode set to 1680x1050/32bit
[ 0] SDL: 1.2.14
[ 0] GL: 3.2.9756 Compatibility Profile Context
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 4200
[ 0] GLSL: 1.50
[ 0] GLEW: 1.5.2
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Connecting to local server
[ 0] Starting GameServer: 8 ms
[ 0] Starting demo recording
[ 0] Using map Castles
[ 0] Recording demo demos/20100628_143458_Castles_0.81+.0.sdf
[ 0] Using mod Balanced Annihilation V7.12
[ 0] Using mod archive 6808a1c99bd99d6796470493cf070f3d.sdp
[ 0] Loading client data: 29 ms
[ 0] User number 0 (team 0, allyteam 0)
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.12.854
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: PulseAudio Software
[ 0] Sound: Available Devices:
[ 0] Sound: PulseAudio Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 2 ms
[ 0] Camera and mouse: 36 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 0.432000
[ 0] Loading GameData Definitions: 473 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 3165 ms
[ 0] Number of damage types: 40
[ 0] Creating unit textures
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] [CPathManager] pathing data checksum: e12b0c08
[ 0] Loading .smt tile-file "maps/Castles.smt"
[ 0] Loading 4645 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 21 ms
[ 0] Creating Projectile Textures
[ 0] Creating sky
[ 0] Loading console: 0 ms
[ 0] Loading LuaRules
[ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Spawn <game_spawn.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Failed to load: gui_advplayerslist.lua (duplicate name)
[ 0] Failed to load: gui_attack_aoe.lua (duplicate name)
[ 0] Failed to load: gui_build_eta.lua (duplicate name)
[ 0] Failed to load: gui_defenserange.lua (duplicate name)
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Failed to load: unit_improved_metal_maker.lua (duplicate name)
[ 0] Loaded widget from mod: Red_UI_Framework <red_ui_framework.lua>
[ 0] blur api: your hardware does not support shaders
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: Red Tooltip <gui_red_tooltip.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: Ally Resource Bars <gui_ally_res.lua>
[ 0] Loaded widget from user: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget from user: CommanderEnds <gui_comm_ends.lua>
[ 0] Loaded widget from user: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: MoreSounds <unit_more_sounds.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from user: ImmobileBuilder <unit_immobile_buider.lua>
[ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from user: OnlyFightersPatrol <unit_only_fighters_patrol.lua>
[ 0] Loaded widget from user: IdleBuildersNEW <gui_idle_builders_new.lua>
[ 0] Loaded widget from user: SelectionButtons <gui_selbuttons.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from user: MetalMakers <unit_metal_maker.lua>
[ 0] Loaded widget from mod: Loop Select <unit_loop_select.lua>
[ 0] Loaded widget from mod: Red_Drawing <red_ui_framework_drawing.lua>
[ 0] Loaded widget from mod: Red Console <gui_red_console.lua>
[ 0] Loaded widget from mod: Red Resource Bars <gui_red_resourcebars.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: Build Split <cmd_buildsplit.lua>
[ 0] Loaded widget from user: SmartNanos <unit_smart_nanos.lua>
[ 0] Loaded widget from mod: Unit Marker <unit_marker.lua>
[ 0] Loaded widget from user: Defense Range <gui_defenseRange.lua>
[ 0] Loaded widget from user: Comblast Range 1.0 <gui_comblast_range.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from user: Easy Facing <gui_easyFacing.lua>
[ 0] Loaded widget from user: Improved MetalMakers <unit_improved_metal_maker.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from user: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Red Minimap <gui_red_minimap.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] LolUI is now known as RedUI: if you prefer the old LolUI this can be downloaded to your local widgets
[ 0] Loaded widget from mod: LolUI <lolui.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Connection attempt from [AG]abma
[ 0] -> Version: 0.81+.0.0 (Debug)
[ 0] -> Connection established (given id 0)
[ 0] Player [AG]abma finished loading and is now ingame
[ 0] GameID: fd96284c8043fad59fce5dd21cdf4421
[ 0] [AG]abma added point: Start 0
[ 0] SkirmishAI (with team ID = 1) is using cheats!
[ 0] <SkirmishAI: KAIK 0.13 (team 1)>: KAI Metal Class by Krogothe
[ 0] <SkirmishAI: KAIK 0.13 (team 1)>: KAIK 0.13 Unofficial (built Jun 24 2010) initialized successfully!
[ 0] <SkirmishAI: KAIK 0.13 (team 1)>: logging events to /home/matze/.spring/AI/Skirmish/KAIK/0.13/logs/Castles-a7d3f952_Balanced_Annihilation_V7.12-3ad15ac_6-28-2010_1435_team1.txt
[ 0] <SkirmishAI: KAIK 0.13 (team 1)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
[ 31] Skirmish AI "Enemy" took over control of team 1
[ 118] Buildings set to face East
[ 14812] Segmentation fault (SIGSEGV) in spring 0.81+.0.0 (Debug)
[ 14812] Stacktrace:
[ 14812] /home/matze/local/bin/spring() [0xd95663]
[ 14812] /lib/libc.so.6(+0x33af0) [0x7f1c72a3aaf0]
[ 14812] /home/matze/local/bin/spring() [0x70aa78]
[ 14812] /home/matze/local/bin/spring() [0xa26af6]
[ 14812] /home/matze/local/bin/spring() [0xa219ba]
[ 14812] /home/matze/local/bin/spring() [0x73c5e1]
[ 14812] /home/matze/local/bin/spring() [0xd5db1c]
[ 14812] /home/matze/local/bin/spring() [0xd5ddcd]
[ 14812] /home/matze/local/bin/spring() [0xd7ec27]
[ 14812] /home/matze/local/bin/spring() [0xd7ec7f]
[ 14812] /lib/libc.so.6(__libc_start_main+0xfd) [0x7f1c72a25c4d]
[ 14812] /home/matze/local/bin/spring() [0x702709]
[ 14812] Translated Stacktrace:
[ 14812] /home/matze/svn/spring/rts/System/Platform/CrashHandler.cpp:282
[ 14812] ??:0
[ 14812] /home/matze/svn/spring/rts/System/float3.h:213
[ 14812] /home/matze/svn/spring/rts/Rendering/UnitDrawer.cpp:2121
[ 14812] /home/matze/svn/spring/rts/Rendering/UnitDrawer.cpp:314
[ 14812] /home/matze/svn/spring/rts/Game/Game.cpp:3137
[ 14812] /home/matze/svn/spring/rts/System/SpringApp.cpp:949
[ 14812] /home/matze/svn/spring/rts/System/SpringApp.cpp:1057
[ 14812] /home/matze/svn/spring/rts/System/Main.cpp:110
[ 14812] /home/matze/svn/spring/rts/System/Main.cpp:127
[ 14812] ??:0
[ 14812] ??:0
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20100628_180416_unnamed_0.81+.0.sdf (42,322 bytes) 2010-06-28 18:05
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