infolog.txt (36,162 bytes)
2010-04-25 17:29
LogOutput initialized.
Spring 0.81+.0.0 (Debug)
Build date/time: Apr 22 2010 16:55:35
Available log subsystems: LuaLobby, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "/home/userX/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 64bit native mode
Adding to directories
Adding /home/userX/.spring/ to directories
Skipping already added directory
Using read-write data directory:
Using read-only data directory: /home/userX/.spring/
Scanning: /home/userX/.spring/maps
Scanning: /home/userX/.spring/mods
Failed to scan /home/userX/.spring/mods/Mission_ S44 Units v2.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/Kernel_Panic_3.6.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/NOTAMISSION_B1.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/EvolutionRTS-v10.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/Air Raid v1.02.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/S44Pre-M_v170.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/StarWars01.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/NOTA161.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/ExpandandExterminatev46.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/BA704.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/UA4.22c.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/S44Lyuban_v107.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/Micro_Modules_108.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/Mission_ s44 Mission 2v2.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/CuberorsFinest v3a.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/Mission_ Go Go Sniper!.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/ES0.511.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/NOTA160.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/SimBase_Installer_Version.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/Kapital_v012.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/StarWars01FIX.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/XTAPEV96.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/Classic_TA_56.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/BOTA16b4.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/Hardcore_Annihilation_0_1_1.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/Mission_ Tutorial_ Green Fields 1.1.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/Supreme_Legacy_11.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/S44Pre-M_v200.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/springWD5B65.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/S44Pre-M_v210.sdz (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/LLTA025.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/MA11.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/EvolutionRTS-v108-Update.sd7 (missing files, could not determine archive type)
Failed to scan /home/userX/.spring/mods/Mission_ Porcy Pie.sdz (missing files, could not determine archive type)
Scanning: base
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.13
[ 0] GL: 3.0.0 NVIDIA 185.18.36
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce GT 220/PCI/SSE2
[ 0] GLEW: 1.5.1
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: /script.txt
[ 0] Connecting to local server
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: Device: ALSA Software
[ 0] Sound: Available Devices:
[ 0] Sound: ALSA Software
[ 0] Sound: air absorption enabled, value: 0.1
[ 0] Starting GameServer: 20 ms
[ 0] Starting demo recording
[ 0] Using map AmazonDeltav20
[ 0] Recording demo demos/20100425_131416_AmazonDeltav20_0.81+.0.sdf
[ 0] Using mod Balanced Annihilation V7.12
[ 0] Using mod archive BA712.sd7
[ 0] Loading client data: 736 ms
[ 0] User number 0 (team 5, allyteam 0)
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 1 ms
[ 0] Camera and mouse: 87 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 1.032000
[ 0] Loading GameData Definitions: 1087 ms
[ 0] Parsing Map Information
[ 0] Loading map
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 4165 ms
[ 0] Number of damage types: 40
[ 0] Creating unit textures
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Error opening cache/paths/AmazonDeltav202602123548.pe.zip
[ 0] Analyzing map accessibility [8]
[ 0] Block offset: 1000 of 16384 (size 8)
[ 0] Block offset: 2000 of 16384 (size 8)
[ 0] Block offset: 3000 of 16384 (size 8)
[ 0] Block offset: 4000 of 16384 (size 8)
[ 0] Block offset: 5000 of 16384 (size 8)
[ 0] Block offset: 6000 of 16384 (size 8)
[ 0] Block offset: 7000 of 16384 (size 8)
[ 0] Block offset: 8000 of 16384 (size 8)
[ 0] Block offset: 9000 of 16384 (size 8)
[ 0] Block offset: 10000 of 16384 (size 8)
[ 0] Block offset: 11000 of 16384 (size 8)
[ 0] Block offset: 12000 of 16384 (size 8)
[ 0] Block offset: 13000 of 16384 (size 8)
[ 0] Block offset: 14000 of 16384 (size 8)
[ 0] Block offset: 15000 of 16384 (size 8)
[ 0] Block offset: 16000 of 16384 (size 8)
[ 0] Path cost: 0 of 16384 (size 8)
[ 0] Path cost: 1000 of 16384 (size 8)
[ 0] Path cost: 2000 of 16384 (size 8)
[ 0] Path cost: 3000 of 16384 (size 8)
[ 0] Path cost: 4000 of 16384 (size 8)
[ 0] Path cost: 5000 of 16384 (size 8)
[ 0] Path cost: 6000 of 16384 (size 8)
[ 0] Path cost: 7000 of 16384 (size 8)
[ 0] Path cost: 8000 of 16384 (size 8)
[ 0] Path cost: 9000 of 16384 (size 8)
[ 0] Path cost: 10000 of 16384 (size 8)
[ 0] Path cost: 11000 of 16384 (size 8)
[ 0] Path cost: 12000 of 16384 (size 8)
[ 0] Path cost: 13000 of 16384 (size 8)
[ 0] Path cost: 14000 of 16384 (size 8)
[ 0] Path cost: 15000 of 16384 (size 8)
[ 0] Path cost: 16000 of 16384 (size 8)
[ 0] Writing path data file...
[ 0] Reading estimate path costs
[ 0] Error opening cache/paths/AmazonDeltav202602123572.pe2.zip
[ 0] Analyzing map accessibility [32]
[ 0] Block offset: 0 of 1024 (size 32)
[ 0] Block offset: 1000 of 1024 (size 32)
[ 0] Path cost: 0 of 1024 (size 32)
[ 0] Path cost: 1000 of 1024 (size 32)
[ 0] Writing path data file...
[ 0] Pathing data checksum: 06ce6d3f
[ 0] shadows disabled or required OpenGL extension missing
[ 0] Loading .smt tile-file "maps/AmazonDeltav20.smt"
[ 0] Loading 54745 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 28 ms
[ 0] Generating 3D trees
[ 0] Creating Projectile Textures
[ 0] missing return table from gamedata/resources_map.lua
[ 0] missing return table from gamedata/resources_map.lua
[ 0] Loading console: 0 ms
[ 0] Loading LuaRules
[ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Spawn <game_spawn.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Failed to load: autofirstbuildfacing.lua (duplicate name)
[ 0] Failed to load: cmd_buildsplit.lua (duplicate name)
[ 0] Failed to load: gui_advplayerslist.lua (duplicate name)
[ 0] Failed to load: gui_ally_res.lua (duplicate name)
[ 0] Failed to load: gui_build_eta.lua (duplicate name)
[ 0] Failed to load: gui_buildbar.lua (duplicate name)
[ 0] Failed to load: gui_point_tracker.lua (duplicate name)
[ 0] Failed to load: gui_reclaiminfo.lua (duplicate name)
[ 0] Failed to load: unit_customformations2.lua (duplicate name)
[ 0] Failed to load: unit_ghostsite.lua (duplicate name)
[ 0] Failed to load: unit_waypoint_dragger_2.lua (duplicate name)
[ 0] Loaded widget from mod: Red_UI_Framework <red_ui_framework.lua>
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Reloaded ctrlpanel with: ctrlpanelImp.txt
[ 0] Loaded widget from user: CtrlPanel Improved <gui_ctrlpanel_improved.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from user: Ally Resource Bars <gui_ally_res.lua>
[ 0] Loaded widget from user: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget from user: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from user: Move ETA <gui_move_eta.lua>
[ 0] Area Mex: Loaded for *A
[ 0] Calculating mexmap
[ 0] mexmap exported to LuaUI/Widgets/MetalMaps/amazondeltav20.springmexmap
[ 0] Loaded widget from user: Area Mex no button v2 <cmd_area_mex2.lua>
[ 0] Loaded widget from user: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from user: Auto Skirm <unit_auto_skirm.lua>
[ 0] Loaded widget from user: Auto Swarm <unit_auto_swarm.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from user: BuildBar <gui_buildbar.lua>
[ 0] Loaded widget from user: Blast Radius <gui_blastRadius.lua>
[ 0] Loaded widget from user: Build Split <cmd_buildsplit.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from user: Comblast Range 1.0 <gui_comblast_range.lua>
[ 0] Loaded widget from user: DontMove <unit_dontmove.lua>
[ 0] BA
[ 0] Loaded widget from user: FactoryQ Manager <cmd_factoryqmanager.lua>
[ 0] Loaded widget from mod: Loop Select <unit_loop_select.lua>
[ 0] Loaded widget from mod: MoreSounds <unit_more_sounds.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from user: Central Build AI v1.1 <central_build_AI.lua>
[ 0] Loaded widget from user: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from user: ReclaimInfo <gui_reclaiminfov099.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: Red_Drawing <red_ui_framework_drawing.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from user: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua>
[ 0] Loaded widget from user: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from user: Unit Reclaimer <unit_unit_reclaimer.lua>
[ 0] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget from user: Z Selector <unit_z_selector.lua>
[ 0] Loaded widget from user: Stockpiler (dynamic) <unit_stockpile_dynamic.lua>
[ 0] Loaded widget from user: Transport AI <unit_transport_ai.lua>
[ 0] Loaded widget from user: Transporter 2 <unit_transporter_2.lua>
[ 0] Loaded widget from user: ImmobileBuilder <unit_immobile_buider.lua>
[ 0] Loaded widget from user: Ghost Radar <unit_ghostRadar.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from user: Ghost Site <unit_ghostSite.lua>
[ 0] Loaded widget from user: Nuke Button <gui_nukeButton.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from user: Stall Assist <cmd_stall_assist.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from user: Context Build <gui_context_build.lua>
[ 0] Loaded widget from user: AutoRepair <unit_autorepair.lua>
[ 0] Loaded widget from user: Build Range Display <init_build_range_display.lua>
[ 0] Loaded widget from user: BA Waypoint Dragger <unit_waypoint_dragger.lua>
[ 0] Loaded widget from user: Bomber control <unit_bomber_control.lua>
[ 0] Loaded widget from user: CommandInsert <gui_commandinsert.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Couldnt find font '/fonts/FreeSansBold.otf'.
[ 0] Loaded widget from user: AllyCursors <gui_ally_cursors.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Error in Shutdown()
[ 0] false
[ 0] Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_cursors.lua"]:101: bad argument #1 to 'DeleteFont' (Font expected, got nil)
[ 0] Removed widget: AllyCursors
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from user: Mouse Buildspacing <gui_buildspacing.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] LolUI is now known as RedUI: if you prefer the old LolUI this can be downloaded to your local widgets
[ 0] Loaded widget from mod: LolUI <lolui.lua>
[ 0] Loaded widget from user: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Connection attempt from [ARP]hoijui_g5
[ 0] -> Version: 0.81+.0.0 (Debug)
[ 0] -> connection established (given id 0)
[ 0] Player [ARP]hoijui_g5 finished loading and is now ingame
[ 0] GameID: 3c24d44bb3aac5747f3107f21cdf4421
[ 0] [ARP]hoijui_g5 added point: Start 5
[ 0] SkirmishAI (with team ID = 0): Cheating enabled!
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: KAI Metal Class by Krogothe
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: KAIK 0.13 Unofficial (built Apr 25 2010) initialized successfully!
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: logging events to AI/Skirmish/KAIK/0.13/logs/AmazonDeltav20-ed47b4fc_Balanced_Annihilation_V7.12-37cc9372_4-25-2010_1315_team0.txt
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
[ 0] SkirmishAI (with team ID = 1): Cheating enabled!
[ 0] <SkirmishAI: KAIK 0.13 (team 1)>: KAI Metal Class by Krogothe
[ 0] <SkirmishAI: KAIK 0.13 (team 1)>: KAIK 0.13 Unofficial (built Apr 25 2010) initialized successfully!
[ 0] <SkirmishAI: KAIK 0.13 (team 1)>: logging events to AI/Skirmish/KAIK/0.13/logs/AmazonDeltav20-ed47b4fc_Balanced_Annihilation_V7.12-37cc9372_4-25-2010_1315_team1.txt
[ 0] <SkirmishAI: KAIK 0.13 (team 1)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
[ 1] SkirmishAI (with team ID = 4): Cheating enabled!
[ 60] Skirmish AI "Bot1" took over control of team 0
[ 60] Skirmish AI "Bot2" took over control of team 1
[ 60] Skirmish AI "Bot3" took over control of team 2
[ 60] Skirmish AI "Bot4" took over control of team 3
[ 60] Skirmish AI "Bot5" took over control of team 4
[ 64] Video mode set to 1280 x 974 / 32 bit
[ 64] [BumpWater] shorewaves-shader compilation error: Fragment info
-------------
0(26) : error C1013: function "tex2D" is already defined at 0(26)
0(40) : error C1013: function "getDistRect" is already defined at 0(40)
0(51) : error C1013: function "sqlength" is already defined at 0(51)
0(56) : error C1013: function "LoopIter" is already defined at 0(56)
0(99) : error C1013: function "main" is already defined at 0(99)
[ 64] Loading Bumpmapped Water failed
[ 64] Error: [BumpWater] shorewaves-shader compilation error!
[ 64] Buildings set to face North
[ 1600] <SkirmishAI: E323AI 3.19.1 (team 4)>: *** E323AI 3.19.1 - High Templar (Apr 22 2010) ***
[ 1600] <SkirmishAI: E323AI 3.19.1 (team 4)>: *** Error323 & Simon Logic ***
[ 1600] <SkirmishAI: E323AI 3.19.1 (team 4)>: *** This A.I. mainly focusses on the XTA and BA mods ***
[ 9866] Necro is being attacked
[ 11938] Radar Tower is being attacked
[ 12085] Construction Kbot is being attacked
[ 13658] Hammer is being attacked
[ 13762] Hammer is being attacked
[ 14706] Storm is being attacked
[ 18091] Thud is being attacked
[ 18235] Thud is being attacked
[ 18384] Thud is being attacked
[ 18511] Thud is being attacked
[ 19242] Thud is being attacked
[ 19408] A.K. is being attacked
[ 20797] Dragons Maw is being attacked
[ 22738] Dragons Maw is being attacked
[ 22906] Construction Kbot is being attacked
[ 23023] Construction Kbot is being attacked
[ 31453] Construction Hovercraft is being attacked
[ 31601] Construction Hovercraft is being attacked
[ 34661] Dragons Maw is being attacked
[ 37049] Dragons Maw is being attacked
[ 37183] Buildings set to face West
[ 38990] Skimmer is being attacked
[ 39095] Wombat is being attacked
[ 39240] Skimmer is being attacked
[ 39364] Wombat is being attacked
[ 39530] Wombat is being attacked
[ 40069] Wombat is being attacked
[ 40188] Construction Hovercraft is being attacked
[ 40289] Construction Hovercraft is being attacked
[ 40411] Construction Hovercraft is being attacked
[ 40518] Construction Hovercraft is being attacked
[ 41675] Stingray is being attacked
[ 42213] Dragons Maw is being attacked
[ 42318] Wombat is being attacked
[ 42419] Wombat is being attacked
[ 42608] Beamer is being attacked
[ 46495] Wombat is being attacked
[ 48412] Wombat is being attacked
[ 48645] Wombat is being attacked
[ 48763] Wombat is being attacked
[ 48885] Wombat is being attacked
[ 49435] Wombat is being attacked
[ 50516] Dragons Maw is being attacked
[ 50634] Wombat is being attacked
[ 51778] false
[ 51778] Error in Update(): [string "LuaUI/Widgets/unit_autorepair.lua"]:97: attempt to index local 'ud' (a nil value)
[ 51778] Removed widget: AutoRepair
[ 52991] Wombat is being attacked
[ 57099] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 58395] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 58711] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 59189] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 59894] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 59989] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 60806] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 61678] Wombat is being attacked
[ 61737] Buildings set to face North
[ 61780] Wombat is being attacked
[ 61782] Buildings set to face East
[ 61789] Buildings set to face South
[ 61789] Buildings set to face West
[ 61789] Buildings set to face North
[ 61882] Wombat is being attacked
[ 62002] Wombat is being attacked
[ 62206] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 62560] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 62700] false
[ 62700] Error in GameFrame(): [string "LuaUI/Widgets/unit_auto_skirm.lua"]:71: attempt to index field '?' (a nil value)
[ 62700] Removed widget: Auto Skirm
[ 62744] Wombat is being attacked
[ 63103] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 63326] Can is being attacked
[ 63492] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 63600] Thud is being attacked
[ 63761] Storm is being attacked
[ 63895] Thud is being attacked
[ 63996] Thud is being attacked
[ 64144] Thud is being attacked
[ 64391] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 64567] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 64600] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 64874] Storm is being attacked
[ 65062] Thud is being attacked
[ 65183] Storm is being attacked
[ 65669] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 65880] Storm is being attacked
[ 65981] Storm is being attacked
[ 66025] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 66056] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 66082] Storm is being attacked
[ 66321] Storm is being attacked
[ 66325] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 66424] Storm is being attacked
[ 66537] Storm is being attacked
[ 66638] Thud is being attacked
[ 66742] Storm is being attacked
[ 66844] Thud is being attacked
[ 67274] Skimmer is being attacked
[ 67385] Wombat is being attacked
[ 67488] Floating Radar Tower is being attacked
[ 67601] Sentry is being attacked
[ 67655] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 67710] Construction Hovercraft is being attacked
[ 67814] Wombat is being attacked
[ 67929] Construction Hovercraft is being attacked
[ 68036] Construction Hovercraft is being attacked
[ 68139] Swatter is being attacked
[ 68264] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 68264] Piranha is being attacked
[ 68406] Anaconda is being attacked
[ 69191] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 69944] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 69953] Construction Hovercraft is being attacked
[ 70088] Skimmer is being attacked
[ 70726] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 71481] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
stack traceback:
[C]: in function 'GiveOrderToUnit'
[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
(tail call): ?
[ 71533] Segmentation fault (SIGSEGV) in spring 0.81+.0.0 (Debug)
[ 71533] Stacktrace:
[ 71533] spring [0xdb70fb]
[ 71533] /lib/libc.so.6 [0x7f86562cc3a0]
[ 71533] spring [0x725ae0]
[ 71533] spring [0xa45f97]
[ 71533] spring [0xa4c658]
[ 71533] spring [0x708f44]
[ 71533] spring [0xd6ebf5]
[ 71533] spring [0xd76d26]
[ 71533] spring [0xdb1d19]
[ 71533] spring [0xdb1d6e]
[ 71533] /lib/libc.so.6(__libc_start_main+0xe6) [0x7f86562b8a26]
[ 71533] spring(_ZNK5boost15program_options29value_semantic_codecvt_helperIcE5parseERNS_3anyERKSt6vectorISsSaISsEEb+0x1b1) [0x6ed129]
[ 71533] Translated Stacktrace:
[ 71533] rts/System/Platform/CrashHandler.cpp:287
[ 71533] ??:0
[ 71533] rts/System/float3.h:213
[ 71533] rts/Rendering/UnitDrawer.cpp:2147
[ 71533] rts/Rendering/UnitDrawer.cpp:306
[ 71533] rts/Game/Game.cpp:3133
[ 71533] rts/System/SpringApp.cpp:891
[ 71533] rts/System/SpringApp.cpp:983
[ 71533] rts/System/Main.cpp:110
[ 71533] rts/System/Main.cpp:127
[ 71533] ??:0
[ 71533] ??:0