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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0001755 | Spring engine | General | public | 2009-12-07 19:41 | 2009-12-07 21:48 | ||||
Reporter | smoth | ||||||||
Assigned To | jK | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 0.80.5 | ||||||||
Target Version | Fixed in Version | 0.80.5+git | |||||||
Summary | 0001755: Transparencies are jacked up when you look at the sky. | ||||||||
Description | It is like some sort of aa is run on the transparency alpha mask. Where it has the edges of a transparency it bleeds through.. that is the best way I know how to describe it. Included are two shots. one from spring ver 77something and the current. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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smoth (reporter) 2009-12-07 20:06 |
seems some people feel more notes are needed: This is about transparencies... something that only applies to units and features.... so the default trees are not the issue. How to reproduce. Load a map, with a transparency using feature... I used aftershock. look at sky? do you have weird holes in the trees like in my screenshot? |
jK (developer) 2009-12-07 21:48 |
check #buildbot next time |
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Date Modified | Username | Field | Change |
---|---|---|---|
2009-12-07 19:41 | smoth | New Issue | |
2009-12-07 19:41 | smoth | File Added: transparency_ver77.jpg | |
2009-12-07 19:42 | smoth | File Added: transparency_vercurrent.jpg | |
2009-12-07 20:06 | smoth | Note Added: 0004411 | |
2009-12-07 21:48 | jK | Note Added: 0004412 | |
2009-12-07 21:48 | jK | Status | new => resolved |
2009-12-07 21:48 | jK | Fixed in Version | => 0.80.5+git |
2009-12-07 21:48 | jK | Resolution | open => fixed |
2009-12-07 21:48 | jK | Assigned To | => jK |