2025-07-19 14:35 CEST

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IDProjectCategoryView StatusLast Update
0001562Spring engineGeneralpublic2009-08-18 22:37
Reporterimbaczek 
Assigned Toimbaczek 
PrioritynormalSeverityblockReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.79.1.0+git 
Target VersionFixed in Version 
Summary0001562: ati catalyst 9.8 crashes with spring 0.80
Descriptionsee summary
Additional InformationLogOutput initialized.
Spring 0.80+.0.0 (0.80.0-59-gaf05c5c-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: ArchiveScanner, Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
[CMyMath::Init] CPU SSE mask: 126, flags:
    SSE 1.0: 1, SSE 2.0: 1
    SSE 3.0: 1, SSSE 3.0: 1
    SSE 4.1: 1, SSE 4.2: 0
    SSE 4.0A: 0, SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
using default configuration source "k:\gry\spring-test-6\/springsettings.cfg"
OS: Microsoft Windows
Microsoft Windows XP Professional Dodatek Service Pack 3 (build 2600)
Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz; 2046MB RAM, 3938MB pagefile
OS: 32bit native mode
Using read-write data directory: k:\gry\spring-test-6\
Using read-only data directory: K:\Baczyslaw\Moje dokumenty\My Games\Spring\
Using read-only data directory: K:\Baczyslaw\Moje dokumenty\Spring\
Using read-only data directory: C:\Documents and Settings\All Users\Dane aplikacji\Spring\
Scanning: C:\Documents and Settings\All Users\Dane aplikacji\Spring\maps
Scanning: C:\Documents and Settings\All Users\Dane aplikacji\Spring\base
Scanning: C:\Documents and Settings\All Users\Dane aplikacji\Spring\mods
Scanning: C:\Documents and Settings\All Users\Dane aplikacji\Spring\packages
Scanning: K:\Baczyslaw\Moje dokumenty\Spring\maps
Scanning: K:\Baczyslaw\Moje dokumenty\Spring\base
Scanning: K:\Baczyslaw\Moje dokumenty\Spring\mods
Scanning: K:\Baczyslaw\Moje dokumenty\Spring\packages
Scanning: K:\Baczyslaw\Moje dokumenty\My Games\Spring\maps
Scanning: K:\Baczyslaw\Moje dokumenty\My Games\Spring\base
Scanning: K:\Baczyslaw\Moje dokumenty\My Games\Spring\mods
Scanning: K:\Baczyslaw\Moje dokumenty\My Games\Spring\packages
Scanning: k:\gry\spring-test-6\maps
Scanning: k:\gry\spring-test-6\base
Scanning: k:\gry\spring-test-6\mods
Scanning: k:\gry\spring-test-6\packages
Video mode set to 1280 x 1024 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.8870
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 4800 Series
[ 0] GLEW: 1.4.0
[ 0] ATI hacks enabled
[ 0] Connecting to local server
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Hardware
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Hardware
[ 0] Sound: Generic Software
[ 0] ArchiveScanner: GetArchives: conquest_of_paradise_v1.sd7 (depth 0)
[ 0] ArchiveScanner: GetArchives: BA700.sd7 (depth 0)
[ 0] ArchiveScanner: GetArchives: springcontent.sdz (depth 1)
[ 0] ArchiveScanner: GetArchives: Spring Bitmaps (depth 2)
[ 0] ArchiveScanner: GetArchives: BA700.sd7 (depth 0)
[ 0] ArchiveScanner: GetArchives: springcontent.sdz (depth 1)
[ 0] ArchiveScanner: GetArchives: Spring Bitmaps (depth 2)
[ 0] ArchiveScanner: K:\Baczyslaw\Moje dokumenty\My Games\Spring\mods\BA700.sd7 checksum: -1635473083/2659494213
[ 0] ArchiveScanner: k:\gry\spring-test-6\base\springcontent.sdz checksum: -1338786729/2956180567
[ 0] ArchiveScanner: k:\gry\spring-test-6\base\spring\bitmaps.sdz checksum: -1849519094/2445448202
[ 0] ArchiveScanner: mod checksum BA700.sd7: -1082818280/3212149016
[ 0] ArchiveScanner: GetArchives: conquest_of_paradise_v1.sd7 (depth 0)
[ 0] ArchiveScanner: k:\gry\spring-test-6\maps\Conquest_of_Paradise_v1.sd7 checksum: -1934418508/2360548788
[ 0] ArchiveScanner: k:\gry\spring-test-6\base\maphelper.sdz checksum: 326377484/326377484
[ 0] ArchiveScanner: map checksum Conquest_of_Paradise_v1.smf: -1614332488/2680634808
[ 0] Starting demo recording
[ 0] Using map Conquest_of_Paradise_v1.smf
[ 0] Recording demo demos/local_20090818_191033_Conquest_of_Paradise_v1_0.80+.0.sdf
[ 0] ArchiveScanner: GetArchives: conquest_of_paradise_v1.sd7 (depth 0)
[ 0] ArchiveScanner: k:\gry\spring-test-6\maps\Conquest_of_Paradise_v1.sd7 checksum: -1934418508/2360548788
[ 0] ArchiveScanner: k:\gry\spring-test-6\base\maphelper.sdz checksum: 326377484/326377484
[ 0] ArchiveScanner: map checksum Conquest_of_Paradise_v1.smf: -1614332488/2680634808
[ 0] Using script Cmds 1000 res
[ 0] Using mod Balanced Annihilation V7.00
[ 0] Using mod archive BA700.sd7
[ 0] ArchiveScanner: GetArchives: BA700.sd7 (depth 0)
[ 0] ArchiveScanner: GetArchives: springcontent.sdz (depth 1)
[ 0] ArchiveScanner: GetArchives: Spring Bitmaps (depth 2)
[ 0] ArchiveScanner: K:\Baczyslaw\Moje dokumenty\My Games\Spring\mods\BA700.sd7 checksum: -1635473083/2659494213
[ 0] ArchiveScanner: k:\gry\spring-test-6\base\springcontent.sdz checksum: -1338786729/2956180567
[ 0] ArchiveScanner: k:\gry\spring-test-6\base\spring\bitmaps.sdz checksum: -1849519094/2445448202
[ 0] ArchiveScanner: mod checksum BA700.sd7: -1082818280/3212149016
[ 0] Became player 0 (team 0, allyteam 0)
[ 0] Sound: CSound(): Sucessfully parsed 4 SoundItems from gamedata/sounds.lua
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.422000
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Spring 0.80+.0.0 (0.80.0-59-gaf05c5c-cmake-mingw32) has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x695c0276
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x7c900000 ntdll
[ 0] 0x7c800000 kernel32
[ 0] 0x10000000 DevIL
[ 0] 0x77c00000 MSVCRT
[ 0] 0x01bf0000 ILU
[ 0] 0x77dc0000 ADVAPI32
[ 0] 0x77e70000 RPCRT4
[ 0] 0x77fe0000 Secur32
[ 0] 0x5c8f0000 GLU32
[ 0] 0x5f190000 OPENGL32
[ 0] 0x77f10000 GDI32
[ 0] 0x7e360000 USER32
[ 0] 0x736f0000 DDRAW
[ 0] 0x73b50000 DCIMAN32
[ 0] 0x76c80000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x7c9c0000 SHELL32
[ 0] 0x77f60000 SHLWAPI
[ 0] 0x71a50000 WS2_32
[ 0] 0x71a40000 WS2HELP
[ 0] 0x6e940000 libgcc_s_dw2-1
[ 0] 0x01c10000 SDL
[ 0] 0x76b20000 WINMM
[ 0] 0x7c340000 MSVCR71
[ 0] 0x66fc0000 freetype6
[ 0] 0x61b80000 zlib1
[ 0] 0x6ed80000 glew32
[ 0] 0x6b180000 vorbisfile
[ 0] 0x63e00000 vorbis
[ 0] 0x01c60000 ogg
[ 0] 0x01c80000 OpenAL32
[ 0] 0x76360000 IMM32
[ 0] 0x773c0000 comctl32
[ 0] 0x5d520000 comctl32
[ 0] 0x5b1d0000 uxtheme
[ 0] 0x746d0000 MSCTF
[ 0] 0x10d00000 GameHook
[ 0] 0x027d0000 lgscroll
[ 0] 0x78130000 MSVCR80
[ 0] 0x77680000 NTMARTA
[ 0] 0x774d0000 ole32
[ 0] 0x71ba0000 SAMLIB
[ 0] 0x76f50000 WLDAP32
[ 0] 0x75180000 msctfime
[ 0] 0x69030000 atioglxx
[ 0] 0x77bf0000 VERSION
[ 0] 0x02a40000 atiadlxx
[ 0] 0x77910000 SETUPAPI
[ 0] 0x76c20000 WINTRUST
[ 0] 0x77a70000 CRYPT32
[ 0] 0x77b10000 MSASN1
[ 0] 0x77110000 OLEAUT32
[ 0] 0x72cb0000 wdmaud
[ 0] 0x72ca0000 msacm32
[ 0] 0x77bd0000 MSACM32
[ 0] 0x77bc0000 midimap
[ 0] 0x73ea0000 dsound
[ 0] 0x76fc0000 CLBCATQ
[ 0] 0x77040000 COMRes
[ 0] 0x5ef80000 KsUser
[ 0] 0x05850000 wrap_oal
[ 0] 0x719f0000 mswsock
[ 0] 0x66780000 hnetcfg
[ 0] 0x71a30000 wshtcpip
[ 0] 0x59bc0000 DBGHELP
[ 0] Stacktrace:
[ 0] (0) C:\WINDOWS\system32\atioglxx.dll [0x695C0276]
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
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-Notes

~0003946

imbaczek (reporter)

UsePBO=0 doesn't crash.
+Notes

-Issue History
Date Modified Username Field Change
2009-08-18 19:09 imbaczek New Issue
2009-08-18 22:12 imbaczek Note Added: 0003946
2009-08-18 22:37 imbaczek Status new => resolved
2009-08-18 22:37 imbaczek Resolution open => fixed
2009-08-18 22:37 imbaczek Assigned To => imbaczek
+Issue History