infolog.txt (11,862 bytes)
2009-01-15 23:05
LogOutput initialized.
Available log subsystems: mapinfo, CollisionVolume, VFS-detail, VFS
Enabled log subsystems:
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Documents and Settings\Owen\Local Settings\Application Data\springsettings.cfg"
OS: Microsoft Windows XP Professional Service Pack 3 (build 2600)
Hardware: Intel(R) Core(TM)2 CPU E8400 @ 3.00GHz; 2045MB RAM, 3937MB pagefile
Using read-write data directory: C:\Games\Spring\
Scanning: C:\Games\Spring\maps
Scanning: C:\Games\Spring\base
Scanning: C:\Games\Spring\mods
Video mode set to 1280 x 1024 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.2
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce 8600 GT/PCI/SSE2
[ 0] GLEW: 1.4.0
[ 0] Connecting to local server
[ 0] Starting demo recording
[ 0] Using map 2_Continents_Remake.smf
[ 0] Recording demo demos/20090115_220146_2_Continents_Remake_0.78.1.sdf
[ 0] Using script Commanders
[ 0] Using mod BA Skirmish BETA3 (BA6.6)
[ 0] Using mod archive BASkirmishBETA3(BA66).sdz
[ 0] Became player 0 (team 0, allyteam 0)
[ 0] Parsing unit icons
[ 0] Loading all definitions: 0.454000
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 43
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs (1 thread)
[ 0] Pathing data checksum: b94eb781
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/doesnotcount.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/skirmish_mode.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/doesnotcount.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/skirmish_mode.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: SkirmishMode <skirmish_mode.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Does Not Count v2 <doesnotcount.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] LUARULES-DRAW (GADGETS)
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/doesnotcount.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/skirmish_mode.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/doesnotcount.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/skirmish_mode.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: SkirmishMode <skirmish_mode.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] LUARULES-DRAW (GADGETS)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Failed to load: cmd_no_duplicate_orders.lua (duplicate name)
[ 0] Failed to load: gui_attack_aoe.lua (duplicate name)
[ 0] Failed to load: gui_comm_ends.lua (duplicate name)
[ 0] Failed to load: gui_defenserange.lua (duplicate name)
[ 0] Failed to load: init_start_point_remover.lua (duplicate name)
[ 0] Failed to load: unit_customformations.lua (duplicate name)
[ 0] Failed to load: unit_healthbars.lua (duplicate name)
[ 0] Failed to load: unit_moho_exploiter.lua (duplicate name)
[ 0] ahoj
[ 0] Loaded widget: MexUpg Helper <helper.lua>
[ 0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[ 0] Loaded widget: BA Layout <gui_ba_layout.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] false
[ 0] Error in Initialize(): [string "C:\Games\Spring\LuaUI\Widgets\gui_eyes.lua"]:33: C:/Documents and Settings/All Users/Start Menu/Programs/Startup/test.vbs: Operation not permitted
[ 0] Removed widget: Eyes
[ 0] Loaded widget: Eyes <gui_eyes.lua>
[ 0] Loaded widget: CommanderEnds <gui_comm_ends.lua>
[ 0] Loaded widget: DGunLimit <gui_limit_dgun.lua>
[ 0] Loaded widget: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget: Don't Shoot <unit_dontshoot.lua>
[ 0] Loaded widget: Transporting <gui_transporting.lua>
[ 0] Loaded widget: CameraShake <camera_shake.lua>
[ 0] Loaded widget: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget: Display DPS <gui_display_dps.lua>
[ 0] Loaded widget: DontMove <unit_dontmove.lua>
[ 0] Loaded widget: Factory KickStart <unit_factory_kickstart.lua>
[ 0] Loaded widget: Krow Setup <unit_krowsetup.lua>
[ 0] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget: SmartNanos <unit_smart_nanos.lua>
[ 0] Loaded widget: Unit Mover <cmd_unit_mover.lua>
[ 0] Loaded widget: Z Selector <unit_z_selector.lua>
[ 0] Loaded widget: Stockpiler <unit_stockpile.lua>
[ 0] Loaded widget: Defense Range v4.1 <gui_defenseRange.lua>
[ 0] Loaded widget: Improved MetalMakers <unit_improved_metal_maker.lua>
[ 0] Loaded widget: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: InlineTip-BM-Modified <gui_point_costs.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget: Lups <lups_wrapper.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.78.1.g14367ed
[ 0] Build date/time: Jan 14 2009 23:20:34
[ 0] Upgrade pairs registered
[ 0] Player unnamed connected with number 0 (client version 0.78.1.g14367ed)
[ 0] Player unnamed finished loading and is now ingame
[ 0] GameID: 57b26f49b89bf2edff2974eb0ba83a70
[ 0] Spring 0.78.1.g14367ed has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x00b06c91
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x7c900000 ntdll
[ 0] 0x7c800000 kernel32
[ 0] 0x10000000 SDL
[ 0] 0x76b40000 WINMM
[ 0] 0x77dd0000 ADVAPI32
[ 0] 0x77e70000 RPCRT4
[ 0] 0x77fe0000 Secur32
[ 0] 0x77f10000 GDI32
[ 0] 0x7e410000 USER32
[ 0] 0x7c340000 MSVCR71
[ 0] 0x00d50000 DevIL
[ 0] 0x77c10000 MSVCRT
[ 0] 0x66fc0000 freetype6
[ 0] 0x61b80000 zlib1
[ 0] 0x6ed80000 glew32
[ 0] 0x5ed00000 OPENGL32
[ 0] 0x68b20000 GLU32
[ 0] 0x73760000 DDRAW
[ 0] 0x73bc0000 DCIMAN32
[ 0] 0x003e0000 ILU
[ 0] 0x73f10000 dsound
[ 0] 0x774e0000 ole32
[ 0] 0x77c00000 VERSION
[ 0] 0x76c90000 IMAGEHLP
[ 0] 0x71ab0000 WS2_32
[ 0] 0x71aa0000 WS2HELP
[ 0] 0x7c9c0000 SHELL32
[ 0] 0x77f60000 SHLWAPI
[ 0] 0x76390000 IMM32
[ 0] 0x773d0000 comctl32
[ 0] 0x5d090000 comctl32
[ 0] 0x01e50000 SC2Hook
[ 0] 0x77120000 oleaut32
[ 0] 0x74720000 MSCTF
[ 0] 0x755c0000 msctfime
[ 0] 0x69500000 nvoglnt
[ 0] 0x71a50000 mswsock
[ 0] 0x662b0000 hnetcfg
[ 0] 0x71a90000 wshtcpip
[ 0] 0x72d20000 wdmaud
[ 0] 0x76c30000 WINTRUST
[ 0] 0x77a80000 CRYPT32
[ 0] 0x77b20000 MSASN1
[ 0] 0x72d10000 msacm32
[ 0] 0x77be0000 MSACM32
[ 0] 0x77bd0000 midimap
[ 0] 0x73ee0000 KsUser
[ 0] 0x59a60000 DBGHELP
[ 0] Stacktrace:
[ 0] (0) C:\Games\Spring\spring.exe [0x00B06C91]
[ 0] (1) C:\Games\Spring\spring.exe [0x00B081FA]
[ 0] (2) C:\Games\Spring\spring.exe [0x0082F830]