2025-07-21 04:38 CEST

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IDProjectCategoryView StatusLast Update
0001195Spring engineGeneralpublic2008-11-16 21:12
Reportermonohouse 
Assigned Tozerver 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.77b5 
Target VersionFixed in Version0.77b5+svn 
Summary0001195: Access violation (0xc0000005), Address: 0x00a680fa
DescriptionHost Crash, possibly LuaAI related
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (29,554 bytes) 2008-11-05 19:35 -
    Using script script.txt
    using configuration source "Software\SJ\Spring"
    OS: Microsoft Windows XP Professional Service Pack 1 (build 2600)
    Hardware: Intel(R) Core(TM)2 Duo CPU     E6750  @ 2.66GHz; 2046MB RAM, 1897MB pagefile
    Using read-write data directory: E:\games\Spring\
    Scanning: E:\games\Spring\maps
    Scanning: E:\games\Spring\base
    Scanning: E:\games\Spring\mods
    Video mode set to  1600 x 1200 / 32 bit
    [      0] SDL:  1.2.10
    [      0] GL:   2.1.7415 Release
    [      0] GL:   ATI Technologies Inc.
    [      0] GL:   ATI Radeon HD 3870 v8.4
    [      0] GLEW: 1.4.0
    [      0] Connecting to local server using number 0
    [      0] Became player 0
    [      0] Using map Core_Prime_Industrial_Area.smf
    [      0] Recording demo demos/20081104_024138_Core_Prime_Industrial_Area_0.77b5 (spring_0.77b5-R6842).sdf
    [      0] Using script Commanders
    [      0] Using mod BA Chicken Defense V1.42 (BA6.5)
    [      0] Connecting to server .
    [      0] Parsing unit icons
    [      0] Loading all definitions:  0.403000
    [      0] Opening map file
    [      0] Loading Map
    [      0] Loading detail textures
    [      0] Creating overhead texture
    [      0] Creating ground shading
    [      0] Loading tile file
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] Creating projectile texture
    [      0] Number of damage types: 42
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Generating trees
    [      0] Creating unit textures
    [      0] Initializing map features
    [      0] Reading estimate path costs (1 thread)
    [      0] Analyzing map accessibility [8] (1 thread)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 0 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 1 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 2 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 3 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 4 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 5 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 6 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 7 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 8 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 9 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 10 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 11 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 12 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 13 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 14 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 15 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 16 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 17 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 18 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 19 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 20 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 21 of 23)
    [      0] Blocks 0 to 16384 (block-size 8, path-type 22 of 23)
    [      0] Reading estimate path costs (1 thread)
    [      0] Analyzing map accessibility [32] (1 thread)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 0 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 1 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 2 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 3 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 4 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 5 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 6 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 7 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 8 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 9 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 10 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 11 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 12 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 13 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 14 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 15 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 16 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 17 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 18 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 19 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 20 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 21 of 23)
    [      0] Blocks 0 to 1024 (block-size 32, path-type 22 of 23)
    [      0] Pathing data checksum: 529ce85f
    [      0] Loading LuaRules
    [      0] gf1 = LuaRules/Gadgets/areaattack.lua
    [      0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf1 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf1 = LuaRules/Gadgets/doesnotcount.lua
    [      0] gf1 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf1 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf1 = LuaRules/Gadgets/unit_spawner.lua
    [      0] gf2 = LuaRules/Gadgets/areaattack.lua
    [      0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf2 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf2 = LuaRules/Gadgets/doesnotcount.lua
    [      0] gf2 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf2 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf2 = LuaRules/Gadgets/unit_spawner.lua
    [      0] Loaded gadget:  BA Chicken Spawner  <unit_spawner.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  Does Not Count v2   <doesnotcount.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] LUARULES-DRAW  (GADGETS)
    [      0] gf1 = LuaRules/Gadgets/areaattack.lua
    [      0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf1 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf1 = LuaRules/Gadgets/doesnotcount.lua
    [      0] gf1 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf1 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf1 = LuaRules/Gadgets/unit_spawner.lua
    [      0] gf2 = LuaRules/Gadgets/areaattack.lua
    [      0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf2 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf2 = LuaRules/Gadgets/doesnotcount.lua
    [      0] gf2 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf2 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf2 = LuaRules/Gadgets/unit_spawner.lua
    [      0] Loaded gadget:  BA Chicken Spawner  <unit_spawner.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] LUPS: airjet particle class: shader error: Fragment shader failed to compile with the following errors:
    ERROR: 0:29: 'frac' : no matching overloaded function found 
    ERROR: 1 compilation errors.  No code generated.
    
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] LUARULES-DRAW  (GADGETS)
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Finalizing...
    [      0] Spring 0.77b5 (spring_0.77b5-R6842)
    [      0] Build date/time: Oct 21 2008 20:12:02
    [      0] New connection established in 0 (wanted number was 0)
    [      0] New connection established in 7 (wanted number was 7)
    [      0] New connection established in 2 (wanted number was 2)
    [      0] New connection established in 3 (wanted number was 3)
    [      0] New connection established in 8 (wanted number was 8)
    [      0] New connection established in 4 (wanted number was 4)
    [      0] New connection established in 1 (wanted number was 1)
    [      0] New connection established in 5 (wanted number was 5)
    [      0] New connection established in 6 (wanted number was 6)
    [      0] Player monohouse joined as 0
    [      0] Player DeadlyDays joined as 5
    [      0] Player Boumbous joined as 8
    [      0] Player [BLC]Warlord_Net joined as 7
    [      0] Player genik joined as 1
    [      0] Player VNDLSM joined as 4
    [      0] monohouse added point: Start 0
    [      0] DeadlyDays added point: Start 5
    [      0] Player Dath joined as 3
    [      0] Player gonpost joined as 6
    [      0] gonpost added point: Start 6
    [      0] gonpost added point: Start 6
    [      0] DeadlyDays added point: Start 5
    [      0] VNDLSM added point: Start 4
    [      0] DeadlyDays added point: Start 5
    [      0] DeadlyDays added point: Start 5
    [      0] DeadlyDays added point: Start 5
    [      0] gonpost added point: Start 6
    [      0] DeadlyDays added point: Start 5
    [      0] DeadlyDays added point: Start 5
    [      0] gonpost added point: Start 6
    [      0] Dath added point: Start 3
    [      0] Dath added point: Start 3
    [      0] VNDLSM added point: Start 4
    [      0] Player DarkEbola joined as 2
    [      0] gonpost added point: Start 6
    [      0] gonpost added point: Start 6
    [      0] Dath added point: Start 3
    [      0] genik added point: Start 1
    [      0] <gonpost> hmm
    [      0] DeadlyDays added point: Start 5
    [      0] genik added point: Start 1
    [      0] <gonpost> well
    [      0] monohouse added point: Start 0
    [      0] genik added point: Start 1
    [      0] Boumbous added point: Start 8
    [      0] <gonpost> defend the two sides and then the small chokepoints in mid
    [      0] genik added point: Start 1
    [      0] <gonpost> mostly defend the two sides
    [      0] genik added point: Start 1
    [      0] gonpost added point: Start 6
    [      0] monohouse added point: Start 0
    [      0] gonpost added point: Start 6
    [      0] DarkEbola added point: Start 2
    [      0] Boumbous added point: Start 8
    [      0] [BLC]Warlord_Net added point: Start 7
    [      0] VNDLSM added point: Start 4
    [      0] VNDLSM added point: Start 4
    [      0] [BLC]Warlord_Net added point: Start 7
    [      0] gonpost added point: Start 6
    [      0] <gonpost> E will be your biggest challenge
    [      0] DarkEbola added point: Start 2
    [      0] <gonpost> solar only
    [      0] VNDLSM added point: Start 4
    [      0] <gonpost> 400 seconds
    [      0] <gonpost> get up front quickly
    [      0] GameID: dcc40f49acbf8631df7abaff29403941
    [    927] <DarkEbola> boats maybe?
    [   1002] <gonpost> np
    [   1034] <gonpost> no
    [   1169] <DarkEbola> tidal is 24
    [   1215] <DarkEbola> so ...
    [   1254] <gonpost> oh
    [   1303] <gonpost> didn't see that
    [   1395] <gonpost> well shit
    [   1437] <DarkEbola> xD*
    [   5466] <DarkEbola> out of M on a metal map ... what a shame xD
    [   5564] <gonpost> heh
    [   5794] gonpost added point: VERY M RICH
    [   5887] gonpost added point: 10 per mex
    [   6035] <DarkEbola> w00t!
    [   6248] <DarkEbola> share xD
    [   6301] gonpost added point: GET DEFENDING THIS
    [   6473] <VNDLSM> can chickens cross water
    [   6600] <DarkEbola> yes
    [   6620] <gonpost> yes
    [   7947] <gonpost> sharing M
    [   8083] <gonpost> get defending...TWO MINUTEs
    [   8798] gonpost added point: NEED DEF HERE WTF
    [  10088] gonpost added point: seriosuly we need def here
    [  10341] <VNDLSM> teammate is retarded
    [  11154] <gonpost> giving ya'll shit tons of M
    [  16498] gonpost added point: gimme this please
    [  16585] gonpost added point: need two cons
    [  17099] <Boumbous> go
    [  17606] Construction Vehicle: Can't reach destination!
    [  21954] Construction Vehicle: Can't reach destination!
    [  22439] Construction Vehicle: Can't reach destination!
    [  22445] Construction Vehicle: Can't reach destination!
    [  22480] Construction Vehicle: Can't reach destination!
    [  22510] LuaRules::RunCallIn: error = -1, UnitDestroyed, <NULL>
    [  22598] Construction Vehicle: Can't reach destination!
    [  23100] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23130] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23160] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23190] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23220] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23250] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23280] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23310] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23340] Construction Vehicle: Can't reach destination!
    [  23340] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23370] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23400] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23430] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23460] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23490] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23520] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23550] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23560] Commander: Can't reach destination!
    [  23580] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23610] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23640] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23670] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23700] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23730] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23760] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23790] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23820] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23850] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23880] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23910] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23940] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
    stack traceback:
    	[C]: in function 'CreateUnit'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
    	[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
    	(tail call): ?
    [  23970] Spring 0.77b5 (spring_0.77b5-R6842) has crashed.
    [  23970] Exception: Access violation (0xc0000005)
    [  23970] Exception Address: 0x00a680fa
    [  23970] DLL information:
    [  23970] 0x00400000	spring
    [  23970] 0x77f50000	ntdll
    [  23970] 0x77e60000	kernel32
    [  23970] 0x77dd0000	ADVAPI32
    [  23970] 0x78000000	RPCRT4
    [  23970] 0x73f10000	dsound
    [  23970] 0x77c10000	msvcrt
    [  23970] 0x77d40000	USER32
    [  23970] 0x77c70000	GDI32
    [  23970] 0x771b0000	ole32
    [  23970] 0x76b40000	WINMM
    [  23970] 0x77c00000	VERSION
    [  23970] 0x68b20000	GLU32
    [  23970] 0x5ed00000	OPENGL32
    [  23970] 0x73760000	DDRAW
    [  23970] 0x73bc0000	DCIMAN32
    [  23970] 0x76c90000	IMAGEHLP
    [  23970] 0x6fbc0000	mingwm10
    [  23970] 0x773d0000	SHELL32
    [  23970] 0x70a70000	SHLWAPI
    [  23970] 0x71ad0000	WSOCK32
    [  23970] 0x71ab0000	WS2_32
    [  23970] 0x71aa0000	WS2HELP
    [  23970] 0x6ed80000	glew32
    [  23970] 0x10000000	SDL
    [  23970] 0x7c340000	MSVCR71
    [  23970] 0x00df0000	DevIL
    [  23970] 0x66fc0000	freetype6
    [  23970] 0x61b80000	zlib1
    [  23970] 0x003d0000	ILU
    [  23970] 0x629c0000	LPK
    [  23970] 0x72fa0000	USP10
    [  23970] 0x71950000	comctl32
    [  23970] 0x77340000	comctl32
    [  23970] 0x69000000	atioglx2
    [  23970] 0x71a50000	mswsock
    [  23970] 0x71a90000	wshtcpip
    [  23970] 0x72d20000	wdmaud
    [  23970] 0x72d10000	msacm32
    [  23970] 0x77be0000	MSACM32
    [  23970] 0x77bd0000	midimap
    [  23970] 0x73ee0000	KsUser
    [  23970] 0x6d510000	DBGHELP
    [  23970] Stacktrace:
    [  23970] (0) E:\games\Spring\spring.exe [0x00A680FA]
    [  23970] (1) E:\games\Spring\spring.exe [0x00C5E006]
    [  23970] (2) E:\games\Spring\spring.exe [0x00A61471]
    [  23970] (3) E:\games\Spring\spring.exe [0x00C5DC87]
    [  23970] (4) E:\games\Spring\spring.exe [0x00816BF5]
    [  23970] (5) E:\games\Spring\spring.exe [0x00817985]
    [  23970] (6) E:\games\Spring\spring.exe [0x0080FB61]
    [  23970] (7) E:\games\Spring\spring.exe [0x00804EBE]
    [  23970] (8) E:\games\Spring\spring.exe [0x00691AAA]
    [  23970] (9) E:\games\Spring\spring.exe [0x00816DDB]
    [  23970] (10) E:\games\Spring\spring.exe [0x00800E9A]
    [  23970] (11) E:\games\Spring\spring.exe [0x00817120]
    [  23970] (12) E:\games\Spring\spring.exe [0x0080FF21]
    [  23970] (13) E:\games\Spring\spring.exe [0x00816962]
    [  23970] (14) E:\games\Spring\spring.exe [0x00816A0F]
    [  23970] (15) E:\games\Spring\spring.exe [0x0080FD9D]
    [  23970] (16) E:\games\Spring\spring.exe [0x006F508F]
    [  23970] (17) E:\games\Spring\spring.exe [0x0077DE12]
    [  23970] (18) E:\games\Spring\spring.exe [0x0081DE23]
    [  23970] (19) E:\games\Spring\spring.exe [0x0083A00C]
    [  23970] (20) E:\games\Spring\spring.exe [0x0083F316]
    [  23970] (21) E:\games\Spring\spring.exe [0x005B88CB]
    [  23970] (22) E:\games\Spring\spring.exe [0x005C4C28]
    [  23970] (23) E:\games\Spring\spring.exe [0x005B77BD]
    [  23970] (24) E:\games\Spring\spring.exe [0x005B79B9]
    [  23970] (25) E:\games\Spring\spring.exe [0x00A34C01]
    [  23970] (26) E:\games\Spring\spring.exe [0x004010A7]
    [  23970] (27) E:\games\Spring\spring.exe [0x00401123]
    [  23970] (28) C:\WINDOWS\System32\kernel32.dll(GetCurrentDirectoryW+0x44) [0x77E814C7]
    
    txt file icon infolog.txt (29,554 bytes) 2008-11-05 19:35 +

-Relationships
duplicate of 0001160resolvedzerver errors in lua scripts can cause spring crashes (uncaught throw in luaD_throw?) 
+Relationships

-Notes

~0003058

Auswaschbar (reporter)

e:/projects/libogg-1.1/src/bitwise.c:447 [oggpackB_get_buffer]
e:/projects/libogg-1.1/src/bitwise.c:447 [oggpackB_get_buffer]
e:/projects/libogg-1.1/src/bitwise.c:447 [oggpackB_get_buffer]
e:/projects/libogg-1.1/src/bitwise.c:447 [oggpackB_get_buffer]
rts/lib/lua/src/ldo.cpp:100 [luaD_throw(lua_State*, int)]
rts/lib/lua/src/ldebug.cpp:612 [luaG_errormsg(lua_State*)]
rts/lib/lua/src/lapi.cpp:984 [lua_error(lua_State*)]
rts/lib/lua/src/lauxlib.cpp:94 [luaL_error(lua_State*, char const*, ...)]
rts/Lua/LuaSyncedCtrl.cpp:914
rts/lib/lua/src/ldo.cpp:321 [luaD_precall(lua_State*, lua_TValue*, int)]
rts/lib/lua/src/lvm.cpp:616 [luaV_execute(lua_State*, int)]
rts/lib/lua/src/ldo.cpp:377 [luaD_call(lua_State*, lua_TValue*, int)]
rts/lib/lua/src/lapi.cpp:818 [f_call]
rts/lib/lua/src/ldo.cpp:119 [luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)]
rts/lib/lua/src/ldo.cpp:462 [luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, int, int)]
rts/lib/lua/src/lapi.cpp:839 [lua_pcall(lua_State*, int, int, int)]
rts/Lua/LuaHandle.h:350 [CLuaHandle::SetActiveHandle(CLuaHandle*)]
rts/Lua/LuaHandle.cpp:207
rts/Lua/LuaHandleSynced.cpp:727
rts/Game/Game.cpp:3115
rts/System/Sync/SyncChecker.h:43 [CSyncChecker::GetChecksum()]
rts/Game/Game.cpp:3577
rts/Game/Game.cpp:2471
rts/System/SpringApp.cpp:880
rts/System/SpringApp.cpp:1121
rts/System/Main.cpp:60 [Run(int, char**)]
rts/System/Main.cpp:122 [WinMain@16]
Action.cpp:0
/src/mingw-runtime-3.13-20070825-1/crt1.c:237 [__mingw_CRTStartup]
/src/mingw-runtime-3.13-20070825-1/crt1.c:271
UNTRANSLATED: C:\WINDOWS\System32\kernel32.dll(GetCurrentDirectoryW+0x44) [0x77E814C7]
--

~0003077

zerver (reporter)

see 0001160
+Notes

-Issue History
Date Modified Username Field Change
2008-11-05 19:35 monohouse New Issue
2008-11-05 19:35 monohouse File Added: infolog.txt
2008-11-06 19:26 Auswaschbar Note Added: 0003058
2008-11-06 19:27 Auswaschbar Relationship added duplicate of 0001160
2008-11-16 21:12 zerver Note Added: 0003077
2008-11-16 21:12 zerver Status new => resolved
2008-11-16 21:12 zerver Fixed in Version => 0.77b5+svn
2008-11-16 21:12 zerver Resolution open => fixed
2008-11-16 21:12 zerver Assigned To => zerver
+Issue History