infolog.txt (29,554 bytes)
2008-11-05 19:35
Using script script.txt
using configuration source "Software\SJ\Spring"
OS: Microsoft Windows XP Professional Service Pack 1 (build 2600)
Hardware: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz; 2046MB RAM, 1897MB pagefile
Using read-write data directory: E:\games\Spring\
Scanning: E:\games\Spring\maps
Scanning: E:\games\Spring\base
Scanning: E:\games\Spring\mods
Video mode set to 1600 x 1200 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.7415 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 3870 v8.4
[ 0] GLEW: 1.4.0
[ 0] Connecting to local server using number 0
[ 0] Became player 0
[ 0] Using map Core_Prime_Industrial_Area.smf
[ 0] Recording demo demos/20081104_024138_Core_Prime_Industrial_Area_0.77b5 (spring_0.77b5-R6842).sdf
[ 0] Using script Commanders
[ 0] Using mod BA Chicken Defense V1.42 (BA6.5)
[ 0] Connecting to server .
[ 0] Parsing unit icons
[ 0] Loading all definitions: 0.403000
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 42
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs (1 thread)
[ 0] Analyzing map accessibility [8] (1 thread)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 0 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 1 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 2 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 3 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 4 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 5 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 6 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 7 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 8 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 9 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 10 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 11 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 12 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 13 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 14 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 15 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 16 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 17 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 18 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 19 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 20 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 21 of 23)
[ 0] Blocks 0 to 16384 (block-size 8, path-type 22 of 23)
[ 0] Reading estimate path costs (1 thread)
[ 0] Analyzing map accessibility [32] (1 thread)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 0 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 1 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 2 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 3 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 4 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 5 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 6 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 7 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 8 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 9 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 10 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 11 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 12 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 13 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 14 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 15 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 16 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 17 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 18 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 19 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 20 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 21 of 23)
[ 0] Blocks 0 to 1024 (block-size 32, path-type 22 of 23)
[ 0] Pathing data checksum: 529ce85f
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/doesnotcount.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/doesnotcount.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_spawner.lua
[ 0] Loaded gadget: BA Chicken Spawner <unit_spawner.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Does Not Count v2 <doesnotcount.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] LUARULES-DRAW (GADGETS)
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/doesnotcount.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/doesnotcount.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_spawner.lua
[ 0] Loaded gadget: BA Chicken Spawner <unit_spawner.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] LUPS: airjet particle class: shader error: Fragment shader failed to compile with the following errors:
ERROR: 0:29: 'frac' : no matching overloaded function found
ERROR: 1 compilation errors. No code generated.
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] LUARULES-DRAW (GADGETS)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Finalizing...
[ 0] Spring 0.77b5 (spring_0.77b5-R6842)
[ 0] Build date/time: Oct 21 2008 20:12:02
[ 0] New connection established in 0 (wanted number was 0)
[ 0] New connection established in 7 (wanted number was 7)
[ 0] New connection established in 2 (wanted number was 2)
[ 0] New connection established in 3 (wanted number was 3)
[ 0] New connection established in 8 (wanted number was 8)
[ 0] New connection established in 4 (wanted number was 4)
[ 0] New connection established in 1 (wanted number was 1)
[ 0] New connection established in 5 (wanted number was 5)
[ 0] New connection established in 6 (wanted number was 6)
[ 0] Player monohouse joined as 0
[ 0] Player DeadlyDays joined as 5
[ 0] Player Boumbous joined as 8
[ 0] Player [BLC]Warlord_Net joined as 7
[ 0] Player genik joined as 1
[ 0] Player VNDLSM joined as 4
[ 0] monohouse added point: Start 0
[ 0] DeadlyDays added point: Start 5
[ 0] Player Dath joined as 3
[ 0] Player gonpost joined as 6
[ 0] gonpost added point: Start 6
[ 0] gonpost added point: Start 6
[ 0] DeadlyDays added point: Start 5
[ 0] VNDLSM added point: Start 4
[ 0] DeadlyDays added point: Start 5
[ 0] DeadlyDays added point: Start 5
[ 0] DeadlyDays added point: Start 5
[ 0] gonpost added point: Start 6
[ 0] DeadlyDays added point: Start 5
[ 0] DeadlyDays added point: Start 5
[ 0] gonpost added point: Start 6
[ 0] Dath added point: Start 3
[ 0] Dath added point: Start 3
[ 0] VNDLSM added point: Start 4
[ 0] Player DarkEbola joined as 2
[ 0] gonpost added point: Start 6
[ 0] gonpost added point: Start 6
[ 0] Dath added point: Start 3
[ 0] genik added point: Start 1
[ 0] <gonpost> hmm
[ 0] DeadlyDays added point: Start 5
[ 0] genik added point: Start 1
[ 0] <gonpost> well
[ 0] monohouse added point: Start 0
[ 0] genik added point: Start 1
[ 0] Boumbous added point: Start 8
[ 0] <gonpost> defend the two sides and then the small chokepoints in mid
[ 0] genik added point: Start 1
[ 0] <gonpost> mostly defend the two sides
[ 0] genik added point: Start 1
[ 0] gonpost added point: Start 6
[ 0] monohouse added point: Start 0
[ 0] gonpost added point: Start 6
[ 0] DarkEbola added point: Start 2
[ 0] Boumbous added point: Start 8
[ 0] [BLC]Warlord_Net added point: Start 7
[ 0] VNDLSM added point: Start 4
[ 0] VNDLSM added point: Start 4
[ 0] [BLC]Warlord_Net added point: Start 7
[ 0] gonpost added point: Start 6
[ 0] <gonpost> E will be your biggest challenge
[ 0] DarkEbola added point: Start 2
[ 0] <gonpost> solar only
[ 0] VNDLSM added point: Start 4
[ 0] <gonpost> 400 seconds
[ 0] <gonpost> get up front quickly
[ 0] GameID: dcc40f49acbf8631df7abaff29403941
[ 927] <DarkEbola> boats maybe?
[ 1002] <gonpost> np
[ 1034] <gonpost> no
[ 1169] <DarkEbola> tidal is 24
[ 1215] <DarkEbola> so ...
[ 1254] <gonpost> oh
[ 1303] <gonpost> didn't see that
[ 1395] <gonpost> well shit
[ 1437] <DarkEbola> xD*
[ 5466] <DarkEbola> out of M on a metal map ... what a shame xD
[ 5564] <gonpost> heh
[ 5794] gonpost added point: VERY M RICH
[ 5887] gonpost added point: 10 per mex
[ 6035] <DarkEbola> w00t!
[ 6248] <DarkEbola> share xD
[ 6301] gonpost added point: GET DEFENDING THIS
[ 6473] <VNDLSM> can chickens cross water
[ 6600] <DarkEbola> yes
[ 6620] <gonpost> yes
[ 7947] <gonpost> sharing M
[ 8083] <gonpost> get defending...TWO MINUTEs
[ 8798] gonpost added point: NEED DEF HERE WTF
[ 10088] gonpost added point: seriosuly we need def here
[ 10341] <VNDLSM> teammate is retarded
[ 11154] <gonpost> giving ya'll shit tons of M
[ 16498] gonpost added point: gimme this please
[ 16585] gonpost added point: need two cons
[ 17099] <Boumbous> go
[ 17606] Construction Vehicle: Can't reach destination!
[ 21954] Construction Vehicle: Can't reach destination!
[ 22439] Construction Vehicle: Can't reach destination!
[ 22445] Construction Vehicle: Can't reach destination!
[ 22480] Construction Vehicle: Can't reach destination!
[ 22510] LuaRules::RunCallIn: error = -1, UnitDestroyed, <NULL>
[ 22598] Construction Vehicle: Can't reach destination!
[ 23100] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23130] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23160] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23190] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23220] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23250] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23280] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23310] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23340] Construction Vehicle: Can't reach destination!
[ 23340] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23370] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23400] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23430] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23460] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23490] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23520] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23550] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23560] Commander: Can't reach destination!
[ 23580] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23610] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23640] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23670] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23700] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23730] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23760] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23790] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23820] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23850] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23880] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23910] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23940] LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner.lua"]:578: CreateUnit() recursion is not permitted
stack traceback:
[C]: in function 'CreateUnit'
[string "LuaRules/Gadgets/unit_spawner.lua"]:578: in function 'SpawnBurrow'
[string "LuaRules/Gadgets/unit_spawner.lua"]:958: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:926: in function <[string "LuaRules/gadgets.lua"]:924>
(tail call): ?
[ 23970] Spring 0.77b5 (spring_0.77b5-R6842) has crashed.
[ 23970] Exception: Access violation (0xc0000005)
[ 23970] Exception Address: 0x00a680fa
[ 23970] DLL information:
[ 23970] 0x00400000 spring
[ 23970] 0x77f50000 ntdll
[ 23970] 0x77e60000 kernel32
[ 23970] 0x77dd0000 ADVAPI32
[ 23970] 0x78000000 RPCRT4
[ 23970] 0x73f10000 dsound
[ 23970] 0x77c10000 msvcrt
[ 23970] 0x77d40000 USER32
[ 23970] 0x77c70000 GDI32
[ 23970] 0x771b0000 ole32
[ 23970] 0x76b40000 WINMM
[ 23970] 0x77c00000 VERSION
[ 23970] 0x68b20000 GLU32
[ 23970] 0x5ed00000 OPENGL32
[ 23970] 0x73760000 DDRAW
[ 23970] 0x73bc0000 DCIMAN32
[ 23970] 0x76c90000 IMAGEHLP
[ 23970] 0x6fbc0000 mingwm10
[ 23970] 0x773d0000 SHELL32
[ 23970] 0x70a70000 SHLWAPI
[ 23970] 0x71ad0000 WSOCK32
[ 23970] 0x71ab0000 WS2_32
[ 23970] 0x71aa0000 WS2HELP
[ 23970] 0x6ed80000 glew32
[ 23970] 0x10000000 SDL
[ 23970] 0x7c340000 MSVCR71
[ 23970] 0x00df0000 DevIL
[ 23970] 0x66fc0000 freetype6
[ 23970] 0x61b80000 zlib1
[ 23970] 0x003d0000 ILU
[ 23970] 0x629c0000 LPK
[ 23970] 0x72fa0000 USP10
[ 23970] 0x71950000 comctl32
[ 23970] 0x77340000 comctl32
[ 23970] 0x69000000 atioglx2
[ 23970] 0x71a50000 mswsock
[ 23970] 0x71a90000 wshtcpip
[ 23970] 0x72d20000 wdmaud
[ 23970] 0x72d10000 msacm32
[ 23970] 0x77be0000 MSACM32
[ 23970] 0x77bd0000 midimap
[ 23970] 0x73ee0000 KsUser
[ 23970] 0x6d510000 DBGHELP
[ 23970] Stacktrace:
[ 23970] (0) E:\games\Spring\spring.exe [0x00A680FA]
[ 23970] (1) E:\games\Spring\spring.exe [0x00C5E006]
[ 23970] (2) E:\games\Spring\spring.exe [0x00A61471]
[ 23970] (3) E:\games\Spring\spring.exe [0x00C5DC87]
[ 23970] (4) E:\games\Spring\spring.exe [0x00816BF5]
[ 23970] (5) E:\games\Spring\spring.exe [0x00817985]
[ 23970] (6) E:\games\Spring\spring.exe [0x0080FB61]
[ 23970] (7) E:\games\Spring\spring.exe [0x00804EBE]
[ 23970] (8) E:\games\Spring\spring.exe [0x00691AAA]
[ 23970] (9) E:\games\Spring\spring.exe [0x00816DDB]
[ 23970] (10) E:\games\Spring\spring.exe [0x00800E9A]
[ 23970] (11) E:\games\Spring\spring.exe [0x00817120]
[ 23970] (12) E:\games\Spring\spring.exe [0x0080FF21]
[ 23970] (13) E:\games\Spring\spring.exe [0x00816962]
[ 23970] (14) E:\games\Spring\spring.exe [0x00816A0F]
[ 23970] (15) E:\games\Spring\spring.exe [0x0080FD9D]
[ 23970] (16) E:\games\Spring\spring.exe [0x006F508F]
[ 23970] (17) E:\games\Spring\spring.exe [0x0077DE12]
[ 23970] (18) E:\games\Spring\spring.exe [0x0081DE23]
[ 23970] (19) E:\games\Spring\spring.exe [0x0083A00C]
[ 23970] (20) E:\games\Spring\spring.exe [0x0083F316]
[ 23970] (21) E:\games\Spring\spring.exe [0x005B88CB]
[ 23970] (22) E:\games\Spring\spring.exe [0x005C4C28]
[ 23970] (23) E:\games\Spring\spring.exe [0x005B77BD]
[ 23970] (24) E:\games\Spring\spring.exe [0x005B79B9]
[ 23970] (25) E:\games\Spring\spring.exe [0x00A34C01]
[ 23970] (26) E:\games\Spring\spring.exe [0x004010A7]
[ 23970] (27) E:\games\Spring\spring.exe [0x00401123]
[ 23970] (28) C:\WINDOWS\System32\kernel32.dll(GetCurrentDirectoryW+0x44) [0x77E814C7]