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IDProjectCategoryView StatusLast Update
0001183Spring engineGeneralpublic2008-10-26 14:36
ReporterPizzi1 
Assigned ToAuswaschbar 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.77b5 
Target VersionFixed in Version0.77b5+svn 
Summary0001183: replay speed doesn't work well
DescriptionIn a replay game i can increase easely the speed, but not decrease it. The game prints to video the message of speed down, but it does not applies in game or it applies after several second..
TagsNo tags attached.
Checked infolog.txt for Errors
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-Notes

~0003038

lurker (reporter)

Last edited: 2008-10-26 12:23

I studied the effect in #sy but forgot to mantis it.
The game has a time where it wants to be, and this time seperates from what it is actually showing. It won't run faster than 3x to get to this time. This time is what the game should have been if it had run at your set speed the entire time. If you run it at 6x speed for one minute and then pause, the game will run at 3x for another full minute. All commands run instantly, unaffected by the game delay, and a /skip fixes it instantly.
The second the replay ends the game can be set to the correct speed. I don't know if it finishes catchup or if it just forgets the pent-up lag. Probably the latter.

~0003042

Auswaschbar (reporter)

rev 6901
+Notes

-Issue History
Date Modified Username Field Change
2008-10-25 17:03 Pizzi1 New Issue
2008-10-26 12:18 lurker Note Added: 0003038
2008-10-26 12:19 lurker Note Edited: 0003038
2008-10-26 12:21 lurker Note Edited: 0003038
2008-10-26 12:21 lurker Note Edited: 0003038
2008-10-26 12:23 lurker Note Edited: 0003038
2008-10-26 12:24 lurker Summary repley speed dont work well => replay speed doesn't work well
2008-10-26 14:36 Auswaschbar Note Added: 0003042
2008-10-26 14:36 Auswaschbar Status new => resolved
2008-10-26 14:36 Auswaschbar Fixed in Version => 0.77b5+svn
2008-10-26 14:36 Auswaschbar Resolution open => fixed
2008-10-26 14:36 Auswaschbar Assigned To => Auswaschbar
+Issue History