script-10ais.txt (2,931 bytes)
2008-10-22 23:48
[GAME]
{
Mapname=DeltaSiegeDry.smf;
GameType=BA65.sd7;
ModHash=-1695258535;
startpostype=3;
HostIP=localhost;
HostPort=8452;
MyPlayerNum=0;
NumPlayers=1;
NumTeams=11;
NumAllyTeams=11;
[PLAYER0]
{
name=Player;
Spectator=0;
team=0;
}
[TEAM0]
{
StartPosX=9544;
StartPosZ=755;
TeamLeader=0;
AllyTeam=0;
RGBColor=0.941176 0.823529 0;
Side=ARM;
Handicap=0;
}
[TEAM1]
{
StartPosX=863;
StartPosZ=803;
TeamLeader=0;
AllyTeam=1;
RGBColor=0.501961 0.501961 0.501961;
Side=ARM;
Handicap=0;
AIDLL=E:\gry\Spring-svn\AI\Bot-libs\TestGlobalAI.dll;
}
[TEAM2]
{
StartPosX=455;
StartPosZ=4760;
TeamLeader=0;
AllyTeam=2;
RGBColor=0 0 0.501961;
Side=ARM;
Handicap=0;
AIDLL=E:\gry\Spring-svn\AI\Bot-libs\TestGlobalAI.dll;
}
[TEAM3]
{
StartPosX=9856;
StartPosZ=4700;
TeamLeader=0;
AllyTeam=3;
RGBColor=0 0 1;
Side=ARM;
Handicap=0;
AIDLL=E:\gry\Spring-svn\AI\Bot-libs\TestGlobalAI.dll;
}
[TEAM4]
{
StartPosX=683;
StartPosZ=2062;
TeamLeader=0;
AllyTeam=4;
RGBColor=0 0.501961 0;
Side=ARM;
Handicap=0;
AIDLL=E:\gry\Spring-svn\AI\Bot-libs\TestGlobalAI.dll;
}
[TEAM5]
{
StartPosX=9420;
StartPosZ=2074;
TeamLeader=0;
AllyTeam=5;
RGBColor=0 1 0;
Side=ARM;
Handicap=0;
AIDLL=E:\gry\Spring-svn\AI\Bot-libs\TestGlobalAI.dll;
}
[TEAM6]
{
StartPosX=515;
StartPosZ=3441;
TeamLeader=0;
AllyTeam=6;
RGBColor=0 0.501961 0.501961;
Side=ARM;
Handicap=0;
AIDLL=E:\gry\Spring-svn\AI\Bot-libs\TestGlobalAI.dll;
}
[TEAM7]
{
StartPosX=9850;
StartPosZ=3000;
TeamLeader=0;
AllyTeam=7;
RGBColor=0 1 1;
Side=ARM;
Handicap=0;
AIDLL=E:\gry\Spring-svn\AI\Bot-libs\TestGlobalAI.dll;
}
[TEAM8]
{
StartPosX=2530;
StartPosZ=4680;
TeamLeader=0;
AllyTeam=8;
RGBColor=0.501961 0 0;
Side=ARM;
Handicap=0;
AIDLL=E:\gry\Spring-svn\AI\Bot-libs\TestGlobalAI.dll;
}
[TEAM9]
{
StartPosX=7925;
StartPosZ=4512;
TeamLeader=0;
AllyTeam=9;
RGBColor=1 0 0;
Side=ARM;
Handicap=0;
AIDLL=E:\gry\Spring-svn\AI\Bot-libs\TestGlobalAI.dll;
}
[TEAM10]
{
StartPosX=2358;
StartPosZ=2869;
TeamLeader=0;
AllyTeam=10;
RGBColor=0.501961 0 0.501961;
Side=ARM;
Handicap=0;
AIDLL=E:\gry\Spring-svn\AI\Bot-libs\TestGlobalAI.dll;
}
[ALLYTEAM0]
{
NumAllies=0;
}
[ALLYTEAM1]
{
NumAllies=0;
}
[ALLYTEAM2]
{
NumAllies=0;
}
[ALLYTEAM3]
{
NumAllies=0;
}
[ALLYTEAM4]
{
NumAllies=0;
}
[ALLYTEAM5]
{
NumAllies=0;
}
[ALLYTEAM6]
{
NumAllies=0;
}
[ALLYTEAM7]
{
NumAllies=0;
}
[ALLYTEAM8]
{
NumAllies=0;
}
[ALLYTEAM9]
{
NumAllies=0;
}
[ALLYTEAM10]
{
NumAllies=0;
}
NumRestrictions=0;
[RESTRICT]
{
}
[mapoptions]
{
}
[modoptions]
{
diminishingmms=0;
disablemapdamage=0;
fixedallies=1;
ghostedbuildings=1;
limitdgun=0;
maxspeed=3;
maxunits=1000;
minspeed=0;
startenergy=500;
startmetal=1000;
deathmode=com;
gamemode=0;
}
}