2025-07-20 17:32 CEST
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Viewing Issues (1 - 9 / 9)  Print Reports ]  CSV Export ]  Excel Export ]
    PID # Product VersionSeverityStatusUpdatedSummary
  00060044104.0 +gitmajorclosed2018-10-12Missing Uniforms in LUA map shaders
  00058292104.0 +gitminorresolved (Kloot)2017-11-09Collada model extents calculated erroneously for Z-up models, breaking nanoframes
   00056504103.0 +gitcrashclosed (gajop)2017-07-14Move the GL 4.1 developments to a different branch
  00056493103.0 +gitblockclosed (Kloot)2017-07-14If OpenGL 4.1, then just core profile
  00055051103.0 +gitminorclosed (Kloot)2017-04-02Generated deferred diffuse texture is not never used (and probably normal neither)
  0003468792.0majorclosed (jK)2014-01-29Transparency issues with some CEG:s in spring 92.0
  0003426291.0minorclosed (jK)2013-02-04Bumpmapped water does not reflect terrain
  000196760.81.2+gitcrashresolved (zerver)2010-07-05Crash in Rendering/UnitDrawer.cpp
  000144530.79.1.0minorclosed2009-10-22[Intel Graphics] Ground bitmap present but not coloured (i.e. stays white)

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