Changesets: spring
develop c5a66d34
Timestamp: 2006-08-26 12:06:02 Author: tvo [ Details ] [ Diff ] |
* Don't choke on missing gamedata/sensors.tdf git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1953 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/SensorHandler.cpp | [ Diff ] [ File ] | ||
develop 136389b0
Timestamp: 2006-08-26 11:23:31 Author: tvo [ Details ] [ Diff ] |
* Fix small bug in SConstruct: AIs where installed in Bot-libs/globalai instead of just Bot-libs. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1952 37977431-3df6-0310-b722-df95706aa16b |
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mod - SConstruct | [ Diff ] [ File ] | ||
develop 301d5979
Timestamp: 2006-08-26 07:03:25 Author: tnowell [ Details ] [ Diff ] |
a few changes todo with status' git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1951 37977431-3df6-0310-b722-df95706aa16b |
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develop ca6620f2
Timestamp: 2006-08-26 05:23:08 Author: tnowell [ Details ] [ Diff ] |
- Ammended JTraffic so that traffic isnt displayed/added if it isnt showing..... - Player Status is now shown properly - Support for DENIED and JOINFAILED messages, aswell as adding bindings to the notification messages window - The maps tab now displays the maps page of UF - Removed settings tab in favour of implementing a main options view - Added per channel filtering of join/leave messages - Fixed a bug with users logging off and back in which lead to several m windows being created for a single user - Done some architectural changes for holding battle info and some changes to the battle window class git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1950 37977431-3df6-0310-b722-df95706aa16b |
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develop 15413e59
Timestamp: 2006-08-26 03:55:30 Author: hollow [ Details ] [ Diff ] |
spring-gui: * Added Support for CLIENTSTATUS * Cleaned up channel user list abit git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1949 37977431-3df6-0310-b722-df95706aa16b |
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develop f6007a81
Timestamp: 2006-08-26 03:18:54 Author: jcnossen [ Details ] [ Diff ] |
* updated NSIS installer. springcontent.sdz is now automatically generated from gamedata/* git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1948 37977431-3df6-0310-b722-df95706aa16b |
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add - installer/builddata/springcontent/modinfo.tdf | [ Diff ] [ File ] | ||
add - installer/make_gamedata_arch.bat | [ Diff ] [ File ] | ||
mod - installer/make_installers.bat | [ Diff ] [ File ] | ||
add - installer/make_test_installer+code.bat | [ Diff ] [ File ] | ||
mod - installer/make_test_installer.bat | [ Diff ] [ File ] | ||
rm - installer/pack_bitmaps.bat | [ Diff ] [ File ] | ||
mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
mod - installer/springsettings.nsh | [ Diff ] [ File ] | ||
mod - installer/taspring.nsi | [ Diff ] [ File ] | ||
develop ac5f6f0f
Timestamp: 2006-08-25 18:11:01 Author: jcnossen [ Details ] [ Diff ] |
* fixed vc7 unitsync build * return black minimap to client when map doesn't have a minimap. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1947 37977431-3df6-0310-b722-df95706aa16b |
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mod - tools/unitsync/unitsync.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync.vcproj | [ Diff ] [ File ] | ||
develop 1076e1f6
Timestamp: 2006-08-25 14:01:09 Author: colorblind [ Details ] [ Diff ] |
Another groupAI interface update: * Removed IGroupAI::IsUnitSuited() * Preliminary unit fitness check is done completely in DLL_EXPORT IsUnitSuited * Modified CGroup::SetNewAI and CGroup::AddUnit to first check DLL_EXPORT IsUnitSuited and then IGroupAI::AddUnit This means that the only preliminary units fitness checks is done in DLL_EXPORT IsUnitSuited. IGroupAI::AddUnit can be used for more elaborate fitness checks. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1946 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Group/CentralBuildAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/CentralBuildAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/CentralBuildAI/TestAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/MetalMakerAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/MetalMakerAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/MetalMakerAI/TestAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/TestAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/RadarAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/RadarAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/RadarAI/TestAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/SimpleFormationAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/SimpleFormationAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/SimpleFormationAI/TestAI.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Group.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Group.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IGroupAI.h | [ Diff ] [ File ] | ||
develop bd4312bd
Timestamp: 2006-08-25 11:47:16 Author: tvo [ Details ] [ Diff ] |
* Update SConstruct to use AI/Helper-libs & AI/Bot-libs instead of aidll & aidll/globalai. * Remove game/aidll git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1945 37977431-3df6-0310-b722-df95706aa16b |
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mod - SConstruct | [ Diff ] [ File ] | ||
develop 2727e4ba
Timestamp: 2006-08-25 00:07:32 Author: jcnossen [ Details ] [ Diff ] |
* changed AI library directories: aidll/globalai is changed to AI/Bot-libs aidll is changed to AI/Helper-libs group AI vc7 project files are updated, but scons buildsystem is not. * fixed small leak in GetSuitedAis * fixed vc7 debug build git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1944 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Group/CentralBuildAI/TestAI.vcproj | [ Diff ] [ File ] | ||
mod - AI/Group/MetalMakerAI/TestAI.vcproj | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/TestAI.vcproj | [ Diff ] [ File ] | ||
mod - AI/Group/RadarAI/TestAI.vcproj | [ Diff ] [ File ] | ||
mod - AI/Group/SimpleFormationAI/TestAI.vcproj | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GroupHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/ScriptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio7/rts.vcproj | [ Diff ] [ File ] | ||
develop 6a54892f
Timestamp: 2006-08-24 18:05:59 Author: hollow [ Details ] [ Diff ] |
spring-gui: * Fixed Bug in Lobby code when disconnecting with more that 1 open channel at the time git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1943 37977431-3df6-0310-b722-df95706aa16b |
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develop 245b604d
Timestamp: 2006-08-24 17:46:14 Author: betalord [ Details ] [ Diff ] |
TASClient: fixed quick map selection menu and added onclick event for TMapItem.MapImage git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1942 37977431-3df6-0310-b722-df95706aa16b |
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develop c4f145ce
Timestamp: 2006-08-24 16:35:20 Author: colorblind [ Details ] [ Diff ] |
GroupAI interface update: * Adds a function IsUnitSuited() to IGroupAI * GroupAIs have to DLL_EXPORT IsUnitSuited * This is used for determining the fitness of the groupAI for the units that are selected * Updated CGroupHandler, CSelectedUnits, and CGroup accordingly NOTE: CGroupHandler->availableAI should not be used publicly anymore, instead use CGroupHandler->GetSuitedAis git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1941 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Group/CentralBuildAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/CentralBuildAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/CentralBuildAI/TestAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/MetalMakerAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/MetalMakerAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/MetalMakerAI/TestAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/TestAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/RadarAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/RadarAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/RadarAI/TestAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/SimpleFormationAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/SimpleFormationAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/SimpleFormationAI/TestAI.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Group.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GroupHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GroupHandler.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IGroupAI.h | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
develop 8ba3ba60
Timestamp: 2006-08-24 15:26:12 Author: jcnossen [ Details ] [ Diff ] |
* fixed yardmaps of rotated buildings (flipped west/east) * SM3 rendering buffer will use NPOT texture if GL_ARB_texture_rectangle isnt avaiable (Might work on ATI) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1940 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/shaders/terrainFragmentShader.glsl | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 24ed6298
Timestamp: 2006-08-24 15:08:50 Author: betalord [ Details ] [ Diff ] |
TASClient: * added TimageEx component * fixed serious bug with TjanTracker component (see changelog in jantracker.pas) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1939 37977431-3df6-0310-b722-df95706aa16b |
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develop 3ba3beb4
Timestamp: 2006-08-24 15:07:39 Author: betalord [ Details ] [ Diff ] |
TASClient: redesigned battle form a bit git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1938 37977431-3df6-0310-b722-df95706aa16b |
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develop 578f10ab
Timestamp: 2006-08-24 12:51:54 Author: tvo [ Details ] [ Diff ] |
* Patch AAI to use AIVAL_LOCATE_FILE_R/W, AAI should now be fully multi datadir aware. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1937 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIConfig.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIMap.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
develop d3a9d26c
Timestamp: 2006-08-24 12:16:20 Author: betalord [ Details ] [ Diff ] |
ChanServ: fixed some very rare crash bug git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1936 37977431-3df6-0310-b722-df95706aa16b |
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develop b9f9a24b
Timestamp: 2006-08-24 11:34:32 Author: tvo [ Details ] [ Diff ] |
* minor fix git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1935 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
develop 33a50981
Timestamp: 2006-08-24 11:12:17 Author: tvo [ Details ] [ Diff ] |
* Clean up FileSystem, FileSystemHandler, UnixFileSystemHandler, WinFileSystemHandler: less useless functions, more functionality * Fix code using those ^^ * Other code can now safely assume current working directory == writable data directory, that simplifies a lot. * Add AIVAL_LOCATE_FILE_R and AIVAL_LOCATE_FILE_W, in both cases data points to a char buffer (C style null terminated string) with a filename in it. Spring tries to locate that file in data directory and replaces the contents of the data buffer with the new filename. _R is the read-only variant, _W the read-write variant. The char buffer must be big enough obviously. (TODO: patch AIs to use this) * Deprecate AIVAL_SCRIPT_FILENAME, it passed around std::strings which is unsafe on Windows (risk for malloc in program, free in DLL...) * Add AIVAL_SCRIPT_FILENAME_CSTR, same as AIVAL_SCRIPT_FILENAME but data points to a char buffer large enough to hold the script filename. * Add MapArchives config option, defaults to 1, set to 0 to disable mapping of archives in datadir roots to the Virtual File System. * unitsync is now quiet (instead of spamming console with datadir messages on each Init() call) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1934 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IAICallback.h | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GUI/GUIfont.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SelectionKeyHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Textures.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/nv_dds.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/glFont.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveDir.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveFactory.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSaveHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/FileSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/FileSystem.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Linux/UnixFileSystemHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Linux/UnixFileSystemHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/WinFileSystemHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/WinFileSystemHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/Sync/Logger.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SyncTracer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/mmgr.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/pybind.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync.cpp | [ Diff ] [ File ] | ||
develop b282f753
Timestamp: 2006-08-24 03:34:22 Author: hollow [ Details ] [ Diff ] |
spring-gui: * Minor Lobby GUI Tweaks * Added following lobby protocols support ** ADDUSER ** REMOVEUSER ** JOINED ** LEFT ** CLIENTS ** JOINFAILED git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1933 37977431-3df6-0310-b722-df95706aa16b |
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develop d66a3b9a
Timestamp: 2006-08-24 01:00:54 Author: tnowell [ Details ] [ Diff ] |
I removed the side player list dividers, and shoved the player list in a seperate tab so that it only updates when visible, so that resource usage in AFLobby is reduced drastically Added a help tab that allows users to browse the spring wiki Increased text size in the channel window Added a new function so that commands such as /j only have to be added once for all windows to be able to use them git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1932 37977431-3df6-0310-b722-df95706aa16b |
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develop 185db0c4
Timestamp: 2006-08-23 05:15:48 Author: tnowell [ Details ] [ Diff ] |
-Fixed battle window not closing properly -Removed join channel button+text box -Made the channel listings clearer by changing the channel hyper link to add click here to join git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1931 37977431-3df6-0310-b722-df95706aa16b |
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develop f3c1f311
Timestamp: 2006-08-23 04:19:13 Author: hollow [ Details ] [ Diff ] |
spring-gui: * Rewrote GUI for Lobby into a seperate class * Removed a thread not needed anymore after rewrite * Fixed auto-scrolling * Added List of all supported lobby protocols to README (forgot which ones i added in this commit) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1930 37977431-3df6-0310-b722-df95706aa16b |
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develop c64e2774
Timestamp: 2006-08-22 15:21:20 Author: hollow [ Details ] [ Diff ] |
spring-gui: * Fixed Side / Ally / Spectator / bugs in creating script.txt * Fixed typo in Bad Username/Password Dialog git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1929 37977431-3df6-0310-b722-df95706aa16b |
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