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Changesets: spring

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develop dd9c03a2
Timestamp: 2006-09-02 21:25:12
Author: jcnossen
Details ] Diff ]
BUGFIX * updated vc8 project

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2044 37977431-3df6-0310-b722-df95706aa16b
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 78263bd6
Timestamp: 2006-09-02 16:48:41
Author: tvo
Details ] Diff ]
* Graphical error handling on X using kdialog, zenity or xmessage.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2040 37977431-3df6-0310-b722-df95706aa16b
add - rts/System/Platform/Linux/X_MessageBox.cpp Diff ] File ]
mod - rts/System/Platform/errorhandler.cpp Diff ] File ]
develop e42edf6e
Timestamp: 2006-09-02 15:58:21
Author: trepan
Details ] Diff ]
* Store default values into the list so that a more
complete .springrc is saved ('nixies like lists of
options, or maybe it's just me). Please revert this
one if it bugs ya.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2039 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Platform/Linux/DotfileHandler.cpp Diff ] File ]
develop e31e6270
Timestamp: 2006-09-02 15:18:34
Author: jcnossen
Details ] Diff ]
* geothermal smoke is hidden when a geothermal plant is build on it
* geothermal smoke moves around the unit that is on top of the geothermal


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2038 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/Feature.h Diff ] File ]
add - rts/Sim/Projectiles/GeoThermSmokeProjectile.cpp Diff ] File ]
add - rts/Sim/Projectiles/GeoThermSmokeProjectile.h Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop 96650540
Timestamp: 2006-09-02 15:17:39
Author: jcnossen
Details ] Diff ]
BUGFIX * reversed projectile sorting, it was being drawn front to back.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2037 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
develop 9a365bf6
Timestamp: 2006-09-02 01:20:07
Author: jcnossen
Details ] Diff ]
BUGFIX
* updated nsis installer
* fixed sm3 frustum culling
* refracted water framebuffer read offset scaled with 1/z now
* small fixes for rotated buildings, there is still a problem with unit start heading in factory though.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2034 37977431-3df6-0310-b722-df95706aa16b
add - AI/Global/NTAI/Build/NTAI-msvs7.sln Diff ] File ]
mod - Documentation/changelog.txt Diff ] File ]
mod - game/shaders/waterRefractT2D.fp Diff ] File ]
mod - game/shaders/waterRefractTR.fp Diff ] File ]
mod - installer/build_code.bat Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
mod - rts/Map/SM3/Sm3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Terrain.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp Diff ] File ]
mod - rts/Rendering/Env/RefractWater.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop 330ce667
Timestamp: 2006-09-01 19:38:43
Author: tvo
Details ] Diff ]
BUGFIX
* Use float constants instead of double constants so it will call streflop fabs(float) instead of fabs(double).
(Because the last one isn't compiled...)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2032 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/float3.h Diff ] File ]
develop 0bbdcde7
Timestamp: 2006-09-01 19:29:19
Author: trepan
Details ] Diff ]
BUGFIX
* snprintf -> SNPRINTF


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2031 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeySet.cpp Diff ] File ]
develop 41fff44b
Timestamp: 2006-09-01 15:08:05
Author: tnowell
Details ] Diff ]
Added support for displaying/accepting/declining the registration agreement

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2030 37977431-3df6-0310-b722-df95706aa16b
develop 22b7bb88
Timestamp: 2006-09-01 12:39:08
Author: trepan
Details ] Diff ]
BUGFIX
* dammit, another documentation edit.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2029 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
develop 33e0f476
Timestamp: 2006-09-01 12:37:03
Author: trepan
Details ] Diff ]
BUGFIX
* Fix crashes caused by malformed selection strings


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2028 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/SelectionKeyHandler.cpp Diff ] File ]
develop c8d94551
Timestamp: 2006-09-01 12:32:52
Author: trepan
Details ] Diff ]
BUGFIX
* small documentation edits


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2027 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
develop 93530afe
Timestamp: 2006-09-01 06:20:47
Author: trepan
Details ] Diff ]
BUGFIX
* Copy and paste error.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2026 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
develop 3461df6a
Timestamp: 2006-09-01 06:04:26
Author: trepan
Details ] Diff ]
BUGFIX
* Update uikeys.txt with a long winded spiel


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2025 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
develop 1c020c5b
Timestamp: 2006-09-01 06:02:19
Author: trepan
Details ] Diff ]
BUGFIX
* Print unknown keysym bindings in the tooltip window as hex codes,
and make the handling of the unknown keysym bindings more consistent
* Add "bind enter chat" to saved uikeys.tmp files


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2024 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyCodes.cpp Diff ] File ]
mod - rts/Game/UI/KeySet.cpp Diff ] File ]
develop 18eaff30
Timestamp: 2006-08-31 23:25:44
Author: tvo
Details ] Diff ]
BUGFIX
* Remove errorhandling for S3O second texture, it breaks certain maps......



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2022 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/Textures/TextureHandler.cpp Diff ] File ]
develop 6ee43e77
Timestamp: 2006-08-31 21:31:35
Author: tvo
Details ] Diff ]
BUGFIX
* Fix bug with comparing negative float3. Caused white lasers if they used color instead of rgbcolor.
* Update changelog & fix some typos in it.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2021 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/System/float3.h Diff ] File ]
develop a9495a9e
Timestamp: 2006-08-31 19:46:54
Author: yeha
Details ] Diff ]
Added suport for transparency from texture2 in s3o drawing. Requires advanced shading.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2020 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - game/shaders/units3o.fp Diff ] File ]
mod - game/shaders/units3o_shadow.fp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
develop 1342f70c
Timestamp: 2006-08-31 18:03:38
Author: tvo
Details ] Diff ]
BUGFIX
* oops, accidentally reverted this file before committign



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2019 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 25b12c51
Timestamp: 2006-08-31 18:01:30
Author: tvo
Details ] Diff ]
BUGFIX
* Give sane error message instead of crashing or causing headaches.
* Remove CBitmap::CBitmap(std::string), that function was very bad regarding verbose error handling.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2018 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Game/UI/GUI/GUIframe.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeGenerator.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/SkyBox.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.h Diff ] File ]
mod - rts/Rendering/Textures/TextureHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
develop c6c10ca1
Timestamp: 2006-08-31 14:43:37
Author: tvo
Details ] Diff ]
BUGFIX
CTextureAtlas:
* Made properly case insensitive, ie. when adding stuff it's forced to lowercase too.
* Actually use the file map to prevent duplicate textures.
* Show an error instead of silently ignoring bitmaps that failed to load (or segfaulting...)
* Show a warning if projectile or groundFX texture atlas failed to finalize (ie. too much texture area).
* Remove unused (and erroneous, now CTextureAtlas reports errors) 'test=test2.tga' line from resources.tdf.
Other:
* Fix bug in infolog, it didn't write to logfile in the std::string AddLine functions.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2016 37977431-3df6-0310-b722-df95706aa16b
mod - game/gamedata/resources.tdf Diff ] File ]
mod - rts/Game/UI/InfoConsole.cpp Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
develop 895a5a93
Timestamp: 2006-08-31 12:15:35
Author: trepan
Details ] Diff ]
BUGFIX
* Increased the size of the 'curricon' array, and made it file local
(crashed with the AA mod by doing: '.give all' -> select all)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2015 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 4a7a7346
Timestamp: 2006-08-31 12:01:14
Author: hollow
Details ] Diff ]
spring-gui: * Minor fix

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2014 37977431-3df6-0310-b722-df95706aa16b
develop a8903f9f
Timestamp: 2006-08-31 08:45:44
Author: trepan
Details ] Diff ]
BUGFIX
* strip trailing whitespace from actions to allow comments for actions with arguments
(quoting should probably be implemented in the next release)
* add unit human names for build orders while saving "uikeys.tmp"


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2013 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop 933a5e8a
Timestamp: 2006-08-31 05:15:13
Author: trepan
Details ] Diff ]
BUGFIX
* Updated the changelog for recent changes


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2012 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
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