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Changesets: spring

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develop cf4e52e5
Timestamp: 2006-09-05 03:29:42
Author: trepan
Details ] Diff ]
* Do not return CMD_RECLAIM as a default command if !canReclaim


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2083 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop 9ab8781c
Timestamp: 2006-09-05 02:43:53
Author: trepan
Details ] Diff ]
* Logic fix: use the command parameter as a unit id,
and make that we are not handling a feature


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2082 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop 50aca77e
Timestamp: 2006-09-05 02:13:29
Author: trepan
Details ] Diff ]
* Fix a SEGV caused by not checking to see if a unit pointer is valid
* Fix the logic so that it recognizes unit vs. area commands


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2081 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop 0f84363d
Timestamp: 2006-09-05 01:45:35
Author: trepan
Details ] Diff ]
* Document "fakemeta", and add it as a command line action


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2080 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
develop 008bf4fd
Timestamp: 2006-09-05 01:10:17
Author: trepan
Details ] Diff ]
* Allow the specification of a fake Meta key


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2079 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.h Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
develop 92a82d72
Timestamp: 2006-09-04 23:32:29
Author: jcnossen
Details ] Diff ]
* moved gamedata and bitmaps to installer/builddata, so mods can be run in trunk that override files from the gamedata and bitmaps dirs.
* run installer/builddata/build.bat on windows to generate the proper springcontent.sdz and bitmaps.sdz.

* increased update frequency of checking for units on top of geothermals.

This is not a BUGFIX ;)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2078 37977431-3df6-0310-b722-df95706aa16b
add - installer/builddata/build.bat Diff ] File ]
mod - installer/make_gamedata_arch.bat Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
develop ded23b39
Timestamp: 2006-09-04 23:12:24
Author: tvo
Details ] Diff ]
BUGFIX
* fix stupid bug in unitsync (inverted condition for an assert :))



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2076 37977431-3df6-0310-b722-df95706aa16b
mod - tools/unitsync/unitsync.cpp Diff ] File ]
develop e1fdb37c
Timestamp: 2006-09-04 22:37:41
Author: tvo
Details ] Diff ]
BUGFIX (basically this are linux "installer" modifications)
* Move game/gamedata to installer/builddata/springcontent/gamedata,
ie. stuff for game/base/springcontent.sdz should go there ^^.
* Move game/bitmaps to installer/builddata/bitmaps/bitmaps,
ie. stuff for game/base/spring/bitmaps.sdz should go there ^^.
* Add .sh version of make_gamedata_arch.bat.
* Add game/base and game/base/spring because the above script does not create them.
* Modify SConstruct to call installer/make_gamedata_arch.sh.
* Update changelog for new release branch.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2075 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - SConstruct Diff ] File ]
add - installer/make_gamedata_arch.sh Diff ] File ]
develop 1cc2c1da
Timestamp: 2006-09-04 18:09:40
Author: tvo
Details ] Diff ]
BUGFIX
* fix case of mapname in missiontest.lua



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2071 37977431-3df6-0310-b722-df95706aa16b
mod - game/startscripts/missiontest.lua Diff ] File ]
develop 4fba3e06
Timestamp: 2006-09-04 12:16:54
Author: tvo
Details ] Diff ]
* good_fpu_control_registers() now accepts FPUCW and MXCSR in two variants,
the one used in CGame::SimFrame() with IM and ZM reset,
and the one used in the rest of the code with IM and ZM set.
(will make debugging the CW failed assert some people experienced on MinGW easier)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2070 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/FPUCheck.h Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
develop f3d48fac
Timestamp: 2006-09-04 12:01:00
Author: jcnossen
Details ] Diff ]
BUGFIX * Added mexupgrader AI to installer

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2069 37977431-3df6-0310-b722-df95706aa16b
mod - installer/build_code.bat Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
develop 25c7bacb
Timestamp: 2006-09-04 11:04:14
Author: jcnossen
Details ] Diff ]
* committed patch from AF implementing various unit FBI tags (canBuild,canPatrol,...)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2068 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 6859f764
Timestamp: 2006-09-04 03:09:09
Author: trepan
Details ] Diff ]
BUGFIX
* Document the addition of 'pause' to the default bindings


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2066 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
develop 929be32d
Timestamp: 2006-09-04 02:58:10
Author: trepan
Details ] Diff ]
BUGFIX
* add the pause button to the default buttons


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2065 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop 1d78b88b
Timestamp: 2006-09-04 00:03:56
Author: jcnossen
Details ] Diff ]
* updated changelog
* small improvement of geothermal smoke
* made GetVectorFromHeading somewhat more cache-friendly by changing to a float2


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2062 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/Projectiles/GeoThermSmokeProjectile.cpp Diff ] File ]
mod - rts/System/myMath.cpp Diff ] File ]
mod - rts/System/myMath.h Diff ] File ]
develop bb38cef5
Timestamp: 2006-09-03 23:59:50
Author: jcnossen
Details ] Diff ]
BUGFIX
* vstudio7 project file for AAI
* fixed AAI build for vstudio7
* updated installer
* changed version to 0.73b1 and project name on load screen to "Spring" instead of "TA Spring"


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2061 37977431-3df6-0310-b722-df95706aa16b
add - AI/Global/AAI/AAI.sln Diff ] File ]
add - AI/Global/AAI/AAI.vcproj Diff ] File ]
mod - AI/Global/AAI/AAIBrain.cpp Diff ] File ]
mod - AI/Global/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Global/NTAI/Build/NTAI.MSVS71.vcproj Diff ] File ]
mod - AI/Global/NTAI/Build/NTAI.suo Diff ] File ]
mod - AI/Global/TestGlobalAI/TestAI.vcproj Diff ] File ]
mod - installer/build_code.bat Diff ] File ]
mod - installer/make_test_installer+code.bat Diff ] File ]
mod - installer/sections/aai.nsh Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
mod - installer/sections/ntai.nsh Diff ] File ]
mod - installer/sections/sectiondesc.nsh Diff ] File ]
mod - installer/sections/shortcuts.nsh Diff ] File ]
mod - installer/taspring.nsi Diff ] File ]
mod - rts/Game/GameVersion.h Diff ] File ]
mod - rts/Map/SM3/Sm3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Terrain.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop ae7cf864
Timestamp: 2006-09-03 23:35:32
Author: yeha
Details ] Diff ]
s3o alfamask fix

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2060 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
develop 1d6ee578
Timestamp: 2006-09-03 19:09:21
Author: trepan
Details ] Diff ]
* Send the KeyBindings debug info to the InfoConsole
(so that windows users might the /keydebug command useful)
* Add a little more information to saved build actions


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2055 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.h Diff ] File ]
develop bd65006d
Timestamp: 2006-09-03 16:48:36
Author: jcnossen
Details ] Diff ]
* added config item "DualScreenMode" which causes the minimap to rendered on the right half of the screen. The game view width is made 1/2 of the actual screen width and displayed on the left.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2053 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/System/GlobalStuff.h Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
develop f3447b27
Timestamp: 2006-09-03 12:48:33
Author: trepan
Details ] Diff ]
BUGFIX
* Divide-by-zero safety


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2051 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 0ae77dc1
Timestamp: 2006-09-03 12:44:50
Author: trepan
Details ] Diff ]
BUGFIX
* Smooth the apparent resource pull from weapons
that could not be fired by spreading the pull
for one shot over the weapon's minimum period


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2050 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop d08eccd2
Timestamp: 2006-09-03 03:44:22
Author: domipheus
Details ] Diff ]
Disabling energy pull for plasma repulser. It's evil.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2048 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
develop 8d738040
Timestamp: 2006-09-03 02:28:20
Author: domipheus
Details ] Diff ]
BUGFIX: Resource Expenditure fixed to work even when pull > income.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2047 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 843ae218
Timestamp: 2006-09-02 23:57:03
Author: jcnossen
Details ] Diff ]
BUGFIX * fixed multipass rendering for sm3 maps on ATI cards. * increased AddLine text buffer size

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2046 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/InfoConsole.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp Diff ] File ]
develop 755ed169
Timestamp: 2006-09-02 23:12:08
Author: domipheus
Details ] Diff ]
BUGFIX: Resource Expenditure fixed to work even when pull > income.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2045 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Team.cpp Diff ] File ]
mod - rts/Game/Team.h Diff ] File ]
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
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