Changesets: spring
develop cf4e52e5
Timestamp: 2006-09-05 03:29:42 Author: trepan [ Details ] [ Diff ] |
* Do not return CMD_RECLAIM as a default command if !canReclaim git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2083 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 9ab8781c
Timestamp: 2006-09-05 02:43:53 Author: trepan [ Details ] [ Diff ] |
* Logic fix: use the command parameter as a unit id, and make that we are not handling a feature git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2082 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 50aca77e
Timestamp: 2006-09-05 02:13:29 Author: trepan [ Details ] [ Diff ] |
* Fix a SEGV caused by not checking to see if a unit pointer is valid * Fix the logic so that it recognizes unit vs. area commands git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2081 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 0f84363d
Timestamp: 2006-09-05 01:45:35 Author: trepan [ Details ] [ Diff ] |
* Document "fakemeta", and add it as a command line action git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2080 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/uikeys.txt | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 008bf4fd
Timestamp: 2006-09-05 01:10:17 Author: trepan [ Details ] [ Diff ] |
* Allow the specification of a fake Meta key git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2079 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.h | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
develop 92a82d72
Timestamp: 2006-09-04 23:32:29 Author: jcnossen [ Details ] [ Diff ] |
* moved gamedata and bitmaps to installer/builddata, so mods can be run in trunk that override files from the gamedata and bitmaps dirs. * run installer/builddata/build.bat on windows to generate the proper springcontent.sdz and bitmaps.sdz. * increased update frequency of checking for units on top of geothermals. This is not a BUGFIX ;) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2078 37977431-3df6-0310-b722-df95706aa16b |
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add - installer/builddata/build.bat | [ Diff ] [ File ] | ||
mod - installer/make_gamedata_arch.bat | [ Diff ] [ File ] | ||
mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
develop ded23b39
Timestamp: 2006-09-04 23:12:24 Author: tvo [ Details ] [ Diff ] |
BUGFIX * fix stupid bug in unitsync (inverted condition for an assert :)) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2076 37977431-3df6-0310-b722-df95706aa16b |
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mod - tools/unitsync/unitsync.cpp | [ Diff ] [ File ] | ||
develop e1fdb37c
Timestamp: 2006-09-04 22:37:41 Author: tvo [ Details ] [ Diff ] |
BUGFIX (basically this are linux "installer" modifications) * Move game/gamedata to installer/builddata/springcontent/gamedata, ie. stuff for game/base/springcontent.sdz should go there ^^. * Move game/bitmaps to installer/builddata/bitmaps/bitmaps, ie. stuff for game/base/spring/bitmaps.sdz should go there ^^. * Add .sh version of make_gamedata_arch.bat. * Add game/base and game/base/spring because the above script does not create them. * Modify SConstruct to call installer/make_gamedata_arch.sh. * Update changelog for new release branch. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2075 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
mod - SConstruct | [ Diff ] [ File ] | ||
add - installer/make_gamedata_arch.sh | [ Diff ] [ File ] | ||
develop 1cc2c1da
Timestamp: 2006-09-04 18:09:40 Author: tvo [ Details ] [ Diff ] |
BUGFIX * fix case of mapname in missiontest.lua git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2071 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/startscripts/missiontest.lua | [ Diff ] [ File ] | ||
develop 4fba3e06
Timestamp: 2006-09-04 12:16:54 Author: tvo [ Details ] [ Diff ] |
* good_fpu_control_registers() now accepts FPUCW and MXCSR in two variants, the one used in CGame::SimFrame() with IM and ZM reset, and the one used in the rest of the code with IM and ZM set. (will make debugging the CW failed assert some people experienced on MinGW easier) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2070 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/FPUCheck.h | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
develop f3d48fac
Timestamp: 2006-09-04 12:01:00 Author: jcnossen [ Details ] [ Diff ] |
BUGFIX * Added mexupgrader AI to installer git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2069 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/build_code.bat | [ Diff ] [ File ] | ||
mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
develop 25c7bacb
Timestamp: 2006-09-04 11:04:14 Author: jcnossen [ Details ] [ Diff ] |
* committed patch from AF implementing various unit FBI tags (canBuild,canPatrol,...) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2068 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 6859f764
Timestamp: 2006-09-04 03:09:09 Author: trepan [ Details ] [ Diff ] |
BUGFIX * Document the addition of 'pause' to the default bindings git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2066 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/uikeys.txt | [ Diff ] [ File ] | ||
develop 929be32d
Timestamp: 2006-09-04 02:58:10 Author: trepan [ Details ] [ Diff ] |
BUGFIX * add the pause button to the default buttons git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2065 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
develop 1d78b88b
Timestamp: 2006-09-04 00:03:56 Author: jcnossen [ Details ] [ Diff ] |
* updated changelog * small improvement of geothermal smoke * made GetVectorFromHeading somewhat more cache-friendly by changing to a float2 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2062 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/GeoThermSmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/System/myMath.cpp | [ Diff ] [ File ] | ||
mod - rts/System/myMath.h | [ Diff ] [ File ] | ||
develop bb38cef5
Timestamp: 2006-09-03 23:59:50 Author: jcnossen [ Details ] [ Diff ] |
BUGFIX * vstudio7 project file for AAI * fixed AAI build for vstudio7 * updated installer * changed version to 0.73b1 and project name on load screen to "Spring" instead of "TA Spring" git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2061 37977431-3df6-0310-b722-df95706aa16b |
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add - AI/Global/AAI/AAI.sln | [ Diff ] [ File ] | ||
add - AI/Global/AAI/AAI.vcproj | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBrain.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Build/NTAI.MSVS71.vcproj | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Build/NTAI.suo | [ Diff ] [ File ] | ||
mod - AI/Global/TestGlobalAI/TestAI.vcproj | [ Diff ] [ File ] | ||
mod - installer/build_code.bat | [ Diff ] [ File ] | ||
mod - installer/make_test_installer+code.bat | [ Diff ] [ File ] | ||
mod - installer/sections/aai.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/ntai.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/sectiondesc.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/shortcuts.nsh | [ Diff ] [ File ] | ||
mod - installer/taspring.nsi | [ Diff ] [ File ] | ||
mod - rts/Game/GameVersion.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | ||
develop ae7cf864
Timestamp: 2006-09-03 23:35:32 Author: yeha [ Details ] [ Diff ] |
s3o alfamask fix git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2060 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 1d6ee578
Timestamp: 2006-09-03 19:09:21 Author: trepan [ Details ] [ Diff ] |
* Send the KeyBindings debug info to the InfoConsole (so that windows users might the /keydebug command useful) * Add a little more information to saved build actions git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2055 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.h | [ Diff ] [ File ] | ||
develop bd65006d
Timestamp: 2006-09-03 16:48:36 Author: jcnossen [ Details ] [ Diff ] |
* added config item "DualScreenMode" which causes the minimap to rendered on the right half of the screen. The game view width is made 1/2 of the actual screen width and displayed on the left. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2053 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalStuff.h | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
develop f3447b27
Timestamp: 2006-09-03 12:48:33 Author: trepan [ Details ] [ Diff ] |
BUGFIX * Divide-by-zero safety git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2051 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop 0ae77dc1
Timestamp: 2006-09-03 12:44:50 Author: trepan [ Details ] [ Diff ] |
BUGFIX * Smooth the apparent resource pull from weapons that could not be fired by spreading the pull for one shot over the weapon's minimum period git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2050 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop d08eccd2
Timestamp: 2006-09-03 03:44:22 Author: domipheus [ Details ] [ Diff ] |
Disabling energy pull for plasma repulser. It's evil. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2048 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
develop 8d738040
Timestamp: 2006-09-03 02:28:20 Author: domipheus [ Details ] [ Diff ] |
BUGFIX: Resource Expenditure fixed to work even when pull > income. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2047 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop 843ae218
Timestamp: 2006-09-02 23:57:03 Author: jcnossen [ Details ] [ Diff ] |
BUGFIX * fixed multipass rendering for sm3 maps on ATI cards. * increased AddLine text buffer size git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2046 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp | [ Diff ] [ File ] | ||
develop 755ed169
Timestamp: 2006-09-02 23:12:08 Author: domipheus [ Details ] [ Diff ] |
BUGFIX: Resource Expenditure fixed to work even when pull > income. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2045 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Team.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Team.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/ResourceBar.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||