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Changesets: spring

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develop d76f3e52
Timestamp: 2006-09-08 01:34:31
Author: trepan
Details ] Diff ]
* Added SmoothLines and SmoothPoints


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2111 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
develop 48baf939
Timestamp: 2006-09-08 00:02:22
Author: tvo
Details ] Diff ]
* Rename spring-gui to UnityLobby on request of hollowsoul.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2110 37977431-3df6-0310-b722-df95706aa16b
develop 95c4f51b
Timestamp: 2006-09-07 23:56:22
Author: hollow
Details ] Diff ]
spring-gui: * Forgot a few files

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2109 37977431-3df6-0310-b722-df95706aa16b
develop 266588ed
Timestamp: 2006-09-07 23:47:41
Author: tnowell
Details ] Diff ]
A lot of tweaks, and some battle stuff

- AFLobby now has basic support for holding information about battles, and adds it and removes it as the server sends commands. Nothing is done with this data yet though and some attributes arent stored yet.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2108 37977431-3df6-0310-b722-df95706aa16b
develop 2204eaa6
Timestamp: 2006-09-07 23:46:36
Author: hollow
Details ] Diff ]
spring-gui: * Minor GUI Changes
* Overhaul of code
* Added Lobby Registration & Registration Denied Support

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2107 37977431-3df6-0310-b722-df95706aa16b
develop aac4b2d0
Timestamp: 2006-09-07 22:58:18
Author: tvo
Details ] Diff ]
* Apply patch by Jack (forum), it allows multiple AIs in a single DLL.
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=6946



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2106 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Group/CentralBuildAI/TestAI.cpp Diff ] File ]
mod - AI/Group/MetalMakerAI/TestAI.cpp Diff ] File ]
mod - AI/Group/MexUpgraderAI/TestAI.cpp Diff ] File ]
mod - AI/Group/RadarAI/TestAI.cpp Diff ] File ]
mod - AI/Group/SimpleFormationAI/TestAI.cpp Diff ] File ]
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/AICallback.h Diff ] File ]
mod - rts/ExternalAI/Group.cpp Diff ] File ]
mod - rts/ExternalAI/Group.h Diff ] File ]
mod - rts/ExternalAI/GroupHandler.cpp Diff ] File ]
mod - rts/ExternalAI/GroupHandler.h Diff ] File ]
mod - rts/ExternalAI/IAICallback.h Diff ] File ]
mod - rts/ExternalAI/IGroupAI.h Diff ] File ]
add - rts/ExternalAI/aikey.h Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
develop a86e8a63
Timestamp: 2006-09-07 22:42:53
Author: trepan
Details ] Diff ]
* changed 2 spaces to tab


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2105 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 641d659c
Timestamp: 2006-09-07 22:38:45
Author: trepan
Details ] Diff ]
* Added the "techLevel" variable to UnitDef, with automatic tech level
determination based on the commanders and build orders listed in sidedata.tdf


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2104 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
develop b6620fac
Timestamp: 2006-09-07 21:06:40
Author: domipheus
Details ] Diff ]
Resource expendature bugfix now in changelog.txt

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2103 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
develop 831704d8
Timestamp: 2006-09-07 10:56:38
Author: jcnossen
Details ] Diff ]
* applied slightly modified flamethrower patch by Argh.
Small enough to be a BUGFIX


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2102 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/bitmaps/bitmaps/explo.tga Diff ] File ]
mod - installer/builddata/bitmaps/bitmaps/flare.tga Diff ] File ]
mod - rts/Sim/Projectiles/FlameProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlameProjectile.h Diff ] File ]
mod - rts/Sim/Weapons/FlameThrower.cpp Diff ] File ]
mod - rts/Sim/Weapons/FlameThrower.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
develop c5ee8df2
Timestamp: 2006-09-07 10:26:40
Author: tvo
Details ] Diff ]
BUGFIX
* Ignore bitmap.Load errors for unitpics.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2101 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 8bd0aab5
Timestamp: 2006-09-07 01:11:26
Author: jcnossen
Details ] Diff ]
* fixed windows build. (Changed CDx3DSound to CDxSound) BUGFIX

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2100 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop 7f892041
Timestamp: 2006-09-06 22:38:03
Author: tvo
Details ] Diff ]
BUGFIX, needs r2039 too

* rewrote DotfileHandler to use file locking & some smarter read-modify-write patterns,
so having multiple instances open at the same time doesn't cause data loss or "random"
changes of config entries.
(needed because unitsync opens a DotfileHandler too for the data directory code)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2098 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Platform/Linux/DotfileHandler.cpp Diff ] File ]
mod - rts/System/Platform/Linux/DotfileHandler.h Diff ] File ]
develop eb2ff7d8
Timestamp: 2006-09-06 19:47:36
Author: yeha
Details ] Diff ]
BUGFIX

Hitdetection improvements.
Radius defenition for physics moved to tag CollisionSize in weapon tdf.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2097 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Sim/Projectiles/EmgProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]
develop a9093074
Timestamp: 2006-09-06 17:57:17
Author: jcnossen
Details ] Diff ]
* vstudio7: fixed "No debug" configuration (Release without error catching)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2096 37977431-3df6-0310-b722-df95706aa16b
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop cbb04d32
Timestamp: 2006-09-06 04:28:54
Author: trepan
Details ] Diff ]
* document improved default command selection
(will i ever remember to document in the same commit?)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2095 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
develop 1cb0525d
Timestamp: 2006-09-06 04:25:59
Author: trepan
Details ] Diff ]
* Better (and more consistent), default-command leader unit selection
(the unit that picked the default-command was based on unit names)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2094 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
develop 8a11f01a
Timestamp: 2006-09-05 20:11:10
Author: trepan
Details ] Diff ]
* Update for "fakemeta"


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2093 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
develop 67960524
Timestamp: 2006-09-05 20:07:01
Author: tvo
Details ] Diff ]
* Fix changelog
* Merge script now accepts extra arguments as revision number which have to be merged too.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2091 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - tools/scripts/merge.sh Diff ] File ]
develop 290e19af
Timestamp: 2006-09-05 19:15:07
Author: trepan
Details ] Diff ]
* Update for /shadows and /water


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2089 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
develop ee10949c
Timestamp: 2006-09-05 18:33:57
Author: trepan
Details ] Diff ]
* Added /shadows and /water [0-3] to control rendering, in-game
* Globally replaced glDeleteProgramsARB() with glSafeDeleteProgram()
* Fallthrough when BaseWater::GetWater() fails because of content_error exceptions


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2088 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/WordCompletion.cpp Diff ] File ]
mod - rts/Map/SM3/Sm3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvSky.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeGenerator.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BaseWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.h Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.h Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
develop d946d6a0
Timestamp: 2006-09-05 18:06:12
Author: jcnossen
Details ] Diff ]
BUGFIX * patch by Argh that makes Emg/Explosive/Fireball/Laser projectile radii settable with weaponDef->radius


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2087 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/EmgProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/LaserProjectile.cpp Diff ] File ]
develop 731b7432
Timestamp: 2006-09-05 12:56:57
Author: colorblind
Details ] Diff ]
BUGFIX
* icons scale with the distance of the camera (keeping their size effectively constant)
* made default icons a bit smaller
* set default IconUnitDist to 200 and the range to (100,2000)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2086 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
develop d691277c
Timestamp: 2006-09-05 04:29:19
Author: yeha
Details ] Diff ]
Fixed lightning and flamethrower affected by shields.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2085 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/FlameProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlameProjectile.h Diff ] File ]
mod - rts/Sim/Weapons/LightingCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
develop 40d07226
Timestamp: 2006-09-05 03:33:08
Author: trepan
Details ] Diff ]
* Make hotbinding with the fake Meta key possible


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2084 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
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