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Changesets: spring

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develop 3978c6ef
Timestamp: 2006-09-16 14:43:41
Author: tvo
Details ] Diff ]
* Now fix that infolog.txt bug without changing behaviour of CLogOutput::End()



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2200 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/LogOutput.cpp Diff ] File ]
develop 531c7e91
Timestamp: 2006-09-16 14:30:12
Author: tvo
Details ] Diff ]
* Set svn:eol-style to native on LogOutput.cpp



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2199 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/LogOutput.cpp Diff ] File ]
develop 8c737247
Timestamp: 2006-09-16 14:24:37
Author: tvo
Details ] Diff ]
* Fix infolog.txt being created before UnixFileSystemHandler is initialized.
(causing infolog.txt ending up in current directory instead of writable datadir)
* LoadScript / GlobalAITestScript don't show full path anymore.
* Fix .help bug in missionhelper.lua
* Removed a few useless #includes
* Set svn:eol-style native on a bunch of new files.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2198 37977431-3df6-0310-b722-df95706aa16b
mod - game/startscripts/missionhelper.lua Diff ] File ]
mod - rts/Game/StartScripts/GlobalAITestScript.cpp Diff ] File ]
mod - rts/Game/StartScripts/LoadScript.cpp Diff ] File ]
mod - rts/Map/Ground.cpp Diff ] File ]
mod - rts/Sim/Projectiles/GeoThermSmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/GeoThermSmokeProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/System/LogOutput.cpp Diff ] File ]
mod - rts/System/LogOutput.h Diff ] File ]
develop 9711036d
Timestamp: 2006-09-16 07:07:24
Author: trepan
Details ] Diff ]
* Missed case for CMD_SET_WANTED_MAX_SPEED


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2197 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
develop 54df4253
Timestamp: 2006-09-16 00:43:41
Author: jcnossen
Details ] Diff ]
* fixed dualScreenMinimapOnLeft being true even if dualScreenMode is false.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2196 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Main.cpp Diff ] File ]
develop 175d8e23
Timestamp: 2006-09-16 00:40:36
Author: trepan
Details ] Diff ]
* Fixed the AirCAI stalls when the repeat mode command was called
* Pushed the CMD_SET_WANTED_MAX_SPEED processing into the queue
- using CMD_SET_WANTED_MAX_SPEED is doubling the command count
- the command options are listed in Game/SelectedUnitsAI.cpp, and
they are not really that consistent
- the SetMaxSpeed() command should probably be clamping to the
unit's max speed to avoid cheats
- be nice to set the units speed based on distance to target, such
that a scattered group arrives at the same time, dunno how that
work out with queuing (calc time through the queue?)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2195 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/SelectedUnitsAI.cpp Diff ] File ]
mod - rts/Game/SelectedUnitsAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
develop 58611a87
Timestamp: 2006-09-16 00:29:39
Author: trepan
Details ] Diff ]
* META also sets the ALT command click option
(convenient if your window manager eats ALT+clicks,
especially when META can be faked with 'fakemeta')


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2194 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 25d593e5
Timestamp: 2006-09-15 13:59:52
Author: Belmakor
Details ] Diff ]
Changes/Fixes to dual screen mode:
* Added "DualScreenMiniMapOnLeft" setting to allow the minimap to be shown in the left half of the extended display, rather than the right
* Fixed minimap snapping to left hand screen bug when moved/resized if on the right
* Updated changelog to note the new minimap preference flag
* Added both dual screen mode settings to the new XML settings editor template file

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2193 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - game/settingstemplate.xml Diff ] File ]
mod - rts/Game/Camera.cpp Diff ] File ]
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Game/UI/ShareBox.cpp Diff ] File ]
mod - rts/Game/UI/StartPosSelecter.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvSky.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeGenerator.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/FartextureHandler.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/Unit3DLoader.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/System/GlobalStuff.h Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/TimeProfiler.cpp Diff ] File ]
develop 381e7ae0
Timestamp: 2006-09-15 05:21:53
Author: yeha
Details ] Diff ]
Enabled mipmaping for textureatlas (GL_NEAREST_MIPMAP_LINEAR).

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2191 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/Textures/TextureAtlas.cpp Diff ] File ]
develop 5782408b
Timestamp: 2006-09-15 04:02:07
Author: trepan
Details ] Diff ]
* Update for the keycode input filtering adjustment


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2190 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop ab5adbac
Timestamp: 2006-09-15 02:02:20
Author: trepan
Details ] Diff ]
* Adjust the keyboard input handling to allow sequences
such as Ctrl+ENTER, Ctrl+TAB, and Ctrl+BACKSPACE to pass
through with their correct key symbols.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2189 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
develop ef65c16e
Timestamp: 2006-09-15 01:06:59
Author: trepan
Details ] Diff ]
* Enable outlineFont by default
(don't really agree with this default for this hack, but who am I to say? :)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2188 37977431-3df6-0310-b722-df95706aa16b
mod - game/ctrlpanel.txt Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/OutlineFont.cpp Diff ] File ]
develop ad162c97
Timestamp: 2006-09-14 23:18:50
Author: trepan
Details ] Diff ]
* Add queue icon config options


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2187 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/CommandColors.cpp Diff ] File ]
mod - rts/Game/UI/CommandColors.h Diff ] File ]
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
develop fe54ab2f
Timestamp: 2006-09-14 23:17:49
Author: trepan
Details ] Diff ]
* Add the queue icon defaults


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2186 37977431-3df6-0310-b722-df95706aa16b
mod - game/cmdcolors.txt Diff ] File ]
develop 23dff1ce
Timestamp: 2006-09-14 23:17:26
Author: trepan
Details ] Diff ]
* Add a couple of fillOrder examples


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2185 37977431-3df6-0310-b722-df95706aa16b
mod - game/ctrlpanel.txt Diff ] File ]
develop d6732537
Timestamp: 2006-09-14 23:16:31
Author: trepan
Details ] Diff ]
* Make the command line parser aware of "a:" and "s:"
* Remove the "a:" and "s:" re-labelling to avoid confusion


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2184 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop 0efa3ca2
Timestamp: 2006-09-14 23:15:04
Author: trepan
Details ] Diff ]
* Make ConsoleHistory "a:" and "s:" aware


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2183 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/ConsoleHistory.cpp Diff ] File ]
mod - rts/Game/ConsoleHistory.h Diff ] File ]
develop dbe8fcda
Timestamp: 2006-09-14 23:13:52
Author: trepan
Details ] Diff ]
* Revert the default key bindings to those in uikeys.txt r1636
(ie: no new bindings except for the buildFacing ones)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2182 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop 15cfe43d
Timestamp: 2006-09-14 22:54:09
Author: jcnossen
Details ] Diff ]
* applied patch from Oleg Khramtsov (Alik83) to correct selectedUnits behaviour and add same speed movement

See mailing list: http://lolut.utbm.info/pipermail/taspring-linux/2006-September/001578.html

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2181 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/SelectedUnitsAI.cpp Diff ] File ]
mod - rts/Game/SelectedUnitsAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
develop f96797b2
Timestamp: 2006-09-14 19:48:57
Author: colorblind
Details ] Diff ]
* Fixed the x-axis of the Total War camera
* Once again updated the VS8 project file

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2180 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/CameraController.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop bbb620f2
Timestamp: 2006-09-14 19:15:16
Author: tvo
Details ] Diff ]
* Don't checksum dependencies of mods anymore:
it conflicts badly with auto updated zip files like
springcontent.sdz & bitmaps.sdz, which store timestamps internally.

Better design would be to checksum just the unit stuff that may actually
desync the game.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2179 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
develop 3dca956a
Timestamp: 2006-09-14 19:02:54
Author: jcnossen
Details ] Diff ]
* fixed AI dll loading on linux (i hope)
* added SharedLib::GetLibExtension()


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2178 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/GlobalAI.cpp Diff ] File ]
mod - rts/ExternalAI/GlobalAIHandler.cpp Diff ] File ]
mod - rts/ExternalAI/Group.cpp Diff ] File ]
mod - rts/ExternalAI/GroupHandler.cpp Diff ] File ]
mod - rts/Game/StartScripts/GlobalAITestScript.cpp Diff ] File ]
mod - rts/Game/StartScripts/ScriptHandler.cpp Diff ] File ]
mod - rts/System/Platform/SharedLib.cpp Diff ] File ]
mod - rts/System/Platform/SharedLib.h Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop bc185c5f
Timestamp: 2006-09-14 18:25:19
Author: jcnossen
Details ] Diff ]
* removed NEW_GUI code. It's pointless to keep maintaining it if we're going for CEGUI, and you can still get it by checking out a lower revision anyway.
* added trepans new gui code to vstudio7 project.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2177 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/GroupAiCallback.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
rm - rts/Game/UI/GUI/Functor.h Diff ] File ]
rm - rts/Game/UI/GUI/GUICommandPool.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUICommandPool.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIallyResourceBar.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIallyResourceBar.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIbuildMenu.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIbuildMenu.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIbutton.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIbutton.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIcenterBuildMenu.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIcenterBuildMenu.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIconsole.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIconsole.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIcontroller.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIcontroller.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIendgameDialog.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIendgameDialog.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIfont.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIfont.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIframe.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIframe.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIgame.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIgame.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIgraph.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIgraph.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIimage.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIimage.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIinfoSelection.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIinfoSelection.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIinput.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIinput.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIlabel.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIlabel.h Diff ] File ]
rm - rts/Game/UI/GUI/GUImatrix.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUImatrix.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIminimap.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIminimap.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIpane.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIpane.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIresourceBar.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIresourceBar.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIscrollbar.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIscrollbar.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIsharingDialog.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIsharingDialog.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIslider.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIslider.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIstateButton.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIstateButton.h Diff ] File ]
rm - rts/Game/UI/GUI/GUIswitchBar.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUIswitchBar.h Diff ] File ]
rm - rts/Game/UI/GUI/GUItab.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUItab.h Diff ] File ]
rm - rts/Game/UI/GUI/GUItable.cpp Diff ] File ]
rm - rts/Game/UI/GUI/GUItable.h Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/InfoConsole.cpp Diff ] File ]
mod - rts/Game/UI/InputReceiver.cpp Diff ] File ]
mod - rts/Game/UI/InputReceiver.h Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
rm - rts/Game/UI/NewGuiDefine.h Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Game/UI/SelectionKeyHandler.cpp Diff ] File ]
mod - rts/Game/UI/ShareBox.cpp Diff ] File ]
mod - rts/Game/UI/StartPosSelecter.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/build/vstudio7/rts.sln Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop c7b729c8
Timestamp: 2006-09-14 17:21:23
Author: tvo
Details ] Diff ]
* Install shaders.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2176 37977431-3df6-0310-b722-df95706aa16b
mod - SConstruct Diff ] File ]
develop 4e617aef
Timestamp: 2006-09-14 14:55:09
Author: hollow
Details ] Diff ]
UnityLobby: * Updated Readme
* Fixed Support for CHANNELMESSAGE

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2175 37977431-3df6-0310-b722-df95706aa16b
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