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Changesets: spring

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develop aa754b92
Timestamp: 2006-09-20 03:50:41
Author: trepan
Details ] Diff ]
* Set fireState to Hold Fire if noAutoFire is active


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2229 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
develop 5b18c3d5
Timestamp: 2006-09-20 00:27:24
Author: jcnossen
Details ] Diff ]
* added .exception command to test crash reporter exception handling.
* added checkbox, listbox, listitem and listitemassigner nodes to the XmlSettings
* added screen settings to settingstemplate.xml and reorganised existing settings.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2228 37977431-3df6-0310-b722-df95706aa16b
mod - game/settingstemplate.xml Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
develop 92ea8ae2
Timestamp: 2006-09-19 21:26:55
Author: tvo
Details ] Diff ]
* Now fix it without introducing all kinds of logic errors.
Tried to make it more consistent with the code in SelectedUnits.cpp



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2227 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/Group.cpp Diff ] File ]
develop 9a4e8931
Timestamp: 2006-09-19 20:48:52
Author: tvo
Details ] Diff ]
* Fix "Selecting default groupAI twice crashes" bug.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2226 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/Group.cpp Diff ] File ]
develop 8dce09da
Timestamp: 2006-09-19 20:18:16
Author: tvo
Details ] Diff ]
* Fix noExplode not working with CLaserProjectile.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2225 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/LaserProjectile.cpp Diff ] File ]
develop 177289bb
Timestamp: 2006-09-19 20:06:32
Author: tvo
Details ] Diff ]
* Fix noExplode CExplosiveProjectiles getting stuck in hills and continuously exploding bug.
* Don't use zenity --warning for X graphical error reporting, ok&cancel button is a bit overkill.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2224 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/System/Platform/Linux/X_MessageBox.cpp Diff ] File ]
develop 983d23ed
Timestamp: 2006-09-19 19:19:58
Author: jcnossen
Details ] Diff ]
* fixed s3o texture loading crash (Incorrect assumption that CBitmap holds a 1x1 bitmap if Load failed)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2223 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
mod - rts/Rendering/Textures/TextureHandler.cpp Diff ] File ]
develop 8f0d39cd
Timestamp: 2006-09-19 18:01:16
Author: jcnossen
Details ] Diff ]
* removed tools/XmlSettings/settingstemplate.xml, it's stored in trunk/game
* added a partial listbox control to XmlSettings. If someone knows how to actually let it show the list, please tell!

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2222 37977431-3df6-0310-b722-df95706aa16b
develop 332fbb62
Timestamp: 2006-09-19 00:01:46
Author: trepan
Details ] Diff ]
* Made CMD_SET_WANTED_MAX_SPEED work again (without ruining any of the
non-max-speed-setting CAI types). This setup is quite hackish (imo),
and should be cleaned up after the release.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2221 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.h Diff ] File ]
develop e0c3ca28
Timestamp: 2006-09-18 23:20:16
Author: tvo
Details ] Diff ]
* LoadSaveHandler saves/loads mod name too.
(yes, the loadsave code is still useful for quick testing :-))



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2220 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/StartScripts/LoadScript.cpp Diff ] File ]
mod - rts/Game/StartScripts/LoadScript.h Diff ] File ]
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
mod - rts/System/LoadSaveHandler.h Diff ] File ]
develop 9116ccd6
Timestamp: 2006-09-18 22:48:19
Author: trepan
Details ] Diff ]
* Add extra info to "showcommand" to help debug the control panel lockup


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2219 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 3110c191
Timestamp: 2006-09-18 21:09:48
Author: jcnossen
Details ] Diff ]
* fixed reclaim exploit where buildings where destroyed while being reclaimed.
* updated vstudio7 project
* exception messages are written to log just before the message box.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2218 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop 1ff1eaae
Timestamp: 2006-09-18 12:23:29
Author: tvo
Details ] Diff ]
* Make unixfilesystemhandler less verbose, and the verbosity that it still has
is now written to CLogOutput (infolog.txt) instead of stderr.
* Added __attribute__'s to CLogOutput to make gcc give warnings about invalid format strings.
* Fixed some gcc warnings.
* Added 'Any++ speedup' default keybinding.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2217 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Rendering/Textures/ColorMap.cpp Diff ] File ]
mod - rts/Rendering/Textures/ColorMap.h Diff ] File ]
mod - rts/System/LogOutput.h Diff ] File ]
mod - rts/System/Platform/Linux/UnixFileSystemHandler.cpp Diff ] File ]
mod - rts/System/Platform/Linux/UnixFileSystemHandler.h Diff ] File ]
mod - tools/unitsync/unitsync.cpp Diff ] File ]
develop d3f11c5e
Timestamp: 2006-09-18 06:28:49
Author: trepan
Details ] Diff ]
* Display gravity in its original scale


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2216 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
develop 3434ee45
Timestamp: 2006-09-18 01:30:49
Author: trepan
Details ] Diff ]
* Update quick notes, and default bindings list


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2215 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
develop b95e2b5c
Timestamp: 2006-09-18 00:30:24
Author: trepan
Details ] Diff ]
* Be consistent, use an 'else'; avoid a useless comparison


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2214 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 3d4239b7
Timestamp: 2006-09-18 00:26:18
Author: trepan
Details ] Diff ]
* Set outlineFont default to off
* Added ctrlpanel.txt textBorder option
* Added ctrlpanel.txt useOptionLEDs option


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2213 37977431-3df6-0310-b722-df95706aa16b
mod - game/ctrlpanel.txt Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.h Diff ] File ]
mod - rts/Game/UI/OutlineFont.cpp Diff ] File ]
develop 13903c3c
Timestamp: 2006-09-17 22:10:07
Author: tvo
Details ] Diff ]
* Fix unitsync building on mingw a bit and turn it off
by default because it still has a linker error.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2212 37977431-3df6-0310-b722-df95706aa16b
mod - SConstruct Diff ] File ]
develop 77a0c8e7
Timestamp: 2006-09-17 12:57:45
Author: jcnossen
Details ] Diff ]
* fixed CLogOutput newlines
* fixed S3O models crashing in vs8 spring builds.
* update vstudio8 project file

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2211 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/UnitModels/s3oParser.cpp Diff ] File ]
mod - rts/System/LogOutput.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop b54929ba
Timestamp: 2006-09-16 22:32:28
Author: yeha
Details ] Diff ]
Texture2 alpha defaults to visible if the file can't be found.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2208 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/Textures/TextureHandler.cpp Diff ] File ]
develop c046abd0
Timestamp: 2006-09-16 22:12:33
Author: yeha
Details ] Diff ]
Added modified flamethrower patch from argh.

New tags for flamethrower:
- CollisionSize
- flamegfxtime
- colormap

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2206 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
add - installer/builddata/bitmaps/bitmaps/flame.tga Diff ] File ]
mod - installer/builddata/springcontent/gamedata/resources.tdf Diff ] File ]
add - rts/Rendering/Textures/ColorMap.cpp Diff ] File ]
add - rts/Rendering/Textures/ColorMap.h Diff ] File ]
mod - rts/Sim/Projectiles/FlameProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlameProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Weapons/FlameThrower.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]
mod - rts/System/TdfParser.h Diff ] File ]
develop 06c1c84f
Timestamp: 2006-09-16 17:48:56
Author: tvo
Details ] Diff ]
* Put the replaces in springcontent.sdz, not in bitmaps.sdz,
so "old" mods get the gamedata/* stuff too. (better backward compatibility)

This actually makes the SVN Xect Vs Mynn work with SVN spring.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2204 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/bitmaps/modinfo.tdf Diff ] File ]
mod - installer/builddata/springcontent/modinfo.tdf Diff ] File ]
develop fd426f6a
Timestamp: 2006-09-16 17:32:04
Author: tvo
Details ] Diff ]
* Revert flare.tga & explo.tga from r2102, they bugged the display
of flares. (looked like 1 bit alpha instead of 8 bit)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2203 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/bitmaps/bitmaps/explo.tga Diff ] File ]
mod - installer/builddata/bitmaps/bitmaps/flare.tga Diff ] File ]
develop 489ff458
Timestamp: 2006-09-16 16:10:57
Author: jcnossen
Details ] Diff ]
* fixed negative health bars.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2202 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 8b3dcab7
Timestamp: 2006-09-16 15:34:15
Author: tvo
Details ] Diff ]
* Add 'UnixTime=unix-time-stamp;' to the VERSION group of the startscript stored in demo files.
* Remove the auto-say-gcc-version-and-architecture code, it's not really needed anymore.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2201 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/System/Net.cpp Diff ] File ]
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