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develop 4fb3a691
Timestamp: 2006-09-22 18:35:54
Author: colorblind
Details ] Diff ]
* units that can't move no longer have movestate orders ("hold pos, maneuver, roam").
* updated VS8 project file

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2254 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 7c534ddc
Timestamp: 2006-09-22 17:56:01
Author: tvo
Details ] Diff ]
* Fix bug with CAICallback::ClosestBuildSite() checking a bit too much squares
to the east and south of the potential build position.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2253 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
develop cf7e9672
Timestamp: 2006-09-22 17:06:53
Author: tvo
Details ] Diff ]
* Fix CUnitDrawer::DrawBuildingSample() to draw S3O models too.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2252 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
develop bc73f254
Timestamp: 2006-09-22 07:41:33
Author: trepan
Details ] Diff ]
* Complete the previous commit
* Correct "expidentures" spelling


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2251 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Sim/Misc/DamageArrayHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/DamageArrayHandler.h Diff ] File ]
develop 46e4aaf7
Timestamp: 2006-09-22 07:29:09
Author: trepan
Details ] Diff ]
* Fill in some missing weapons auto-binding data
* Allow blank 'req' and 'sort' lines in bindbuildtype sections


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2250 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyAutoBinder.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop 01f310a8
Timestamp: 2006-09-22 04:15:09
Author: trepan
Details ] Diff ]
* Use the CCategoryHandler::Instance() singleton access member


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2249 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyAutoBinder.cpp Diff ] File ]
develop ef701b65
Timestamp: 2006-09-22 03:38:13
Author: trepan
Details ] Diff ]
* Renamed COLLISION_NOFRIEDNLY to COLLISION_NOFRIENDLY
* Renamed some Team parameters (s/old/prev)
* Added category name tables to KeyAutoBinder
(still do not have damages, and the targetting categories are wonky)
* Used metalSent/energySent for the "(-%s)" in ResourceBar
(a "(+%s)" could be added for metalReceived/energyReceived)
[this change is untested, will have setup to try it later]


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2248 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/Game/Team.cpp Diff ] File ]
mod - rts/Game/Team.h Diff ] File ]
mod - rts/Game/UI/KeyAutoBinder.cpp Diff ] File ]
mod - rts/Game/UI/KeyAutoBinder.h Diff ] File ]
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Sim/Misc/CategoryHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CategoryHandler.h Diff ] File ]
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
develop 39c01f78
Timestamp: 2006-09-22 01:32:34
Author: trepan
Details ] Diff ]
* Document "bind Any+\ drawinmap"


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2247 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
develop dba5814e
Timestamp: 2006-09-21 23:47:33
Author: trepan
Details ] Diff ]
* Removed temporary ctrlpanel lockup code
* Do not use command mod-key options for key activated commands


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2246 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop ba0ae686
Timestamp: 2006-09-21 23:35:10
Author: trepan
Details ] Diff ]
* First shot at fixing the ctrlpanel lockup


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2245 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 031eccad
Timestamp: 2006-09-21 23:05:34
Author: trepan
Details ] Diff ]
* Temporary commit for debugging ctrlpanel lockups


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2244 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 0bdd9eb2
Timestamp: 2006-09-21 23:01:20
Author: tvo
Details ] Diff ]
* Change some fprintf(stderr,...)s to logOutput.Print()s.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2243 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/System/Platform/FileSystem.cpp Diff ] File ]
mod - rts/System/Platform/Linux/SoLib.cpp Diff ] File ]
mod - rts/System/Syncify.cpp Diff ] File ]
develop 47c823f5
Timestamp: 2006-09-21 21:35:16
Author: tvo
Details ] Diff ]
* Add GetModName function to LuaBinder startscript & to missiontest.lua.
* Rename Expand&Exterminate v0.162.cfg to Expand&Exterminate v0.163.cfg
so AAI works with latest EE.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2242 37977431-3df6-0310-b722-df95706aa16b
mod - game/startscripts/missiontest.lua Diff ] File ]
mod - rts/System/Script/LuaBinder.cpp Diff ] File ]
develop a669d91e
Timestamp: 2006-09-21 04:15:51
Author: trepan
Details ] Diff ]
* Fixed a SEGV caused by GroupAI assignment, could be triggered as follows:
- assign some units to a user number group
- assign those same units to a GroupAI group
(without removing the original group assignment)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2241 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
develop 265709b6
Timestamp: 2006-09-21 01:16:35
Author: trepan
Details ] Diff ]
* Outline the minimap


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2240 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
develop 0a2ee099
Timestamp: 2006-09-20 23:59:46
Author: trepan
Details ] Diff ]
* Straighten out queued bomber line runs
(if the first salvo is used, bombers turn before dropping all of
their payload, resulting in a curved damage path. this also caused
bombers to inflict more damage on each other when bombing in groups)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2239 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 3d45bd26
Timestamp: 2006-09-20 22:03:45
Author: jcnossen
Details ] Diff ]
* updated rts vstudio7 project file
* some small changes to the XmlSettings editbox and settingstemplate.xml

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2238 37977431-3df6-0310-b722-df95706aa16b
mod - game/settingstemplate.xml Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop 0b0297fc
Timestamp: 2006-09-20 21:27:53
Author: trepan
Details ] Diff ]
* Did some cleanup around the GetDefaultCmd() CAI calls
* Fixed CMD_SET_WANTED_MAX_SPEED (again)
* Removed an odd link between UnitDef->noAutoState and UnitDef->moveMode
(also set fireState=0 when noAutoState is active when processing
CMD_FIRE_STATE, factories have a backdoor to GiveCommand() that would
override the initial value even if the user can't give a CMD_FIRE_STATE
directly)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2237 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop bb2eeb2a
Timestamp: 2006-09-20 08:27:58
Author: trepan
Details ] Diff ]
* Added some initial weapons data (still needs the class information)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2236 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyAutoBinder.cpp Diff ] File ]
develop 2d6aad72
Timestamp: 2006-09-20 05:17:24
Author: trepan
Details ] Diff ]
* Make the autoBinder an optional piece of code
(loading the UnitDefs can take a little time)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2235 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyAutoBinder.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.h Diff ] File ]
develop e90b7678
Timestamp: 2006-09-20 04:23:17
Author: trepan
Details ] Diff ]
* Delete my old parsing debug printf()'s


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2234 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop becbd22c
Timestamp: 2006-09-20 03:59:39
Author: trepan
Details ] Diff ]
* Add "bindbuildtype" uikeys.txt command
(still need to make the weapons info available)
* Added "bind i gameinfo" default binding
* Added "bind Ctrl+f1 viewfps" default binding
* Added "bind Ctrl+f2 viewta" default binding
* Added "bind Ctrl+f3 viewtw" default binding
* Added "bind Ctrl+f4 viewrot" default binding
* Added "bind , prevmenu" default binding
* Added "bind . nextmenu" default binding
* Added "bind Alt+a areaattack" default binding
* Added "bind Ctrl+insert hotbind" default binding
* Added "bind Ctrl+delete hotunbind" default binding


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2233 37977431-3df6-0310-b722-df95706aa16b
add - rts/Game/UI/KeyAutoBinder.cpp Diff ] File ]
add - rts/Game/UI/KeyAutoBinder.h Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.h Diff ] File ]
develop d16c9a5f
Timestamp: 2006-09-20 03:55:37
Author: trepan
Details ] Diff ]
* Cleanup the formatting of the default bindings listing
* Mention /keyreload


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2232 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
develop e8fc8569
Timestamp: 2006-09-20 03:53:14
Author: trepan
Details ] Diff ]
* CMD_STOCKPILE actions can use +5/+20/+100/-1/-5/-20/-100
* Switch the activePage for CMD_STOCKPILE commands


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2231 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 7f9d9d79
Timestamp: 2006-09-20 03:52:07
Author: trepan
Details ] Diff ]
* Add /keyreload for convenience
* Outlined the clock and info text


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2230 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/WordCompletion.cpp Diff ] File ]
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