Changesets: spring
develop 4fb3a691
Timestamp: 2006-09-22 18:35:54 Author: colorblind [ Details ] [ Diff ] |
* units that can't move no longer have movestate orders ("hold pos, maneuver, roam"). * updated VS8 project file git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2254 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop 7c534ddc
Timestamp: 2006-09-22 17:56:01 Author: tvo [ Details ] [ Diff ] |
* Fix bug with CAICallback::ClosestBuildSite() checking a bit too much squares to the east and south of the potential build position. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2253 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
develop cf7e9672
Timestamp: 2006-09-22 17:06:53 Author: tvo [ Details ] [ Diff ] |
* Fix CUnitDrawer::DrawBuildingSample() to draw S3O models too. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2252 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop bc73f254
Timestamp: 2006-09-22 07:41:33 Author: trepan [ Details ] [ Diff ] |
* Complete the previous commit * Correct "expidentures" spelling git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2251 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/ResourceBar.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArrayHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArrayHandler.h | [ Diff ] [ File ] | ||
develop 46e4aaf7
Timestamp: 2006-09-22 07:29:09 Author: trepan [ Details ] [ Diff ] |
* Fill in some missing weapons auto-binding data * Allow blank 'req' and 'sort' lines in bindbuildtype sections git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2250 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
develop 01f310a8
Timestamp: 2006-09-22 04:15:09 Author: trepan [ Details ] [ Diff ] |
* Use the CCategoryHandler::Instance() singleton access member git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2249 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | ||
develop ef701b65
Timestamp: 2006-09-22 03:38:13 Author: trepan [ Details ] [ Diff ] |
* Renamed COLLISION_NOFRIEDNLY to COLLISION_NOFRIENDLY * Renamed some Team parameters (s/old/prev) * Added category name tables to KeyAutoBinder (still do not have damages, and the targetting categories are wonky) * Used metalSent/energySent for the "(-%s)" in ResourceBar (a "(+%s)" could be added for metalReceived/energyReceived) [this change is untested, will have setup to try it later] git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2248 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Team.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Team.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyAutoBinder.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/ResourceBar.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CategoryHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CategoryHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
develop 39c01f78
Timestamp: 2006-09-22 01:32:34 Author: trepan [ Details ] [ Diff ] |
* Document "bind Any+\ drawinmap" git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2247 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/uikeys.txt | [ Diff ] [ File ] | ||
develop dba5814e
Timestamp: 2006-09-21 23:47:33 Author: trepan [ Details ] [ Diff ] |
* Removed temporary ctrlpanel lockup code * Do not use command mod-key options for key activated commands git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2246 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop ba0ae686
Timestamp: 2006-09-21 23:35:10 Author: trepan [ Details ] [ Diff ] |
* First shot at fixing the ctrlpanel lockup git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2245 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop 031eccad
Timestamp: 2006-09-21 23:05:34 Author: trepan [ Details ] [ Diff ] |
* Temporary commit for debugging ctrlpanel lockups git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2244 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop 0bdd9eb2
Timestamp: 2006-09-21 23:01:20 Author: tvo [ Details ] [ Diff ] |
* Change some fprintf(stderr,...)s to logOutput.Print()s. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2243 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/FileSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Linux/SoLib.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Syncify.cpp | [ Diff ] [ File ] | ||
develop 47c823f5
Timestamp: 2006-09-21 21:35:16 Author: tvo [ Details ] [ Diff ] |
* Add GetModName function to LuaBinder startscript & to missiontest.lua. * Rename Expand&Exterminate v0.162.cfg to Expand&Exterminate v0.163.cfg so AAI works with latest EE. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2242 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/startscripts/missiontest.lua | [ Diff ] [ File ] | ||
mod - rts/System/Script/LuaBinder.cpp | [ Diff ] [ File ] | ||
develop a669d91e
Timestamp: 2006-09-21 04:15:51 Author: trepan [ Details ] [ Diff ] |
* Fixed a SEGV caused by GroupAI assignment, could be triggered as follows: - assign some units to a user number group - assign those same units to a GroupAI group (without removing the original group assignment) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2241 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
develop 265709b6
Timestamp: 2006-09-21 01:16:35 Author: trepan [ Details ] [ Diff ] |
* Outline the minimap git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2240 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
develop 0a2ee099
Timestamp: 2006-09-20 23:59:46 Author: trepan [ Details ] [ Diff ] |
* Straighten out queued bomber line runs (if the first salvo is used, bombers turn before dropping all of their payload, resulting in a curved damage path. this also caused bombers to inflict more damage on each other when bombing in groups) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2239 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop 3d45bd26
Timestamp: 2006-09-20 22:03:45 Author: jcnossen [ Details ] [ Diff ] |
* updated rts vstudio7 project file * some small changes to the XmlSettings editbox and settingstemplate.xml git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2238 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/settingstemplate.xml | [ Diff ] [ File ] | ||
mod - rts/build/vstudio7/rts.vcproj | [ Diff ] [ File ] | ||
develop 0b0297fc
Timestamp: 2006-09-20 21:27:53 Author: trepan [ Details ] [ Diff ] |
* Did some cleanup around the GetDefaultCmd() CAI calls * Fixed CMD_SET_WANTED_MAX_SPEED (again) * Removed an odd link between UnitDef->noAutoState and UnitDef->moveMode (also set fireState=0 when noAutoState is active when processing CMD_FIRE_STATE, factories have a backdoor to GiveCommand() that would override the initial value even if the user can't give a CMD_FIRE_STATE directly) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2237 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
develop bb2eeb2a
Timestamp: 2006-09-20 08:27:58 Author: trepan [ Details ] [ Diff ] |
* Added some initial weapons data (still needs the class information) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2236 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | ||
develop 2d6aad72
Timestamp: 2006-09-20 05:17:24 Author: trepan [ Details ] [ Diff ] |
* Make the autoBinder an optional piece of code (loading the UnitDefs can take a little time) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2235 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.h | [ Diff ] [ File ] | ||
develop e90b7678
Timestamp: 2006-09-20 04:23:17 Author: trepan [ Details ] [ Diff ] |
* Delete my old parsing debug printf()'s git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2234 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
develop becbd22c
Timestamp: 2006-09-20 03:59:39 Author: trepan [ Details ] [ Diff ] |
* Add "bindbuildtype" uikeys.txt command (still need to make the weapons info available) * Added "bind i gameinfo" default binding * Added "bind Ctrl+f1 viewfps" default binding * Added "bind Ctrl+f2 viewta" default binding * Added "bind Ctrl+f3 viewtw" default binding * Added "bind Ctrl+f4 viewrot" default binding * Added "bind , prevmenu" default binding * Added "bind . nextmenu" default binding * Added "bind Alt+a areaattack" default binding * Added "bind Ctrl+insert hotbind" default binding * Added "bind Ctrl+delete hotunbind" default binding git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2233 37977431-3df6-0310-b722-df95706aa16b |
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add - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | ||
add - rts/Game/UI/KeyAutoBinder.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.h | [ Diff ] [ File ] | ||
develop d16c9a5f
Timestamp: 2006-09-20 03:55:37 Author: trepan [ Details ] [ Diff ] |
* Cleanup the formatting of the default bindings listing * Mention /keyreload git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2232 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/uikeys.txt | [ Diff ] [ File ] | ||
develop e8fc8569
Timestamp: 2006-09-20 03:53:14 Author: trepan [ Details ] [ Diff ] |
* CMD_STOCKPILE actions can use +5/+20/+100/-1/-5/-20/-100 * Switch the activePage for CMD_STOCKPILE commands git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2231 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop 7f9d9d79
Timestamp: 2006-09-20 03:52:07 Author: trepan [ Details ] [ Diff ] |
* Add /keyreload for convenience * Outlined the clock and info text git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2230 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/WordCompletion.cpp | [ Diff ] [ File ] | ||