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Changesets: spring

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develop 60d02462
Timestamp: 2006-10-01 17:01:16
Author: trepan
Details ] Diff ]
* Allow kamikazes to attack


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2332 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
develop b2ceff39
Timestamp: 2006-10-01 15:59:58
Author: tvo
Details ] Diff ]
* Fix stupid typo in my previous commit causing patrol&fight on builders to be broken (|| instead of &&)
* Clean up the ReturnFight patch by ILMTitan, basically I also implemented his uncommitted patch (mantis 0000291)
from scratch while I was at it:
- Units now keep to their patrol/fight path instead of swarming out over the entire map to e.g. reclaim a bunch of trees.
- The return fire command now returns unit to the closest point on their original path instead of their current pos.
- Using fight or patrol doesn't result in a long trail of return fight commands anymore, instead there's only one
return fight command that's being overwritten.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2331 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.h Diff ] File ]
mod - rts/System/myMath.cpp Diff ] File ]
mod - rts/System/myMath.h Diff ] File ]
develop 94a0b485
Timestamp: 2006-10-01 06:18:04
Author: yeha
Details ] Diff ]
Some fixes for emit-sfx piece transformation.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2330 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/UnitModels/3DModelParser.h Diff ] File ]
mod - rts/Rendering/UnitModels/3DOParser.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/System/Matrix44f.cpp Diff ] File ]
develop 87ea1e10
Timestamp: 2006-10-01 04:26:27
Author: trepan
Details ] Diff ]
* Allow custom icons to avoid highlighting
(this should be based on a lack of valid actions, but
the params.empty() case is sufficient for starters)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2329 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 59574e2d
Timestamp: 2006-10-01 01:55:07
Author: betalord
Details ] Diff ]
TASServer: added basic framework for server notifications

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2328 37977431-3df6-0310-b722-df95706aa16b
develop d80059aa
Timestamp: 2006-09-30 20:46:31
Author: tvo
Details ] Diff ]
* Fix some gcc warnings.
* Add FIGHT command to LuaBinder.
* Add canFight and canRepeat unit fbi tags.

* Fix the numerous bugs/inefficiencies/inconsistencies introduces by the canAssist,canPatrol,etc. patch by AF:
- canPatrol,canAttack,etc. didn't work on non-builder units.
- reclaiming,repairing,attacking etc. was still being calculated and quite possibly being performed while patrolling/fighting.
- builders with canReclaim=0 would still try to reclaim features when placing buildings, but they'd get stuck in an infinite loop
trying to reclaim but not being allowed to...
- same bug in other situations, ie. with repairing in a fight/patrol command, etc.
- canAssist and canRepair weren't separated properly in FindRepairTargetAndRepair().
- etc.

I think the CommandAI code should work ok with all the tags now.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2327 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/SimpleParticleSystem.cpp Diff ] File ]
mod - rts/Sim/Projectiles/SimpleParticleSystem.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/System/Script/LuaBinder.cpp Diff ] File ]
develop fa85dea0
Timestamp: 2006-09-30 20:04:37
Author: yeha
Details ] Diff ]
Fixed impulse and craterboost not getting set correctly at some places.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2326 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Misc/DamageArray.h Diff ] File ]
mod - rts/Sim/Projectiles/BeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/EmgProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/EmgProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosiveProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlameProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlameProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/LargeBeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/LaserProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/LightingProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/MissileProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/StarburstProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/TorpedoProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectile.h Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/EmgCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/FlameThrower.cpp Diff ] File ]
mod - rts/Sim/Weapons/LaserCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/MissileLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/StarburstLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/TorpedoLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/bombdropper.cpp Diff ] File ]
develop 9eb93e18
Timestamp: 2006-09-30 16:55:32
Author: trepan
Details ] Diff ]
* Also strip color codes when doing drop shadows


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2325 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/OutlineFont.cpp Diff ] File ]
develop 4de6fc75
Timestamp: 2006-09-30 15:58:47
Author: trepan
Details ] Diff ]
* Strip color codes


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2324 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/OutlineFont.cpp Diff ] File ]
develop b4280ceb
Timestamp: 2006-09-30 15:34:09
Author: trepan
Details ] Diff ]
* use the right limit


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2323 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/IconLayoutHandler.cpp Diff ] File ]
develop b678ccc8
Timestamp: 2006-09-30 13:47:57
Author: jcnossen
Details ] Diff ]
* changed feature type specification for SM3

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2322 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/SM3/Sm3Map.cpp Diff ] File ]
develop 743eeebb
Timestamp: 2006-09-30 06:54:26
Author: trepan
Details ] Diff ]
* Factor in the optionLEDs when drawing the button text


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2321 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.h Diff ] File ]
develop 81726607
Timestamp: 2006-09-30 06:24:27
Author: trepan
Details ] Diff ]
* Added Spring.GetGameSeconds() LUA callout


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2320 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/IconLayoutHandler.cpp Diff ] File ]
develop ec274a9b
Timestamp: 2006-09-30 05:59:59
Author: trepan
Details ] Diff ]
* Use textBorder when place the corner texts


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2319 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop c409e806
Timestamp: 2006-09-30 05:10:07
Author: trepan
Details ] Diff ]
* Draw build count after the highlighting
* Cleaned up the whitespace on blank lines


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2318 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 59a7eb0b
Timestamp: 2006-09-30 04:35:08
Author: trepan
Details ] Diff ]
* Fixed a missing config reload
* Allow unitpics to have a background texture (for framing)
* Fudged the frame outline boxes so that they don't interfer with adjacents icons


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2317 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop b1aff740
Timestamp: 2006-09-30 02:28:23
Author: trepan
Details ] Diff ]
* Let lua know when the commands have changed


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2316 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/IconLayoutHandler.cpp Diff ] File ]
mod - rts/Game/UI/IconLayoutHandler.h Diff ] File ]
develop e04ada48
Timestamp: 2006-09-30 02:03:58
Author: trepan
Details ] Diff ]
* Also bump the buffer size in UI/KeyAutoBinder.cpp


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2315 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyAutoBinder.cpp Diff ] File ]
mod - rts/Game/UI/LuaState.cpp Diff ] File ]
develop e424d971
Timestamp: 2006-09-30 01:56:41
Author: jcnossen
Details ] Diff ]
* increased buffer size of "FloatToString" in gui lua binding
* updated vs8 project file

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2314 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/LuaState.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop fbca985c
Timestamp: 2006-09-30 00:35:36
Author: yeha
Details ] Diff ]
Fixed seismic and sonarjammer not allways getting updated correctly on unit move.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2313 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/groundmovetype.cpp Diff ] File ]
develop a43c0ae8
Timestamp: 2006-09-30 00:01:28
Author: trepan
Details ] Diff ]
* Moved isAiTeam info into the GetTeamInfo() callback


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2312 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Game/UI/IconLayoutHandler.cpp Diff ] File ]
develop 31109205
Timestamp: 2006-09-30 00:00:29
Author: betalord
Details ] Diff ]
TASClient: added option to disable all sounds in the lobby

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2311 37977431-3df6-0310-b722-df95706aa16b
develop 0a08ea6c
Timestamp: 2006-09-29 23:06:12
Author: tvo
Details ] Diff ]
* Fix potential bug with unitsync not being able to read .smd if it's not in the maps "main" archive.
(ie. it's in one of the dependencies)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2310 37977431-3df6-0310-b722-df95706aa16b
mod - tools/unitsync/unitsync.cpp Diff ] File ]
develop f5b8113a
Timestamp: 2006-09-29 22:59:05
Author: trepan
Details ] Diff ]
* Improve GUI lua callout functions (don't think the AI player detection is quite right)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2309 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/IconLayoutHandler.cpp Diff ] File ]
develop 762e3ce1
Timestamp: 2006-09-29 21:48:31
Author: tvo
Details ] Diff ]
* update changelog



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2308 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
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