Changesets: spring
develop b949dd0f
Timestamp: 2006-10-03 23:18:40 Author: betalord [ Details ] [ Diff ] |
updated lobby protocol for 0.30 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2359 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/Lobby/LobbyProtocol.txt | [ Diff ] [ File ] | ||
develop 4d288e72
Timestamp: 2006-10-03 23:17:40 Author: betalord [ Details ] [ Diff ] |
lobby changelog for 0.30 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2358 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/lobbychangelog.txt | [ Diff ] [ File ] | ||
develop 4fc40852
Timestamp: 2006-10-03 22:50:08 Author: betalord [ Details ] [ Diff ] |
TASServer: disabled notifications for lan mode git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2356 37977431-3df6-0310-b722-df95706aa16b |
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develop a3540536
Timestamp: 2006-10-03 22:21:22 Author: tvo [ Details ] [ Diff ] |
* Do GL_CLAMP_TO_EDGE on the standardTexture too. (Just for consistency, no reason to rebuild installer as standardTexture is symmetrical anyway) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2354 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/IconHandler.cpp | [ Diff ] [ File ] | ||
develop b11a0ad2
Timestamp: 2006-10-03 22:08:17 Author: tvo [ Details ] [ Diff ] |
* fallback to GL_CLAMP if GL_CLAMP_TO_EDGE extension isn't available git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2353 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/IconHandler.cpp | [ Diff ] [ File ] | ||
develop d8a22431
Timestamp: 2006-10-03 22:00:23 Author: tvo [ Details ] [ Diff ] |
* Re-enable mipmapping and set texture clamp mode to GL_CLAMP_TO_EDGE. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2352 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/IconHandler.cpp | [ Diff ] [ File ] | ||
develop 05f57205
Timestamp: 2006-10-03 21:38:45 Author: trepan [ Details ] [ Diff ] |
* Fix the font texture wraparound artifacts (ex: the bar over 'g' when using Luxi.ttf) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2351 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/glFont.cpp | [ Diff ] [ File ] | ||
develop a3108a97
Timestamp: 2006-10-03 21:16:07 Author: trepan [ Details ] [ Diff ] |
* Remove the unnecessary "prevmenu"/"nextmenu" binding checks (they were added for the lua stuff, which probably won't be using them) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2350 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop fd98e4ca
Timestamp: 2006-10-03 21:03:09 Author: colorblind [ Details ] [ Diff ] |
* Disable mipmapping on unit icons because it produced some artifacts. (Someone really should fix the mipmapping code instead of just not using it) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2349 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/IconHandler.cpp | [ Diff ] [ File ] | ||
develop 14bd26d7
Timestamp: 2006-10-03 18:04:43 Author: trepan [ Details ] [ Diff ] |
* Added some icon frame alternates git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2348 37977431-3df6-0310-b722-df95706aa16b |
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add - installer/builddata/bitmaps/bitmaps/icons/frame_slate_128x96.png | [ Diff ] [ File ] | ||
add - installer/builddata/bitmaps/bitmaps/icons/frame_slate_faded_128x96.png | [ Diff ] [ File ] | ||
add - installer/builddata/bitmaps/bitmaps/icons/frame_slate_hilite_128x96.png | [ Diff ] [ File ] | ||
develop fe1c2e28
Timestamp: 2006-10-03 17:17:54 Author: trepan [ Details ] [ Diff ] |
* Add a couple of extra lua_pop()'s git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2347 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/IconLayoutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaState.cpp | [ Diff ] [ File ] | ||
develop c347e257
Timestamp: 2006-10-02 19:28:47 Author: trepan [ Details ] [ Diff ] |
* Add /echo and /layout to the word completion list git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2346 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/WordCompletion.cpp | [ Diff ] [ File ] | ||
develop 599e6673
Timestamp: 2006-10-02 12:27:10 Author: yeha [ Details ] [ Diff ] |
Fixed beamlasers doing to much damage. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2345 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.h | [ Diff ] [ File ] | ||
develop c7535006
Timestamp: 2006-10-02 11:15:40 Author: tvo [ Details ] [ Diff ] |
* Change the default keybindings a little bit so z and x to change buildspacing actually work when building blocks/lines/rectangles of buildings (ie. when holding ctrl/alt/shift etc.) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2344 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/uikeys.txt | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
develop 92562fdd
Timestamp: 2006-10-02 04:27:16 Author: trepan [ Details ] [ Diff ] |
* Added "layout disable" for convenience * Avoided a potential SEGV git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2343 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop bbb911cc
Timestamp: 2006-10-02 00:28:29 Author: trepan [ Details ] [ Diff ] |
* lower the luminance threshold git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2342 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/OutlineFont.cpp | [ Diff ] [ File ] | ||
develop c62fe75f
Timestamp: 2006-10-01 23:31:47 Author: yeha [ Details ] [ Diff ] |
Default dir in emit-sfx from object if no vertices exist. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2341 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/UnitModels/3DOParser.cpp | [ Diff ] [ File ] | ||
develop 88f2271f
Timestamp: 2006-10-01 21:44:36 Author: yeha [ Details ] [ Diff ] |
Enabled nanoframe colorcycling. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2340 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop a388dddf
Timestamp: 2006-10-01 21:40:40 Author: trepan [ Details ] [ Diff ] |
* Always display queue commands if the target unit can not move git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2339 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
develop eccf8e88
Timestamp: 2006-10-01 20:38:17 Author: tvo [ Details ] [ Diff ] |
* Increase the timeout for canceling the currently active command if unit is out of los&radar to 2 minutes because commands targetting units outside los are hidden now anyway. (so yeah, with 2 missile towers far from each other and some gonio you can still calculate the position of the enemy com for 2 minutes :P) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2338 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
develop cc43480f
Timestamp: 2006-10-01 19:17:36 Author: trepan [ Details ] [ Diff ] |
* Check a target unit's LOS before drawing its queue commands git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2337 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/IconLayoutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
develop f88463a4
Timestamp: 2006-10-01 17:36:08 Author: tvo [ Details ] [ Diff ] |
* Remove an unused variable. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2336 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
develop 3f2d8f72
Timestamp: 2006-10-01 17:30:26 Author: tvo [ Details ] [ Diff ] |
* Fix a minor exploit (being able to see when a ghosted building dies) at the expense of canceling orders after the timeout (mentioned in the previous commit) if the building is still ghosted. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2335 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
develop 963a8a01
Timestamp: 2006-10-01 17:24:40 Author: tvo [ Details ] [ Diff ] |
* Fix the bug that targets that leave los|radar for a split second cancel commands immediately. Now if the target leaves los|radar a 25 second timer starts, if it is exhausted the command is canceled. Also this should work for ALL commands now, including guard, repair, capture, transport etc. Note that this doesn't yet fix the "queue up exploit". git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2334 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
develop a88a68ae
Timestamp: 2006-10-01 17:06:57 Author: trepan [ Details ] [ Diff ] |
* Better code placement git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2333 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||