2025-08-03 16:13 CEST

Changesets: spring

Search ] Browse ] Back to Index ]
develop b949dd0f
Timestamp: 2006-10-03 23:18:40
Author: betalord
Details ] Diff ]
updated lobby protocol for 0.30

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2359 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/Lobby/LobbyProtocol.txt Diff ] File ]
develop 4d288e72
Timestamp: 2006-10-03 23:17:40
Author: betalord
Details ] Diff ]
lobby changelog for 0.30

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2358 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/lobbychangelog.txt Diff ] File ]
develop 4fc40852
Timestamp: 2006-10-03 22:50:08
Author: betalord
Details ] Diff ]
TASServer: disabled notifications for lan mode

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2356 37977431-3df6-0310-b722-df95706aa16b
develop a3540536
Timestamp: 2006-10-03 22:21:22
Author: tvo
Details ] Diff ]
* Do GL_CLAMP_TO_EDGE on the standardTexture too.
(Just for consistency, no reason to rebuild installer as standardTexture is symmetrical anyway)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2354 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/IconHandler.cpp Diff ] File ]
develop b11a0ad2
Timestamp: 2006-10-03 22:08:17
Author: tvo
Details ] Diff ]
* fallback to GL_CLAMP if GL_CLAMP_TO_EDGE extension isn't available



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2353 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/IconHandler.cpp Diff ] File ]
develop d8a22431
Timestamp: 2006-10-03 22:00:23
Author: tvo
Details ] Diff ]
* Re-enable mipmapping and set texture clamp mode to GL_CLAMP_TO_EDGE.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2352 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/IconHandler.cpp Diff ] File ]
develop 05f57205
Timestamp: 2006-10-03 21:38:45
Author: trepan
Details ] Diff ]
* Fix the font texture wraparound artifacts
(ex: the bar over 'g' when using Luxi.ttf)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2351 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/glFont.cpp Diff ] File ]
develop a3108a97
Timestamp: 2006-10-03 21:16:07
Author: trepan
Details ] Diff ]
* Remove the unnecessary "prevmenu"/"nextmenu" binding checks
(they were added for the lua stuff, which probably won't be using them)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2350 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop fd98e4ca
Timestamp: 2006-10-03 21:03:09
Author: colorblind
Details ] Diff ]
* Disable mipmapping on unit icons because it produced some artifacts.
(Someone really should fix the mipmapping code instead of just not using it)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2349 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/IconHandler.cpp Diff ] File ]
develop 14bd26d7
Timestamp: 2006-10-03 18:04:43
Author: trepan
Details ] Diff ]
* Added some icon frame alternates


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2348 37977431-3df6-0310-b722-df95706aa16b
add - installer/builddata/bitmaps/bitmaps/icons/frame_slate_128x96.png Diff ] File ]
add - installer/builddata/bitmaps/bitmaps/icons/frame_slate_faded_128x96.png Diff ] File ]
add - installer/builddata/bitmaps/bitmaps/icons/frame_slate_hilite_128x96.png Diff ] File ]
develop fe1c2e28
Timestamp: 2006-10-03 17:17:54
Author: trepan
Details ] Diff ]
* Add a couple of extra lua_pop()'s


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2347 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/IconLayoutHandler.cpp Diff ] File ]
mod - rts/Game/UI/KeyAutoBinder.cpp Diff ] File ]
mod - rts/Game/UI/LuaState.cpp Diff ] File ]
develop c347e257
Timestamp: 2006-10-02 19:28:47
Author: trepan
Details ] Diff ]
* Add /echo and /layout to the word completion list


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2346 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/WordCompletion.cpp Diff ] File ]
develop 599e6673
Timestamp: 2006-10-02 12:27:10
Author: yeha
Details ] Diff ]
Fixed beamlasers doing to much damage.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2345 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.h Diff ] File ]
develop c7535006
Timestamp: 2006-10-02 11:15:40
Author: tvo
Details ] Diff ]
* Change the default keybindings a little bit so z and x to change
buildspacing actually work when building blocks/lines/rectangles of buildings
(ie. when holding ctrl/alt/shift etc.)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2344 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop 92562fdd
Timestamp: 2006-10-02 04:27:16
Author: trepan
Details ] Diff ]
* Added "layout disable" for convenience
* Avoided a potential SEGV


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2343 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop bbb911cc
Timestamp: 2006-10-02 00:28:29
Author: trepan
Details ] Diff ]
* lower the luminance threshold


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2342 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/OutlineFont.cpp Diff ] File ]
develop c62fe75f
Timestamp: 2006-10-01 23:31:47
Author: yeha
Details ] Diff ]
Default dir in emit-sfx from object if no vertices exist.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2341 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/UnitModels/3DOParser.cpp Diff ] File ]
develop 88f2271f
Timestamp: 2006-10-01 21:44:36
Author: yeha
Details ] Diff ]
Enabled nanoframe colorcycling.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2340 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop a388dddf
Timestamp: 2006-10-01 21:40:40
Author: trepan
Details ] Diff ]
* Always display queue commands if the target unit can not move


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2339 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
develop eccf8e88
Timestamp: 2006-10-01 20:38:17
Author: tvo
Details ] Diff ]
* Increase the timeout for canceling the currently active command if unit is out of los&radar
to 2 minutes because commands targetting units outside los are hidden now anyway.
(so yeah, with 2 missile towers far from each other and some gonio you can still calculate
the position of the enemy com for 2 minutes :P)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2338 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
develop cc43480f
Timestamp: 2006-10-01 19:17:36
Author: trepan
Details ] Diff ]
* Check a target unit's LOS before drawing its queue commands


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2337 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameHelper.h Diff ] File ]
mod - rts/Game/UI/IconLayoutHandler.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop f88463a4
Timestamp: 2006-10-01 17:36:08
Author: tvo
Details ] Diff ]
* Remove an unused variable.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2336 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
develop 3f2d8f72
Timestamp: 2006-10-01 17:30:26
Author: tvo
Details ] Diff ]
* Fix a minor exploit (being able to see when a ghosted building dies) at the expense of
canceling orders after the timeout (mentioned in the previous commit) if the building
is still ghosted.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2335 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
develop 963a8a01
Timestamp: 2006-10-01 17:24:40
Author: tvo
Details ] Diff ]
* Fix the bug that targets that leave los|radar for a split second cancel commands immediately.
Now if the target leaves los|radar a 25 second timer starts, if it is exhausted the command
is canceled.
Also this should work for ALL commands now, including guard, repair, capture, transport etc.

Note that this doesn't yet fix the "queue up exploit".



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2334 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop a88a68ae
Timestamp: 2006-10-01 17:06:57
Author: trepan
Details ] Diff ]
* Better code placement


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2333 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
First  Prev  1 2 3 ... 110 ... 220 ... 330 ... 440 ... 550 ... 660 ... 770 ... 880 ... 980 981 982 983 984 985 986 ... 990 ... 1057 1058 1059  Next  Last