Changesets: spring
develop 8497b892
Timestamp: 2006-10-22 15:39:49 Author: tvo [ Details ] [ Diff ] |
* Fix some mismatching new/new[]/malloc/delete/delete[]/free which showed up in valgrind output git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2435 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop 1a6be658
Timestamp: 2006-10-22 13:35:08 Author: tvo [ Details ] [ Diff ] |
* Make CWorldObject::pos a SyncedFloat3 & put all places where unsynced projectils are created between #ifndef SYNCDEBUG..#endif blocks. * Syncdebugger now remembers frame numbers too. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2434 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/AirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/groundmovetype.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/WorldObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/BitmapMuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/BitmapMuzzleFlame.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncDebugger.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncDebugger.h | [ Diff ] [ File ] | ||
develop 984f5be8
Timestamp: 2006-10-22 10:27:09 Author: hollow [ Details ] [ Diff ] |
UnityLobby:- Fix for JOINFAILED git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2433 37977431-3df6-0310-b722-df95706aa16b |
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develop d759a963
Timestamp: 2006-10-21 17:55:54 Author: trepan [ Details ] [ Diff ] |
* Invert queuekey while stockpiling * Fix a couple of lua gui bugs git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2432 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop 0efff033
Timestamp: 2006-10-21 12:24:55 Author: hollow [ Details ] [ Diff ] |
UnityLobby: Minor Code Cleanup Fixed error when joining / hosting a battle online git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2431 37977431-3df6-0310-b722-df95706aa16b |
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develop 5b8a4d2f
Timestamp: 2006-10-21 04:42:55 Author: trepan [ Details ] [ Diff ] |
* corrected queue build rendering (GL_DEPTH_TEST) * added GetUnitHealth(), GetTeamResources(), and GetCommandQueue() to the lua GUI interface * enabled loading the ctrlpanel.lua file from the VFS * added 'wait queued' and 'selfd queued' to the default key bindings * corrected WAIT behaviour for factories * enabled queuing of Self Destruction commands * added a pathetic SELFD cursor * added 'alwaysDrawQueue' and 'buildBoxesOnShift' to cmdcolors.txt * added the 'invqueuekey [0|1]' action, and [InvertQueueKey=0] config parameter * added mouse chording for immediate mode access when using inverted queue keying (this should probably be ditched, i doubt that anyone will find it very useful) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2430 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
mod - game/cmdcolors.txt | [ Diff ] [ File ] | ||
mod - game/uikeys.txt | [ Diff ] [ File ] | ||
add - installer/builddata/bitmaps/Anims/cursorselfd_0.bmp | [ Diff ] [ File ] | ||
add - installer/builddata/bitmaps/Anims/cursorselfd_1.bmp | [ Diff ] [ File ] | ||
add - installer/builddata/bitmaps/Anims/cursorselfd_2.bmp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/CommandColors.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/CursorIcons.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/IconLayoutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
develop 3e26dec1
Timestamp: 2006-10-20 20:26:21 Author: tvo [ Details ] [ Diff ] |
* Revert the signed int->unsigned int change, it's incompatible with TASClient&TASServer, they expect signed int for checksums. (even tho C interface of unitsync returns unsigned int) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2429 37977431-3df6-0310-b722-df95706aa16b |
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mod - tools/unitsync/pybind.cpp | [ Diff ] [ File ] | ||
develop b9bb1c07
Timestamp: 2006-10-20 19:02:32 Author: hollow [ Details ] [ Diff ] |
UnityLobby: Fixed minor typo git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2428 37977431-3df6-0310-b722-df95706aa16b |
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develop 09fd5bc8
Timestamp: 2006-10-20 17:37:15 Author: hollow [ Details ] [ Diff ] |
UnityLobby: Fixed bug, so user info is updated when leaving channel / pm git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2427 37977431-3df6-0310-b722-df95706aa16b |
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develop d0a6c819
Timestamp: 2006-10-20 16:41:26 Author: tvo [ Details ] [ Diff ] |
* Fix sync error introduced in r2386. ==> DO NOT USE CGlobalUnsynced* gu IN SYNCED CODE PLEASE <== git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2426 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
develop fa6edf8d
Timestamp: 2006-10-20 15:43:42 Author: hollow [ Details ] [ Diff ] |
UnityLobby: Added Support for BATTLEOPENFAILED OPENBATTLE == broken git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2425 37977431-3df6-0310-b722-df95706aa16b |
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develop b86c3c6f
Timestamp: 2006-10-20 14:45:13 Author: hollow [ Details ] [ Diff ] |
UnityLobby: Minor Fix to Detecting if user is Away || InGame git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2424 37977431-3df6-0310-b722-df95706aa16b |
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develop 9e844b3c
Timestamp: 2006-10-20 14:26:27 Author: hollow [ Details ] [ Diff ] |
UnityLobby: Cleaned up code slightly Add User Color Options for Battle List Added Detection if Battle is already beening played git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2423 37977431-3df6-0310-b722-df95706aa16b |
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develop 50fdc9e5
Timestamp: 2006-10-20 11:37:09 Author: hollow [ Details ] [ Diff ] |
UnityLobby: Added User Options to define Text Color for UserList in Lobby. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2422 37977431-3df6-0310-b722-df95706aa16b |
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develop 4c119ab7
Timestamp: 2006-10-19 21:51:54 Author: hollow [ Details ] [ Diff ] |
UnityLobby: Remove Some Debugging Print Lines git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2421 37977431-3df6-0310-b722-df95706aa16b |
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develop a6c10371
Timestamp: 2006-10-19 21:33:32 Author: hollow [ Details ] [ Diff ] |
UnityLobby: Minor Fix to remove displaying COLORS Section from Lobby Server List git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2420 37977431-3df6-0310-b722-df95706aa16b |
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develop 1f614989
Timestamp: 2006-10-19 21:06:50 Author: betalord [ Details ] [ Diff ] |
fixed incorrect conversion from gmt+2 to gmt git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2419 37977431-3df6-0310-b722-df95706aa16b |
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develop 40d88917
Timestamp: 2006-10-19 20:30:02 Author: hollow [ Details ] [ Diff ] |
UnityLobby: Optimized 1) Abstracted User Info 2) Using Single gtk.TextTagTable. Added User Options for Lobby Text Colours Updated readme.txt abit git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2418 37977431-3df6-0310-b722-df95706aa16b |
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develop 219c8cb5
Timestamp: 2006-10-19 19:39:54 Author: colorblind [ Details ] [ Diff ] |
EconomyAI improvements: * It shouldn't nanostall anymore * It builds one resource when the player is wasting another git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2417 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Group/EconomyAI/GroupAI.cpp | [ Diff ] [ File ] | ||
develop dce89f24
Timestamp: 2006-10-19 04:17:38 Author: yeha [ Details ] [ Diff ] |
Added AI query for fuelstorage. Added seismic ping event for AIs. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2416 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GlobalAIHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GlobalAIHandler.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IAICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IGlobalAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop b39ea7d6
Timestamp: 2006-10-18 17:15:42 Author: betalord [ Details ] [ Diff ] |
improved on lobby server web interface (uses time search criteria now) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2415 37977431-3df6-0310-b722-df95706aa16b |
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develop fb0c3fe6
Timestamp: 2006-10-17 22:04:41 Author: tvo [ Details ] [ Diff ] |
* Add experimental spring.desktop entry and add spring logo as png. They're installed to $prefix/share/applications and $prefix/share/pixmaps, respectively. Thanks to nemo for providing idea & the .desktop entry. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2414 37977431-3df6-0310-b722-df95706aa16b |
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mod - SConstruct | [ Diff ] [ File ] | ||
add - rts/spring.desktop | [ Diff ] [ File ] | ||
add - rts/spring.png | [ Diff ] [ File ] | ||
develop cb6b7731
Timestamp: 2006-10-17 21:23:00 Author: tvo [ Details ] [ Diff ] |
* Fix more 64 bit compat errors in KAI, also dont change signedness of casts in micropather, not sure whether the specific (un)signedness is needed for proper functionality. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2413 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/KAI 0.11/PathFinder.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI 0.11/micropather.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIcurrent/micropather.cpp | [ Diff ] [ File ] | ||
develop a551b6c8
Timestamp: 2006-10-17 20:34:47 Author: tvo [ Details ] [ Diff ] |
* Attempt to fix 64 bit compatibility of KAI 0.11 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2412 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/KAI 0.11/micropather.cpp | [ Diff ] [ File ] | ||
develop ecec8b8c
Timestamp: 2006-10-17 17:48:49 Author: yeha [ Details ] [ Diff ] |
Fixed bug in CBasicMapDamage which could crach the game when placing buildings at the edge of the map. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2411 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||