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Changesets: spring

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develop 8497b892
Timestamp: 2006-10-22 15:39:49
Author: tvo
Details ] Diff ]
* Fix some mismatching new/new[]/malloc/delete/delete[]/free which showed up in valgrind output



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2435 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 1a6be658
Timestamp: 2006-10-22 13:35:08
Author: tvo
Details ] Diff ]
* Make CWorldObject::pos a SyncedFloat3 & put all places where unsynced projectils
are created between #ifndef SYNCDEBUG..#endif blocks.
* Syncdebugger now remembers frame numbers too.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2434 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Map/BasicMapDamage.cpp Diff ] File ]
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/groundmovetype.cpp Diff ] File ]
mod - rts/Sim/Objects/WorldObject.h Diff ] File ]
mod - rts/Sim/Projectiles/BitmapMuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/BitmapMuzzleFlame.h Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/System/Sync/SyncDebugger.cpp Diff ] File ]
mod - rts/System/Sync/SyncDebugger.h Diff ] File ]
develop 984f5be8
Timestamp: 2006-10-22 10:27:09
Author: hollow
Details ] Diff ]
UnityLobby:- Fix for JOINFAILED


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2433 37977431-3df6-0310-b722-df95706aa16b
develop d759a963
Timestamp: 2006-10-21 17:55:54
Author: trepan
Details ] Diff ]
* Invert queuekey while stockpiling
* Fix a couple of lua gui bugs


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2432 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 0efff033
Timestamp: 2006-10-21 12:24:55
Author: hollow
Details ] Diff ]
UnityLobby: Minor Code Cleanup
Fixed error when joining / hosting a battle online


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2431 37977431-3df6-0310-b722-df95706aa16b
develop 5b8a4d2f
Timestamp: 2006-10-21 04:42:55
Author: trepan
Details ] Diff ]
* corrected queue build rendering (GL_DEPTH_TEST)

* added GetUnitHealth(), GetTeamResources(), and GetCommandQueue() to the lua GUI interface
* enabled loading the ctrlpanel.lua file from the VFS

* added 'wait queued' and 'selfd queued' to the default key bindings
* corrected WAIT behaviour for factories
* enabled queuing of Self Destruction commands
* added a pathetic SELFD cursor

* added 'alwaysDrawQueue' and 'buildBoxesOnShift' to cmdcolors.txt

* added the 'invqueuekey [0|1]' action, and [InvertQueueKey=0] config parameter
* added mouse chording for immediate mode access when using inverted queue keying
(this should probably be ditched, i doubt that anyone will find it very useful)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2430 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - game/cmdcolors.txt Diff ] File ]
mod - game/uikeys.txt Diff ] File ]
add - installer/builddata/bitmaps/Anims/cursorselfd_0.bmp Diff ] File ]
add - installer/builddata/bitmaps/Anims/cursorselfd_1.bmp Diff ] File ]
add - installer/builddata/bitmaps/Anims/cursorselfd_2.bmp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/SelectedUnitsAI.cpp Diff ] File ]
mod - rts/Game/UI/CommandColors.cpp Diff ] File ]
mod - rts/Game/UI/CommandColors.h Diff ] File ]
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.h Diff ] File ]
mod - rts/Game/UI/IconLayoutHandler.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.h Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop 3e26dec1
Timestamp: 2006-10-20 20:26:21
Author: tvo
Details ] Diff ]
* Revert the signed int->unsigned int change, it's incompatible with TASClient&TASServer,
they expect signed int for checksums. (even tho C interface of unitsync returns unsigned int)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2429 37977431-3df6-0310-b722-df95706aa16b
mod - tools/unitsync/pybind.cpp Diff ] File ]
develop b9bb1c07
Timestamp: 2006-10-20 19:02:32
Author: hollow
Details ] Diff ]
UnityLobby: Fixed minor typo


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2428 37977431-3df6-0310-b722-df95706aa16b
develop 09fd5bc8
Timestamp: 2006-10-20 17:37:15
Author: hollow
Details ] Diff ]
UnityLobby: Fixed bug, so user info is updated when leaving channel / pm


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2427 37977431-3df6-0310-b722-df95706aa16b
develop d0a6c819
Timestamp: 2006-10-20 16:41:26
Author: tvo
Details ] Diff ]
* Fix sync error introduced in r2386.

==> DO NOT USE CGlobalUnsynced* gu IN SYNCED CODE PLEASE <==



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2426 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
develop fa6edf8d
Timestamp: 2006-10-20 15:43:42
Author: hollow
Details ] Diff ]
UnityLobby: Added Support for BATTLEOPENFAILED
OPENBATTLE == broken


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2425 37977431-3df6-0310-b722-df95706aa16b
develop b86c3c6f
Timestamp: 2006-10-20 14:45:13
Author: hollow
Details ] Diff ]
UnityLobby: Minor Fix to Detecting if user is Away || InGame


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2424 37977431-3df6-0310-b722-df95706aa16b
develop 9e844b3c
Timestamp: 2006-10-20 14:26:27
Author: hollow
Details ] Diff ]
UnityLobby: Cleaned up code slightly
Add User Color Options for Battle List
Added Detection if Battle is already beening played


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2423 37977431-3df6-0310-b722-df95706aa16b
develop 50fdc9e5
Timestamp: 2006-10-20 11:37:09
Author: hollow
Details ] Diff ]
UnityLobby: Added User Options to define Text Color for UserList in Lobby.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2422 37977431-3df6-0310-b722-df95706aa16b
develop 4c119ab7
Timestamp: 2006-10-19 21:51:54
Author: hollow
Details ] Diff ]
UnityLobby: Remove Some Debugging Print Lines


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2421 37977431-3df6-0310-b722-df95706aa16b
develop a6c10371
Timestamp: 2006-10-19 21:33:32
Author: hollow
Details ] Diff ]
UnityLobby: Minor Fix to remove displaying COLORS Section from Lobby Server List


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2420 37977431-3df6-0310-b722-df95706aa16b
develop 1f614989
Timestamp: 2006-10-19 21:06:50
Author: betalord
Details ] Diff ]
fixed incorrect conversion from gmt+2 to gmt

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2419 37977431-3df6-0310-b722-df95706aa16b
develop 40d88917
Timestamp: 2006-10-19 20:30:02
Author: hollow
Details ] Diff ]
UnityLobby: Optimized 1) Abstracted User Info 2) Using Single gtk.TextTagTable.
Added User Options for Lobby Text Colours
Updated readme.txt abit



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2418 37977431-3df6-0310-b722-df95706aa16b
develop 219c8cb5
Timestamp: 2006-10-19 19:39:54
Author: colorblind
Details ] Diff ]
EconomyAI improvements:
* It shouldn't nanostall anymore
* It builds one resource when the player is wasting another

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2417 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Group/EconomyAI/GroupAI.cpp Diff ] File ]
develop dce89f24
Timestamp: 2006-10-19 04:17:38
Author: yeha
Details ] Diff ]
Added AI query for fuelstorage.
Added seismic ping event for AIs.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2416 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/GlobalAIHandler.cpp Diff ] File ]
mod - rts/ExternalAI/GlobalAIHandler.h Diff ] File ]
mod - rts/ExternalAI/IAICallback.h Diff ] File ]
mod - rts/ExternalAI/IGlobalAI.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop b39ea7d6
Timestamp: 2006-10-18 17:15:42
Author: betalord
Details ] Diff ]
improved on lobby server web interface (uses time search criteria now)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2415 37977431-3df6-0310-b722-df95706aa16b
develop fb0c3fe6
Timestamp: 2006-10-17 22:04:41
Author: tvo
Details ] Diff ]
* Add experimental spring.desktop entry and add spring logo as png.
They're installed to $prefix/share/applications and $prefix/share/pixmaps, respectively.
Thanks to nemo for providing idea & the .desktop entry.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2414 37977431-3df6-0310-b722-df95706aa16b
mod - SConstruct Diff ] File ]
add - rts/spring.desktop Diff ] File ]
add - rts/spring.png Diff ] File ]
develop cb6b7731
Timestamp: 2006-10-17 21:23:00
Author: tvo
Details ] Diff ]
* Fix more 64 bit compat errors in KAI, also dont change signedness of casts in micropather,
not sure whether the specific (un)signedness is needed for proper functionality.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2413 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI 0.11/PathFinder.cpp Diff ] File ]
mod - AI/Global/KAI 0.11/micropather.cpp Diff ] File ]
mod - AI/Global/KAIcurrent/micropather.cpp Diff ] File ]
develop a551b6c8
Timestamp: 2006-10-17 20:34:47
Author: tvo
Details ] Diff ]
* Attempt to fix 64 bit compatibility of KAI 0.11



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2412 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI 0.11/micropather.cpp Diff ] File ]
develop ecec8b8c
Timestamp: 2006-10-17 17:48:49
Author: yeha
Details ] Diff ]
Fixed bug in CBasicMapDamage which could crach the game when placing buildings at the edge of the map.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2411 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/BasicMapDamage.cpp Diff ] File ]
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