Changesets: spring
develop 2c0451ba
Timestamp: 2006-11-14 20:39:36 Author: trepan [ Details ] [ Diff ] |
* "repeat" conflicts with the lua keyword git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2610 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/IconLayoutHandler.cpp | [ Diff ] [ File ] | ||
develop f317ee5c
Timestamp: 2006-11-14 20:01:41 Author: trepan [ Details ] [ Diff ] |
* Moved "keydebug" so that it can be used in uikeys.txt (this makes it easier to log the UnitDefs[] and WeaponDefs[] info) * Added the Game.version entry in LuaState.cpp (the Spring version) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2609 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaState.cpp | [ Diff ] [ File ] | ||
develop d4c61b32
Timestamp: 2006-11-14 08:32:26 Author: trepan [ Details ] [ Diff ] |
* touchups git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2608 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/IconLayoutHandler.cpp | [ Diff ] [ File ] | ||
develop 9ec7353b
Timestamp: 2006-11-14 08:19:14 Author: trepan [ Details ] [ Diff ] |
* Moved the "Draw" LUA callouts into a subtable "Spring.Draw" * Added GetDirList() LUA callout (kept within the Spring dirs) * Added GetDirListVFS() LUA callout * Added GetTeamUnitStats() LUA callout (kills, deaths, caps, capOuts, sent, received) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2607 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/IconLayoutHandler.cpp | [ Diff ] [ File ] | ||
develop 3301c86b
Timestamp: 2006-11-14 07:57:45 Author: hughperkins [ Details ] [ Diff ] |
In Lua script, can now do add features eg: features.Load("fortification", float3(352.0, 40.9, 784.0), 1 ) missionbuilder.lua updated to include command .savefeatures , which dumps all non-tree features on map git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2606 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/startscripts/missionhelper.lua | [ Diff ] [ File ] | ||
mod - rts/System/Script/LuaBinder.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Script/LuaFunctions.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Script/LuaFunctions.h | [ Diff ] [ File ] | ||
develop bdc49690
Timestamp: 2006-11-14 06:40:51 Author: trepan [ Details ] [ Diff ] |
* Another windows namespace problem? (LoadImage) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2605 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseCursor.h | [ Diff ] [ File ] | ||
develop 743a0719
Timestamp: 2006-11-14 05:06:53 Author: trepan [ Details ] [ Diff ] |
* Better default name handling git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2604 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
develop 5006433f
Timestamp: 2006-11-14 04:23:57 Author: trepan [ Details ] [ Diff ] |
* Implemented a simple animation file format for cursors (this is more flexible, easier to use, and saves texture memory) * Modified the existing animated cursors in springcontent to use the new format git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2603 37977431-3df6-0310-b722-df95706aa16b |
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add - installer/builddata/springcontent/anims/cursordwatch.txt | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursordwatch_3.png | [ Diff ] [ File ] | ||
add - installer/builddata/springcontent/anims/cursorgather.txt | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursorgather_4.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursorgather_5.png | [ Diff ] [ File ] | ||
add - installer/builddata/springcontent/anims/cursornumber.txt | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_1.png | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/anims/cursornumber_10.png | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/anims/cursornumber_11.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_14.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_15.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_17.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_19.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_21.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_22.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_23.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_24.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_25.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_26.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_27.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_28.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_3.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_5.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_7.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursornumber_8.png | [ Diff ] [ File ] | ||
add - installer/builddata/springcontent/anims/cursorselfd.txt | [ Diff ] [ File ] | ||
add - installer/builddata/springcontent/anims/cursorwait.txt | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursorwait_4.png | [ Diff ] [ File ] | ||
rm - installer/builddata/springcontent/anims/cursorwait_5.png | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseCursor.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
develop 463a0837
Timestamp: 2006-11-13 23:11:45 Author: tvo [ Details ] [ Diff ] |
* CArchiveScanner::GetChecksum now includes deps, but excludes stuff in 'base'. * springcontent.sdz is always loaded (but has lower priority then mod and mod, ie. it does not override mod/map files). * Fix bugs with mod checksumming. (and discovered that it actually never really worked when using startscripts (ie. lobby)...) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2602 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
develop dafff994
Timestamp: 2006-11-13 21:26:55 Author: trepan [ Details ] [ Diff ] |
* Disabled CSAI scons compilation git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2601 37977431-3df6-0310-b722-df95706aa16b |
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mod - SConstruct | [ Diff ] [ File ] | ||
develop cce8f76d
Timestamp: 2006-11-13 21:05:57 Author: hughperkins [ Details ] [ Diff ] |
Added CSAI, which includes: CSAI AI, Global AI .Net interface, ABIC layer git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2600 37977431-3df6-0310-b722-df95706aa16b |
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add - AI/Global/CSAI/ABICompatibilityLayer/ABICCodeGenerator.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/AbicAICallback.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/AbicAICallback.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/AbicLoader.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/AbicProxy.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/AbicProxy.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/IAICallback_generated.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/IAICallback_generated.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/IFeatureDef_generated.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/IFeatureDef_generated.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/IMoveData_generated.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/IMoveData_generated.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/IUnitDef_generated.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/IUnitDef_generated.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/Platform/Linux/SoLib.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/Platform/Linux/SoLib.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/Platform/SharedLib.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/Platform/SharedLib.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/Platform/Win/DllLib.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/Platform/Win/DllLib.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/Platform/readme.txt | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/buildabic.bat | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/buildabicsvn.bat | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/buildmyai.bat | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/buildmyaimingw.bat | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/dllbuild.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/myai.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/myaimingw.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/readme.txt | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/tinyxml/tinystr.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/ABICompatibilityLayer/tinyxml/tinyxml.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/AllCSAI.build | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/BuildTools/BuildTools.build | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/BuildTools/GenerateAICallbackClasses.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/BuildTools/GenerateUnitDefClasses.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/BuildTools/_AICallbackProxy.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/BuildTools/_IAICallback.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/BuildTools/_IUnitDef.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/BuildTools/_UnitDefProxy.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/BuildTable.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/BuildTree.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/CSAI.build | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/CSAI.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/CSAI.csproj | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/CSAI.csproj.user | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/CSAI.sln | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/CSAI.suo | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/CSAIUserInteraction.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/ControlPanel.Designer.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/ControlPanel.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/ControlPanel.resx | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/EnemyController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/EnergyController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/Factory.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/FriendlyUnitPositions.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/IController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/IFactory.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/IFactoryController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/IRadarController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/IStrategy.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/IUnitOrder.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/IUnitRequester.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/MetalController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/Ownership.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/Properties/AssemblyInfo.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/StrategyController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/UnitController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/UnitDefHelp.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/XmlHelper.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/basictypes/AdvancedFloat3.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/basictypes/ArrayIndexer.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/basictypes/CustomCollections.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/basictypes/Float3Helper.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/basictypes/UnitDefHashtable.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/commanders/BuildWar.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/commanders/Level1TankRush.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/commanders/Level2BuildEconomy.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/commanders/LoadStrategies.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/mapping/BuildMap.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/mapping/BuildPlanner.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/mapping/EnemyMap.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/mapping/LosMap.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/mapping/Metal.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/mapping/MovementMaps.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/mapping/SlopeMap.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/packcoordinators/AttackPackCoordinator.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/packcoordinators/AttackPackCoordinatorUseGroup.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/packcoordinators/GuardPackCoordinator.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/packcoordinators/IPackCoordinator.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/packcoordinators/MoveToPackCoordinator.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/packcoordinators/PackCoordinatorSelector.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/packcoordinators/SpreadSearchPackCoordinator.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/packcoordinators/SpreadSearchPackCoordinatorWithSearchGrid.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/playstyles/DefendOnlyPlayStyle.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/playstyles/IPlayStyle.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/playstyles/LoadPlayStyles.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/playstyles/PlayStyle.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/playstyles/PlayStyleManager.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/playstyles/RaiderPlayStyle.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/playstyles/TankRushPlayStyle.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/squadcontrollers/Builder.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/squadcontrollers/CommanderController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/squadcontrollers/ConstructorController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/squadcontrollers/EnemySelector.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/squadcontrollers/FactoryController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/squadcontrollers/RadarController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/squadcontrollers/ScoutControllerRaider.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/squadcontrollers/ScoutControllerRandomSearch.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/squadcontrollers/TankController.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/testing/RunTests.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/testing/TestDrawing.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/testing/TestMaps.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/utils/DrawingUtils.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/utils/LogFile.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAI/win32/User32.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAIInterfaces/CSAIInterfaces.build | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAIInterfaces/Command.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAIInterfaces/Float3.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAIInterfaces/IAICallback.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAIInterfaces/IFeatureDef.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAIInterfaces/IGlobalAI.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAIInterfaces/IMoveData.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAIInterfaces/IUnitDef.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAILoader/AICallbackProxy.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAILoader/CSAILoader.build | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAILoader/CSAILoader.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAILoader/CSAILoader.xml | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAILoader/CSAIProxy.cpp | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAILoader/CSAIProxy.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAILoader/FeatureDefProxy.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAILoader/MoveDataProxy.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAILoader/UnitDefProxy.h | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/CSAILoader/buildcsailoader.bat | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/InputBox/InputBoxForm.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/InputBox/Inputbox.cs | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/InputBox/readme.txt | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/changes.txt | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/readme.txt | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/runnant.bat | [ Diff ] [ File ] | ||
add - AI/Global/CSAI/setup.cs | [ Diff ] [ File ] | ||
develop b98a9250
Timestamp: 2006-11-13 20:44:12 Author: hughperkins [ Details ] [ Diff ] |
Added Lua functions to support reading features. FeatureDef, Feature and features.GetAt created. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2599 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/Script/LuaBinder.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Script/LuaFunctions.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Script/LuaFunctions.h | [ Diff ] [ File ] | ||
develop ff18d6ff
Timestamp: 2006-11-13 20:41:07 Author: hughperkins [ Details ] [ Diff ] |
Added option [GAME]scriptname to GameSetup script.txt. If a value is specified for this then this script will be loaded instead of Commanders. Valid script names are those seen when spring starts on its own. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2598 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetup.h | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
develop e040b082
Timestamp: 2006-11-13 06:04:13 Author: trepan [ Details ] [ Diff ] |
* Try to find the missing box * Reenable double-sided stencilling git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2597 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop 7f915c5c
Timestamp: 2006-11-13 05:11:59 Author: trepan [ Details ] [ Diff ] |
* Attempt to fix the current mingw32 bad_alloc exception * Added DrawScreenGeometry() LUA callout git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2596 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/IconLayoutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
develop f0c9bd23
Timestamp: 2006-11-13 04:24:31 Author: trepan [ Details ] [ Diff ] |
* another try git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2595 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
develop fe4039dc
Timestamp: 2006-11-13 04:02:50 Author: trepan [ Details ] [ Diff ] |
* Renamed a few GlobalStuff variables: screenx -> viewSizeX screeny -> viewSizeY screenxPos -> viewPosX * Added a few GlobalStuff variable: screenSizeX screenSizeY windowSizeX windowPosX windowPosY viewPosY (set, but not used) * Blind-coded the WIN32 Main::GetDisplayGeometry() call * Changed the LUA GUI viewport transformation to one related to the physical properties of the display (need to make the width and distance adjustable) * Added some GL state protection are DramMapItems() and DrawScreenItems() * Added the DrawColor() LUA callout * Added the DrawUnitDef() LUA callout * Added the Pos2BuildPos() LUA callout * Added the GetTextWidth() LUA callout * Added the IsAbove() LUA callin * Added the GetTooltip() LUA callin * Added the AddConsoleLine() LUA callin * Fixed the LUA mouse coordinates in dualScreen/right mode * Changed the LUA MouseRelease() to allow returning a command index * Initialized 'guihandler' and 'minimap' to NULL git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2594 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/shaders/terrainFragmentShader.glsl | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/CursorIcons.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GameInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/IconLayoutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/IconLayoutHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InputReceiver.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/OutlineFont.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/ResourceBar.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/StartPosSelecter.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/TooltipConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/RefractWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/SkyBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FartextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/glTextBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/Unit3DLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalStuff.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalStuff.h | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
develop ca3a2688
Timestamp: 2006-11-12 21:24:43 Author: betalord [ Details ] [ Diff ] |
added description for script commands introduced a few versions ago git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2593 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/Lobby/LobbyProtocol.txt | [ Diff ] [ File ] | ||
develop 931b0380
Timestamp: 2006-11-12 21:11:50 Author: betalord [ Details ] [ Diff ] |
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2592 37977431-3df6-0310-b722-df95706aa16b | ||
mod - Documentation/Lobby/AdminCommands.txt | [ Diff ] [ File ] | ||
mod - Documentation/Lobby/LobbyProtocol.txt | [ Diff ] [ File ] | ||
develop 7cdeeade
Timestamp: 2006-11-12 21:10:43 Author: betalord [ Details ] [ Diff ] |
added support for LOGININFOEND command and a new progress window to show login progress git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2591 37977431-3df6-0310-b722-df95706aa16b |
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develop a7692dad
Timestamp: 2006-11-12 21:08:15 Author: betalord [ Details ] [ Diff ] |
added LOGININFOEND command git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2590 37977431-3df6-0310-b722-df95706aa16b |
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develop 16938f70
Timestamp: 2006-11-12 16:12:41 Author: tvo [ Details ] [ Diff ] |
* Fix bug where "blah blah ... press enter to start" message didn't appear when running spring as server without startscript. * Ignore enter to chat when we're waiting for user to "press enter to start". git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2589 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
develop 22844c20
Timestamp: 2006-11-12 13:01:43 Author: betalord [ Details ] [ Diff ] |
workaround for windows getting out of visible area on program crash and some other occasions git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2588 37977431-3df6-0310-b722-df95706aa16b |
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develop 18ca3533
Timestamp: 2006-11-12 12:19:17 Author: colorblind [ Details ] [ Diff ] |
* Fix typo in ctrlpanel.txt * Update VS8 project file git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2587 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/ctrlpanel.txt | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop debaf073
Timestamp: 2006-11-12 04:01:34 Author: trepan [ Details ] [ Diff ] |
* Correction for MiniMapGeometry git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2586 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||