Changesets: spring
develop d30ad242
Timestamp: 2006-11-26 21:24:00 Author: tvo [ Details ] [ Diff ] |
* Fix linux->mingw crosscompilation. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2742 37977431-3df6-0310-b722-df95706aa16b |
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mod - SConstruct | [ Diff ] [ File ] | ||
develop 03385748
Timestamp: 2006-11-26 21:21:04 Author: tvo [ Details ] [ Diff ] |
* Minor installer fix git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2741 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
develop cf055e2a
Timestamp: 2006-11-26 21:15:10 Author: trepan [ Details ] [ Diff ] |
* indenting git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2740 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop a2fdd983
Timestamp: 2006-11-26 21:13:16 Author: trepan [ Details ] [ Diff ] |
* Added cut-buffer pasting for X11 platforms (only works with xterm/aterm/rxvt, and not with more recent apps like firefox) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2739 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 7826be70
Timestamp: 2006-11-26 20:48:46 Author: tvo [ Details ] [ Diff ] |
* Give spring.exe an icon when building on MinGW. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2738 37977431-3df6-0310-b722-df95706aa16b |
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mod - SConstruct | [ Diff ] [ File ] | ||
add - rts/build/scons/icon.rc | [ Diff ] [ File ] | ||
develop 551a4400
Timestamp: 2006-11-26 20:36:05 Author: trepan [ Details ] [ Diff ] |
* Avoid a SEGV in the CNet code git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2737 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 4dbd9e36
Timestamp: 2006-11-26 20:14:45 Author: trepan [ Details ] [ Diff ] |
* The default (Ctrl+v) does not require that the next character be ignored git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2736 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop dde19f36
Timestamp: 2006-11-26 20:06:33 Author: trepan [ Details ] [ Diff ] |
* Indenting git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2735 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/uikeys.txt | [ Diff ] [ File ] | ||
develop 95511f80
Timestamp: 2006-11-26 20:03:08 Author: trepan [ Details ] [ Diff ] |
* Replaced the hardcoded Ctrl+v code with a "pastetext" action * Allow "pastetext" to take an argument (to be used instead of the clipboard) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2734 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/uikeys.txt | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
develop 346973d5
Timestamp: 2006-11-26 18:02:07 Author: trepan [ Details ] [ Diff ] |
* Fix for CMD_SET_WANTED_MAX_SPEED git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2733 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Group/ReportIdleAI/GroupAI.cpp | [ Diff ] [ File ] | ||
develop a9dbe432
Timestamp: 2006-11-26 17:59:43 Author: tvo [ Details ] [ Diff ] |
* Arrow keys work again in GroupAI choose menu. * Dont show warning when compiling with optimization option other then -O2. * Fix mismatched delete/new[] pair. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2732 37977431-3df6-0310-b722-df95706aa16b |
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mod - SConstruct | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/glList.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/glList.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/build/scons/rts.py | [ Diff ] [ File ] | ||
develop 11142cba
Timestamp: 2006-11-26 16:43:28 Author: trepan [ Details ] [ Diff ] |
* Use SHIFT for faster tilting in the OverheadCamera mode git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2731 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/CameraController.cpp | [ Diff ] [ File ] | ||
develop 28ce7e0c
Timestamp: 2006-11-26 16:33:32 Author: trepan [ Details ] [ Diff ] |
* Removed some pre-checks for values being passed to GetUnitByID() * Added some NULL checks where GetUnitByID() is used git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2730 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaState.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
develop 70183b70
Timestamp: 2006-11-26 16:11:02 Author: trepan [ Details ] [ Diff ] |
* Allow negative values for ScrollWheelSpeed git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2729 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/MouseInput.cpp | [ Diff ] [ File ] | ||
mod - rts/System/MouseInput.h | [ Diff ] [ File ] | ||
develop 41c71f9f
Timestamp: 2006-11-26 16:00:27 Author: trepan [ Details ] [ Diff ] |
* Removed the postponed initialization for UnitDefs (required the sensorHandler be created before unitDefHandler in Game.cpp) * Better protection for GetUnitByID() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2728 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/GlobalAICInterface/IUnitDef_generated.gpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/SpherePartProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop ca33299f
Timestamp: 2006-11-26 15:18:38 Author: Licho [ Details ] [ Diff ] |
removed bind\debug from repository git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2727 37977431-3df6-0310-b722-df95706aa16b |
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develop fd9c6078
Timestamp: 2006-11-26 15:14:49 Author: Licho [ Details ] [ Diff ] |
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2726 37977431-3df6-0310-b722-df95706aa16b | ||
develop 09cb5dd9
Timestamp: 2006-11-26 05:26:55 Author: trepan [ Details ] [ Diff ] |
* Unroll the loops, easier to read git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2725 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/glFont.cpp | [ Diff ] [ File ] | ||
develop 0d0a2151
Timestamp: 2006-11-26 05:13:53 Author: trepan [ Details ] [ Diff ] |
* Make glPrintOutline() color code aware git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2724 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/glFont.cpp | [ Diff ] [ File ] | ||
develop ae599988
Timestamp: 2006-11-26 05:13:35 Author: Licho [ Details ] [ Diff ] |
unit loading applies battledetails instantly git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2723 37977431-3df6-0310-b722-df95706aa16b |
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develop ea98dbf3
Timestamp: 2006-11-26 03:50:18 Author: Licho [ Details ] [ Diff ] |
Just testing comments git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2722 37977431-3df6-0310-b722-df95706aa16b |
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develop 019cec63
Timestamp: 2006-11-26 03:40:01 Author: Licho [ Details ] [ Diff ] |
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2721 37977431-3df6-0310-b722-df95706aa16b | ||
develop 3aa0c27c
Timestamp: 2006-11-26 02:23:02 Author: trepan [ Details ] [ Diff ] |
* Oops, draw extraction ranges for all queued mexes git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2720 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
develop bcb09588
Timestamp: 2006-11-26 01:35:42 Author: yeha [ Details ] [ Diff ] |
updated xtape.cfg git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2719 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/AI/AAI/cfg/mod/xtape.cfg | [ Diff ] [ File ] | ||
develop a15ae19f
Timestamp: 2006-11-26 01:16:17 Author: Licho [ Details ] [ Diff ] |
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2718 37977431-3df6-0310-b722-df95706aa16b | ||