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develop b5b5fefc
Timestamp: 2007-01-04 22:08:31
Author: tvo
Details ] Diff ]
* patch by kloot that should fix calling GlobalAI destructor (mantis: 362)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3064 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/GlobalAI.cpp Diff ] File ]
develop 45eb5dd2
Timestamp: 2007-01-04 19:37:45
Author: hollow
Details ] Diff ]
UnityLobby:- Fixed Single Player i.e creating script.txt


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3063 37977431-3df6-0310-b722-df95706aa16b
develop a44d2440
Timestamp: 2007-01-04 18:52:07
Author: Licho
Details ] Diff ]
0.96


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3062 37977431-3df6-0310-b722-df95706aa16b
develop 96071ba5
Timestamp: 2007-01-03 14:48:19
Author: tvo
Details ] Diff ]
* Fix mantis 357: The damage calculation on an underwater unit on the edge of
an explosion of a above-water weapon with edgeEffectiveness=1 could cause
a 0/0 divide, and hence a NaN damage and NaN experience & health for
the firing unit. EdgeEffectiveness is clamped to below 1 to prevent this.
* Fixed another potential division by zero in CGameHelper::Explosion.
* Added NDEBUG #define for build with debugging turned off (less failed
asserts in release build.. tho in some cases it will just crash instead)
* Don't bail out immediately if FPU CW is wrong, but give a warning and set
the FPU CW to the correct value again. (And pray no synced floating point
calculations were performed in between). This should give people who got
this failed assert "good_fpu_control_word" a good chance to play again.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3061 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/System/FPUCheck.h Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/build/scons/rts.py Diff ] File ]
develop 411557b4
Timestamp: 2007-01-03 12:11:53
Author: tvo
Details ] Diff ]
* Prevent division by zero if moveType->maxSpeed is zero.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3060 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/MoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.h Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
develop 916c40bc
Timestamp: 2007-01-03 05:32:41
Author: przybyjw
Details ] Diff ]
Should allow a unit that can assist but can not repair to be given a repair order on a unit under construction.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3059 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop ae9a013e
Timestamp: 2007-01-03 02:11:01
Author: Licho
Details ] Diff ]
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3058 37977431-3df6-0310-b722-df95706aa16b
develop 7ea650d0
Timestamp: 2007-01-03 01:01:15
Author: Licho
Details ] Diff ]
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3057 37977431-3df6-0310-b722-df95706aa16b
develop 9fd6ff29
Timestamp: 2007-01-02 22:28:50
Author: betalord
Details ] Diff ]
Initial import. This file should replace "lobbyprotocol.txt". Currently not finished yet.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3056 37977431-3df6-0310-b722-df95706aa16b
add - Documentation/Lobby/Protocol/ProtocolDescription.xml Diff ] File ]
develop e85382eb
Timestamp: 2007-01-02 22:27:26
Author: betalord
Details ] Diff ]
added some tags and fixed a few glitches

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3055 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/Lobby/Protocol/ProtocolDescription.dtd Diff ] File ]
mod - Documentation/Lobby/Protocol/xml2html.xsl Diff ] File ]
develop 75633593
Timestamp: 2007-01-02 22:13:53
Author: hollow
Details ] Diff ]
UnityLobby:- Added Support for FORCETEAMNO, FORCEALLNO, FORCETEAMCOLOR.
Temp removed ability to change Handicap.
Temp removed code auto-updating Colors in offline games.

Changed back to changing values via mouse popups


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3054 37977431-3df6-0310-b722-df95706aa16b
develop 67e44333
Timestamp: 2007-01-02 20:23:51
Author: betalord
Details ] Diff ]
Initial import

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3053 37977431-3df6-0310-b722-df95706aa16b
add - Documentation/Lobby/Protocol/ProtocolDescription.dtd Diff ] File ]
add - Documentation/Lobby/Protocol/xml2html.xsl Diff ] File ]
develop a8350585
Timestamp: 2007-01-02 19:37:43
Author: tvo
Details ] Diff ]
* minor stuff



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3052 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - directories.txt Diff ] File ]
mod - rts/Game/GameVersion.h Diff ] File ]
rm - rts/System/Sync/SyncChecker.cpp Diff ] File ]
rm - rts/System/Sync/SyncChecker.h Diff ] File ]
develop baef6253
Timestamp: 2007-01-02 19:18:18
Author: betalord
Details ] Diff ]
added blocking by IP (use ipblock.txt)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3051 37977431-3df6-0310-b722-df95706aa16b
develop f4ef0c01
Timestamp: 2007-01-02 17:14:28
Author: tvo
Details ] Diff ]
* Revert r3011 (will put it in a branch again) to get trunk in a releasable state for a b3



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3048 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/Game/Team.h Diff ] File ]
mod - rts/Game/UI/InfoConsole.cpp Diff ] File ]
mod - rts/Map/BasicMapDamage.cpp Diff ] File ]
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/groundmovetype.cpp Diff ] File ]
mod - rts/Sim/Objects/WorldObject.h Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
mod - rts/System/LoadSaveInterface.h Diff ] File ]
mod - rts/System/Net.h Diff ] File ]
mod - rts/System/Sync/SyncChecker.cpp Diff ] File ]
mod - rts/System/Sync/SyncChecker.h Diff ] File ]
mod - rts/System/Sync/SyncDebugger.cpp Diff ] File ]
mod - rts/System/Sync/SyncedFloat3.cpp Diff ] File ]
mod - rts/System/Sync/SyncedFloat3.h Diff ] File ]
mod - rts/System/Sync/SyncedPrimitive.h Diff ] File ]
mod - rts/System/Sync/SyncedPrimitiveIO.h Diff ] File ]
mod - rts/System/creg/TypeDeduction.h Diff ] File ]
mod - rts/System/creg/creg.h Diff ] File ]
mod - rts/build/scons/rts.py Diff ] File ]
develop 6a556557
Timestamp: 2007-01-02 11:06:45
Author: tvo
Details ] Diff ]
* Update tools/unitsync/setup.py
* Patch by kloot adding canSubmerge functionality to CAirMoveType planes. (closes mantis # 349)
* Palette code cleanup.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3047 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/Textures/TAPalette.cpp Diff ] File ]
mod - rts/Rendering/Textures/TAPalette.h Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - tools/unitsync/setup.py Diff ] File ]
develop 7651d481
Timestamp: 2007-01-02 09:09:41
Author: trepan
Details ] Diff ]
* Added GetUnitDefDimensions() call-out



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3046 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
develop b87fc835
Timestamp: 2007-01-02 05:45:30
Author: Licho
Details ] Diff ]
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3045 37977431-3df6-0310-b722-df95706aa16b
develop 3af2b4ee
Timestamp: 2007-01-02 02:16:43
Author: Licho
Details ] Diff ]
added hole punching, changed spring start logic to prevent sync problems


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3044 37977431-3df6-0310-b722-df95706aa16b
develop 0ee2f103
Timestamp: 2007-01-02 00:20:34
Author: tvo
Details ] Diff ]
* Fix bug that scons install didn't substitute `$SOURCE' and `$TARGET' for the
actual source and target. (Needed `env.Install' instead of just `Install')
* Add installation of startscripts, and the files cmdcolors.txt, ctrlpanel.txt,
selectkeys.txt, uikeys.txt and the fonts Luxi.ttf and Vera.ttf.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3043 37977431-3df6-0310-b722-df95706aa16b
mod - SConstruct Diff ] File ]
develop 3c005b38
Timestamp: 2007-01-01 20:42:09
Author: hollow
Details ] Diff ]
UnityLobby:- Added Support for CLIENTBATTLESTATUS (need to add code to
remove AI when joining a battle)

Optimized Sending UPDATEBATTLEINFO & MYBATTLESTATUS to prevent flooding
server & getting auto-banned

Fixed Detecting Mod for sync status
Fixed Creating script.txt, was missing map extention


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3042 37977431-3df6-0310-b722-df95706aa16b
develop e50de1fe
Timestamp: 2007-01-01 16:57:50
Author: hollow
Details ] Diff ]
UnityLobby:- Changed Team / Ally Number scheme to same as TASClient
Added Support for MYBATTLESTATUS


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3041 37977431-3df6-0310-b722-df95706aa16b
develop 9afe07ed
Timestamp: 2007-01-01 13:37:24
Author: hollow
Details ] Diff ]
UnityLobby:- Added Support for Lobby Protocol REQUESTBATTLESTATUS


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3040 37977431-3df6-0310-b722-df95706aa16b
develop dad1cb6f
Timestamp: 2007-01-01 12:36:46
Author: hollow
Details ] Diff ]
UnityLobby:- Fixed GUI logic for Ready Button sensitive due to Sync
Status


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3039 37977431-3df6-0310-b722-df95706aa16b
develop 4456a803
Timestamp: 2007-01-01 08:00:07
Author: trepan
Details ] Diff ]
* Added LuaUI UnitChangedTeam() call-in
* Enable GL_NORMALIZE during LuaUI DrawWorldItems()
* Added 'onlyCoords' parameter to LuaUI TraceScreenRay()
* Added 'n' character option for LuaUI Draw.Text() (disables embedded color codes)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3038 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/lua_ui_interface.txt Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.h Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.h Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
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