Changesets: spring
develop 97c65ffa
Timestamp: 2007-02-14 19:33:22 Author: tvo [ Details ] [ Diff ] |
* Add GetVersion() function to unitsync. This returns the Spring version that included this unitsync DLL/SO for the first time (ie. not necessarily the current Spring version, that depends on whether unitsync has been recompiled.) * Remove InitArchiveScanner() unitsync function. It was a no-op since 0.74b1 or earlier; now there should be sufficient time for everyone to stop using it. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3411 37977431-3df6-0310-b722-df95706aa16b |
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mod - tools/unitsync/pybind.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync.cpp | [ Diff ] [ File ] | ||
develop 2d7879b0
Timestamp: 2007-02-14 17:35:07 Author: tvo [ Details ] [ Diff ] |
* Fix some compile warnings & whitespace git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3410 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop a2ffa0f1
Timestamp: 2007-02-14 11:52:08 Author: tvo [ Details ] [ Diff ] |
* Cleanup whitespace & add comment (I tried to get these LUA mission UnitDef functions working but didn't succeed, they keep crashing...) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3409 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/Script/LuaFunctions.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Script/LuaFunctions.h | [ Diff ] [ File ] | ||
develop ffe286b8
Timestamp: 2007-02-14 11:46:24 Author: tvo [ Details ] [ Diff ] |
* Reverse order of looking in directories in CUnixFileSystemHandler::FindFiles(). This should make AIs and lua scripts etc. to be properly overridable between data directories. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3408 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/Platform/Linux/UnixFileSystemHandler.cpp | [ Diff ] [ File ] | ||
develop 23015a4c
Timestamp: 2007-02-13 00:19:49 Author: yeha [ Details ] [ Diff ] |
Changed and fixed HitByWeaponId to HitByWeaponId(z,x,id,damage) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3407 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
develop e13a6e29
Timestamp: 2007-02-08 14:30:47 Author: betalord [ Details ] [ Diff ] |
* proper username/password input * session timeout set to 10 minutes git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3406 37977431-3df6-0310-b722-df95706aa16b |
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develop 8926e138
Timestamp: 2007-02-08 12:18:41 Author: betalord [ Details ] [ Diff ] |
added !chanmsg command git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3405 37977431-3df6-0310-b722-df95706aa16b |
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develop 219dbfc3
Timestamp: 2007-02-08 02:50:44 Author: yeha [ Details ] [ Diff ] |
HitByWeaponId(weaponId, x, z) will be called instead of HitByWeapon if it exist in script. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3404 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/CobFile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/CobFile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/CobInstance.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightingCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MeleeWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Rifle.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
develop 230de843
Timestamp: 2007-02-07 23:12:49 Author: isokron [ Details ] [ Diff ] |
New unit selection filter "in hotkey group" git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3403 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/selectkeys.txt | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SelectionKeyHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio7/rts.vcproj | [ Diff ] [ File ] | ||
mod - tools/SelectionEditor/FilterDlg.cpp | [ Diff ] [ File ] | ||
mod - tools/SelectionEditor/SelectionEditor.aps | [ Diff ] [ File ] | ||
mod - tools/SelectionEditor/SelectionEditor.rc | [ Diff ] [ File ] | ||
mod - tools/SelectionEditor/SelectionEditor.suo | [ Diff ] [ File ] | ||
mod - tools/SelectionEditor/resource.h | [ Diff ] [ File ] | ||
develop bd98b153
Timestamp: 2007-02-07 22:43:15 Author: tvo [ Details ] [ Diff ] |
* net->Update() is now called from PrintLoadMsg(), still bad design but better then copy pasting net->Update() through all loading code... * Added basic loading step time measurement (maybe should be debug mode only?) * Cleanup. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3402 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SmfReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/IconHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/FileSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/build/kdevelop/rts.kdevelop | [ Diff ] [ File ] | ||
develop 8d53439c
Timestamp: 2007-02-07 17:56:52 Author: betalord [ Details ] [ Diff ] |
some new commands for the web interface git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3401 37977431-3df6-0310-b722-df95706aa16b |
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develop 6ec2aa22
Timestamp: 2007-02-07 17:51:36 Author: betalord [ Details ] [ Diff ] |
fix for previous commit git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3400 37977431-3df6-0310-b722-df95706aa16b |
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develop 9767ce75
Timestamp: 2007-02-07 17:24:15 Author: betalord [ Details ] [ Diff ] |
Initial commit of reworked web interface git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3399 37977431-3df6-0310-b722-df95706aa16b |
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develop f05d5c33
Timestamp: 2007-02-07 07:16:22 Author: przybyjw [ Details ] [ Diff ] |
Fixed rotating for restricted arced weapons again. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3398 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
develop b275a8eb
Timestamp: 2007-02-07 04:58:07 Author: trepan [ Details ] [ Diff ] |
* Adjusted GetProperty() so that it is decoyDef aware git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3397 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
develop 0ffee7d1
Timestamp: 2007-02-06 05:37:27 Author: trepan [ Details ] [ Diff ] |
* Fix from ILMTitan (ugliness that actually compiled) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3396 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
develop 0a963789
Timestamp: 2007-02-05 21:17:05 Author: trepan [ Details ] [ Diff ] |
* Finished the tooltip mods for proper decoys * Made a few more AI callbacks 'decoy aware' * Applied Kloot's collisionSphereScale patch * Added LuaUI GetGameSpeed() call-out * Added 'buildPercent' to LuaUI GetUnitStockpile() call-out * Added 'tooltip' to UnitDefs[] tables * Added 'maxWeaponRange' to UnitDefs[] tables (redundant) * Added 'collisionSphereScale' to UnitDefs[] tables * Fixed enemy interceptor stockpile range circle indication git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3395 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/API.txt | [ Diff ] [ File ] | ||
mod - game/LuaUI/CHANGELOG.txt | [ Diff ] [ File ] | ||
mod - game/LuaUI/Widgets/gui_selbuttons.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaState.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/TooltipConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop 7b49362a
Timestamp: 2007-02-05 16:46:43 Author: kloot [ Details ] [ Diff ] |
compile error fixed git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3394 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/KAI-0.12/DGunController.cpp | [ Diff ] [ File ] | ||
develop 10e59eef
Timestamp: 2007-02-05 16:46:28 Author: kloot [ Details ] [ Diff ] |
compile error fixed git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3393 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/KAI-0.22/AttackHandler.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/DGunController.cpp | [ Diff ] [ File ] | ||
develop 2628b944
Timestamp: 2007-02-05 02:06:37 Author: przybyjw [ Details ] [ Diff ] |
Made units move sideways when they are in range of a target, but can not currently hit the target. Made units on a return fight return to the position on the original fight closest to their current position (not the closest to the beginning of the return fight). Made units targeting friendlies attack the ground beneath instead. Made mobile units under hold position and in a temporary attack order not move away from their patrol route. Previous functionality made no distinction between maneuver and hold position. Fixed a couple of vstudio7 compile errors. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3392 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/InfoConsole.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.h | [ Diff ] [ File ] | ||
mod - rts/build/vstudio7/rts.vcproj | [ Diff ] [ File ] | ||
develop d103e6c3
Timestamp: 2007-02-04 23:12:22 Author: trepan [ Details ] [ Diff ] |
* Fixed LuaUI GetUnitHealth() for decoys git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3391 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
develop 42eea480
Timestamp: 2007-02-04 23:04:27 Author: trepan [ Details ] [ Diff ] |
* Cleaned up tooltip string generation (still need to finish the decoy adjustments) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3390 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/API.txt | [ Diff ] [ File ] | ||
mod - game/LuaUI/NEWS.txt | [ Diff ] [ File ] | ||
mod - game/LuaUI/Widgets/gui_tooltip.lua | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/TooltipConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/TooltipConsole.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/InMapDraw.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop f347eaee
Timestamp: 2007-02-04 12:06:38 Author: kloot [ Details ] [ Diff ] |
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3389 37977431-3df6-0310-b722-df95706aa16b | ||
mod - AI/Global/KAI-0.22/readme.txt | [ Diff ] [ File ] | ||
develop 041ea83f
Timestamp: 2007-02-04 12:05:55 Author: kloot [ Details ] [ Diff ] |
prevent KAI 0.22 from dgunning commanders git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3388 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/KAI-0.22/DGunController.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/Definitions.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/readme.txt | [ Diff ] [ File ] | ||
develop 6bae2153
Timestamp: 2007-02-04 12:05:35 Author: kloot [ Details ] [ Diff ] |
prevent KAI 0.12 from dgunning commanders git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3387 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/KAI-0.12/DGunController.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.12/Unit.cpp | [ Diff ] [ File ] | ||