Changesets: spring
develop 5d9979e1
Timestamp: 2007-04-03 22:29:11 Author: tvo [ Details ] [ Diff ] |
* refactor * add preliminary java detection function git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3536 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/build/scons/config.py | [ Diff ] [ File ] | ||
develop 342f8253
Timestamp: 2007-04-03 15:13:43 Author: trepan [ Details ] [ Diff ] |
* Touchups git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3535 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/fonts.lua | [ Diff ] [ File ] | ||
develop 0d281f2a
Timestamp: 2007-04-03 14:56:59 Author: trepan [ Details ] [ Diff ] |
* Use lua as the font 'metrics' file format git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3534 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/fonts.lua | [ Diff ] [ File ] | ||
mod - rts/Rendering/FontTexture.cpp | [ Diff ] [ File ] | ||
mod - tools/FontTexture/GNUmakefile | [ Diff ] [ File ] | ||
develop c9f643f8
Timestamp: 2007-04-03 14:23:59 Author: trepan [ Details ] [ Diff ] |
* Added padding and stuffing control for font texture generation: - padding : unused pixels between glyphs - stuffing : clear pixels that are rendered as part of the glyph (gives users more leeway to modify font textures) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3533 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FontTexture.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FontTexture.h | [ Diff ] [ File ] | ||
mod - tools/FontTexture/GNUmakefile | [ Diff ] [ File ] | ||
mod - tools/FontTexture/main.cpp | [ Diff ] [ File ] | ||
develop f4e2db86
Timestamp: 2007-04-03 09:39:34 Author: trepan [ Details ] [ Diff ] |
* Added gl.MakeFont("infile", { opts_table }) (haven't decided yet how I really want to do this :) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3532 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | ||
develop 26d96b99
Timestamp: 2007-04-03 08:05:16 Author: trepan [ Details ] [ Diff ] |
* Added fontHandler.DrawRight() * Added fontHandler.DrawCentered() * Added fontHandler.CacheState() * Added fontHandler.EnableCache() * Added fontHandler.DisableCache() * Added fontHandler.StripColors() * Added color code processing (colors also get cached in the display lists, bonus) * Removed fontHandler.DrawNoCache() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3531 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/fonts.lua | [ Diff ] [ File ] | ||
mod - rts/Rendering/FontTexture.cpp | [ Diff ] [ File ] | ||
develop 3fdc84df
Timestamp: 2007-04-03 06:23:56 Author: trepan [ Details ] [ Diff ] |
* Add 'test' and 'copy' targets, demo how it is to be used git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3530 37977431-3df6-0310-b722-df95706aa16b |
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mod - tools/FontTexture/GNUmakefile | [ Diff ] [ File ] | ||
develop d765658e
Timestamp: 2007-04-03 06:17:22 Author: trepan [ Details ] [ Diff ] |
* Lose the BZFlag reference git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3529 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Fonts/README | [ Diff ] [ File ] | ||
develop 9d594105
Timestamp: 2007-04-03 06:14:41 Author: trepan [ Details ] [ Diff ] |
* Added ILU library requirement * Added FontTexture engine generator and tools/FontTexture converter - will generate a texture and spec file for a font - can generate a dark outline for the font * Removed all the old LuaUI font textures and spec files * Adjusted LuaUI/fonts.lua to use the new font spec format git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3528 37977431-3df6-0310-b722-df95706aa16b |
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rm - game/LuaUI/Fonts/LuxiMono_12.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/LuxiMono_12.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/LuxiMono_16.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/LuxiMono_16.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/LuxiMono_32.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/LuxiMono_32.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/LuxiMono_6.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/LuxiMono_6.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/LuxiMono_8.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/LuxiMono_8.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/ProFont_12.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/ProFont_12.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/ProFont_16.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/ProFont_16.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/ProFont_6.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/ProFont_6.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/ProFont_8.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/ProFont_8.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSansBold_12.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSansBold_12.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSansBold_16.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSansBold_16.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSansBold_32.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSansBold_32.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSansBold_6.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSansBold_6.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSansBold_8.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSansBold_8.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSerifBold_12.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSerifBold_12.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSerifBold_16.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSerifBold_16.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSerifBold_32.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/TogaSerifBold_32.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/VeraMonoBold_12.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/VeraMonoBold_12.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/VeraMonoBold_16.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/VeraMonoBold_16.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/VeraMonoBold_6.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/VeraMonoBold_6.png | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/VeraMonoBold_8.fmt | [ Diff ] [ File ] | ||
rm - game/LuaUI/Fonts/VeraMonoBold_8.png | [ Diff ] [ File ] | ||
mod - game/LuaUI/fonts.lua | [ Diff ] [ File ] | ||
add - rts/Rendering/FontTexture.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/FontTexture.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/build/scons/config.py | [ Diff ] [ File ] | ||
add - tools/FontTexture/GNUmakefile | [ Diff ] [ File ] | ||
add - tools/FontTexture/main.cpp | [ Diff ] [ File ] | ||
develop 82ec52e0
Timestamp: 2007-04-03 02:02:17 Author: trepan [ Details ] [ Diff ] |
* Fix the GAIA team comment. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3527 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/GlobalStuff.h | [ Diff ] [ File ] | ||
develop 40befc6a
Timestamp: 2007-04-02 20:58:54 Author: tvo [ Details ] [ Diff ] |
* Reorder some code (Two mutually exclusive if statements without side effects, one of which returns. Which one would you put first? :-) * Comment git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3526 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
develop e5dcfb47
Timestamp: 2007-04-02 20:30:40 Author: tvo [ Details ] [ Diff ] |
* whitespace git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3525 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | ||
develop 46f2775e
Timestamp: 2007-04-02 07:45:13 Author: trepan [ Details ] [ Diff ] |
* Correct some variable names git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3524 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
develop 0b3742f5
Timestamp: 2007-04-02 07:26:42 Author: przybyjw [ Details ] [ Diff ] |
Bug 0000494: Committed patch by FLOZi. Fixes teamcolor for s3o and 3do features. Fixed a capitalization error in UnitDefHandler.cpp. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3523 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 47a40c65
Timestamp: 2007-04-01 20:40:16 Author: trepan [ Details ] [ Diff ] |
* Implemented fontHandler.CalcTextWidth() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3522 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/fonts.lua | [ Diff ] [ File ] | ||
develop 9e40e2f5
Timestamp: 2007-04-01 18:55:13 Author: jcnossen [ Details ] [ Diff ] |
* oops, better keep copyrighted binary stuff out of the repository... git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3521 37977431-3df6-0310-b722-df95706aa16b |
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develop dcbf004e
Timestamp: 2007-04-01 18:49:15 Author: jcnossen [ Details ] [ Diff ] |
* added upspring 1.54 source git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3520 37977431-3df6-0310-b722-df95706aa16b |
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develop f6d65f20
Timestamp: 2007-04-01 18:42:29 Author: jcnossen [ Details ] [ Diff ] |
* removed old upspring version git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3519 37977431-3df6-0310-b722-df95706aa16b |
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develop 7dc64920
Timestamp: 2007-04-01 09:34:11 Author: trepan [ Details ] [ Diff ] |
* Added 'slideTolerance' to UnitDefs{} * Added fontHandler.Update() in main.lua git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3518 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/fonts.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/main.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/system.lua | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
develop f1413459
Timestamp: 2007-04-01 08:36:43 Author: przybyjw [ Details ] [ Diff ] |
As trepan suggested, added slideTolerance tag. This tag multiplies the the max slope for determining when skidding should begin, due to slope. Values less than 1 will cause the unit to never start skidding due to slope. Defaults to 2. Reduced unit bounce. Made a unit's ablity to slow itself relative to the angle of the slope. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3517 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/MoveTypes/groundmovetype.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/groundmovetype.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 597ca0e3
Timestamp: 2007-04-01 08:11:33 Author: trepan [ Details ] [ Diff ] |
* Allow ":opts:" texture prefix options for font names git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3516 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/fonts.lua | [ Diff ] [ File ] | ||
develop 553836ad
Timestamp: 2007-04-01 07:48:49 Author: trepan [ Details ] [ Diff ] |
* Font texture atlases from BZFlag git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3515 37977431-3df6-0310-b722-df95706aa16b |
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add - game/LuaUI/Fonts/LuxiMono_12.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/LuxiMono_12.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/LuxiMono_16.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/LuxiMono_16.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/LuxiMono_32.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/LuxiMono_32.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/LuxiMono_6.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/LuxiMono_6.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/LuxiMono_8.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/LuxiMono_8.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/ProFont_12.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/ProFont_12.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/ProFont_16.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/ProFont_16.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/ProFont_6.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/ProFont_6.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/ProFont_8.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/ProFont_8.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/README | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSansBold_12.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSansBold_12.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSansBold_16.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSansBold_16.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSansBold_32.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSansBold_32.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSansBold_6.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSansBold_6.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSansBold_8.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSansBold_8.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSerifBold_12.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSerifBold_12.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSerifBold_16.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSerifBold_16.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSerifBold_32.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/TogaSerifBold_32.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/VeraMonoBold_12.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/VeraMonoBold_12.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/VeraMonoBold_16.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/VeraMonoBold_16.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/VeraMonoBold_6.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/VeraMonoBold_6.png | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/VeraMonoBold_8.fmt | [ Diff ] [ File ] | ||
add - game/LuaUI/Fonts/VeraMonoBold_8.png | [ Diff ] [ File ] | ||
develop 4e96996e
Timestamp: 2007-04-01 07:44:00 Author: trepan [ Details ] [ Diff ] |
* Added 'g' (greyscale) option to named textures * Added 'i' (invert color) option to named textures * Added fonts.lua font handler (based on BZFlag texture atlases) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3514 37977431-3df6-0310-b722-df95706aa16b |
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add - game/LuaUI/fonts.lua | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaDisplayLists.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/NamedTextures.cpp | [ Diff ] [ File ] | ||
develop 968d7346
Timestamp: 2007-04-01 04:40:36 Author: trepan [ Details ] [ Diff ] |
* Improved handling of Lua GL display list indices * Added 'minCollisionSpeed' to UnitDefs{} git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3513 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/unitdefs.lua | [ Diff ] [ File ] | ||
add - rts/Lua/LuaDisplayLists.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
develop 869d2163
Timestamp: 2007-03-31 21:47:00 Author: przybyjw [ Details ] [ Diff ] |
Added a minCollisionSpeed tag, indicating the minimum net impact speed that will cause damage to a unit. Fixed a problem with bunches of tightly packed units reciving very large damage when one starts to skid. Added a little (10%) leway on the maxSlope/start skidding condition. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3512 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/MoveTypes/groundmovetype.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||