Changesets: spring
develop f03437eb
Timestamp: 2007-04-18 00:07:23 Author: tvo [ Details ] [ Diff ] |
* Fix a number of GCC 4.3 (today's SVN) compile errors & warnings: - STL has been "uncoupled" in 4.3 so std::transform wasn't dragged in anymore by some non #include "algorithm". - Idem for INT_MAX - Idem for calloc, free, etc. (in hpiutil2) - Deprecated cast from string literal (const char*) to char* warnings. - Typedef before enum being ignored warning (nv_dds.h) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3636 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/command.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaCob.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaGaia.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/nv_dds.h | [ Diff ] [ File ] | ||
mod - rts/System/StdAfx.h | [ Diff ] [ File ] | ||
mod - rts/System/TimeProfiler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/TimeProfiler.h | [ Diff ] [ File ] | ||
mod - rts/lib/hpiutil2/sqshstream.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/hpiutil2/substream.cpp | [ Diff ] [ File ] | ||
develop c52215e2
Timestamp: 2007-04-17 08:48:32 Author: trepan [ Details ] [ Diff ] |
* Added the "hotspot" command for the *.txt cursor spec file git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3635 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseCursor.h | [ Diff ] [ File ] | ||
develop 7dc27eb2
Timestamp: 2007-04-17 07:52:49 Author: trepan [ Details ] [ Diff ] |
* Assuming that geovent deletion are rare, this is the better approach git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3634 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/GeoThermSmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/GeoThermSmokeProjectile.h | [ Diff ] [ File ] | ||
develop 19c33474
Timestamp: 2007-04-17 07:30:53 Author: trepan [ Details ] [ Diff ] |
* Make geovents safe to destroy in-game git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3633 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/GeoThermSmokeProjectile.cpp | [ Diff ] [ File ] | ||
develop 9bf431bd
Timestamp: 2007-04-17 05:44:04 Author: trepan [ Details ] [ Diff ] |
* Added the "/fpshud [0|1]" action * Added paralyzeDamage and captureProgress control to Spring.SetUnitHealth() * Added LuaOpenGL gl.Unit() call to render individual units (handy for doing pre-selection highlight and post-render effects) * Added Spring.GetUnitWeaponState() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3632 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | ||
develop 87e0da56
Timestamp: 2007-04-17 01:27:56 Author: trepan [ Details ] [ Diff ] |
* Added Spring.GetPlayerControlledUnit() - only visible to allied teams git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3631 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | ||
develop 5eab830e
Timestamp: 2007-04-16 23:00:23 Author: tvo [ Details ] [ Diff ] |
* Fix regression: 'scons configure use_mmgr=yes && scons' failed (only #includes and whitespace changed) * Fix minor bug in datadir handling code in AAI. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3630 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/AAI/AAIMap.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICheats.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GlobalAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/ScriptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SelectionKeyHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundFlash.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/IconHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/3DOParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/s3oParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/BubbleProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/DirtProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExploSpikeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FlareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/GeoSquareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/GfxProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/HeatCloudProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LightingProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/MuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ShieldPartProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/SmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/SmokeProjectile2.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/SpherePartProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WakeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightingCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MeleeWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Rifle.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSaveHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Messages.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Linux/OpenALSound.cpp | [ Diff ] [ File ] | ||
develop c26d25bb
Timestamp: 2007-04-16 20:33:02 Author: trepan [ Details ] [ Diff ] |
* Fixed the double insertion in Spring.CreateFeature() * Added visibility check to GuiTraceRayFeature() * Added the ability to give features using .give (only if the unit name doesn't match, player's team is used) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3629 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureHandler.h | [ Diff ] [ File ] | ||
develop 44d25c34
Timestamp: 2007-04-16 05:53:12 Author: trepan [ Details ] [ Diff ] |
* Renamed: SmfTexAniso -> SMFTexAniso git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3628 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Map/SMF/SmfReadMap.cpp | [ Diff ] [ File ] | ||
develop 070bb060
Timestamp: 2007-04-16 05:12:03 Author: trepan [ Details ] [ Diff ] |
* Added "SmfTexAniso" config parameter (default = 0, disabled) (application controlled anisotropic texture filtering for SMF maps) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3627 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundTextures.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SmfReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SmfReadMap.h | [ Diff ] [ File ] | ||
develop fbd0aef3
Timestamp: 2007-04-16 01:51:29 Author: trepan [ Details ] [ Diff ] |
* Add gravity driven sliding to Free Camera Mode git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3626 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Widgets/camera_ctrl.lua | [ Diff ] [ File ] | ||
mod - rts/Game/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CameraController.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaREADME.txt | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop bf9b577f
Timestamp: 2007-04-15 23:33:01 Author: trepan [ Details ] [ Diff ] |
* Added LuaSyncedCtrl::SetUnitCosts() * Added the Spring.LuaRules("FuncName") syntax for unsynced call checking * Added the LoadTextVFS() / FileExistsVFS() / GetDirListVFS() call for synced scripts (they can only access archives, the raw filesystem is off limits) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3625 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/KeyAutoBinder.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCall.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
develop 411e8dea
Timestamp: 2007-04-15 17:52:48 Author: trepan [ Details ] [ Diff ] |
* Loopback table protection git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3624 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
develop f960eb4d
Timestamp: 2007-04-15 17:49:01 Author: trepan [ Details ] [ Diff ] |
* Missing file git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3623 37977431-3df6-0310-b722-df95706aa16b |
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add - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
develop 99c34940
Timestamp: 2007-04-15 17:34:20 Author: submarine [ Details ] [ Diff ] |
AAI v0.81 - AAI will upgrade the least effective metal extractors first (only important if a mod has more than two metal extractors with different efficiencies) - Better prevention from sending builders to potentially dangerous buildsites outside of the main base git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3622 37977431-3df6-0310-b722-df95706aa16b |
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add - AI/Global/AAI/AAI ReadMe.txt | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIConstructor.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIExecute.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAISector.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAISector.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIUnitTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/aidef.h | [ Diff ] [ File ] | ||
develop 2082cc3a
Timestamp: 2007-04-15 07:14:29 Author: trepan [ Details ] [ Diff ] |
* Added the '__call' metatable hook to report active status git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3621 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaUnsyncedCall.cpp | [ Diff ] [ File ] | ||
develop 6241ef99
Timestamp: 2007-04-15 04:08:31 Author: trepan [ Details ] [ Diff ] |
* Added a comment (checking out #commits :) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3620 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaUnsyncedCall.cpp | [ Diff ] [ File ] | ||
develop 6f60893d
Timestamp: 2007-04-15 04:04:16 Author: trepan [ Details ] [ Diff ] |
* Lose the printf() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3619 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaUnsyncedCall.cpp | [ Diff ] [ File ] | ||
develop 31fe6c88
Timestamp: 2007-04-15 03:33:52 Author: trepan [ Details ] [ Diff ] |
* Added __metatable hook (useless) * Renamed PushLuaHandle to PushCallHandler git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3618 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaUnsyncedCall.cpp | [ Diff ] [ File ] | ||
develop c270ee7a
Timestamp: 2007-04-15 03:17:34 Author: trepan [ Details ] [ Diff ] |
* Added UnsyncedXCall() to all lua handles (allows for unsynced communication between all scripts) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3617 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/KeyAutoBinder.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.h | [ Diff ] [ File ] | ||
add - rts/Lua/LuaUnsyncedCall.cpp | [ Diff ] [ File ] | ||
add - rts/Lua/LuaUnsyncedCall.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.h | [ Diff ] [ File ] | ||
develop 6b4467cf
Timestamp: 2007-04-14 21:36:37 Author: trepan [ Details ] [ Diff ] |
* Simplify git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3616 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop ceea92dc
Timestamp: 2007-04-14 21:33:00 Author: trepan [ Details ] [ Diff ] |
* Add client-side blocking based on CommandDescription.disabled git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3615 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop 8cef01fc
Timestamp: 2007-04-14 18:20:10 Author: trepan [ Details ] [ Diff ] |
* Be consistent with the name case git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3614 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/Textures/TextureAtlas.cpp | [ Diff ] [ File ] | ||
develop dad6fe49
Timestamp: 2007-04-14 18:17:05 Author: trepan [ Details ] [ Diff ] |
* newline git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3613 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/Textures/TextureAtlas.cpp | [ Diff ] [ File ] | ||
develop 9c76a47f
Timestamp: 2007-04-14 18:09:47 Author: trepan [ Details ] [ Diff ] |
* Added quantum's texture customization patch * Added the 'disabled' parameter to CommandDescriptions (with darkening for the default GuiHandler control panel rendering) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3612 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/command.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/TextureAtlas.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/TextureAtlas.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/BubbleProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FlareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/GeoSquareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/GfxProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/MuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/RepulseGfx.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/SpherePartProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WreckProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||