2025-08-29 23:39 CEST

Changesets: spring

Search ] Browse ] Back to Index ]
develop f03437eb
Timestamp: 2007-04-18 00:07:23
Author: tvo
Details ] Diff ]
* Fix a number of GCC 4.3 (today's SVN) compile errors & warnings:
- STL has been "uncoupled" in 4.3 so std::transform wasn't dragged in anymore
by some non #include "algorithm".
- Idem for INT_MAX
- Idem for calloc, free, etc. (in hpiutil2)
- Deprecated cast from string literal (const char*) to char* warnings.
- Typedef before enum being ignored warning (nv_dds.h)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3636 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/command.h Diff ] File ]
mod - rts/Lua/LuaCob.cpp Diff ] File ]
mod - rts/Lua/LuaGaia.cpp Diff ] File ]
mod - rts/Lua/LuaRules.cpp Diff ] File ]
mod - rts/Rendering/Textures/nv_dds.h Diff ] File ]
mod - rts/System/StdAfx.h Diff ] File ]
mod - rts/System/TimeProfiler.cpp Diff ] File ]
mod - rts/System/TimeProfiler.h Diff ] File ]
mod - rts/lib/hpiutil2/sqshstream.cpp Diff ] File ]
mod - rts/lib/hpiutil2/substream.cpp Diff ] File ]
develop c52215e2
Timestamp: 2007-04-17 08:48:32
Author: trepan
Details ] Diff ]
* Added the "hotspot" command for the *.txt cursor spec file


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3635 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
mod - rts/Game/UI/MouseCursor.h Diff ] File ]
develop 7dc27eb2
Timestamp: 2007-04-17 07:52:49
Author: trepan
Details ] Diff ]
* Assuming that geovent deletion are rare, this is the better approach


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3634 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/Feature.h Diff ] File ]
mod - rts/Sim/Projectiles/GeoThermSmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/GeoThermSmokeProjectile.h Diff ] File ]
develop 19c33474
Timestamp: 2007-04-17 07:30:53
Author: trepan
Details ] Diff ]
* Make geovents safe to destroy in-game


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3633 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/Feature.h Diff ] File ]
mod - rts/Sim/Projectiles/GeoThermSmokeProjectile.cpp Diff ] File ]
develop 9bf431bd
Timestamp: 2007-04-17 05:44:04
Author: trepan
Details ] Diff ]
* Added the "/fpshud [0|1]" action
* Added paralyzeDamage and captureProgress control to Spring.SetUnitHealth()
* Added LuaOpenGL gl.Unit() call to render individual units
(handy for doing pre-selection highlight and post-render effects)
* Added Spring.GetUnitWeaponState()


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3632 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.h Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.h Diff ] File ]
develop 87e0da56
Timestamp: 2007-04-17 01:27:56
Author: trepan
Details ] Diff ]
* Added Spring.GetPlayerControlledUnit()
- only visible to allied teams


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3631 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.h Diff ] File ]
develop 5eab830e
Timestamp: 2007-04-16 23:00:23
Author: tvo
Details ] Diff ]
* Fix regression: 'scons configure use_mmgr=yes && scons' failed
(only #includes and whitespace changed)
* Fix minor bug in datadir handling code in AAI.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3630 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/AAI/AAIMap.cpp Diff ] File ]
mod - rts/ExternalAI/AICheats.cpp Diff ] File ]
mod - rts/ExternalAI/GlobalAI.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/StartScripts/ScriptHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/SelectionKeyHandler.cpp Diff ] File ]
mod - rts/Rendering/GroundFlash.cpp Diff ] File ]
mod - rts/Rendering/IconHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/3DOParser.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/s3oParser.cpp Diff ] File ]
mod - rts/Sim/Misc/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/BeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/BubbleProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/DirtProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/EmgProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExploSpikeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlameProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlareProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/GeoSquareProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/GfxProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/HeatCloudProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/LargeBeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/LightingProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/MuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ShieldPartProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/SmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/SmokeProjectile2.cpp Diff ] File ]
mod - rts/Sim/Projectiles/SpherePartProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WakeProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/LightingCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/MeleeWeapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Rifle.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
mod - rts/System/Messages.cpp Diff ] File ]
mod - rts/System/Platform/Linux/OpenALSound.cpp Diff ] File ]
develop c26d25bb
Timestamp: 2007-04-16 20:33:02
Author: trepan
Details ] Diff ]
* Fixed the double insertion in Spring.CreateFeature()
* Added visibility check to GuiTraceRayFeature()
* Added the ability to give features using .give
(only if the unit name doesn't match, player's team is used)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3629 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Sim/Misc/FeatureHandler.h Diff ] File ]
develop 44d25c34
Timestamp: 2007-04-16 05:53:12
Author: trepan
Details ] Diff ]
* Renamed: SmfTexAniso -> SMFTexAniso


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3628 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
develop 070bb060
Timestamp: 2007-04-16 05:12:03
Author: trepan
Details ] Diff ]
* Added "SmfTexAniso" config parameter (default = 0, disabled)
(application controlled anisotropic texture filtering for SMF maps)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3627 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/CameraController.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.h Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.h Diff ] File ]
develop fbd0aef3
Timestamp: 2007-04-16 01:51:29
Author: trepan
Details ] Diff ]
* Add gravity driven sliding to Free Camera Mode


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3626 37977431-3df6-0310-b722-df95706aa16b
mod - game/LuaUI/Widgets/camera_ctrl.lua Diff ] File ]
mod - rts/Game/CameraController.cpp Diff ] File ]
mod - rts/Game/CameraController.h Diff ] File ]
mod - rts/Lua/LuaREADME.txt Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
develop bf9b577f
Timestamp: 2007-04-15 23:33:01
Author: trepan
Details ] Diff ]
* Added LuaSyncedCtrl::SetUnitCosts()
* Added the Spring.LuaRules("FuncName") syntax for unsynced call checking
* Added the LoadTextVFS() / FileExistsVFS() / GetDirListVFS() call for synced
scripts (they can only access archives, the raw filesystem is off limits)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3625 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyAutoBinder.h Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.h Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaHandleSynced.h Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.h Diff ] File ]
mod - rts/Lua/LuaUnsyncedCall.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.h Diff ] File ]
mod - rts/Lua/LuaUtils.cpp Diff ] File ]
develop 411e8dea
Timestamp: 2007-04-15 17:52:48
Author: trepan
Details ] Diff ]
* Loopback table protection


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3624 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUtils.cpp Diff ] File ]
develop f960eb4d
Timestamp: 2007-04-15 17:49:01
Author: trepan
Details ] Diff ]
* Missing file


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3623 37977431-3df6-0310-b722-df95706aa16b
add - rts/Lua/LuaUtils.cpp Diff ] File ]
develop 99c34940
Timestamp: 2007-04-15 17:34:20
Author: submarine
Details ] Diff ]
AAI v0.81
- AAI will upgrade the least effective metal extractors first (only important if a mod has more than two metal extractors with different efficiencies)

- Better prevention from sending builders to potentially dangerous buildsites outside of the main base

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3622 37977431-3df6-0310-b722-df95706aa16b
add - AI/Global/AAI/AAI ReadMe.txt Diff ] File ]
mod - AI/Global/AAI/AAI.cpp Diff ] File ]
mod - AI/Global/AAI/AAIConstructor.cpp Diff ] File ]
mod - AI/Global/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Global/AAI/AAISector.cpp Diff ] File ]
mod - AI/Global/AAI/AAISector.h Diff ] File ]
mod - AI/Global/AAI/AAIUnitTable.cpp Diff ] File ]
mod - AI/Global/AAI/aidef.h Diff ] File ]
develop 2082cc3a
Timestamp: 2007-04-15 07:14:29
Author: trepan
Details ] Diff ]
* Added the '__call' metatable hook to report active status


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3621 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnsyncedCall.cpp Diff ] File ]
develop 6241ef99
Timestamp: 2007-04-15 04:08:31
Author: trepan
Details ] Diff ]
* Added a comment (checking out #commits :)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3620 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnsyncedCall.cpp Diff ] File ]
develop 6f60893d
Timestamp: 2007-04-15 04:04:16
Author: trepan
Details ] Diff ]
* Lose the printf()


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3619 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnsyncedCall.cpp Diff ] File ]
develop 31fe6c88
Timestamp: 2007-04-15 03:33:52
Author: trepan
Details ] Diff ]
* Added __metatable hook (useless)
* Renamed PushLuaHandle to PushCallHandler


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3618 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnsyncedCall.cpp Diff ] File ]
develop c270ee7a
Timestamp: 2007-04-15 03:17:34
Author: trepan
Details ] Diff ]
* Added UnsyncedXCall() to all lua handles
(allows for unsynced communication between all scripts)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3617 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyAutoBinder.h Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.h Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaHandleSynced.h Diff ] File ]
add - rts/Lua/LuaUnsyncedCall.cpp Diff ] File ]
add - rts/Lua/LuaUnsyncedCall.h Diff ] File ]
mod - rts/Lua/LuaUtils.h Diff ] File ]
develop 6b4467cf
Timestamp: 2007-04-14 21:36:37
Author: trepan
Details ] Diff ]
* Simplify


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3616 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop ceea92dc
Timestamp: 2007-04-14 21:33:00
Author: trepan
Details ] Diff ]
* Add client-side blocking based on CommandDescription.disabled


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3615 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 8cef01fc
Timestamp: 2007-04-14 18:20:10
Author: trepan
Details ] Diff ]
* Be consistent with the name case


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3614 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/Textures/TextureAtlas.cpp Diff ] File ]
develop dad6fe49
Timestamp: 2007-04-14 18:17:05
Author: trepan
Details ] Diff ]
* newline


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3613 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/Textures/TextureAtlas.cpp Diff ] File ]
develop 9c76a47f
Timestamp: 2007-04-14 18:09:47
Author: trepan
Details ] Diff ]
* Added quantum's texture customization patch
* Added the 'disabled' parameter to CommandDescriptions
(with darkening for the default GuiHandler control panel rendering)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3612 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/command.h Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.cpp Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.h Diff ] File ]
mod - rts/Sim/Projectiles/BubbleProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlareProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/GeoSquareProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/GfxProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/MuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/RepulseGfx.cpp Diff ] File ]
mod - rts/Sim/Projectiles/SpherePartProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WreckProjectile.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
First  Prev  1 2 3 ... 110 ... 220 ... 330 ... 440 ... 550 ... 660 ... 770 ... 880 ... 931 932 933 934 935 936 937 ... 990 ... 1057 1058 1059  Next  Last