Changesets: spring
develop 3ad4edf1
Timestamp: 2007-05-20 01:16:07 Author: trepan [ Details ] [ Diff ] |
* Fixed a segv in CWeaponProjectile::DrawS3O() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3769 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Projectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectile.h | [ Diff ] [ File ] | ||
develop 5ac21eab
Timestamp: 2007-05-19 12:11:48 Author: trepan [ Details ] [ Diff ] |
* Changed the last <math.h> to "float3.h" (thx zizu) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3768 37977431-3df6-0310-b722-df95706aa16b |
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mod - lua/lua/include/luaconf.h | [ Diff ] [ File ] | ||
develop 3ab77a22
Timestamp: 2007-05-18 06:39:30 Author: trepan [ Details ] [ Diff ] |
* Used streflop::SimplePositiveInfinity for HUGE_VAL git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3767 37977431-3df6-0310-b722-df95706aa16b |
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mod - lua/lua/README_SPRING | [ Diff ] [ File ] | ||
mod - lua/lua/src/lmathlib.cpp | [ Diff ] [ File ] | ||
mod - lua/luabind/luabind/lua_include.hpp | [ Diff ] [ File ] | ||
develop 98b6b305
Timestamp: 2007-05-18 06:16:55 Author: trepan [ Details ] [ Diff ] |
* Using C++ to compile lua (allows for the use of exceptions, and avoids streflop_gateway.cpp) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3766 37977431-3df6-0310-b722-df95706aa16b |
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mod - lua/lua/README_SPRING | [ Diff ] [ File ] | ||
add - lua/lua/include/LuaInclude.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/streflop_gateway.cpp | [ Diff ] [ File ] | ||
mod - lua/luabind/luabind/lua_include.hpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaBoolOps.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaCallInHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaCob.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstCMD.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstCMDTYPE.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaFeatureDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaGaia.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHashString.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCall.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedMoveCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedTable.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCall.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaVFS.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
develop 6a12e45f
Timestamp: 2007-05-17 23:30:56 Author: tvo [ Details ] [ Diff ] |
* It loads S3O, not 3DO, so why would it be called CS3OParser::Load3DO? git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3765 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/UnitModels/3DModelParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/s3oParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/s3oParser.h | [ Diff ] [ File ] | ||
develop 85f8ec51
Timestamp: 2007-05-17 18:33:10 Author: tvo [ Details ] [ Diff ] |
* Fix rendering of shadows of S3O models with transparency. This is done by enabling texture mapping (tex2) with alpha test during the shadow mapping pass, so it may have a slight performance impact. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3764 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/shaders/unit_genshadow.vp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/FBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/FBO.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/IFramebuffer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/TextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
develop fa0ffb5f
Timestamp: 2007-05-17 17:29:02 Author: trepan [ Details ] [ Diff ] |
* Added <memory> for std::auto_ptr git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3763 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Path/PathEstimator.cpp | [ Diff ] [ File ] | ||
develop 0fca3288
Timestamp: 2007-05-17 16:34:48 Author: trepan [ Details ] [ Diff ] |
* Changed LUAI_UACNUMBER back to double git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3762 37977431-3df6-0310-b722-df95706aa16b |
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mod - lua/lua/README_SPRING | [ Diff ] [ File ] | ||
mod - lua/lua/include/luaconf.h | [ Diff ] [ File ] | ||
develop 21a3f4c7
Timestamp: 2007-05-17 16:27:43 Author: trepan [ Details ] [ Diff ] |
* Added <string.h> for memcpy() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3761 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/COB/CobFile.cpp | [ Diff ] [ File ] | ||
develop 03a67624
Timestamp: 2007-05-17 16:00:53 Author: trepan [ Details ] [ Diff ] |
* Updating to lua-5.1.2, part 3 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3760 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
develop dcc064b5
Timestamp: 2007-05-17 15:59:52 Author: trepan [ Details ] [ Diff ] |
* Updating to lua-5.1.2, part 2 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3759 37977431-3df6-0310-b722-df95706aa16b |
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add - lua/lua/COPYRIGHT | [ Diff ] [ File ] | ||
add - lua/lua/HISTORY | [ Diff ] [ File ] | ||
add - lua/lua/INSTALL | [ Diff ] [ File ] | ||
add - lua/lua/Makefile | [ Diff ] [ File ] | ||
add - lua/lua/README | [ Diff ] [ File ] | ||
add - lua/lua/README_SPRING | [ Diff ] [ File ] | ||
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add - lua/lua/include/luaconf.h | [ Diff ] [ File ] | ||
add - lua/lua/include/lualib.h | [ Diff ] [ File ] | ||
add - lua/lua/pushhstring.diff | [ Diff ] [ File ] | ||
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add - lua/lua/src/lopcodes.c | [ Diff ] [ File ] | ||
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add - lua/lua/src/lparser.c | [ Diff ] [ File ] | ||
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add - lua/lua/src/ltm.c | [ Diff ] [ File ] | ||
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add - lua/lua/src/lundump.c | [ Diff ] [ File ] | ||
add - lua/lua/src/lundump.h | [ Diff ] [ File ] | ||
add - lua/lua/src/lvm.c | [ Diff ] [ File ] | ||
add - lua/lua/src/lvm.h | [ Diff ] [ File ] | ||
add - lua/lua/src/lzio.c | [ Diff ] [ File ] | ||
add - lua/lua/src/lzio.h | [ Diff ] [ File ] | ||
add - lua/lua/src/print.c | [ Diff ] [ File ] | ||
add - lua/lua/src/streflop_gateway.cpp | [ Diff ] [ File ] | ||
add - lua/lua/test/README.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/bisect.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/cf.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/echo.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/env.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/factorial.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/fib.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/fibfor.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/globals.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/hello.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/life.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/luac.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/printf.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/readonly.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/sieve.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/sort.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/table.lua.gz | [ Diff ] [ File ] | ||
add - lua/lua/test/trace-calls.lua.gz | [ Diff ] [ File ] | ||
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add - lua/lua/test/xd.lua.gz | [ Diff ] [ File ] | ||
develop 63ec41f6
Timestamp: 2007-05-17 15:47:23 Author: trepan [ Details ] [ Diff ] |
* Updating to lua-5.1.2, part 1 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3758 37977431-3df6-0310-b722-df95706aa16b |
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rm - lua/lua/COPYRIGHT | [ Diff ] [ File ] | ||
rm - lua/lua/README | [ Diff ] [ File ] | ||
rm - lua/lua/README_SPRING | [ Diff ] [ File ] | ||
rm - lua/lua/include/lauxlib.h | [ Diff ] [ File ] | ||
rm - lua/lua/include/lua.h | [ Diff ] [ File ] | ||
rm - lua/lua/include/lualib.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/README | [ Diff ] [ File ] | ||
rm - lua/lua/src/lapi.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/lapi.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/lcode.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/lcode.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/ldebug.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/ldebug.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/ldo.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/ldo.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/ldump.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/lfunc.c | [ Diff ] [ File ] | ||
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rm - lua/lua/src/lgc.c | [ Diff ] [ File ] | ||
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rm - lua/lua/src/lib/README | [ Diff ] [ File ] | ||
rm - lua/lua/src/lib/lauxlib.c | [ Diff ] [ File ] | ||
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rm - lua/lua/src/lib/streflop_gateway.cpp | [ Diff ] [ File ] | ||
rm - lua/lua/src/llex.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/llex.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/llimits.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/lmem.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/lmem.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/lobject.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/lobject.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/lopcodes.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/lopcodes.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/lparser.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/lparser.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/lstate.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/lstate.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/lstring.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/lstring.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/ltable.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/ltable.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/ltests.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/ltm.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/ltm.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/lundump.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/lundump.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/lvm.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/lvm.h | [ Diff ] [ File ] | ||
rm - lua/lua/src/lzio.c | [ Diff ] [ File ] | ||
rm - lua/lua/src/lzio.h | [ Diff ] [ File ] | ||
mod - lua/luabind/luabind/lua_include.hpp | [ Diff ] [ File ] | ||
develop 384640cf
Timestamp: 2007-05-17 09:02:42 Author: trepan [ Details ] [ Diff ] |
* Lua 5.1.2 compatibility changes git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3757 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/debug.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/system.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
develop 1e6c8e55
Timestamp: 2007-05-16 22:43:13 Author: tvo [ Details ] [ Diff ] |
* Draw grass before water so underwater grass shows up correctly. (seems it doesn't show up at all on dynamic water though) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3756 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 37edd0f1
Timestamp: 2007-05-16 21:31:09 Author: tvo [ Details ] [ Diff ] |
* New ocean.jpg, public domain, comes from golgotha texture set and tiles better then original ocean.jpg, changed default repeat settings so it fits better with scale. * Added "MAP\WATER\WaterRepeatX" and "MAP\WATER\WaterRepeatY" .smd tags, defining the amount of times the water texture should be repeated in X and Y direction. * Aspect ratio of water texture is taken into account now. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3755 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/builddata/bitmaps/bitmaps/ocean.jpg | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicWater.h | [ Diff ] [ File ] | ||
develop f77d895c
Timestamp: 2007-05-16 21:16:44 Author: trepan [ Details ] [ Diff ] |
* Use 1 to n indexing for UnpackCobArg() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3754 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaCob.cpp | [ Diff ] [ File ] | ||
develop ed90e725
Timestamp: 2007-05-15 06:22:24 Author: trepan [ Details ] [ Diff ] |
* Missing end-of-file newline (harshness) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3753 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop 869d6099
Timestamp: 2007-05-15 02:08:45 Author: trepan [ Details ] [ Diff ] |
* Removed the 'j--' in glBallisticCircle() that caused lockups * 'Constified' the CWeapon parameter git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3752 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/GL/glExtra.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/glExtra.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
develop 22597171
Timestamp: 2007-05-15 00:07:01 Author: trepan [ Details ] [ Diff ] |
* Fixed 'synced' handling in UnsyncedXCall() * Allowed referencing 'game' during its instantiation git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3751 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
develop 66fa6577
Timestamp: 2007-05-14 23:56:52 Author: trepan [ Details ] [ Diff ] |
* Allowed access to player names on the unsynced side of lua scripts git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3750 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/WordCompletion.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | ||
develop 1f662f9b
Timestamp: 2007-05-14 23:11:34 Author: trepan [ Details ] [ Diff ] |
* Remove old comments git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3749 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/FileSystem/VFSHandler.cpp | [ Diff ] [ File ] | ||
develop 9cc92663
Timestamp: 2007-05-14 23:05:12 Author: trepan [ Details ] [ Diff ] |
* Fixed sub-directory skipping in file listings * Used lower_bound() / upper_bound() to narrow to scan range git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3748 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/FileSystem/VFSHandler.cpp | [ Diff ] [ File ] | ||
develop 53857ede
Timestamp: 2007-05-14 04:48:31 Author: trepan [ Details ] [ Diff ] |
* Simple metal limit for the default metal maker widget * Apparently gl.Unit() (actually, the engine code) does not revert the blending state; hack it in lua until it gets fixed properly (at the expensive of speed) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3743 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Widgets/gui_hilight_unit.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/Widgets/unit_metal_maker.lua | [ Diff ] [ File ] | ||
develop 545e469b
Timestamp: 2007-05-14 04:46:31 Author: trepan [ Details ] [ Diff ] |
* Disabled sliding... it's possible for units to kill themselves if they hit hit a large slope and jump off of it. Let the modders decide to risk it if they think it's warranted. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3742 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 3a7956d2
Timestamp: 2007-05-14 00:20:41 Author: przybyjw [ Details ] [ Diff ] |
Changed weapons so that they use their own range function. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3741 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/glExtra.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/glExtra.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightingCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/bombdropper.h | [ Diff ] [ File ] | ||