Changesets: spring
develop 6e37f158
Timestamp: 2007-05-28 15:27:23 Author: tvo [ Details ] [ Diff ] |
* add icon to spring.exe on crosscompile builds git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3794 37977431-3df6-0310-b722-df95706aa16b |
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mod - SConstruct | [ Diff ] [ File ] | ||
mod - rts/build/scons/icon.rc | [ Diff ] [ File ] | ||
develop 42f68c38
Timestamp: 2007-05-28 14:56:33 Author: tvo [ Details ] [ Diff ] |
* New java bindings for unitsync git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3793 37977431-3df6-0310-b722-df95706aa16b |
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mod - tools/unitsync/javabind.cpp | [ Diff ] [ File ] | ||
develop 4e967b07
Timestamp: 2007-05-27 22:31:46 Author: trepan [ Details ] [ Diff ] |
* Fix invalid (CAirMoveType*) casts when using CScriptMoveType (used to access memory incorrectly, doing odd things to unit positions after having given orders) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3792 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
develop 572ef34c
Timestamp: 2007-05-27 16:46:21 Author: tvo [ Details ] [ Diff ] |
* Fix FTBFS when DIRECT_CONTROL_ALLOWED isn't defined (again...) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3791 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/CameraController.cpp | [ Diff ] [ File ] | ||
develop 0b39b029
Timestamp: 2007-05-27 14:29:06 Author: tvo [ Details ] [ Diff ] |
* Add dc_allowed configure option (maps to DIRECT_CONTROL_ALLOWED preprocessor #define). Added this to prevent regressions like I had to fix few days ago in VS... git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3790 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/build/scons/rts.py | [ Diff ] [ File ] | ||
develop 14c255e0
Timestamp: 2007-05-27 14:09:07 Author: tvo [ Details ] [ Diff ] |
* Add debugdefines configure option: true by default, if it's set to false (debugdefines=no) then a debug build will be made with release preprocessor defines. (This is what I hacked in manually to generate debugging symbols for 0.74b3 build.) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3789 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/build/scons/rts.py | [ Diff ] [ File ] | ||
develop 22a397fd
Timestamp: 2007-05-26 07:18:17 Author: trepan [ Details ] [ Diff ] |
* Move luaCallIns.DrawWorldPreUnit() to after selectedUnits.Draw() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3788 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 1f1c1e0c
Timestamp: 2007-05-25 06:48:23 Author: trepan [ Details ] [ Diff ] |
* Added gl.GetShadowMapParams() (allows one to recreate unit_genshadow.vp in a GLSL vertex shader) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3787 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.h | [ Diff ] [ File ] | ||
develop cebe24ca
Timestamp: 2007-05-25 05:13:33 Author: trepan [ Details ] [ Diff ] |
* Added uniform initialization tables to lua gl.CreateShader() * Allow 'nil' values for gl.DeleteList(), gl.DeleteShader(), gl.DeleteTexture() * Use Spring.GiveOrderToUnitMap() for unit_metal_maker.lua commands git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3786 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Widgets/unit_metal_maker.lua | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaShaders.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaTODO.txt | [ Diff ] [ File ] | ||
develop d5861cf8
Timestamp: 2007-05-24 20:22:03 Author: trepan [ Details ] [ Diff ] |
* Allow GL_DEPTH_COMPONENTxxx texture creation * Avoid recursion in Shutdown safe wrappers * Added gl.GetMatrixData() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3785 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaShaders.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaTextures.cpp | [ Diff ] [ File ] | ||
develop f492f31f
Timestamp: 2007-05-24 06:26:35 Author: trepan [ Details ] [ Diff ] |
* Allow custom lua texture formats git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3784 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/CHANGELOG.txt | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaTextures.cpp | [ Diff ] [ File ] | ||
develop a836286a
Timestamp: 2007-05-24 03:44:58 Author: trepan [ Details ] [ Diff ] |
* Added the 'buildBox' color to cmdcolors.txt * Added the missing 'os' and 'package' libraries to LuaUI * Modified lua Spring.GetPlayerInfo() and Spring.GetPlayerRoster() to return the player ping times in seconds * Added the lua DrawWorldPreUnit() call-in * Added lua gl.HasExtension() call-out * Renamed gl.ListCreate() to gl.CreateList() * Renamed gl.ListDelete() to gl.DeleteList() * Renamed gl.ListRun() to gl.CallList() * Renamed gl.FreeTexture() to gl.DeleteTexture() * Added lua gl.CreateShader() call-out * Added lua gl.DeleteShader() call-out * Added lua gl.UseShader() call-out * Added lua gl.GetActiveUniforms() call-out * Added lua gl.GetUniformLocation() call-out * Added lua gl.Uniform() call-out * Added lua gl.UniformInt() call-out * Added lua gl.UniformMatrix() call-out * Added lua gl.PointSprite() call-out * Added lua gl.PointParameter() call-out * Added lua gl.CreateTexture() call-out * Added lua gl.DeleteTextureFBO() call-out * Added lua gl.CopyToTexture() call-out * Added lua gl.RenderToTexture() call-out * Added lua gl.GenerateMipmap() call-out * Added lua gl.MultiTexCoord() call-out * Added lua gl.SecondaryColor() call-out * Added lua gl.FogCoord() call-out * Added lua gl.Ortho() call-out * Added lua gl.Frustum() call-out * Modified lua gl.Texture() for multi-texturing * Added the 'l' (linear instead of mipmap) mode to gl.Texture() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3783 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Widgets/gui_eyes.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/Widgets/gui_hilight_unit.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/Widgets/gui_modeltest.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/Widgets/minimap_startbox.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/callins.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/fonts.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/system.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
mod - game/cmdcolors.txt | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/CommandColors.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaCallInHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaCallInHandler.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaDisplayLists.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | ||
add - rts/Lua/LuaShaders.cpp | [ Diff ] [ File ] | ||
add - rts/Lua/LuaShaders.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaTODO.txt | [ Diff ] [ File ] | ||
add - rts/Lua/LuaTextures.cpp | [ Diff ] [ File ] | ||
add - rts/Lua/LuaTextures.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/NamedTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Script/LuaBinder.cpp | [ Diff ] [ File ] | ||
develop f98d84c9
Timestamp: 2007-05-23 12:02:49 Author: tvo [ Details ] [ Diff ] |
* Fix some GCC 4.3.0 compiler errors. * make_test_installer.sh now detects SVN revision all by itself git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3782 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/make_test_installer.sh | [ Diff ] [ File ] | ||
mod - installer/springsettings.nsh | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archive7Zip.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveBuffered.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LogOutput.cpp | [ Diff ] [ File ] | ||
develop 7fee2d48
Timestamp: 2007-05-22 22:42:36 Author: tvo [ Details ] [ Diff ] |
* Remove LuaUI subdirectories too (only LuaUI/Config is left on uninstall). * Remove lobby/* directories on uninstall if they're still empty. * Remove a lot of old crap. * Update descriptions of AIs. * Remove NIGHTLY_BUILD, a single type of TEST_BUILD seems enough. * Don't test file size on SP_UPDATE build if TEST_BUILD is set too. * Modifications to make_test_installer.sh are without testing! git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3781 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/builddata/build.bat | [ Diff ] [ File ] | ||
mod - installer/make_luaui_nsh.py | [ Diff ] [ File ] | ||
mod - installer/make_test_installer.bat | [ Diff ] [ File ] | ||
mod - installer/make_test_installer.sh | [ Diff ] [ File ] | ||
mod - installer/sections/battleroom.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/luaui.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/maps.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/sectiondesc.nsh | [ Diff ] [ File ] | ||
mod - installer/springsettings.nsh | [ Diff ] [ File ] | ||
mod - installer/taspring.nsi | [ Diff ] [ File ] | ||
develop 7229b856
Timestamp: 2007-05-22 22:24:02 Author: kloot [ Details ] [ Diff ] |
modify TASClient battle-window to say \'Player Bonus\' instead of \'Handicap\' git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3780 37977431-3df6-0310-b722-df95706aa16b |
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develop 0c67ffb4
Timestamp: 2007-05-22 00:39:28 Author: tvo [ Details ] [ Diff ] |
* patch by rattle implementing COB set/get STANDINGFIREORDER and STANDINGMOVEORDER. (closes mantis: 0000535) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3779 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
develop fc8fe8e3
Timestamp: 2007-05-22 00:28:58 Author: tvo [ Details ] [ Diff ] |
* Fix FTBFS on linux, my bad. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3778 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
develop ee2a3fb5
Timestamp: 2007-05-22 00:25:37 Author: tvo [ Details ] [ Diff ] |
* Fix sscanf() stack corruption when attempting to read non existing or invalid "UNITINFO\collisionSphereOffset" FBI tag (on VS80 release build). git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3777 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 4325edd4
Timestamp: 2007-05-21 21:16:53 Author: tvo [ Details ] [ Diff ] |
* disable the same warning in release mode as in debug mode git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3776 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop 58cece68
Timestamp: 2007-05-21 21:05:00 Author: tvo [ Details ] [ Diff ] |
* Add a bunch of LUA- and other missing files to VS8 project file. * Disabled 64 bit compatibility warnings and disabled comparison between signed and unsigned integer warnings. (fixing them just makes code uglier because of all the (int) casts) * Fixed all other warnings in VS8 except those in hpiutil2, streflop, lua. (it's mostly int->boolean performance warnings have been fixed) * Fixed FTBFS when DIRECT_CONTROL_ALLOWED wasn't #defined. * Made it use CrashHandler.cpp on MSVC too (as opposed to CrashReporter). git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3775 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICheats.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GlobalAICInterface/AbicProxy.h | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedMoveCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaVFS.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTexEnvCombine.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Textures.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FontTexture.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/IconHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/ModInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Messages.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/StdAfx.h | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop d48492f9
Timestamp: 2007-05-21 20:42:31 Author: tvo [ Details ] [ Diff ] |
* patch by zizu making it compile with MSVC git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3774 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/lib/streflop/Math.cpp | [ Diff ] [ File ] | ||
develop 84c0aa6b
Timestamp: 2007-05-21 20:38:04 Author: tvo [ Details ] [ Diff ] |
* Fix numerous int to boolean casting warnings by making lua_toboolean return bool instead of int. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3773 37977431-3df6-0310-b722-df95706aa16b |
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mod - lua/lua/README_SPRING | [ Diff ] [ File ] | ||
mod - lua/lua/include/lua.h | [ Diff ] [ File ] | ||
mod - lua/lua/src/lapi.cpp | [ Diff ] [ File ] | ||
develop 817c5caa
Timestamp: 2007-05-21 17:38:39 Author: tvo [ Details ] [ Diff ] |
* Update VS8 project file for new LUA. * Remove leftover file from initial porting of project from VS7 to VS8. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3772 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
rm - rts/build/vstudio8/rts.vcproj.7.10.old | [ Diff ] [ File ] | ||
develop 0f3fdaa2
Timestamp: 2007-05-21 07:25:16 Author: trepan [ Details ] [ Diff ] |
* Slight adjustment to free camera ground locking git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3771 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/CameraController.cpp | [ Diff ] [ File ] | ||
develop 9125bd1c
Timestamp: 2007-05-20 09:53:37 Author: tvo [ Details ] [ Diff ] |
* Synccheck disabled warning was commented out... * Enable synccheck by default git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3770 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/build/scons/rts.py | [ Diff ] [ File ] | ||