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Changesets: spring

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develop 52c995e3
Timestamp: 2007-06-24 21:33:59
Author: Victor
Details ] Diff ]
* Many changes in KAI
* Save/Load added to KAI

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3844 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.22/AttackGroup.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/AttackGroup.h Diff ] File ]
mod - AI/Global/KAI-0.22/AttackHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/AttackHandler.h Diff ] File ]
mod - AI/Global/KAI-0.22/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/BuildUp.h Diff ] File ]
mod - AI/Global/KAI-0.22/Containers.h Diff ] File ]
add - AI/Global/KAI-0.22/CoverageHandler.cpp Diff ] File ]
add - AI/Global/KAI-0.22/CoverageHandler.h Diff ] File ]
mod - AI/Global/KAI-0.22/DGunController.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/DGunController.hpp Diff ] File ]
mod - AI/Global/KAI-0.22/DamageControl.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/DefenseMatrix.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/DefenseMatrix.h Diff ] File ]
mod - AI/Global/KAI-0.22/Definitions.h Diff ] File ]
mod - AI/Global/KAI-0.22/EconomyTracker.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/EconomyTracker.h Diff ] File ]
mod - AI/Global/KAI-0.22/GlobalAI.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/GlobalAI.h Diff ] File ]
mod - AI/Global/KAI-0.22/Include.h Diff ] File ]
mod - AI/Global/KAI-0.22/MetalMaker.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/MetalMaker.h Diff ] File ]
mod - AI/Global/KAI-0.22/MetalMap.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/PathFinder.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/PathFinder.h Diff ] File ]
mod - AI/Global/KAI-0.22/SurveillanceHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/TestAI.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/ThreatMap.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/ThreatMap.h Diff ] File ]
mod - AI/Global/KAI-0.22/Unit.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/Unit.h Diff ] File ]
mod - AI/Global/KAI-0.22/UnitHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/UnitHandler.h Diff ] File ]
mod - AI/Global/KAI-0.22/UnitTable.h Diff ] File ]
add - AI/Global/KAI-0.22/unittable.cpp Diff ] File ]
develop 7a406f4e
Timestamp: 2007-06-24 21:25:29
Author: Victor
Details ] Diff ]
* In ai error handler exit changed to throw
* Added land at 80% for aircraft
* Added member registration for CWaitCommandsAI
* Fixed creg bind in CExpGenSpawnable
* Added creg files to KAI in scons


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3843 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/GlobalAIHandler.cpp Diff ] File ]
mod - rts/Game/WaitCommandsAI.cpp Diff ] File ]
mod - rts/Game/WaitCommandsAI.h Diff ] File ]
mod - rts/Game/command.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/build/scons/filelist.py Diff ] File ]
develop dedc6d3b
Timestamp: 2007-06-23 21:23:58
Author: Victor
Details ] Diff ]
* Fixed mingw32-4.3.0 error (newlines at end of file)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3842 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Group/EconomyAI/Helper.h Diff ] File ]
mod - AI/Group/EconomyAI/MetalMap.h Diff ] File ]
develop c7973fbf
Timestamp: 2007-06-23 21:08:23
Author: Victor
Details ] Diff ]
Updated SMath

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3841 37977431-3df6-0310-b722-df95706aa16b
mod - rts/lib/streflop/SMath.cpp Diff ] File ]
develop c796c518
Timestamp: 2007-06-23 20:32:15
Author: tvo
Details ] Diff ]
* Fix for GCC 4.3

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3840 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/creg/Serializer.cpp Diff ] File ]
mod - rts/System/creg/creg.cpp Diff ] File ]
develop 4aaa2c3f
Timestamp: 2007-06-23 19:40:14
Author: Victor
Details ] Diff ]
Added creg and float3.cpp to group ais

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3839 37977431-3df6-0310-b722-df95706aa16b
mod - rts/build/scons/filelist.py Diff ] File ]
develop 3a1a9e94
Timestamp: 2007-06-23 19:33:45
Author: tim_blokdijk
Details ] Diff ]
Graphics source files of the new site.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3838 37977431-3df6-0310-b722-df95706aa16b
develop 74a124fb
Timestamp: 2007-06-23 19:11:56
Author: Victor
Details ] Diff ]
Reset CCommandAI::selected after load.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3837 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
develop ab171454
Timestamp: 2007-06-23 19:10:00
Author: Victor
Details ] Diff ]
Disabled demo creation after load(It does not work)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3836 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameSetup.cpp Diff ] File ]
develop 33d9fc46
Timestamp: 2007-06-23 19:09:00
Author: Victor
Details ] Diff ]
Changed default height in camera controllers(1000->0)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3835 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/CameraController.cpp Diff ] File ]
develop 261a2191
Timestamp: 2007-06-23 19:06:16
Author: Victor
Details ] Diff ]
* Load/save support for EconomyAI and MexUpgraderAI

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3834 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Group/EconomyAI/GroupAI.cpp Diff ] File ]
mod - AI/Group/EconomyAI/GroupAI.h Diff ] File ]
mod - AI/Group/EconomyAI/Helper.cpp Diff ] File ]
mod - AI/Group/EconomyAI/Helper.h Diff ] File ]
mod - AI/Group/EconomyAI/MetalMap.h Diff ] File ]
mod - AI/Group/EconomyAI/TestAI.cpp Diff ] File ]
mod - AI/Group/EconomyAI/TestAI.sln Diff ] File ]
mod - AI/Group/EconomyAI/TestAI.vcproj Diff ] File ]
mod - AI/Group/MexUpgraderAI/GroupAI.cpp Diff ] File ]
mod - AI/Group/MexUpgraderAI/GroupAI.h Diff ] File ]
mod - AI/Group/MexUpgraderAI/TestAI.cpp Diff ] File ]
mod - AI/Group/MexUpgraderAI/TestAI.sln Diff ] File ]
mod - AI/Group/MexUpgraderAI/TestAI.vcproj Diff ] File ]
develop cb6605e6
Timestamp: 2007-06-23 19:01:43
Author: Victor
Details ] Diff ]
* Fixed mingw32-4.3.0 error (newline at end of file)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3833 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Platform/Win/seh.cpp Diff ] File ]
develop 79dc12ae
Timestamp: 2007-06-23 18:20:35
Author: Victor
Details ] Diff ]
-Added cregex.h
-Added exception handling for char*
-Fixed gcc errors in seh.cpp(this is vc8 only code)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3832 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/Platform/Win/seh.cpp Diff ] File ]
add - rts/System/creg/cregex.h Diff ] File ]
develop 319c3a2f
Timestamp: 2007-06-23 17:22:06
Author: tim_blokdijk
Details ] Diff ]
New Spring site (still in development) and some documentation.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3831 37977431-3df6-0310-b722-df95706aa16b
develop 094989d7
Timestamp: 2007-06-23 14:56:02
Author: tvo
Details ] Diff ]
* Make it compile on MinGW (disabled SEH on MinGW)
Doesn't SEH conflict with CrashHandler.cpp anyway on MinGW?

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3830 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Platform/Win/seh.cpp Diff ] File ]
develop 37d46d98
Timestamp: 2007-06-21 18:24:49
Author: tvo
Details ] Diff ]
* make it compile if mmgr is enabled and on mingw crosscompilers

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3829 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
mod - rts/System/Platform/Win/seh.cpp Diff ] File ]
develop 8e17bdb8
Timestamp: 2007-06-20 23:22:01
Author: tvo
Details ] Diff ]
-Replaced type* by vector<type>

(part of huge patch by Viktor Muraviev)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3828 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/AAI/AAI.cpp Diff ] File ]
mod - AI/Global/AAI/AAI.h Diff ] File ]
mod - AI/Global/AAI/AAIAirForceManager.cpp Diff ] File ]
mod - AI/Global/AAI/AAIAirForceManager.h Diff ] File ]
mod - AI/Global/AAI/AAIAttackManager.cpp Diff ] File ]
mod - AI/Global/AAI/AAIAttackManager.h Diff ] File ]
mod - AI/Global/AAI/AAIBrain.cpp Diff ] File ]
mod - AI/Global/AAI/AAIBrain.h Diff ] File ]
mod - AI/Global/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Global/AAI/AAIBuildTable.h Diff ] File ]
mod - AI/Global/AAI/AAIConfig.cpp Diff ] File ]
mod - AI/Global/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Global/AAI/AAIExecute.h Diff ] File ]
mod - AI/Global/AAI/AAIMap.cpp Diff ] File ]
mod - AI/Global/AAI/AAIMap.h Diff ] File ]
mod - AI/Global/AAI/AAISector.cpp Diff ] File ]
mod - AI/Global/AAI/AAIUnitTable.cpp Diff ] File ]
mod - AI/Global/AAI/AAIUnitTable.h Diff ] File ]
mod - AI/Global/AAI/aidef.h Diff ] File ]
develop e2d98615
Timestamp: 2007-06-20 22:56:43
Author: tvo
Details ] Diff ]
* Support crSynced* enumeration values at all places



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3827 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/creg/VarTypes.cpp Diff ] File ]
develop 779ad7c9
Timestamp: 2007-06-20 22:47:22
Author: tvo
Details ] Diff ]
-Bug fix:Objects with equal address in CReg (Serializer.h,Serializer.cpp)

-set<class *> replaced by list<class *> in serializable classes
(CObject.h,CObject.cpp,FeatureHandler.h,FeatureHandler.cpp,UnitHandler.h,UnitHandler.cpp,
UnitTracker.cpp,PlasmaRepulser.h,PlasmaRepulser.cpp,LuaSyncedCtrl.cpp,LuaSyncedRead.cpp,
LuaUnsyncedRead.cpp,SpawnScript.cpp,Game.h,Game.cpp,SelectedUnits.h,SelectedUnits.cpp,Team.h,Team.cpp
WaitCommandsAI.h,WaitCommandsAI.cpp,MiniMap.cpp,MouseHandler.cpp,SelectionKeyHandler.cpp)

-Added/fixed CReg metadata registration
(GlobalStuff.h,GlobalStuff.cpp,Feature.h,Feature.cpp,FeatureHandler.h,FeatureHandler.cpp,
TAAirMoveType.h,TAAirMoveType.cpp,AirMoveType.cpp,groundmovetype.cpp,ScriptMoveType.cpp,
BeamLaserProjectile.cpp,EmgProjectile.cpp,ExplosionGenerator.h,ExplosionGenerator.cpp,
FireBallProjectile.cpp,FlameProjectile.cpp,FlareProjectile.h,FlareProjectile.cpp,
LargeBeamLaserProjectile.cpp,LaserProjectile.cpp,MissileProjectile.cpp,MuzzleFlame.h,
MuzzleFlame.cpp,PieceProjectile.h,PieceProjectile.cpp,ProjectileHandler.h,ProjectileHandler.cpp,
RepulseGfx.cpp,ShieldPartProjectile.cpp,StarburstProjectile.cpp,WeaponProjectile.h,WeaponProjectile.cpp,
WreckProjectile.h,WreckProjectile.cpp,Unit.h,Unit.cpp,AirCAI.h,AirCAI.cpp,BuilderCAI.h,BuilderCAI.cpp,
CommandAI.h,CommandAI.cpp,CommandQueue.h,FactoryCAI.h,FactoryCAI.cpp,MobileCAI.h,MobileCAI.cpp,
TransportCAI.h,TransportCAI.cpp,Builder.h,Builder.cpp,Building.h,Building.cpp,ExtractorBuilding.h,
ExtractorBuilding.cpp,Factory.h,Factory.cpp,TransportUnit.h,TransportUnit.cpp,bombdropper.cpp,
TorpedoLauncher.cpp,Weapon.cpp,GroundFlash.h,GroundFlash.cpp,MetalMap.h,MetalMap.cpp,command.h,
command.cpp,Game.h,Game.cpp,Player.h,Player.cpp,Team.h,Team.cpp,aikey.h,GlobalAI.h,GlobalAI.cpp,
GlobalAIHandler.h,GlobalAIHandler.cpp,Group.h,Group.cpp,GroupHandler.h,GroupHandler.cpp)

-Fixed bug with death dependances from nonserialized CObject-based classes (CObject.cpp)
-Reduced save size (LosHandler.h,LosHandler.cpp)

-Replaced type* by vector<type>
(LosHandler.h,LosHandler.cpp,RadarHandler.h,RadarHandler.cpp,QuadField.h,QuadField.cpp,UnitHandler.h,
UnitHandler.cpp,MetalMap.h,MetalMap.cpp,ReadMap.h,ReadMap.cpp,BaseGroundDrawer.cpp,GuiHandler.cpp,
AICallback.h,AICallback.cpp,)

-Load/Save fixed (LoadScript.h,LoadScript.cpp)
-Directory for saves (Game.cpp,LoadScript.cpp)
-F8 now save to QuickSave.ssf (Game.cpp)
-Added game command .save [-y ]<savename> (Game.cpp,WordCompletion.cpp)

-Added Save/Load interface for AI(ai versions incremented)
(GlobalAI.h,GlobalAI.cpp,GlobalAIHandler.h,GlobalAIHandler.cpp,GroupHandler.h,GroupHandler.cpp,IGlobalAI.h,IGroupAI.h)

-Added metal/energy storage to CUnit (Unit.h,Unit.cpp,CommanderScript.cpp)
-Fixed possible bug with time profiler (UnitLoader.cpp)
-Ground flashes can be permanent (GroundFlash.cpp)
-Log message text instead Loading step... (for save/load screen) (myGL.cpp)
-Added CScript::ScriptSelected (Script.h,Script.cpp,LoadScript.h,LoadScript.cpp)
-Edited camera (CameraController.cpp)
-Main camera draw moved from CGame::Draw to CGame::DrawWorld (Game.h,Game.cpp)

-Added group handler per team
(Game.cpp,SelectedUnits.cpp,LuaUI.cpp,GlobalAICallback.cpp,AICallback.cpp,GroupHandler.cpp,GlobalAI.h,GlobalAI.cpp)

-Added max time diff (Game.cpp,GameServer.cpp)
-Added time profiling for draw (Game.cpp)
-Fixed load from CPreGame(doesn't work) (PreGame.cpp)
-In end game box hide second stat by default (EndGameBox.cpp)
-Draw minimap before interface (Game.cpp)
-Don't draw main camera if minimap is maximized (Game.cpp,MiniMap.h,MiniMap.cpp)
-Added GetStartPos to CAICallback (AICallback.h,AICallback.cpp,IAICallback.h)
-Fixed CCommandQueue in ai interface (AICallback.h,IAICallback.h)
-Hide gaia team (QuitBox.cpp,ShareBox.cpp)
-Add - between unit name and description (SelectionKeyHandler.cpp)
-Added windows SEH support (main.cpp,seh.cpp,seh.h)
-Use crashrpt instead crashreport (main.cpp)
-Delete #include<math.h> (FontTexture.cpp)
-Removed CUnit::loaded from c# interface (IUnitDef.cs,IUnitDef_generated.h,IUnitDef_generated.cpp)

Notes by Tobi:

-Commented out: Added Land at 80 for air units (doesn't work) (AirCAI.cpp)
-Use crashrpt instead of crashreport only if compiling on MSVC
-Fixed some extra qualifier GCC warnings in the patch
-Fixed some std::exceptions ctors being passed string literals, while std::exception doesn't support that with GCC
-Fixed a std::string being passed as argument to %s in a format string
-(streflop) Added SMath.h in libm/headers so it actually compiles (wonder why it compiled once but not second time)
-Fixed some float to int cast warnings (in flozi's latest commit)
-Removed some unused variables (not necessarily in patched code)

-TODO: Excluded rts/build/vstudio8 as I cant test that now (on linux)
-TODO: Circular radar needs checking, I'm not sure it still works
-TODO: The change from std::set to std::list needs to be looked at and probably refactored as it may have performance impact
A 'unit_set' encapsulating std::map<int,CUnit*> would be a good solution probably (with int = unit ID)




git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3826 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/AICallback.h Diff ] File ]
mod - rts/ExternalAI/GlobalAI.cpp Diff ] File ]
mod - rts/ExternalAI/GlobalAI.h Diff ] File ]
mod - rts/ExternalAI/GlobalAICInterface/IUnitDef_generated.gpp Diff ] File ]
mod - rts/ExternalAI/GlobalAICInterface/IUnitDef_generated.h Diff ] File ]
mod - rts/ExternalAI/GlobalAICallback.cpp Diff ] File ]
mod - rts/ExternalAI/GlobalAIHandler.cpp Diff ] File ]
mod - rts/ExternalAI/GlobalAIHandler.h Diff ] File ]
mod - rts/ExternalAI/GlobalAIInterfaces/GlobalAIInterfaces.csproj Diff ] File ]
mod - rts/ExternalAI/GlobalAIInterfaces/GlobalAIInterfaces.suo Diff ] File ]
mod - rts/ExternalAI/GlobalAIInterfaces/IUnitDef.cs Diff ] File ]
mod - rts/ExternalAI/Group.cpp Diff ] File ]
mod - rts/ExternalAI/Group.h Diff ] File ]
mod - rts/ExternalAI/GroupHandler.cpp Diff ] File ]
mod - rts/ExternalAI/GroupHandler.h Diff ] File ]
mod - rts/ExternalAI/IAICallback.h Diff ] File ]
mod - rts/ExternalAI/IGlobalAI.h Diff ] File ]
mod - rts/ExternalAI/IGroupAI.h Diff ] File ]
mod - rts/ExternalAI/aikey.h Diff ] File ]
mod - rts/Game/CameraController.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/Player.cpp Diff ] File ]
mod - rts/Game/Player.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.h Diff ] File ]
mod - rts/Game/StartScripts/CommanderScript.cpp Diff ] File ]
mod - rts/Game/StartScripts/LoadScript.cpp Diff ] File ]
mod - rts/Game/StartScripts/LoadScript.h Diff ] File ]
mod - rts/Game/StartScripts/Script.cpp Diff ] File ]
mod - rts/Game/StartScripts/Script.h Diff ] File ]
mod - rts/Game/StartScripts/ScriptHandler.cpp Diff ] File ]
mod - rts/Game/StartScripts/SpawnScript.cpp Diff ] File ]
mod - rts/Game/Team.cpp Diff ] File ]
mod - rts/Game/Team.h Diff ] File ]
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.h Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
mod - rts/Game/UI/SelectionKeyHandler.cpp Diff ] File ]
mod - rts/Game/UI/ShareBox.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Game/WaitCommandsAI.cpp Diff ] File ]
mod - rts/Game/WaitCommandsAI.h Diff ] File ]
mod - rts/Game/WordCompletion.cpp Diff ] File ]
mod - rts/Game/command.cpp Diff ] File ]
mod - rts/Game/command.h Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.cpp Diff ] File ]
mod - rts/Map/MetalMap.cpp Diff ] File ]
mod - rts/Map/MetalMap.h Diff ] File ]
mod - rts/Map/ReadMap.cpp Diff ] File ]
mod - rts/Map/ReadMap.h Diff ] File ]
mod - rts/Map/SM3/Sm3Map.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.cpp Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
mod - rts/Rendering/FontTexture.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/GroundFlash.cpp Diff ] File ]
mod - rts/Rendering/GroundFlash.h Diff ] File ]
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/Feature.h Diff ] File ]
mod - rts/Sim/Misc/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/FeatureHandler.h Diff ] File ]
mod - rts/Sim/Misc/LosHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/LosHandler.h Diff ] File ]
mod - rts/Sim/Misc/QuadField.cpp Diff ] File ]
mod - rts/Sim/Misc/QuadField.h Diff ] File ]
mod - rts/Sim/Misc/RadarHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/RadarHandler.h Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/groundmovetype.cpp Diff ] File ]
mod - rts/Sim/Projectiles/BeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/EmgProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.h Diff ] File ]
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlameProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlareProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlareProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/LargeBeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/MuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/MuzzleFlame.h Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/RepulseGfx.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ShieldPartProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WreckProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WreckProjectile.h Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandQueue.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTracker.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Building.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Building.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/ExtractorBuilding.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/ExtractorBuilding.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.h Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.h Diff ] File ]
mod - rts/Sim/Weapons/TorpedoLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
mod - rts/Sim/Weapons/bombdropper.cpp Diff ] File ]
mod - rts/System/GlobalStuff.cpp Diff ] File ]
mod - rts/System/GlobalStuff.h Diff ] File ]
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/Object.cpp Diff ] File ]
mod - rts/System/Object.h Diff ] File ]
add - rts/System/Platform/Win/seh.cpp Diff ] File ]
add - rts/System/Platform/Win/seh.h Diff ] File ]
mod - rts/System/creg/STL_Map.h Diff ] File ]
mod - rts/System/creg/Serializer.cpp Diff ] File ]
mod - rts/System/creg/Serializer.h Diff ] File ]
add - rts/lib/streflop/libm/headers/SMath.h Diff ] File ]
develop a803a590
Timestamp: 2007-06-20 21:37:11
Author: tvo
Details ] Diff ]
-Bug fix:Serializing of Synched***
(part of huge patch by Viktor Muraviev)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3825 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/creg/VarTypes.cpp Diff ] File ]
develop 0b307ca9
Timestamp: 2007-06-20 21:25:03
Author: tvo
Details ] Diff ]
* Streflop math.h renamed to SMath.h (SMath.h,streflop.h,e_***.cpp)

(part of huge patch by Viktor Muraviev)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3824 37977431-3df6-0310-b722-df95706aa16b
mod - rts/lib/streflop/Makefile Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_acosf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_acoshf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_asinf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_atan2f.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_atanhf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_coshf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_exp2f.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_expf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_fmodf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_gammaf_r.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_hypotf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_lgammaf_r.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_log10f.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_log2f.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_logf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_powf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_rem_pio2f.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_remainderf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_sinhf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/e_sqrtf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/k_cosf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/k_rem_pio2f.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/k_sinf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/k_tanf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_asinhf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_atanf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_cbrtf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_ceilf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_copysignf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_cosf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_erff.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_expm1f.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_fabsf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_finitef.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_floorf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_fpclassifyf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_frexpf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_ilogbf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_isinff.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_isnanf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_ldexpf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_llrintf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_llroundf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_log1pf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_logbf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_lrintf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_lroundf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_modff.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_nearbyintf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_nextafterf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_remquof.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_rintf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_roundf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_scalblnf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_scalbnf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_signbitf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_sincosf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_sinf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_tanf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_tanhf.cpp Diff ] File ]
mod - rts/lib/streflop/libm/flt-32/s_truncf.cpp Diff ] File ]
mod - rts/lib/streflop/streflop.h Diff ] File ]
develop 5a8d953a
Timestamp: 2007-06-14 22:26:06
Author: FLOZi
Details ] Diff ]
Added COB get/set constants 83 to 94, documented here http://spring.clan-sy.com/phpbb/viewtopic.php?t=10614

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3823 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
develop 34a5e20e
Timestamp: 2007-06-13 20:56:17
Author: tvo
Details ] Diff ]
* missing break



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3822 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
develop 88f7414c
Timestamp: 2007-06-13 20:38:46
Author: tvo
Details ] Diff ]
* Fix some infolog spamming



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3821 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop f9274abf
Timestamp: 2007-06-13 12:47:36
Author: tvo
Details ] Diff ]
* ugh stupid typo breaking S3O textures on cloaked units

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3820 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
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