Changesets: spring
develop a7fcc78f
Timestamp: 2007-06-29 23:22:47 Author: tim_blokdijk [ Details ] [ Diff ] |
sub-pages cleanup and news is now read from phpbb. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3869 37977431-3df6-0310-b722-df95706aa16b |
||
develop 6f57caef
Timestamp: 2007-06-29 18:02:57 Author: tim_blokdijk [ Details ] [ Diff ] |
Logo changed Banner improvements Include bug fixed with translation page git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3868 37977431-3df6-0310-b722-df95706aa16b |
||
develop cf61d113
Timestamp: 2007-06-29 16:21:23 Author: Licho [ Details ] [ Diff ] |
* fixed !setpassword without parameter * "permanent" commands such as !setgametitle now save settings automatically * !dlmod now automatically rehosts after download (if not in game) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3867 37977431-3df6-0310-b722-df95706aa16b |
||
develop 87769c05
Timestamp: 2007-06-29 14:55:32 Author: Licho [ Details ] [ Diff ] |
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3866 37977431-3df6-0310-b722-df95706aa16b | ||
develop 49147a6e
Timestamp: 2007-06-29 13:23:39 Author: Victor [ Details ] [ Diff ] |
Fixed bug in KAI git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3865 37977431-3df6-0310-b722-df95706aa16b |
||
mod - AI/Global/KAI-0.22/BuildUp.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/CoverageHandler.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/UnitTable.cpp | [ Diff ] [ File ] | ||
develop b8785617
Timestamp: 2007-06-28 22:58:59 Author: tvo [ Details ] [ Diff ] |
Patch by quantum, adding two new weapon tags for beamweapons: * falloffRate: rate at which the beamweapon fades out after it goes past its maximum range. 0 is never fade out, 1 is finish fading out exactly at max range, the default 0.5 is the previous behaviour. * lodDistance: minimum camera distance at which the default beamweapon projectile is simplified to rectangle. Default: 1000. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3864 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Sim/Projectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
develop f5ad4ecb
Timestamp: 2007-06-28 12:55:19 Author: Victor [ Details ] [ Diff ] |
Added nukes and shields support to KAI git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3863 37977431-3df6-0310-b722-df95706aa16b |
||
mod - AI/Global/KAI-0.22/BuildUp.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/Containers.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/CoverageHandler.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/CoverageHandler.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/Definitions.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/GlobalAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/MetalMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/Unit.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/Unit.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/UnitHandler.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/UnitTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/UnitTable.h | [ Diff ] [ File ] | ||
develop f458e3fb
Timestamp: 2007-06-28 10:17:52 Author: Victor [ Details ] [ Diff ] |
Added ai interface for stockpile weapons git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3862 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IAICallback.h | [ Diff ] [ File ] | ||
develop 88c59ef0
Timestamp: 2007-06-26 21:45:18 Author: tvo [ Details ] [ Diff ] |
Patch by imbaczek, closes mantis # 550 all files: - removed trailing whitespace GameHelper.cpp: - fixed raytrace code (apparently GUI raytrace made it into targetting raytrace) LuaWeaponDefs.cpp UnitLoader.cpp - added tags: targetBorder, cylinderTargetting, minIntensity MobileCAI.{cpp,h} - added lastCloseInTry (in ticks) - made units aware of targetBorder BeamLaser.cpp Weapon.h - added minIntensity tag - made cylinderTargetting and targetBorder to increase ray length Weapon.cpp Weapon.h WeaponDefHandler.cpp WeaponDefHandler.h - TryTarget made to respect targetBorder and cylinderTargetting - added tags: * float targetBorder - if nonzero, targetting units will TryTarget at the edge of collision sphere (radius*tag_value, [-1;1]) instead of its centre * float cylinderTargetting - if greater than 0, range will be checked in a cylinder (half height=unitradius*cylinderTargetting) instead of a sphere * float minIntensity - for beamlasers - always hit with some minimum intensity (a damage coeffcient normally dependent on distance). do not confuse with intensity tag, it's completely unrelated. - if weaponType==Melee, then defaults for targetBorder and cylinderTargetting are 1 instead of 0. MeleeWeapon.cpp - added impulseDir git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3861 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MeleeWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
develop 92a1fb3a
Timestamp: 2007-06-26 21:08:58 Author: tvo [ Details ] [ Diff ] |
* Whitespace fixes git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3860 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Sim/MoveTypes/groundmovetype.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
develop dd57180f
Timestamp: 2007-06-26 20:01:48 Author: Victor [ Details ] [ Diff ] |
* throw content_error replaced by throw char* for spring errors git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3859 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/ExternalAI/GlobalAI.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/DxSound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/seh.cpp | [ Diff ] [ File ] | ||
mod - rts/System/creg/Serializer.cpp | [ Diff ] [ File ] | ||
develop 95e63335
Timestamp: 2007-06-26 12:05:55 Author: Victor [ Details ] [ Diff ] |
Fixed compiler error git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3858 37977431-3df6-0310-b722-df95706aa16b |
||
mod - AI/Group/CentralBuildAI/GroupAI.cpp | [ Diff ] [ File ] | ||
develop aa0a986f
Timestamp: 2007-06-26 11:48:26 Author: Victor [ Details ] [ Diff ] |
* Some changes in group ais * VS projects upgraded to VS 2005 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3857 37977431-3df6-0310-b722-df95706aa16b |
||
mod - AI/Global/TestGlobalAI/TestAI.sln | [ Diff ] [ File ] | ||
mod - AI/Global/TestGlobalAI/TestAI.vcproj | [ Diff ] [ File ] | ||
mod - AI/Group/CentralBuildAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/CentralBuildAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/CentralBuildAI/TestAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/CentralBuildAI/TestAI.sln | [ Diff ] [ File ] | ||
mod - AI/Group/CentralBuildAI/TestAI.vcproj | [ Diff ] [ File ] | ||
mod - AI/Group/MetalMakerAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/MetalMakerAI/TestAI.sln | [ Diff ] [ File ] | ||
mod - AI/Group/MetalMakerAI/TestAI.vcproj | [ Diff ] [ File ] | ||
mod - AI/Group/RadarAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/RadarAI/TestAI.sln | [ Diff ] [ File ] | ||
mod - AI/Group/RadarAI/TestAI.vcproj | [ Diff ] [ File ] | ||
mod - AI/Group/ReportIdleAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/ReportIdleAI/TestAI.sln | [ Diff ] [ File ] | ||
mod - AI/Group/ReportIdleAI/TestAI.vcproj | [ Diff ] [ File ] | ||
mod - AI/Group/SimpleFormationAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/SimpleFormationAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/SimpleFormationAI/TestAI.sln | [ Diff ] [ File ] | ||
mod - AI/Group/SimpleFormationAI/TestAI.vcproj | [ Diff ] [ File ] | ||
develop e90f17ce
Timestamp: 2007-06-26 11:44:37 Author: Victor [ Details ] [ Diff ] |
Some changes in global ais git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3856 37977431-3df6-0310-b722-df95706aa16b |
||
mod - AI/Global/CSAI/BuildTools/_IUnitDef.cs | [ Diff ] [ File ] | ||
mod - AI/Global/CSAI/CSAIInterfaces/IUnitDef.cs | [ Diff ] [ File ] | ||
mod - AI/Global/TestGlobalAI/TestGlobalAI.h | [ Diff ] [ File ] | ||
develop b532fcfb
Timestamp: 2007-06-26 00:05:39 Author: trepan [ Details ] [ Diff ] |
* Initialized 'savefile' to avoid crashing git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3855 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
develop 7070f637
Timestamp: 2007-06-25 21:40:10 Author: tim_blokdijk [ Details ] [ Diff ] |
Moved the HTML files to the theme so theme's can define there own HTML structure. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3854 37977431-3df6-0310-b722-df95706aa16b |
||
develop 31487078
Timestamp: 2007-06-25 19:37:32 Author: Victor [ Details ] [ Diff ] |
* Fixed complier error git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3853 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/System/LoadSaveHandler.cpp | [ Diff ] [ File ] | ||
develop d15e7ce2
Timestamp: 2007-06-25 19:33:48 Author: Victor [ Details ] [ Diff ] |
* Fixed mingw32-4.3.0 error (newlines at end of file) * Minimum metal income set to 4 * Builders that cannot repair added to builders category git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3852 37977431-3df6-0310-b722-df95706aa16b |
||
mod - AI/Global/KAI-0.22/BuildUp.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/TestAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.22/UnitTable.cpp | [ Diff ] [ File ] | ||
develop 7a22487d
Timestamp: 2007-06-25 19:25:25 Author: Victor [ Details ] [ Diff ] |
* SaveGame now can be load by command line spring QuickSave.ssf and spring C:\Spring\Saves\QuickSave.ssf * Added game setup script parameter GAME\Savefile * Removed startup script Load ***.ssf * Disabled demo creation after load and in replays git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3851 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetup.h | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.h | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/ScriptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSaveHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSaveHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.sln | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop 22d837d4
Timestamp: 2007-06-25 19:18:07 Author: tim_blokdijk [ Details ] [ Diff ] |
Some example sql for a local instalation of the new site. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3850 37977431-3df6-0310-b722-df95706aa16b |
||
develop e600bd09
Timestamp: 2007-06-25 18:45:54 Author: tim_blokdijk [ Details ] [ Diff ] |
Changed the layout a bit to keep the elements on the same level. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3849 37977431-3df6-0310-b722-df95706aa16b |
||
develop 2b192291
Timestamp: 2007-06-25 10:36:28 Author: tvo [ Details ] [ Diff ] |
* Doxygenized comments git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3848 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Map/SMF/mapfile.h | [ Diff ] [ File ] | ||
develop e7856915
Timestamp: 2007-06-25 10:11:45 Author: tvo [ Details ] [ Diff ] |
* patch by rattle fixing his earlier patch (makes set STANDINGMOVEORDERS and set STANDINGFIREORDERS in COB work) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3847 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
develop 5f436707
Timestamp: 2007-06-24 22:06:56 Author: Victor [ Details ] [ Diff ] |
Commit UnitTable.cpp instead unittable.cpp git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3846 37977431-3df6-0310-b722-df95706aa16b |
||
mod - AI/Global/KAI-0.22/UnitTable.cpp | [ Diff ] [ File ] | ||
develop f00fabf6
Timestamp: 2007-06-24 21:46:14 Author: Victor [ Details ] [ Diff ] |
Delete duplicated file git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3845 37977431-3df6-0310-b722-df95706aa16b |
||
rm - AI/Global/KAI-0.22/unittable.cpp | [ Diff ] [ File ] | ||