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Changesets: spring

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develop a7fcc78f
Timestamp: 2007-06-29 23:22:47
Author: tim_blokdijk
Details ] Diff ]
sub-pages cleanup and news is now read from phpbb.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3869 37977431-3df6-0310-b722-df95706aa16b
develop 6f57caef
Timestamp: 2007-06-29 18:02:57
Author: tim_blokdijk
Details ] Diff ]
Logo changed
Banner improvements
Include bug fixed with translation page



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3868 37977431-3df6-0310-b722-df95706aa16b
develop cf61d113
Timestamp: 2007-06-29 16:21:23
Author: Licho
Details ] Diff ]
* fixed !setpassword without parameter
* "permanent" commands such as !setgametitle now save settings automatically
* !dlmod now automatically rehosts after download (if not in game)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3867 37977431-3df6-0310-b722-df95706aa16b
develop 87769c05
Timestamp: 2007-06-29 14:55:32
Author: Licho
Details ] Diff ]
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3866 37977431-3df6-0310-b722-df95706aa16b
develop 49147a6e
Timestamp: 2007-06-29 13:23:39
Author: Victor
Details ] Diff ]
Fixed bug in KAI

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3865 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.22/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/CoverageHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/UnitTable.cpp Diff ] File ]
develop b8785617
Timestamp: 2007-06-28 22:58:59
Author: tvo
Details ] Diff ]
Patch by quantum, adding two new weapon tags for beamweapons:
* falloffRate: rate at which the beamweapon fades out after it goes past its
maximum range. 0 is never fade out, 1 is finish fading out exactly at max range,
the default 0.5 is the previous behaviour.
* lodDistance: minimum camera distance at which the default beamweapon projectile
is simplified to rectangle. Default: 1000.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3864 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]
develop f5ad4ecb
Timestamp: 2007-06-28 12:55:19
Author: Victor
Details ] Diff ]
Added nukes and shields support to KAI

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3863 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.22/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/Containers.h Diff ] File ]
mod - AI/Global/KAI-0.22/CoverageHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/CoverageHandler.h Diff ] File ]
mod - AI/Global/KAI-0.22/Definitions.h Diff ] File ]
mod - AI/Global/KAI-0.22/GlobalAI.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/MetalMap.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/Unit.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/Unit.h Diff ] File ]
mod - AI/Global/KAI-0.22/UnitHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/UnitHandler.h Diff ] File ]
mod - AI/Global/KAI-0.22/UnitTable.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/UnitTable.h Diff ] File ]
develop f458e3fb
Timestamp: 2007-06-28 10:17:52
Author: Victor
Details ] Diff ]
Added ai interface for stockpile weapons

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3862 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/IAICallback.h Diff ] File ]
develop 88c59ef0
Timestamp: 2007-06-26 21:45:18
Author: tvo
Details ] Diff ]
Patch by imbaczek, closes mantis # 550

all files:
- removed trailing whitespace

GameHelper.cpp:
- fixed raytrace code (apparently GUI raytrace made it into targetting raytrace)

LuaWeaponDefs.cpp
UnitLoader.cpp
- added tags: targetBorder, cylinderTargetting, minIntensity

MobileCAI.{cpp,h}
- added lastCloseInTry (in ticks)
- made units aware of targetBorder

BeamLaser.cpp
Weapon.h
- added minIntensity tag
- made cylinderTargetting and targetBorder to increase ray length

Weapon.cpp
Weapon.h
WeaponDefHandler.cpp
WeaponDefHandler.h
- TryTarget made to respect targetBorder and cylinderTargetting
- added tags:
* float targetBorder - if nonzero, targetting units will TryTarget at
the edge of collision sphere (radius*tag_value, [-1;1]) instead of
its centre
* float cylinderTargetting - if greater than 0, range will be checked
in a cylinder (half height=unitradius*cylinderTargetting) instead of
a sphere
* float minIntensity - for beamlasers - always hit with some minimum
intensity (a damage coeffcient normally dependent on distance). do
not confuse with intensity tag, it's completely unrelated.
- if weaponType==Melee, then defaults for targetBorder and cylinderTargetting
are 1 instead of 0.

MeleeWeapon.cpp
- added impulseDir



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3861 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.h Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/MeleeWeapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]
develop 92a1fb3a
Timestamp: 2007-06-26 21:08:58
Author: tvo
Details ] Diff ]
* Whitespace fixes



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3860 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/groundmovetype.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectile.cpp Diff ] File ]
develop dd57180f
Timestamp: 2007-06-26 20:01:48
Author: Victor
Details ] Diff ]
* throw content_error replaced by throw char* for spring errors

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3859 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/GlobalAI.cpp Diff ] File ]
mod - rts/System/Platform/Win/DxSound.cpp Diff ] File ]
mod - rts/System/Platform/Win/seh.cpp Diff ] File ]
mod - rts/System/creg/Serializer.cpp Diff ] File ]
develop 95e63335
Timestamp: 2007-06-26 12:05:55
Author: Victor
Details ] Diff ]
Fixed compiler error

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3858 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Group/CentralBuildAI/GroupAI.cpp Diff ] File ]
develop aa0a986f
Timestamp: 2007-06-26 11:48:26
Author: Victor
Details ] Diff ]
* Some changes in group ais
* VS projects upgraded to VS 2005

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3857 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/TestGlobalAI/TestAI.sln Diff ] File ]
mod - AI/Global/TestGlobalAI/TestAI.vcproj Diff ] File ]
mod - AI/Group/CentralBuildAI/GroupAI.cpp Diff ] File ]
mod - AI/Group/CentralBuildAI/GroupAI.h Diff ] File ]
mod - AI/Group/CentralBuildAI/TestAI.cpp Diff ] File ]
mod - AI/Group/CentralBuildAI/TestAI.sln Diff ] File ]
mod - AI/Group/CentralBuildAI/TestAI.vcproj Diff ] File ]
mod - AI/Group/MetalMakerAI/GroupAI.h Diff ] File ]
mod - AI/Group/MetalMakerAI/TestAI.sln Diff ] File ]
mod - AI/Group/MetalMakerAI/TestAI.vcproj Diff ] File ]
mod - AI/Group/RadarAI/GroupAI.h Diff ] File ]
mod - AI/Group/RadarAI/TestAI.sln Diff ] File ]
mod - AI/Group/RadarAI/TestAI.vcproj Diff ] File ]
mod - AI/Group/ReportIdleAI/GroupAI.h Diff ] File ]
mod - AI/Group/ReportIdleAI/TestAI.sln Diff ] File ]
mod - AI/Group/ReportIdleAI/TestAI.vcproj Diff ] File ]
mod - AI/Group/SimpleFormationAI/GroupAI.cpp Diff ] File ]
mod - AI/Group/SimpleFormationAI/GroupAI.h Diff ] File ]
mod - AI/Group/SimpleFormationAI/TestAI.sln Diff ] File ]
mod - AI/Group/SimpleFormationAI/TestAI.vcproj Diff ] File ]
develop e90f17ce
Timestamp: 2007-06-26 11:44:37
Author: Victor
Details ] Diff ]
Some changes in global ais

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3856 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/CSAI/BuildTools/_IUnitDef.cs Diff ] File ]
mod - AI/Global/CSAI/CSAIInterfaces/IUnitDef.cs Diff ] File ]
mod - AI/Global/TestGlobalAI/TestGlobalAI.h Diff ] File ]
develop b532fcfb
Timestamp: 2007-06-26 00:05:39
Author: trepan
Details ] Diff ]
* Initialized 'savefile' to avoid crashing


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3855 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/PreGame.cpp Diff ] File ]
develop 7070f637
Timestamp: 2007-06-25 21:40:10
Author: tim_blokdijk
Details ] Diff ]
Moved the HTML files to the theme so theme's can define there own HTML structure.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3854 37977431-3df6-0310-b722-df95706aa16b
develop 31487078
Timestamp: 2007-06-25 19:37:32
Author: Victor
Details ] Diff ]
* Fixed complier error

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3853 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
develop d15e7ce2
Timestamp: 2007-06-25 19:33:48
Author: Victor
Details ] Diff ]
* Fixed mingw32-4.3.0 error (newlines at end of file)
* Minimum metal income set to 4
* Builders that cannot repair added to builders category

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3852 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.22/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/TestAI.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/UnitTable.cpp Diff ] File ]
develop 7a22487d
Timestamp: 2007-06-25 19:25:25
Author: Victor
Details ] Diff ]
* SaveGame now can be load by command line spring QuickSave.ssf and spring C:\Spring\Saves\QuickSave.ssf
* Added game setup script parameter GAME\Savefile
* Removed startup script Load ***.ssf
* Disabled demo creation after load and in replays

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3851 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/GameSetup.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/PreGame.h Diff ] File ]
mod - rts/Game/StartScripts/ScriptHandler.cpp Diff ] File ]
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
mod - rts/System/LoadSaveHandler.h Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/Net.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.sln Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 22d837d4
Timestamp: 2007-06-25 19:18:07
Author: tim_blokdijk
Details ] Diff ]
Some example sql for a local instalation of the new site.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3850 37977431-3df6-0310-b722-df95706aa16b
develop e600bd09
Timestamp: 2007-06-25 18:45:54
Author: tim_blokdijk
Details ] Diff ]
Changed the layout a bit to keep the elements on the same level.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3849 37977431-3df6-0310-b722-df95706aa16b
develop 2b192291
Timestamp: 2007-06-25 10:36:28
Author: tvo
Details ] Diff ]
* Doxygenized comments

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3848 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/SMF/mapfile.h Diff ] File ]
develop e7856915
Timestamp: 2007-06-25 10:11:45
Author: tvo
Details ] Diff ]
* patch by rattle fixing his earlier patch (makes set STANDINGMOVEORDERS and set
STANDINGFIREORDERS in COB work)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3847 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
develop 5f436707
Timestamp: 2007-06-24 22:06:56
Author: Victor
Details ] Diff ]
Commit UnitTable.cpp instead unittable.cpp

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3846 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.22/UnitTable.cpp Diff ] File ]
develop f00fabf6
Timestamp: 2007-06-24 21:46:14
Author: Victor
Details ] Diff ]
Delete duplicated file

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3845 37977431-3df6-0310-b722-df95706aa16b
rm - AI/Global/KAI-0.22/unittable.cpp Diff ] File ]
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