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Changesets: spring

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develop 4ba540fd
Timestamp: 2007-07-18 15:17:41
Author: Auswaschbar
Details ] Diff ]
* set minimum mtu to 50 (lower values will decrease performance alot and it will crash if its lower then 10)
* hopefully fixed crash in ~Packet()


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4005 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/RemoteConnection.cpp Diff ] File ]
mod - rts/System/RemoteConnection.h Diff ] File ]
develop 2db65ede
Timestamp: 2007-07-18 13:10:39
Author: kloot
Details ] Diff ]
... and randomize target endpoint selection for pathfinder

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4002 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.12/AttackGroup.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/AttackHandler.cpp Diff ] File ]
develop 2cf0d3d5
Timestamp: 2007-07-18 12:52:27
Author: kloot
Details ] Diff ]
use the other path-generator in KAI's AH

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4001 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.12/AttackGroup.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/AttackHandler.cpp Diff ] File ]
develop 31882c67
Timestamp: 2007-07-18 12:35:15
Author: kloot
Details ] Diff ]
fix? KAI 0.12 attack-handler never generating paths to targets

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4000 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.12/AttackGroup.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/AttackHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/TODO.txt Diff ] File ]
develop f2e4e588
Timestamp: 2007-07-18 05:34:56
Author: trepan
Details ] Diff ]
* Added DrawRaw() and DrawRawWithLists() calls to CUnit
(they render the unit's display lists at the unit's position;
no more, no less). Some of the widgets count on the fact that
gl.Unit() does not change state, which it does when rendering
a building that is being built.

NOTE: this fixes the xray shader and unit highlight widgets


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3999 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
develop e3cd8944
Timestamp: 2007-07-18 05:19:47
Author: trepan
Details ] Diff ]
* Added allied-unit command queue rendering when META is pressed


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3998 37977431-3df6-0310-b722-df95706aa16b
mod - game/LuaUI/Widgets/gui_hilight_unit.lua Diff ] File ]
develop a00a364f
Timestamp: 2007-07-18 05:17:46
Author: trepan
Details ] Diff ]
* Mention lineage mode in the header


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3997 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/GlobalStuff.h Diff ] File ]
develop e81dd5b0
Timestamp: 2007-07-18 02:17:17
Author: kloot
Details ] Diff ]
fix minor KAI 0.12 threat-map construction bug

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3996 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.12/DGunController.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/ThreatMap.cpp Diff ] File ]
develop 65c2e942
Timestamp: 2007-07-17 20:01:23
Author: tim_blokdijk
Details ] Diff ]
Changes to news reader on the entry page and news page.
Abstracted site (database) configuration based on a patch from AF.
Added a .htaccess file to make Apaches "Content-Negotiation" work.
Deleted some old files.
Updated and expanded documentation.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3995 37977431-3df6-0310-b722-df95706aa16b
develop f2858519
Timestamp: 2007-07-17 19:00:41
Author: kloot
Details ] Diff ]
KAI 0.12 updates

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3994 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.12/AttackHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/DGunController.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/DGunController.hpp Diff ] File ]
mod - AI/Global/KAI-0.12/GlobalAI.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/TODO.txt Diff ] File ]
mod - AI/Global/KAI-0.12/makefile-gcc-32 Diff ] File ]
mod - AI/Global/KAI-0.12/makefile-mingw-32 Diff ] File ]
develop a78d6801
Timestamp: 2007-07-17 16:53:53
Author: Victor
Details ] Diff ]
Fixed SCons build

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3993 37977431-3df6-0310-b722-df95706aa16b
mod - rts/build/scons/filelist.py Diff ] File ]
develop 3935411e
Timestamp: 2007-07-17 16:42:33
Author: Victor
Details ] Diff ]
Changed KAI version

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3992 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.2/GlobalAI.h Diff ] File ]
develop 189ad595
Timestamp: 2007-07-17 16:30:42
Author: Victor
Details ] Diff ]
Removed KAI-0.22 directory

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3991 37977431-3df6-0310-b722-df95706aa16b
rm - AI/Global/KAI-0.22/AreaManager.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/AreaManager.h Diff ] File ]
rm - AI/Global/KAI-0.22/AttackGroup.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/AttackGroup.h Diff ] File ]
rm - AI/Global/KAI-0.22/AttackHandler.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/AttackHandler.h Diff ] File ]
rm - AI/Global/KAI-0.22/BuildUp.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/BuildUp.h Diff ] File ]
rm - AI/Global/KAI-0.22/Containers.h Diff ] File ]
rm - AI/Global/KAI-0.22/CoverageHandler.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/CoverageHandler.h Diff ] File ]
rm - AI/Global/KAI-0.22/DGunController.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/DGunController.hpp Diff ] File ]
rm - AI/Global/KAI-0.22/DamageControl.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/DamageControl.h Diff ] File ]
rm - AI/Global/KAI-0.22/Debug.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/Debug.h Diff ] File ]
rm - AI/Global/KAI-0.22/DefenseMatrix.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/DefenseMatrix.h Diff ] File ]
rm - AI/Global/KAI-0.22/Definitions.h Diff ] File ]
rm - AI/Global/KAI-0.22/EconomyManager.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/EconomyManager.h Diff ] File ]
rm - AI/Global/KAI-0.22/EconomyTracker.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/EconomyTracker.h Diff ] File ]
rm - AI/Global/KAI-0.22/GlobalAI.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/GlobalAI.h Diff ] File ]
rm - AI/Global/KAI-0.22/Include.h Diff ] File ]
rm - AI/Global/KAI-0.22/MTRand.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/MTRand.h Diff ] File ]
rm - AI/Global/KAI-0.22/Maths.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/Maths.h Diff ] File ]
rm - AI/Global/KAI-0.22/MetalMaker.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/MetalMaker.h Diff ] File ]
rm - AI/Global/KAI-0.22/MetalMap.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/MetalMap.h Diff ] File ]
rm - AI/Global/KAI-0.22/MicroPather.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/MicroPather.h Diff ] File ]
rm - AI/Global/KAI-0.22/PathFinder.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/PathFinder.h Diff ] File ]
rm - AI/Global/KAI-0.22/SpotFinder.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/SpotFinder.h Diff ] File ]
rm - AI/Global/KAI-0.22/SunParser.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/SunParser.h Diff ] File ]
rm - AI/Global/KAI-0.22/SurveillanceHandler.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/SurveillanceHandler.h Diff ] File ]
rm - AI/Global/KAI-0.22/TODO.txt Diff ] File ]
rm - AI/Global/KAI-0.22/TestAI.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/ThreatMap.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/ThreatMap.h Diff ] File ]
rm - AI/Global/KAI-0.22/Unit.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/Unit.h Diff ] File ]
rm - AI/Global/KAI-0.22/UnitHandler.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/UnitHandler.h Diff ] File ]
rm - AI/Global/KAI-0.22/UnitTable.cpp Diff ] File ]
rm - AI/Global/KAI-0.22/UnitTable.h Diff ] File ]
rm - AI/Global/KAI-0.22/makefile-gcc-32 Diff ] File ]
rm - AI/Global/KAI-0.22/makefile-mingw-32 Diff ] File ]
rm - AI/Global/KAI-0.22/readme.txt Diff ] File ]
develop 6b644800
Timestamp: 2007-07-17 16:28:30
Author: Victor
Details ] Diff ]
KAI-0.22 directory renamed to KAI-0.2

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3990 37977431-3df6-0310-b722-df95706aa16b
add - AI/Global/KAI-0.2/AreaManager.cpp Diff ] File ]
add - AI/Global/KAI-0.2/AreaManager.h Diff ] File ]
add - AI/Global/KAI-0.2/AttackGroup.cpp Diff ] File ]
add - AI/Global/KAI-0.2/AttackGroup.h Diff ] File ]
add - AI/Global/KAI-0.2/AttackHandler.cpp Diff ] File ]
add - AI/Global/KAI-0.2/AttackHandler.h Diff ] File ]
add - AI/Global/KAI-0.2/BuildUp.cpp Diff ] File ]
add - AI/Global/KAI-0.2/BuildUp.h Diff ] File ]
add - AI/Global/KAI-0.2/Containers.h Diff ] File ]
add - AI/Global/KAI-0.2/CoverageHandler.cpp Diff ] File ]
add - AI/Global/KAI-0.2/CoverageHandler.h Diff ] File ]
add - AI/Global/KAI-0.2/DGunController.cpp Diff ] File ]
add - AI/Global/KAI-0.2/DGunController.hpp Diff ] File ]
add - AI/Global/KAI-0.2/DamageControl.cpp Diff ] File ]
add - AI/Global/KAI-0.2/DamageControl.h Diff ] File ]
add - AI/Global/KAI-0.2/Debug.cpp Diff ] File ]
add - AI/Global/KAI-0.2/Debug.h Diff ] File ]
add - AI/Global/KAI-0.2/DefenseMatrix.cpp Diff ] File ]
add - AI/Global/KAI-0.2/DefenseMatrix.h Diff ] File ]
add - AI/Global/KAI-0.2/Definitions.h Diff ] File ]
add - AI/Global/KAI-0.2/EconomyManager.cpp Diff ] File ]
add - AI/Global/KAI-0.2/EconomyManager.h Diff ] File ]
add - AI/Global/KAI-0.2/EconomyTracker.cpp Diff ] File ]
add - AI/Global/KAI-0.2/EconomyTracker.h Diff ] File ]
add - AI/Global/KAI-0.2/GlobalAI.cpp Diff ] File ]
add - AI/Global/KAI-0.2/GlobalAI.h Diff ] File ]
add - AI/Global/KAI-0.2/Include.h Diff ] File ]
add - AI/Global/KAI-0.2/MTRand.cpp Diff ] File ]
add - AI/Global/KAI-0.2/MTRand.h Diff ] File ]
add - AI/Global/KAI-0.2/Maths.cpp Diff ] File ]
add - AI/Global/KAI-0.2/Maths.h Diff ] File ]
add - AI/Global/KAI-0.2/MetalMaker.cpp Diff ] File ]
add - AI/Global/KAI-0.2/MetalMaker.h Diff ] File ]
add - AI/Global/KAI-0.2/MetalMap.cpp Diff ] File ]
add - AI/Global/KAI-0.2/MetalMap.h Diff ] File ]
add - AI/Global/KAI-0.2/MicroPather.cpp Diff ] File ]
add - AI/Global/KAI-0.2/MicroPather.h Diff ] File ]
add - AI/Global/KAI-0.2/PathFinder.cpp Diff ] File ]
add - AI/Global/KAI-0.2/PathFinder.h Diff ] File ]
add - AI/Global/KAI-0.2/SpotFinder.cpp Diff ] File ]
add - AI/Global/KAI-0.2/SpotFinder.h Diff ] File ]
add - AI/Global/KAI-0.2/SunParser.cpp Diff ] File ]
add - AI/Global/KAI-0.2/SunParser.h Diff ] File ]
add - AI/Global/KAI-0.2/SurveillanceHandler.cpp Diff ] File ]
add - AI/Global/KAI-0.2/SurveillanceHandler.h Diff ] File ]
add - AI/Global/KAI-0.2/TODO.txt Diff ] File ]
add - AI/Global/KAI-0.2/TestAI.cpp Diff ] File ]
add - AI/Global/KAI-0.2/ThreatMap.cpp Diff ] File ]
add - AI/Global/KAI-0.2/ThreatMap.h Diff ] File ]
add - AI/Global/KAI-0.2/Unit.cpp Diff ] File ]
add - AI/Global/KAI-0.2/Unit.h Diff ] File ]
add - AI/Global/KAI-0.2/UnitHandler.cpp Diff ] File ]
add - AI/Global/KAI-0.2/UnitHandler.h Diff ] File ]
add - AI/Global/KAI-0.2/UnitTable.cpp Diff ] File ]
add - AI/Global/KAI-0.2/UnitTable.h Diff ] File ]
add - AI/Global/KAI-0.2/makefile-gcc-32 Diff ] File ]
add - AI/Global/KAI-0.2/makefile-mingw-32 Diff ] File ]
add - AI/Global/KAI-0.2/readme.txt Diff ] File ]
develop 9a2d6112
Timestamp: 2007-07-17 16:23:36
Author: Victor
Details ] Diff ]
* Added reserved creg fields for KAI
* Some changes in KAI

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3989 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.22/AttackGroup.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/AttackHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/CoverageHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/DGunController.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/DefenseMatrix.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/Definitions.h Diff ] File ]
mod - AI/Global/KAI-0.22/EconomyTracker.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/GlobalAI.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/MetalMaker.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/MetalMap.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/ThreatMap.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/Unit.cpp Diff ] File ]
mod - AI/Global/KAI-0.22/UnitHandler.cpp Diff ] File ]
develop 4373695c
Timestamp: 2007-07-17 16:21:30
Author: Victor
Details ] Diff ]
Added unit id checks for AI cheats

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3988 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/AICheats.cpp Diff ] File ]
develop 71afde89
Timestamp: 2007-07-17 15:37:13
Author: betalord
Details ] Diff ]
allow channels with single character

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3985 37977431-3df6-0310-b722-df95706aa16b
develop ce9ce935
Timestamp: 2007-07-17 15:23:33
Author: betalord
Details ] Diff ]
fixed path

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3984 37977431-3df6-0310-b722-df95706aa16b
develop c5e3952b
Timestamp: 2007-07-17 10:29:51
Author: betalord
Details ] Diff ]
fixed bug that was preventing hosting battles with linage mode (thanks to det)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3983 37977431-3df6-0310-b722-df95706aa16b
develop 8b6e0e18
Timestamp: 2007-07-17 03:02:45
Author: trepan
Details ] Diff ]
* Added gui_team_platter.lua (for installation):
- doesn't require shaders
- makes it easier to differentiate unit teams

* Added gui_xray_shader.lua (for installation):
- looks cool on cloaked units
- makes it easier to differentiate unit teams
- adds a translucent hud to direct controlled units


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3982 37977431-3df6-0310-b722-df95706aa16b
add - game/LuaUI/Widgets/gui_team_platter.lua Diff ] File ]
add - game/LuaUI/Widgets/gui_xray_shader.lua Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
develop 5b47c755
Timestamp: 2007-07-17 00:00:00
Author: trepan
Details ] Diff ]
* Removed a completed note (mouse cursor is centered)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3981 37977431-3df6-0310-b722-df95706aa16b
mod - game/LuaUI/Widgets/camera_smooth_move.lua Diff ] File ]
develop c1a8ed4f
Timestamp: 2007-07-16 23:58:25
Author: trepan
Details ] Diff ]
* Added unit owner's name (properly outlined), to the META highlight display


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3980 37977431-3df6-0310-b722-df95706aa16b
mod - game/LuaUI/Widgets/gui_hilight_unit.lua Diff ] File ]
develop c05483e5
Timestamp: 2007-07-16 23:57:12
Author: trepan
Details ] Diff ]
* Disabled fog during screen space rendering
* Disabled ".skip" until the game has started


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3979 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicSky.cpp Diff ] File ]
develop 83e29b32
Timestamp: 2007-07-16 23:56:20
Author: trepan
Details ] Diff ]
* Added camera_smooth_move.lua to installation


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3978 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/luaui.nsh Diff ] File ]
develop 259ce85a
Timestamp: 2007-07-16 20:31:01
Author: tvo
Details ] Diff ]
* Fix crash bug on game start for players loading faster then host.
(ie. when Connecting to server timer would be visible normally)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3977 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameSetup.cpp Diff ] File ]
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