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develop 6d877f26
Timestamp: 2007-08-16 02:34:18
Author: tnowell
Details ] Diff ]
- Basic AI support
- Minor battle window GUI fixes
- Changed numerous Integer objects to int data values
- Other beta 2 final changes

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4208 37977431-3df6-0310-b722-df95706aa16b
develop 331273db
Timestamp: 2007-08-16 01:00:46
Author: imbaczek
Details ] Diff ]
- fixed replays
- fixed savefiles on non-Windows OSes
- optimized unnecessary sqrt in GuiTraceRay

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4207 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
develop a882c7ff
Timestamp: 2007-08-15 23:37:02
Author: imbaczek
Details ] Diff ]
improved error reporting in GetTDFName and LoadMap

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4206 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/ReadMap.cpp Diff ] File ]
develop 978f4807
Timestamp: 2007-08-15 20:42:08
Author: tvo
Details ] Diff ]
* Make all FeatureDef pointers const.
(This also made IAICallback::GetFeatureDef return a const FeatureDef*,
this may cause minor compilation errors in AIs.)
* Remove FeatureDef::radius, it was a variable in a constant class and served
no practical purpose. (this removes FeatureDef radius from Lua and
AI C interface too.)
Tree radius is factored out to TREE_RADIUS #define.
* Set correct svn:eol-style property on rts/ExternalAI/GlobalAICInterface/*.gpp



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4205 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/JCAI/InfoMap.cpp Diff ] File ]
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/AICallback.h Diff ] File ]
mod - rts/ExternalAI/GlobalAICInterface/IAICallback_generated.gpp Diff ] File ]
mod - rts/ExternalAI/GlobalAICInterface/IFeatureDef_generated.gpp Diff ] File ]
mod - rts/ExternalAI/GlobalAICInterface/IMoveData_generated.gpp Diff ] File ]
mod - rts/ExternalAI/GlobalAICInterface/IUnitDef_generated.gpp Diff ] File ]
mod - rts/ExternalAI/IAICallback.h Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Lua/LuaFeatureDefs.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/Feature.h Diff ] File ]
mod - rts/Sim/Misc/FeatureDef.h Diff ] File ]
mod - rts/Sim/Misc/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/FeatureHandler.h Diff ] File ]
mod - rts/System/Script/LuaFunctions.cpp Diff ] File ]
develop 6eca1a48
Timestamp: 2007-08-15 15:19:04
Author: kloot
Details ] Diff ]
don't say 'content error' if modrules.tdf isn't found

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4204 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/ModInfo.cpp Diff ] File ]
develop 7b016627
Timestamp: 2007-08-14 23:40:29
Author: imbaczek
Details ] Diff ]
doxygenized attributes

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4203 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/Cannon.h Diff ] File ]
develop 6b02ffc7
Timestamp: 2007-08-14 22:50:49
Author: tvo
Details ] Diff ]
* Fixed float3-ai.o being built outside the build directory.
* Add NO_COPY #define to protect classes against copying.
* Removed some commented out code.
* Removed using namespace std from QuadField.h
* There is no point for global classes to inherit CObject.
* Whitespace cleanup (mostly in LosHandler)
* inline in class declarations is redundant
* Encapsulated members of CWind.
* Encapsulated members of CGeometricObject.
* Doxygenized a number of comments.
* Other minor stuff.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4202 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Sim/Misc/AirBaseHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/AirBaseHandler.h Diff ] File ]
mod - rts/Sim/Misc/CategoryHandler.h Diff ] File ]
mod - rts/Sim/Misc/DamageArrayHandler.h Diff ] File ]
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/Feature.h Diff ] File ]
mod - rts/Sim/Misc/FeatureHandler.h Diff ] File ]
mod - rts/Sim/Misc/GeometricObjects.cpp Diff ] File ]
mod - rts/Sim/Misc/GeometricObjects.h Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.h Diff ] File ]
mod - rts/Sim/Misc/LosHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/LosHandler.h Diff ] File ]
mod - rts/Sim/Misc/QuadField.cpp Diff ] File ]
mod - rts/Sim/Misc/QuadField.h Diff ] File ]
mod - rts/Sim/Misc/RadarHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/RadarHandler.h Diff ] File ]
mod - rts/Sim/Misc/SensorHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/SensorHandler.h Diff ] File ]
mod - rts/Sim/Misc/Wind.cpp Diff ] File ]
mod - rts/Sim/Misc/Wind.h Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/SmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/SmokeProjectile2.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/System/StdAfx.h Diff ] File ]
mod - rts/build/scons/filelist.py Diff ] File ]
develop 0db209d9
Timestamp: 2007-08-14 13:44:38
Author: imbaczek
Details ] Diff ]
fixed dll name

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4201 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Group/EconomyAI/Helper.cpp Diff ] File ]
develop 9478f515
Timestamp: 2007-08-14 13:24:09
Author: Auswaschbar
Details ] Diff ]
* Net.h cleanup
- made CConnections* private
- moved bool imServer to CNetProtocol
- SendData to a specific connection is now possible


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4200 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/System/Net/Connection.h Diff ] File ]
mod - rts/System/Net/LocalConnection.h Diff ] File ]
mod - rts/System/Net/Net.cpp Diff ] File ]
mod - rts/System/Net/Net.h Diff ] File ]
mod - rts/System/Net/UDPConnection.h Diff ] File ]
mod - rts/System/NetProtocol.cpp Diff ] File ]
mod - rts/System/NetProtocol.h Diff ] File ]
develop fe786608
Timestamp: 2007-08-14 13:14:04
Author: imbaczek
Details ] Diff ]
tiny speedups in LosAdd and SafeLosAdd

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4199 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Misc/LosHandler.cpp Diff ] File ]
develop 819b9525
Timestamp: 2007-08-14 01:08:22
Author: kloot
Details ] Diff ]
remove a few redundant #include's

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4198 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
develop 9c1bbaec
Timestamp: 2007-08-14 00:42:00
Author: imbaczek
Details ] Diff ]
cache input and output of GetWantedDir to save a lot of expensive calculations for a little loss of accuracy

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4197 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.h Diff ] File ]
develop 19338791
Timestamp: 2007-08-14 00:19:03
Author: imbaczek
Details ] Diff ]
fixed crash in DamageArray() copying constructor

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4196 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Misc/DamageArray.cpp Diff ] File ]
develop efe9350c
Timestamp: 2007-08-13 23:31:31
Author: trepan
Details ] Diff ]
* Updated the AIs for the DamageArray changes


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4195 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Global/JCAI/BuildTable.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/UnitTable.cpp Diff ] File ]
mod - AI/Global/KAI-0.2/DamageControl.cpp Diff ] File ]
develop 569838ca
Timestamp: 2007-08-13 23:05:03
Author: tvo
Details ] Diff ]
* Some cleanup in the first 7 (now 8) files of rts/Sim/Misc,
mostly making stuff private that ought to be private and adding necessary
accessors and constructors.
* This also fixed a possible bug with load save, DamageArray::numTypes didn't
seem restored anywhere on load. (made DamageArray a normal member, not static)
* Added DamageArray.cpp so DamageArray implementation doesn't live in
DamageArrayHandler anymore.
* Enabled treeview in doxygen.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4194 37977431-3df6-0310-b722-df95706aa16b
mod - Doxyfile Diff ] File ]
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Sim/Misc/AirBaseHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/AirBaseHandler.h Diff ] File ]
mod - rts/Sim/Misc/CategoryHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CategoryHandler.h Diff ] File ]
add - rts/Sim/Misc/DamageArray.cpp Diff ] File ]
mod - rts/Sim/Misc/DamageArray.h Diff ] File ]
mod - rts/Sim/Misc/DamageArrayHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/DamageArrayHandler.h Diff ] File ]
mod - rts/Sim/Misc/LosHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/LosHandler.h Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
develop 2c67cf08
Timestamp: 2007-08-13 22:37:20
Author: tnowell
Details ] Diff ]
- Modified commander AI to improve capture and reclaim handling

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4193 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.cpp Diff ] File ]
develop f2063984
Timestamp: 2007-08-13 18:53:54
Author: trepan
Details ] Diff ]
* Added water lines while placing unit builds


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4192 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
develop 697a7868
Timestamp: 2007-08-13 18:19:41
Author: imbaczek
Details ] Diff ]
forgot #define DONT_REPEAT

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4191 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/command.h Diff ] File ]
develop 4c5f1a70
Timestamp: 2007-08-13 18:07:35
Author: imbaczek
Details ] Diff ]
- added missing break
- added one-time build (by popular demand): when a factory is set on repeat, alt+build-click inserts the order as a no-repeat and right after the currently built unit. behavior is unchanged if repeat is off.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4190 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
develop 81788aa9
Timestamp: 2007-08-13 17:58:38
Author: tnowell
Details ] Diff ]
- commanders will now capture
- blocking map resolution raised

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4189 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/NTai/Agents/Planning.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Planning.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.cpp Diff ] File ]
develop 5c64e1b1
Timestamp: 2007-08-13 17:56:35
Author: imbaczek
Details ] Diff ]
whitespace normalization

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4188 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/ReadMap.cpp Diff ] File ]
develop c1a7681a
Timestamp: 2007-08-13 17:38:04
Author: imbaczek
Details ] Diff ]
fixed starburst missiles so they stop their engines after they travel out of range

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4187 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/StarburstProjectile.h Diff ] File ]
mod - rts/Sim/Weapons/StarburstLauncher.cpp Diff ] File ]
develop 30580622
Timestamp: 2007-08-13 16:38:58
Author: tnowell
Details ] Diff ]
- Builders retreat immediately when attacked if they have no weapons and their current order is not a build order
- Removed threading classes and replaced with the ThreadPool class
- Build algorithms now use a threadpool class shared between all NTais.
- b_reclaim radius is now reduced from 1000 to 400

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4186 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/NTai/Agents/Chaser.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/IModule.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/helper.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/include.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/CWorkerThread.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Log.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.cpp Diff ] File ]
develop 52dfd381
Timestamp: 2007-08-13 14:15:01
Author: kloot
Details ] Diff ]
replace some hard keycodes with SDL constants

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4185 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
mod - rts/Game/UI/ShareBox.cpp Diff ] File ]
develop 656ff467
Timestamp: 2007-08-13 12:49:41
Author: kloot
Details ] Diff ]
...and one for the quit-box ;)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4184 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
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