Changesets: spring
develop 6d877f26
Timestamp: 2007-08-16 02:34:18 Author: tnowell [ Details ] [ Diff ] |
- Basic AI support - Minor battle window GUI fixes - Changed numerous Integer objects to int data values - Other beta 2 final changes git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4208 37977431-3df6-0310-b722-df95706aa16b |
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develop 331273db
Timestamp: 2007-08-16 01:00:46 Author: imbaczek [ Details ] [ Diff ] |
- fixed replays - fixed savefiles on non-Windows OSes - optimized unnecessary sqrt in GuiTraceRay git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4207 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
develop a882c7ff
Timestamp: 2007-08-15 23:37:02 Author: imbaczek [ Details ] [ Diff ] |
improved error reporting in GetTDFName and LoadMap git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4206 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
develop 978f4807
Timestamp: 2007-08-15 20:42:08 Author: tvo [ Details ] [ Diff ] |
* Make all FeatureDef pointers const. (This also made IAICallback::GetFeatureDef return a const FeatureDef*, this may cause minor compilation errors in AIs.) * Remove FeatureDef::radius, it was a variable in a constant class and served no practical purpose. (this removes FeatureDef radius from Lua and AI C interface too.) Tree radius is factored out to TREE_RADIUS #define. * Set correct svn:eol-style property on rts/ExternalAI/GlobalAICInterface/*.gpp git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4205 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/JCAI/InfoMap.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GlobalAICInterface/IAICallback_generated.gpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GlobalAICInterface/IFeatureDef_generated.gpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GlobalAICInterface/IMoveData_generated.gpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GlobalAICInterface/IUnitDef_generated.gpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IAICallback.h | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaFeatureDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/Script/LuaFunctions.cpp | [ Diff ] [ File ] | ||
develop 6eca1a48
Timestamp: 2007-08-15 15:19:04 Author: kloot [ Details ] [ Diff ] |
don't say 'content error' if modrules.tdf isn't found git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4204 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/ModInfo.cpp | [ Diff ] [ File ] | ||
develop 7b016627
Timestamp: 2007-08-14 23:40:29 Author: imbaczek [ Details ] [ Diff ] |
doxygenized attributes git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4203 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/Cannon.h | [ Diff ] [ File ] | ||
develop 6b02ffc7
Timestamp: 2007-08-14 22:50:49 Author: tvo [ Details ] [ Diff ] |
* Fixed float3-ai.o being built outside the build directory. * Add NO_COPY #define to protect classes against copying. * Removed some commented out code. * Removed using namespace std from QuadField.h * There is no point for global classes to inherit CObject. * Whitespace cleanup (mostly in LosHandler) * inline in class declarations is redundant * Encapsulated members of CWind. * Encapsulated members of CGeometricObject. * Doxygenized a number of comments. * Other minor stuff. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4202 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GameInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/TooltipConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/AirBaseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/AirBaseHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CategoryHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArrayHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GeometricObjects.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GeometricObjects.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/InterceptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/InterceptHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/RadarHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/RadarHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/SensorHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/SensorHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Wind.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Wind.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/SmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/SmokeProjectile2.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/System/StdAfx.h | [ Diff ] [ File ] | ||
mod - rts/build/scons/filelist.py | [ Diff ] [ File ] | ||
develop 0db209d9
Timestamp: 2007-08-14 13:44:38 Author: imbaczek [ Details ] [ Diff ] |
fixed dll name git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4201 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Group/EconomyAI/Helper.cpp | [ Diff ] [ File ] | ||
develop 9478f515
Timestamp: 2007-08-14 13:24:09 Author: Auswaschbar [ Details ] [ Diff ] |
* Net.h cleanup - made CConnections* private - moved bool imServer to CNetProtocol - SendData to a specific connection is now possible git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4200 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/Connection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/LocalConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/Net.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/Net.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.h | [ Diff ] [ File ] | ||
develop fe786608
Timestamp: 2007-08-14 13:14:04 Author: imbaczek [ Details ] [ Diff ] |
tiny speedups in LosAdd and SafeLosAdd git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4199 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/LosHandler.cpp | [ Diff ] [ File ] | ||
develop 819b9525
Timestamp: 2007-08-14 01:08:22 Author: kloot [ Details ] [ Diff ] |
remove a few redundant #include's git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4198 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
develop 9c1bbaec
Timestamp: 2007-08-14 00:42:00 Author: imbaczek [ Details ] [ Diff ] |
cache input and output of GetWantedDir to save a lot of expensive calculations for a little loss of accuracy git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4197 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.h | [ Diff ] [ File ] | ||
develop 19338791
Timestamp: 2007-08-14 00:19:03 Author: imbaczek [ Details ] [ Diff ] |
fixed crash in DamageArray() copying constructor git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4196 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/DamageArray.cpp | [ Diff ] [ File ] | ||
develop efe9350c
Timestamp: 2007-08-13 23:31:31 Author: trepan [ Details ] [ Diff ] |
* Updated the AIs for the DamageArray changes git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4195 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/JCAI/BuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.12/UnitTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.2/DamageControl.cpp | [ Diff ] [ File ] | ||
develop 569838ca
Timestamp: 2007-08-13 23:05:03 Author: tvo [ Details ] [ Diff ] |
* Some cleanup in the first 7 (now 8) files of rts/Sim/Misc, mostly making stuff private that ought to be private and adding necessary accessors and constructors. * This also fixed a possible bug with load save, DamageArray::numTypes didn't seem restored anywhere on load. (made DamageArray a normal member, not static) * Added DamageArray.cpp so DamageArray implementation doesn't live in DamageArrayHandler anymore. * Enabled treeview in doxygen. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4194 37977431-3df6-0310-b722-df95706aa16b |
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mod - Doxyfile | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/AirBaseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/AirBaseHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CategoryHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CategoryHandler.h | [ Diff ] [ File ] | ||
add - rts/Sim/Misc/DamageArray.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArray.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArrayHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArrayHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/AirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSaveHandler.cpp | [ Diff ] [ File ] | ||
develop 2c67cf08
Timestamp: 2007-08-13 22:37:20 Author: tnowell [ Details ] [ Diff ] |
- Modified commander AI to improve capture and reclaim handling git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4193 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.cpp | [ Diff ] [ File ] | ||
develop f2063984
Timestamp: 2007-08-13 18:53:54 Author: trepan [ Details ] [ Diff ] |
* Added water lines while placing unit builds git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4192 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop 697a7868
Timestamp: 2007-08-13 18:19:41 Author: imbaczek [ Details ] [ Diff ] |
forgot #define DONT_REPEAT git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4191 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/command.h | [ Diff ] [ File ] | ||
develop 4c5f1a70
Timestamp: 2007-08-13 18:07:35 Author: imbaczek [ Details ] [ Diff ] |
- added missing break - added one-time build (by popular demand): when a factory is set on repeat, alt+build-click inserts the order as a no-repeat and right after the currently built unit. behavior is unchanged if repeat is off. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4190 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
develop 81788aa9
Timestamp: 2007-08-13 17:58:38 Author: tnowell [ Details ] [ Diff ] |
- commanders will now capture - blocking map resolution raised git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4189 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/NTai/AI/NTai/Agents/Planning.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Agents/Planning.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.cpp | [ Diff ] [ File ] | ||
develop 5c64e1b1
Timestamp: 2007-08-13 17:56:35 Author: imbaczek [ Details ] [ Diff ] |
whitespace normalization git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4188 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
develop c1a7681a
Timestamp: 2007-08-13 17:38:04 Author: imbaczek [ Details ] [ Diff ] |
fixed starburst missiles so they stop their engines after they travel out of range git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4187 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Projectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/StarburstProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
develop 30580622
Timestamp: 2007-08-13 16:38:58 Author: tnowell [ Details ] [ Diff ] |
- Builders retreat immediately when attacked if they have no weapons and their current order is not a build order - Removed threading classes and replaced with the ThreadPool class - Build algorithms now use a threadpool class shared between all NTais. - b_reclaim radius is now reduced from 1000 to 400 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4186 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/NTai/AI/NTai/Agents/Chaser.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Core/IModule.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Core/helper.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Core/include.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/CWorkerThread.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Log.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.cpp | [ Diff ] [ File ] | ||
develop 52dfd381
Timestamp: 2007-08-13 14:15:01 Author: kloot [ Details ] [ Diff ] |
replace some hard keycodes with SDL constants git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4185 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GameInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/QuitBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/ShareBox.cpp | [ Diff ] [ File ] | ||
develop 656ff467
Timestamp: 2007-08-13 12:49:41 Author: kloot [ Details ] [ Diff ] |
...and one for the quit-box ;) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4184 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/QuitBox.cpp | [ Diff ] [ File ] | ||