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Changesets: spring

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develop e4d7bd6f
Timestamp: 2007-08-26 23:48:32
Author: kloot
Details ] Diff ]
don't profile the water renderer on voidwater maps

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4258 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
develop daba0ae5
Timestamp: 2007-08-26 12:45:52
Author: tvo
Details ] Diff ]
* Let's keep C++ file extensions consistent (.cpp)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4257 37977431-3df6-0310-b722-df95706aa16b
develop f7bae76e
Timestamp: 2007-08-25 21:57:00
Author: trepan
Details ] Diff ]
* converted to a self-compiling script


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4256 37977431-3df6-0310-b722-df95706aa16b
mod - tools/unitsync/test/test.cxx Diff ] File ]
develop f9de6a86
Timestamp: 2007-08-25 18:28:14
Author: trepan
Details ] Diff ]
* Small file to help test unitsync


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4255 37977431-3df6-0310-b722-df95706aa16b
add - tools/unitsync/test/test.cxx Diff ] File ]
develop fb217019
Timestamp: 2007-08-25 14:46:39
Author: tvo
Details ] Diff ]
* Move rts/Game/command.{cpp,h} to rts/Sim/Units/CommandAI/Command.{cpp,h} and
updated all #include references to it.
(It belongs in simulation and Sim/Units/CommandAI is the best place for it)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4254 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.12/Include.h Diff ] File ]
mod - AI/Global/KAI-0.2/Include.h Diff ] File ]
mod - rts/ExternalAI/Group.h Diff ] File ]
mod - rts/ExternalAI/IAICallback.h Diff ] File ]
mod - rts/ExternalAI/IAICheats.h Diff ] File ]
mod - rts/ExternalAI/IGlobalAI.h Diff ] File ]
mod - rts/ExternalAI/IGlobalAICallback.h Diff ] File ]
mod - rts/ExternalAI/IGroupAI.h Diff ] File ]
mod - rts/ExternalAI/IGroupAiCallback.h Diff ] File ]
mod - rts/ExternalAI/aibase.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.h Diff ] File ]
mod - rts/Game/SelectedUnitsAI.h Diff ] File ]
mod - rts/Game/StartScripts/AirScript.cpp Diff ] File ]
mod - rts/Game/StartScripts/SpawnScript.cpp Diff ] File ]
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.h Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.h Diff ] File ]
mod - rts/Lua/LuaCob.cpp Diff ] File ]
mod - rts/Lua/LuaConstCMD.cpp Diff ] File ]
mod - rts/Lua/LuaConstCMDTYPE.cpp Diff ] File ]
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/Lua/LuaGaia.cpp Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaRules.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandQueue.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
mod - rts/System/Script/LuaBinder.cpp Diff ] File ]
mod - rts/System/Script/LuaFunctions.cpp Diff ] File ]
develop d2f68d47
Timestamp: 2007-08-25 06:58:52
Author: trepan
Details ] Diff ]
* Fix SM3 when resizing windows
(would be better to use some sort of ViewportResize event handler, but... ;-)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4253 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp Diff ] File ]
develop e9388692
Timestamp: 2007-08-24 15:27:12
Author: tim_blokdijk
Details ] Diff ]
- Added/recreated the download page.
- Updated PhpBB to version 2.0.22
- Applied Today at/Yesterday at mod to messageboard.
- Updated documentation for the messageboard changes.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4252 37977431-3df6-0310-b722-df95706aa16b
develop 431da869
Timestamp: 2007-08-24 14:50:10
Author: kloot
Details ] Diff ]
tweak the mex-upgrading code so it actually works

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4251 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.12/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/BuildUp.h Diff ] File ]
mod - AI/Global/KAI-0.12/Definitions.h Diff ] File ]
mod - AI/Global/KAI-0.12/Unit.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/UnitHandler.cpp Diff ] File ]
develop d5eb8dbb
Timestamp: 2007-08-24 01:46:25
Author: tnowell
Details ] Diff ]
- A potential fix for missed disconnects
- Some tabs wont be shown if unitsync isn't available as they would have no usage, e.g. a host tab when there are no mods loaded.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4250 37977431-3df6-0310-b722-df95706aa16b
develop f756b88f
Timestamp: 2007-08-24 01:34:10
Author: kloot
Details ] Diff ]
add preliminary extractor upgrading logic to KAI 0.12

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4249 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.12/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/BuildUp.h Diff ] File ]
mod - AI/Global/KAI-0.12/Containers.h Diff ] File ]
mod - AI/Global/KAI-0.12/GlobalAI.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/MetalMap.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/TODO.txt Diff ] File ]
mod - AI/Global/KAI-0.12/Unit.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/Unit.h Diff ] File ]
mod - AI/Global/KAI-0.12/UnitHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/UnitHandler.h Diff ] File ]
mod - AI/Global/KAI-0.12/UnitTable.cpp Diff ] File ]
develop e7f79573
Timestamp: 2007-08-24 00:59:58
Author: tnowell
Details ] Diff ]
- Fixed a bug with TDFParser and null tag values

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4248 37977431-3df6-0310-b722-df95706aa16b
develop 44963c51
Timestamp: 2007-08-24 00:20:48
Author: tnowell
Details ] Diff ]
- Resources are no longer saved and loaded form the /home/user/.aflobby/ folder, instead they're loaded from /lobby/aflobby/ meaning aflobby can now be plonked down anywhere you want in one single folder.
- The absolute path to the spring executable is defined in settings.tdf as "springpath" Linux users will need to set this. It defaults to just "spring" so windows users needn't do anything.
- Opera is now opened in preference to Firefox under Linux
- Battle window fixes
- AFLobby won't crash on login if unitsync failed to load. I need t make the map host and battle tabs vanish when this happens in the next commit
- Fixed a bug in CSync class that meant archvies were never unloaded when setting the primary working mod meaning side names would be borked after switching from OTA based mods to non OTA based mods and vice versa.
- Reduced the number of messages and bandwidth sendable each second again to prevent autoflood bans.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4247 37977431-3df6-0310-b722-df95706aa16b
develop 1416d258
Timestamp: 2007-08-23 18:41:46
Author: tnowell
Details ] Diff ]
- Fixes a bug with hosting and controls not working

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4246 37977431-3df6-0310-b722-df95706aa16b
develop eddf534f
Timestamp: 2007-08-23 15:11:01
Author: trepan
Details ] Diff ]
* Install 'cmds.txt'
(should probably be renamed, reformatted, filled-in, etc... ;-)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4245 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/docs.nsh Diff ] File ]
develop 06fd7a26
Timestamp: 2007-08-23 13:35:44
Author: kloot
Details ] Diff ]
... and check for enemies in a wider radius when searching for metalspots

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4244 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.12/MetalMap.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/TODO.txt Diff ] File ]
mod - AI/Global/KAI-0.12/ThreatMap.cpp Diff ] File ]
develop c9af07dc
Timestamp: 2007-08-23 12:09:54
Author: kloot
Details ] Diff ]
prevent KAI from building depthcharge launchers

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4243 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.12/AttackGroup.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/AttackGroup.h Diff ] File ]
mod - AI/Global/KAI-0.12/AttackHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/AttackHandler.h Diff ] File ]
mod - AI/Global/KAI-0.12/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/BuildUp.h Diff ] File ]
mod - AI/Global/KAI-0.12/DGunController.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/Definitions.h Diff ] File ]
mod - AI/Global/KAI-0.12/EconomyTracker.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/EconomyTracker.h Diff ] File ]
mod - AI/Global/KAI-0.12/GlobalAI.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/MetalMaker.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/MetalMaker.h Diff ] File ]
mod - AI/Global/KAI-0.12/UnitHandler.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/UnitHandler.h Diff ] File ]
mod - AI/Global/KAI-0.12/UnitTable.cpp Diff ] File ]
develop c1995ecf
Timestamp: 2007-08-23 03:23:41
Author: tnowell
Details ] Diff ]
- AFLobby reports its version when joining #aflobby
- Version String bumped to "Beta 3 svn"
- Lots of battle window re-arrangements and resize fixes
- Battle window is no longer undecorated, and now has the native GUI window border and title bar
- Numerous unnecessary UI panels removed
- note: the colour picker in the highlighter tab will crash AFLobby unless substance.jar is updated to the build released today
- Added CBaseModule class and CBattleModel class
- Chat highlighting
- Various UI tweaks and changes

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4242 37977431-3df6-0310-b722-df95706aa16b
develop 71581201
Timestamp: 2007-08-22 22:37:42
Author: tvo
Details ] Diff ]
* Fix ArchiveMover to accept archives containing multiple hints towards the same
filetype (an archive with two .SMF files is no less a map then an archive with
one .SMF file, after all)
In particular this fixes it for Red_Planet_Remake_V2, which contains 2 .SMF files.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4241 37977431-3df6-0310-b722-df95706aa16b
mod - tools/ArchiveMover/ArchiveMover.cpp Diff ] File ]
develop 9c7be74b
Timestamp: 2007-08-22 22:16:19
Author: tvo
Details ] Diff ]
* Add StartPosX and StartPosZ tags to TEAM section of start script (GameSetup),
to be used in combination with the new StartPosType 3 (Choose Before Game).
They are in the range of map coordinates as returned by unitsync.
* Removed the loop that was supposed to initialize the startPos of each team
to the upper left corner of it's start rectangle, because it actually
initialized the startpos to garbage data because gs->mapx and gs->mapy had
not been initialized there yet.
* Add a CGameSetup::StartPosType enumeration so we don't have this mess with
magic numbers in CGameSetup.
* Added a check for startPosType, it is set to 0 (Fixed) if the script sets
it to a value out of range.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4240 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/Spring start.txt Diff ] File ]
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/GameSetup.h Diff ] File ]
develop 9b29b2a2
Timestamp: 2007-08-22 18:46:55
Author: tnowell
Details ] Diff ]
- Removed dependency on spring source by adding an AI SDK folder which contains all the classes and definitions, it'll need updating to work with svn though as its 0.75b2 specific
- Added a code blocks project

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4239 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/NTai/Agents/Assigner.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Chaser.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Planning.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Scouter.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/GlobalAI.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/Interface.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/include.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/Map.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/grid/CGridCell.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/grid/CGridManager.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/ubuild.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/AI.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/CommandQueue.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/DamageArray.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/FeatureDef.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/GlobalStuff.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/IAICallback.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/IAICheats.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/IGlobalAI.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/IGlobalAICallback.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/ISerializer.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/MoveInfo.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/Sync/SyncChecker.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/Sync/SyncDebugger.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/Sync/SyncedPrimitive.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/Sync/Upcast.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/TypeDeduction.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/UnitDef.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/WeaponDefHandler.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/aibase.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/command.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/creg.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/SDK/float3.h Diff ] File ]
add - AI/Global/NTai/AI/dll.cbp Diff ] File ]
develop 914c39a5
Timestamp: 2007-08-22 16:29:09
Author: imbaczek
Details ] Diff ]
better error reporting in case of global AI version mismatch

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4238 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/GlobalAI.cpp Diff ] File ]
develop 2e689438
Timestamp: 2007-08-22 13:27:13
Author: tvo
Details ] Diff ]
* Updated VC8 project file
* Fixed typo in function name

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4237 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Net/Net.cpp Diff ] File ]
mod - rts/System/Net/UDPListener.cpp Diff ] File ]
mod - rts/System/Net/UDPListener.h Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 9f1a8f02
Timestamp: 2007-08-22 02:20:30
Author: kloot
Details ] Diff ]
fix groundscars turning white after using LOS overlays or enabling shadows

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4236 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
develop d2696dff
Timestamp: 2007-08-21 18:21:26
Author: imbaczek
Details ] Diff ]
make NTai makefile compatible with something else than AF's machine

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4235 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/nbproject/Makefile-Release.mk Diff ] File ]
develop 76914f36
Timestamp: 2007-08-21 10:19:00
Author: imbaczek
Details ] Diff ]
boost version fix, patch by wcspxyx

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4234 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
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