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Changesets: spring

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develop 78cafc68
Timestamp: 2007-09-04 02:08:57
Author: jcnossen
Details ] Diff ]
* updated visual studio 2005 project

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4308 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Camera/TWController.cpp Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
mod - rts/Game/UI/ShareBox.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop cfdc3c67
Timestamp: 2007-09-04 02:03:50
Author: jcnossen
Details ] Diff ]
* revert commit 4070 to fix slow mouse movement in windows. (Please read comments in source before deleting!)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4307 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.h Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
add - rts/System/MouseInput.cpp Diff ] File ]
add - rts/System/MouseInput.h Diff ] File ]
develop e17ab4ab
Timestamp: 2007-09-03 23:33:22
Author: trepan
Details ] Diff ]
* Fixed the error reporting for broken lua unitdefs


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4306 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/unitdefs.lua Diff ] File ]
develop 67b5bbd0
Timestamp: 2007-09-03 23:31:53
Author: kloot
Details ] Diff ]
take screenshot of entire window (rather than left half only) in dual-screen mode

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4305 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop 318196b3
Timestamp: 2007-09-03 22:36:22
Author: trepan
Details ] Diff ]
* Added the CTRL modifier to area reclaims to allow reclaiming your own wrecks


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4304 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.h Diff ] File ]
develop a36e3c24
Timestamp: 2007-09-03 21:01:20
Author: imbaczek
Details ] Diff ]
patch by pbrook: Fix error message for missing font (mantis 0000623)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4303 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/glFont.cpp Diff ] File ]
develop 4365d923
Timestamp: 2007-09-03 19:38:26
Author: trepan
Details ] Diff ]
* Moved the default explosion aliases into explosion_alias.lua
* Removed explosion_alias.tdf from springcontent


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4302 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/explosion_alias.lua Diff ] File ]
rm - installer/builddata/springcontent/gamedata/explosion_alias.tdf Diff ] File ]
develop f3599e85
Timestamp: 2007-09-03 19:21:08
Author: trepan
Details ] Diff ]
* Missing default lua definitions files


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4301 37977431-3df6-0310-b722-df95706aa16b
add - installer/builddata/springcontent/gamedata/explosion_alias.lua Diff ] File ]
add - installer/builddata/springcontent/gamedata/explosions.lua Diff ] File ]
develop 364adcbb
Timestamp: 2007-09-03 11:58:38
Author: tnowell
Details ] Diff ]
- Fixed a bug on exiting a battle
- Fixed memory error with not disposing of graphic objects and images correctly
- Fixed some file path errors under Linux
- Some small optimizations and clean ups
- Fixed a crash bug in CBattleModel.java

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4300 37977431-3df6-0310-b722-df95706aa16b
develop 911d0b19
Timestamp: 2007-09-03 06:33:42
Author: trepan
Details ] Diff ]
* Make download builds work a little better


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4299 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/download_builds.lua Diff ] File ]
develop 93361292
Timestamp: 2007-09-03 05:14:58
Author: trepan
Details ] Diff ]
* Replaced the TDF explosion_alias.tdf and explosions/*.tdf files
with explosion_alias.lua and explosions.lua, respectively (with
backwards compatible default files to read TDFs)
-> NOTE: the groundFlash color style is parsed in explosions.lua,
I will not be adding a comma compatible partial value
string format for float3
* Moved the buildOptions definitions into the unitDef definitions
(but added a SIDEDATA.TDF parser for FBI definitions to use)
-> NOTE: SIDEDATA.TDF is still required for the [SIDE#] sections
* Added the 'download_builds.lua' script to modify the buildOptions
after both FBI and LUA unitDefs have been parsed (largely untested)
- added an AFTERNAME tag to download/*.tdf files
- added an AFTERNAME tag to download/*.tdf files
(for the above tags, the MENU/BUTTON fields are used if the unitname is not found)
* Replaced UnitDefHandler FindTABuildOpt() with FindCommanders()
* Added more checks at the end of unitdefs.lua
* Used the filename to derive FBI unitDef names (backwards compatibility)
* Simplified the lua defs reftable() 'system' call
* Added some svn:eol-style SVN properties
* Whitespace / bracketting changes, as per usual


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4298 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/armor.lua Diff ] File ]
add - installer/builddata/springcontent/gamedata/download_builds.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/featuredefs.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/parse_fbi.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/parse_tdf.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/system.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/unitdefs.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/weapondefs.lua Diff ] File ]
mod - rts/Game/Camera/FreeController.cpp Diff ] File ]
mod - rts/Game/Camera/FreeController.h Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Lua/LuaVFS.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
mod - tools/scripts/param_types.lua Diff ] File ]
develop 5090ed0f
Timestamp: 2007-09-02 23:18:29
Author: kloot
Details ] Diff ]
handle a missing argument to .skip a little better (crash ==> error message ;))

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4297 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
develop f953edfc
Timestamp: 2007-09-02 17:00:42
Author: kloot
Details ] Diff ]
change some fabs() calls to fabsf() ones (fixes a gcc 4.2 error, Mantis 0000621)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4296 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Camera/FreeController.cpp Diff ] File ]
develop b27e13d9
Timestamp: 2007-09-02 12:57:46
Author: tnowell
Details ] Diff ]
- Fixes for linux

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4295 37977431-3df6-0310-b722-df95706aa16b
develop 47677eff
Timestamp: 2007-09-02 12:36:06
Author: kloot
Details ] Diff ]
apply AAI patch by pbrook (Mantis 0000619)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4294 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/AAI/AAIMap.cpp Diff ] File ]
develop 20d83430
Timestamp: 2007-09-02 12:17:28
Author: Auswaschbar
Details ] Diff ]
* factored out camera stuff from CMouseHandler
* gave each CameraController its own file in Game/Camera/
* added GetFloat to ConfigHandler (win and linux only)
* some generic cleanup in CameraControllers


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4293 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/GroupHandler.cpp Diff ] File ]
add - rts/Game/Camera/CameraController.cpp Diff ] File ]
add - rts/Game/Camera/CameraController.h Diff ] File ]
add - rts/Game/Camera/FPSController.cpp Diff ] File ]
add - rts/Game/Camera/FPSController.h Diff ] File ]
add - rts/Game/Camera/FreeController.cpp Diff ] File ]
add - rts/Game/Camera/FreeController.h Diff ] File ]
add - rts/Game/Camera/LuaCameraCtrl.cpp Diff ] File ]
add - rts/Game/Camera/LuaCameraCtrl.h Diff ] File ]
add - rts/Game/Camera/OverheadController.cpp Diff ] File ]
add - rts/Game/Camera/OverheadController.h Diff ] File ]
add - rts/Game/Camera/OverviewController.cpp Diff ] File ]
add - rts/Game/Camera/OverviewController.h Diff ] File ]
add - rts/Game/Camera/RotOverheadController.cpp Diff ] File ]
add - rts/Game/Camera/RotOverheadController.h Diff ] File ]
add - rts/Game/Camera/TWController.cpp Diff ] File ]
add - rts/Game/Camera/TWController.h Diff ] File ]
rm - rts/Game/CameraController.cpp Diff ] File ]
rm - rts/Game/CameraController.h Diff ] File ]
add - rts/Game/CameraHandler.cpp Diff ] File ]
add - rts/Game/CameraHandler.h Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/Player.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.h Diff ] File ]
mod - rts/Game/UI/SelectionKeyHandler.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTracker.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/Platform/ConfigHandler.h Diff ] File ]
mod - rts/System/Platform/Linux/DotfileHandler.cpp Diff ] File ]
mod - rts/System/Platform/Linux/DotfileHandler.h Diff ] File ]
mod - rts/System/Platform/Win/RegHandler.cpp Diff ] File ]
mod - rts/System/Platform/Win/RegHandler.h Diff ] File ]
develop 13af686e
Timestamp: 2007-09-02 03:28:34
Author: trepan
Details ] Diff ]
* Better syntax for reftable(ref[, table]) -> table
local tbl = reftable(theRefTbl, {
newParams = ...,
}


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4292 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/system.lua Diff ] File ]
develop a47614ed
Timestamp: 2007-09-02 03:19:18
Author: tnowell
Details ] Diff ]
- Fixed some settings loading issues
- added battle model to LMain and changed battle to battle window
- Added GetPassword() to IProtocol.java
- fixes and clean up of CUserSettings.java
- added statistic call outs to darkstars for unsatisfied link errors under windows (don't use in svn builds, hence commented out)
- Added chat logging for private emssages
- Added IsIngame() call out to CPlayer.java and did some reformatting
- Fixed line endings bug in CFSHelper.java and CChatLogFormatter.java
- Rewrote the player tab html in the main view
- Reverted player list colour changes in channels
- Numerous UI fixes
- Moved the CBattlePlayer me variable out of CBattleWindow.java and into the IBattleModel.java interface and implementations.
- Corrected some flaws in the battle window player list, added a handicap column and changed colours around.
- Moved battle window mini map and game controls into a panel with a darker background.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4291 37977431-3df6-0310-b722-df95706aa16b
develop 783f788c
Timestamp: 2007-09-02 01:35:54
Author: trepan
Details ] Diff ]
* svn ps svn:eol-style native


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4290 37977431-3df6-0310-b722-df95706aa16b
develop f7786973
Timestamp: 2007-09-01 22:53:28
Author: tvo
Details ] Diff ]
* Make the replay format better:
- It has a proper header now with version field
instead of the entire file being just a data blob.
- The header has made the gameSetup script.txt
modifications redundant: the UnixTime and Spring
Version are in the header, and the gameSetup script
is stored unmodified now.
- It stores a game ID, this can be used to match
replays of the same game together.
- It stores the winning ally team, if any.
- It stores player stats.
- It stores team stats.
- It stores game duration, both in game time and
wallclock time.

* Added DemoDumper, a test program that dumps the
header, player statistics and team statistics to
a file. This serves as an example for how to read
the format.

* Added NETMSG_GAMEID for the transfer of this server
generated unique game identifier.

* Factored CRC calculation out of CArchiveScanner.
* Removed a number of unreferenced locals.
* Fixed some VC8 warnings.
* Set some svn:eol-style properties to native.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4289 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/Player.cpp Diff ] File ]
mod - rts/Game/Player.h Diff ] File ]
mod - rts/Game/Team.h Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaShaders.cpp Diff ] File ]
mod - rts/Lua/LuaUnitRendering.cpp Diff ] File ]
mod - rts/Sim/Misc/FeatureHandler.cpp Diff ] File ]
mod - rts/System/Demo.cpp Diff ] File ]
mod - rts/System/Demo.h Diff ] File ]
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
mod - rts/System/FileSystem/ArchiveScanner.h Diff ] File ]
add - rts/System/FileSystem/CRC.cpp Diff ] File ]
add - rts/System/FileSystem/CRC.h Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/NetProtocol.cpp Diff ] File ]
mod - rts/System/NetProtocol.h Diff ] File ]
add - rts/System/demofile.h Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
add - tools/DemoDumper/DemoDumper.cpp Diff ] File ]
add - tools/DemoDumper/DemoDumper.sln Diff ] File ]
add - tools/DemoDumper/DemoDumper.vcproj Diff ] File ]
add - tools/DemoDumper/README.txt Diff ] File ]
develop 3e8fc0db
Timestamp: 2007-09-01 17:07:17
Author: tvo
Details ] Diff ]
* Fix CArchiveScanner::ModNameToModData and
CArchiveScanner::ModArchiveToModData: they returned
a pointer to an object in a temporary std::vector.
* Disable crashrpt, it only causes confusion for those
who wish to compile Spring using VC8.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4288 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/ModInfo.cpp Diff ] File ]
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
mod - rts/System/FileSystem/ArchiveScanner.h Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
develop eae53561
Timestamp: 2007-09-01 14:28:36
Author: trepan
Details ] Diff ]
* Added lua_localizer.lua -- used to generate 'local' speedups for lua widgets and gadgets


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4287 37977431-3df6-0310-b722-df95706aa16b
add - tools/scripts/lua_localizer.lua Diff ] File ]
develop 92b5cd4b
Timestamp: 2007-09-01 14:27:09
Author: trepan
Details ] Diff ]
* Added param_types.lua -- helps pick out parameter types from LuaParser C++ source
* Added genflags.lua -- used to generate flag texture atlas (requires the lua gd lib)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4286 37977431-3df6-0310-b722-df95706aa16b
add - tools/scripts/genflags.lua Diff ] File ]
add - tools/scripts/param_types.lua Diff ] File ]
develop 47c944b4
Timestamp: 2007-09-01 12:42:22
Author: tvo
Details ] Diff ]
* Fix compile errors on VC8
* Update VC8 project file

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4285 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaParser.cpp Diff ] File ]
mod - rts/Lua/LuaVFS.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 46cf3b1c
Timestamp: 2007-09-01 06:03:00
Author: trepan
Details ] Diff ]
* Added LuaUtils.cpp to unitsync's requirements


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4284 37977431-3df6-0310-b722-df95706aa16b
mod - SConstruct Diff ] File ]
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