Changesets: spring
develop bca978c9
Timestamp: 2007-09-08 22:28:32 Author: tvo [ Details ] [ Diff ] |
* Fix "Server exited." message spam after server exited. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4333 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop aea7545b
Timestamp: 2007-09-08 22:18:52 Author: tvo [ Details ] [ Diff ] |
* Fix weaponAcceleration typo causing major bugs with nukes and vlaunch weapons et al. * Fix demofile format so the number of CTeam::Statistics may differ per team. * Add playerStatElemSize and teamStatElemSize to DemoFileHeader so other applications have an easy way to check whether they are expecting the correct size for CPlayer::Statistics and CTeam::Statistics. * Updated the DemoDumper example to reflect these changes and added some comments to it. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4332 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Demo.cpp | [ Diff ] [ File ] | ||
mod - rts/System/demofile.h | [ Diff ] [ File ] | ||
mod - tools/DemoDumper/DemoDumper.cpp | [ Diff ] [ File ] | ||
develop 555223a3
Timestamp: 2007-09-08 00:26:00 Author: tnowell [ Details ] [ Diff ] |
- unitsync windows stats aren't reported when running in dev mode via 'netbeans' command parameter git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4331 37977431-3df6-0310-b722-df95706aa16b |
||
develop 45d7307d
Timestamp: 2007-09-08 00:24:23 Author: tnowell [ Details ] [ Diff ] |
- Modified ladder code to use new url - Starting rectangles are no longer drawn in the start box drawing tab (they were distorted in there anyway) - Added checks and command line messages for java 6 and libgcj - Incremented version strings and numbers to beta 3.5 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4330 37977431-3df6-0310-b722-df95706aa16b |
||
develop 0e2b462f
Timestamp: 2007-09-07 00:15:09 Author: kloot [ Details ] [ Diff ] |
fix an exploit where partially reclaimed corpses that are turned into wreckage end up being worth more than the remaining value of the corpse itself (Mantis 0000626) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4329 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
develop 700385e8
Timestamp: 2007-09-06 23:53:40 Author: tnowell [ Details ] [ Diff ] |
- Modified battle windows layout so the sizes work under smaller resolutions - Added netbeans and chat command line parameters - Fixed a bug with initial logins and bad server urls - clean-up of unitsync loading, its still functionally identical to prior commits. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4328 37977431-3df6-0310-b722-df95706aa16b |
||
develop 2c5b2d0b
Timestamp: 2007-09-06 20:42:46 Author: tvo [ Details ] [ Diff ] |
typo git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4327 37977431-3df6-0310-b722-df95706aa16b |
||
mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
develop 03acfa10
Timestamp: 2007-09-06 17:38:22 Author: tvo [ Details ] [ Diff ] |
* Update VC8 project file. * Fix VC8 compile errors (missing/incorrent #includes) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4326 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Game/Camera/FreeController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OverheadController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/TWController.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaParser.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop d3bfc70a
Timestamp: 2007-09-06 17:31:41 Author: kloot [ Details ] [ Diff ] |
touchups git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4325 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Sim/MoveTypes/groundmovetype.cpp | [ Diff ] [ File ] | ||
develop f42d8687
Timestamp: 2007-09-06 16:31:11 Author: kloot [ Details ] [ Diff ] |
Add a tag 'pushResistant' to UnitDef. If set to true, a unit will not be pushed out of the way by another when their footprints overlap, nor will it respond to BuggerOff directives when the other party has an important move order. Defaults to false. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4324 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/groundmovetype.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 0837470b
Timestamp: 2007-09-06 00:12:43 Author: trepan [ Details ] [ Diff ] |
* Removed trailing spaces from TDF values for backwards compatibility * Added Spring.SetUnitLineage(unitID, teamID[, bool isRoot]) * Added Spring.GetBuildFacing() for LuaUI * Added Spring.GetBuildSpacing() for LuaUI * Started to add Spring.GetClosestValidPosition() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4323 37977431-3df6-0310-b722-df95706aa16b |
||
mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/gamedata/parse_snd.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/gamedata/parse_tdf.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/gamedata/unitdefs.lua | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | ||
develop 21c5777e
Timestamp: 2007-09-06 00:07:09 Author: trepan [ Details ] [ Diff ] |
* Added early exception throwing for missing UnitDefs/FeatureDefs/WeaponDefs tables * Prohibit spectators (except for the host) from changing the gamespeed unless cheating is enabled. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4322 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 7957a8a6
Timestamp: 2007-09-05 23:52:50 Author: trepan [ Details ] [ Diff ] |
* Update for the gamedata/unitdefs.lua -> gamedata/defs.lua change git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4321 37977431-3df6-0310-b722-df95706aa16b |
||
mod - tools/unitsync/Syncer.cpp | [ Diff ] [ File ] | ||
develop ce61e0d2
Timestamp: 2007-09-05 20:50:12 Author: trepan [ Details ] [ Diff ] |
* Fixed 'maxangledif' typo git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4320 37977431-3df6-0310-b722-df95706aa16b |
||
mod - installer/builddata/springcontent/gamedata/parse_fbi.lua | [ Diff ] [ File ] | ||
develop cbb9ac6c
Timestamp: 2007-09-05 13:55:39 Author: imbaczek [ Details ] [ Diff ] |
fixed cob bitwise not operator (was logical not.) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4319 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Sim/Units/COB/CobThread.cpp | [ Diff ] [ File ] | ||
develop 4d32233b
Timestamp: 2007-09-05 04:12:47 Author: trepan [ Details ] [ Diff ] |
* Removed a debugging prin() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4318 37977431-3df6-0310-b722-df95706aa16b |
||
mod - installer/builddata/springcontent/gamedata/weapondefs.lua | [ Diff ] [ File ] | ||
develop d80c097d
Timestamp: 2007-09-05 04:09:20 Author: trepan [ Details ] [ Diff ] |
* Oops, the added file is 'gamedata/defs', not 'gamestate/defs.lua' (as stated in the last commit) * Removed the Spring.TimeCheck() call from gamedata/defs.lua (this is a new LuaParser call-out added in that last commit, which will logOutput.Print() the amount of time it takes to run the function passed to it as the second argument) Spring.TimeCheck('prefix', function, ...) * Note that this does not contaminate the synced defs git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4317 37977431-3df6-0310-b722-df95706aa16b |
||
mod - installer/builddata/springcontent/gamedata/defs.lua | [ Diff ] [ File ] | ||
develop 68b2ef86
Timestamp: 2007-09-05 04:03:44 Author: trepan [ Details ] [ Diff ] |
* Added 'gamestate/defs.lua' - returns a table that contains the UnitDefs, FeatureDefs, and WeaponDefs - parsed using CGame::defsParser, and deleted before the game starts - allows modders to automate inter-def dependencies (ex: feature metal vs. unit metal cost, or fully defined weapons in unitDefs) * Started changing the lua code over to a balanced stack setup, rather than a zeroed stack (there were segvs caused by call-in / call-out re-entrancy) There are still a few FIXMEs for me to clean up... git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4316 37977431-3df6-0310-b722-df95706aa16b |
||
mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
add - installer/builddata/springcontent/gamedata/defs.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/gamedata/explosion_alias.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/gamedata/weapondefs.lua | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHashString.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaParser.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaVFS.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalStuff.h | [ Diff ] [ File ] | ||
mod - tools/scripts/param_types.lua | [ Diff ] [ File ] | ||
develop 04cdb67d
Timestamp: 2007-09-05 00:44:28 Author: tnowell [ Details ] [ Diff ] |
- Forgot 2 interface classes - Added CMeltraxLadder.java previous commit uses this class to perform a check if the user is registered on the ladder. 2 battle reporting functions have yet to be used or tested. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4315 37977431-3df6-0310-b722-df95706aa16b |
||
develop 58f0019f
Timestamp: 2007-09-05 00:42:24 Author: tnowell [ Details ] [ Diff ] |
- Some CPlayer data fields were encapsulated inside get set type functions - CFSHelper function added for retrieving URL objects of resource files - Some clean up on checks to use helper the function IsEvent() instead of a direct comparison - Fixes in CPlayer to the html for images - Fixed a channel joining bug where providing a null password parameter failed - Corrections to the Misc class git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4314 37977431-3df6-0310-b722-df95706aa16b |
||
develop a4d587b6
Timestamp: 2007-09-04 20:50:08 Author: tvo [ Details ] [ Diff ] |
* Minor directory structure change: - Moved unsynced projectiles to new directory Sim/Projectiles/Unsynced. - Moved CWeaponProjectiles to new directory Sim/Projectiles/WeaponProjectiles. - Synced non-CWeaponProjectiles CProjectiles still live in Sim/Projectiles. * Fixed WreckProjectile being marked synced while it doesn't touch synced code. * Removed a #ifdef TRACE_SYNC..#endif block from HeatCloudProjectile, while it was marked as synced and doesn't touch synced code. * Sort #includes in the files I needed to touch anyway to reflect the directory structure change, and add #include "mmgr.h" where missing. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4313 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GeometricObjects.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/InterceptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/AirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FlareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/DGunWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/EmgCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/FlameThrower.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LaserCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightingCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Rifle.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/TorpedoLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/bombdropper.cpp | [ Diff ] [ File ] | ||
develop 10c29198
Timestamp: 2007-09-04 19:32:21 Author: trepan [ Details ] [ Diff ] |
* Treat bools as bools git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4312 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
develop 1afe4163
Timestamp: 2007-09-04 03:43:53 Author: trepan [ Details ] [ Diff ] |
* Fix the init_cloaked hack git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4311 37977431-3df6-0310-b722-df95706aa16b |
||
mod - installer/builddata/springcontent/gamedata/parse_fbi.lua | [ Diff ] [ File ] | ||
develop a19f350b
Timestamp: 2007-09-04 03:33:25 Author: trepan [ Details ] [ Diff ] |
* Add 'init_cloaked' -> 'initcloaked' backwards compatibility git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4310 37977431-3df6-0310-b722-df95706aa16b |
||
mod - installer/builddata/springcontent/gamedata/parse_fbi.lua | [ Diff ] [ File ] | ||
develop c3b94e13
Timestamp: 2007-09-04 03:30:16 Author: trepan [ Details ] [ Diff ] |
* Changed the unitDef parameter 'init_cloaked' to 'initCloaked' (it's the _only_ param using the _ format, which would require special casing if a modder decided to use the param_with_underscore, and strip the '_'s) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4309 37977431-3df6-0310-b722-df95706aa16b |
||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||