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develop bca978c9
Timestamp: 2007-09-08 22:28:32
Author: tvo
Details ] Diff ]
* Fix "Server exited." message spam after server exited.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4333 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop aea7545b
Timestamp: 2007-09-08 22:18:52
Author: tvo
Details ] Diff ]
* Fix weaponAcceleration typo causing major bugs with
nukes and vlaunch weapons et al.
* Fix demofile format so the number of CTeam::Statistics
may differ per team.
* Add playerStatElemSize and teamStatElemSize to
DemoFileHeader so other applications have an easy way
to check whether they are expecting the correct size
for CPlayer::Statistics and CTeam::Statistics.
* Updated the DemoDumper example to reflect these changes
and added some comments to it.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4332 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/System/Demo.cpp Diff ] File ]
mod - rts/System/demofile.h Diff ] File ]
mod - tools/DemoDumper/DemoDumper.cpp Diff ] File ]
develop 555223a3
Timestamp: 2007-09-08 00:26:00
Author: tnowell
Details ] Diff ]
- unitsync windows stats aren't reported when running in dev mode via 'netbeans' command parameter

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4331 37977431-3df6-0310-b722-df95706aa16b
develop 45d7307d
Timestamp: 2007-09-08 00:24:23
Author: tnowell
Details ] Diff ]
- Modified ladder code to use new url
- Starting rectangles are no longer drawn in the start box drawing tab (they were distorted in there anyway)
- Added checks and command line messages for java 6 and libgcj
- Incremented version strings and numbers to beta 3.5

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4330 37977431-3df6-0310-b722-df95706aa16b
develop 0e2b462f
Timestamp: 2007-09-07 00:15:09
Author: kloot
Details ] Diff ]
fix an exploit where partially reclaimed corpses
that are turned into wreckage end up being worth
more than the remaining value of the corpse itself
(Mantis 0000626)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4329 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
develop 700385e8
Timestamp: 2007-09-06 23:53:40
Author: tnowell
Details ] Diff ]
- Modified battle windows layout so the sizes work under smaller resolutions
- Added netbeans and chat command line parameters
- Fixed a bug with initial logins and bad server urls
- clean-up of unitsync loading, its still functionally identical to prior commits.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4328 37977431-3df6-0310-b722-df95706aa16b
develop 2c5b2d0b
Timestamp: 2007-09-06 20:42:46
Author: tvo
Details ] Diff ]
typo

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4327 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
develop 03acfa10
Timestamp: 2007-09-06 17:38:22
Author: tvo
Details ] Diff ]
* Update VC8 project file.
* Fix VC8 compile errors (missing/incorrent #includes)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4326 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Camera/FreeController.cpp Diff ] File ]
mod - rts/Game/Camera/OverheadController.cpp Diff ] File ]
mod - rts/Game/Camera/TWController.cpp Diff ] File ]
mod - rts/Lua/LuaParser.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop d3bfc70a
Timestamp: 2007-09-06 17:31:41
Author: kloot
Details ] Diff ]
touchups

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4325 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/groundmovetype.cpp Diff ] File ]
develop f42d8687
Timestamp: 2007-09-06 16:31:11
Author: kloot
Details ] Diff ]
Add a tag 'pushResistant' to UnitDef. If set to true,
a unit will not be pushed out of the way by another
when their footprints overlap, nor will it respond
to BuggerOff directives when the other party has an
important move order. Defaults to false.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4324 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/groundmovetype.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 0837470b
Timestamp: 2007-09-06 00:12:43
Author: trepan
Details ] Diff ]
* Removed trailing spaces from TDF values for backwards compatibility
* Added Spring.SetUnitLineage(unitID, teamID[, bool isRoot])
* Added Spring.GetBuildFacing() for LuaUI
* Added Spring.GetBuildSpacing() for LuaUI
* Started to add Spring.GetClosestValidPosition()


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4323 37977431-3df6-0310-b722-df95706aa16b
mod - game/LuaUI/widgets.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/parse_snd.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/parse_tdf.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/unitdefs.lua Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.h Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.h Diff ] File ]
develop 21c5777e
Timestamp: 2007-09-06 00:07:09
Author: trepan
Details ] Diff ]
* Added early exception throwing for missing UnitDefs/FeatureDefs/WeaponDefs tables
* Prohibit spectators (except for the host) from changing the gamespeed unless
cheating is enabled.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4322 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop 7957a8a6
Timestamp: 2007-09-05 23:52:50
Author: trepan
Details ] Diff ]
* Update for the gamedata/unitdefs.lua -> gamedata/defs.lua change


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4321 37977431-3df6-0310-b722-df95706aa16b
mod - tools/unitsync/Syncer.cpp Diff ] File ]
develop ce61e0d2
Timestamp: 2007-09-05 20:50:12
Author: trepan
Details ] Diff ]
* Fixed 'maxangledif' typo


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4320 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/parse_fbi.lua Diff ] File ]
develop cbb9ac6c
Timestamp: 2007-09-05 13:55:39
Author: imbaczek
Details ] Diff ]
fixed cob bitwise not operator (was logical not.)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4319 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/COB/CobThread.cpp Diff ] File ]
develop 4d32233b
Timestamp: 2007-09-05 04:12:47
Author: trepan
Details ] Diff ]
* Removed a debugging prin()


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4318 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/weapondefs.lua Diff ] File ]
develop d80c097d
Timestamp: 2007-09-05 04:09:20
Author: trepan
Details ] Diff ]
* Oops, the added file is 'gamedata/defs', not 'gamestate/defs.lua'
(as stated in the last commit)
* Removed the Spring.TimeCheck() call from gamedata/defs.lua
(this is a new LuaParser call-out added in that last commit, which
will logOutput.Print() the amount of time it takes to run the
function passed to it as the second argument)
Spring.TimeCheck('prefix', function, ...)
* Note that this does not contaminate the synced defs


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4317 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/defs.lua Diff ] File ]
develop 68b2ef86
Timestamp: 2007-09-05 04:03:44
Author: trepan
Details ] Diff ]
* Added 'gamestate/defs.lua'
- returns a table that contains the UnitDefs, FeatureDefs, and WeaponDefs
- parsed using CGame::defsParser, and deleted before the game starts
- allows modders to automate inter-def dependencies
(ex: feature metal vs. unit metal cost, or fully defined weapons in unitDefs)
* Started changing the lua code over to a balanced stack setup, rather than
a zeroed stack (there were segvs caused by call-in / call-out re-entrancy)
There are still a few FIXMEs for me to clean up...


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4316 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
add - installer/builddata/springcontent/gamedata/defs.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/explosion_alias.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/weapondefs.lua Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaHashString.h Diff ] File ]
mod - rts/Lua/LuaParser.cpp Diff ] File ]
mod - rts/Lua/LuaParser.h Diff ] File ]
mod - rts/Lua/LuaRules.cpp Diff ] File ]
mod - rts/Lua/LuaVFS.cpp Diff ] File ]
mod - rts/Sim/Misc/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/System/GlobalStuff.h Diff ] File ]
mod - tools/scripts/param_types.lua Diff ] File ]
develop 04cdb67d
Timestamp: 2007-09-05 00:44:28
Author: tnowell
Details ] Diff ]
- Forgot 2 interface classes
- Added CMeltraxLadder.java previous commit uses this class to perform a check if the user is registered on the ladder. 2 battle reporting functions have yet to be used or tested.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4315 37977431-3df6-0310-b722-df95706aa16b
develop 58f0019f
Timestamp: 2007-09-05 00:42:24
Author: tnowell
Details ] Diff ]
- Some CPlayer data fields were encapsulated inside get set type functions
- CFSHelper function added for retrieving URL objects of resource files
- Some clean up on checks to use helper the function IsEvent() instead of a direct comparison
- Fixes in CPlayer to the html for images
- Fixed a channel joining bug where providing a null password parameter failed
- Corrections to the Misc class

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4314 37977431-3df6-0310-b722-df95706aa16b
develop a4d587b6
Timestamp: 2007-09-04 20:50:08
Author: tvo
Details ] Diff ]
* Minor directory structure change:
- Moved unsynced projectiles to new directory Sim/Projectiles/Unsynced.
- Moved CWeaponProjectiles to new directory Sim/Projectiles/WeaponProjectiles.
- Synced non-CWeaponProjectiles CProjectiles still live in Sim/Projectiles.
* Fixed WreckProjectile being marked synced while it doesn't touch synced code.
* Removed a #ifdef TRACE_SYNC..#endif block from HeatCloudProjectile, while it
was marked as synced and doesn't touch synced code.
* Sort #includes in the files I needed to touch anyway to reflect the directory
structure change, and add #include "mmgr.h" where missing.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4313 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/GeometricObjects.cpp Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlareProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/DGunWeapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/EmgCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/FlameThrower.cpp Diff ] File ]
mod - rts/Sim/Weapons/LaserCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/LightingCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/MissileLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/Rifle.cpp Diff ] File ]
mod - rts/Sim/Weapons/StarburstLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/TorpedoLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/bombdropper.cpp Diff ] File ]
develop 10c29198
Timestamp: 2007-09-04 19:32:21
Author: trepan
Details ] Diff ]
* Treat bools as bools


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4312 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Main.cpp Diff ] File ]
develop 1afe4163
Timestamp: 2007-09-04 03:43:53
Author: trepan
Details ] Diff ]
* Fix the init_cloaked hack


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4311 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/parse_fbi.lua Diff ] File ]
develop a19f350b
Timestamp: 2007-09-04 03:33:25
Author: trepan
Details ] Diff ]
* Add 'init_cloaked' -> 'initcloaked' backwards compatibility


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4310 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/parse_fbi.lua Diff ] File ]
develop c3b94e13
Timestamp: 2007-09-04 03:30:16
Author: trepan
Details ] Diff ]
* Changed the unitDef parameter 'init_cloaked' to 'initCloaked'
(it's the _only_ param using the _ format, which would require special
casing if a modder decided to use the param_with_underscore, and strip
the '_'s)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4309 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
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