Changesets: spring
develop 71a782cc
Timestamp: 2007-09-11 04:18:27 Author: trepan [ Details ] [ Diff ] |
* De-'neutral'-ize units in ChangeTeam() (could be done in the lua scripts, but this is better) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4358 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 11975d04
Timestamp: 2007-09-11 03:52:01 Author: trepan [ Details ] [ Diff ] |
* Document the last couple of commits git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4357 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
develop 3d40cdc1
Timestamp: 2007-09-11 03:46:55 Author: trepan [ Details ] [ Diff ] |
* consistent indentation git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4356 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
develop 395780e1
Timestamp: 2007-09-11 03:43:04 Author: trepan [ Details ] [ Diff ] |
* Added some reasonable defaults for all/ally/spec chat messaging: enter -> send to <last send type> Ctrl + enter -> send to All Alt + enter -> send to Allies Shift + enter -> send to Spectators (Note that the modifier versions can be used to change the send mode ever while typing the message) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4355 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
develop e2047b8a
Timestamp: 2007-09-11 02:51:18 Author: trepan [ Details ] [ Diff ] |
* Removed the automatic 'userInputPrefix' tracking for incoming messages git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4354 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop f5e485d0
Timestamp: 2007-09-10 21:28:24 Author: kloot [ Details ] [ Diff ] |
re-enable the creg stuff (Weird Things happen without it) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4353 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/KAIK-0.13/AIExports.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/GlobalAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/GlobalAI.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/Include.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop 02d2d8b4
Timestamp: 2007-09-10 17:07:26 Author: kloot [ Details ] [ Diff ] |
conditionally compile KAI's creg code (it isn't finished yet and just bloats the AI) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4352 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/KAIK-0.13/AIExports.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/BuildUp.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/GlobalAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/GlobalAI.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/Include.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/MetalMaker.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/MetalMaker.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/MicroPather.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/UnitHandler.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/UnitTable.cpp | [ Diff ] [ File ] | ||
develop 43b3732a
Timestamp: 2007-09-10 14:42:31 Author: kloot [ Details ] [ Diff ] |
get rid of some virtual d'tors in KAI (nothing derives their classes anyway) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4351 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/KAIK-0.13/AttackGroup.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/AttackHandler.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/BuildUp.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/Debug.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/Debug.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/DefenseMatrix.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/EconomyManager.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/EconomyTracker.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/GlobalAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/GlobalAI.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/Include.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/MTRand.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/Maths.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/MetalMaker.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/MetalMap.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/MicroPather.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/PathFinder.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/SpotFinder.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/SunParser.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/SunParser.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/ThreatMap.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/Unit.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/UnitHandler.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/UnitTable.h | [ Diff ] [ File ] | ||
develop 33bd6663
Timestamp: 2007-09-10 13:31:45 Author: tnowell [ Details ] [ Diff ] |
- Some fixes with the leavebuildspot task for factions that sue a factory for a starting Unit - A typo fix for threat matrixes being depreciated every second, its been increased to every 15 seconds - Logging changes - Fix for geothermals not looking for existing geothermals on a buildspot (kernel panic sockets and kernels?) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4350 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/NTai/AI/NTai/Agents/Chaser.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Core/helper.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Core/include.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Log.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Units/CUnitDefHelp.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CLeaveBuildSpotTask.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/dll.cbp | [ Diff ] [ File ] | ||
develop 2e51fe58
Timestamp: 2007-09-09 22:44:54 Author: kloot [ Details ] [ Diff ] |
update the KAI installer scripts git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4349 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/make_source_package.sh | [ Diff ] [ File ] | ||
mod - installer/sections/kai.nsh | [ Diff ] [ File ] | ||
develop 56ca7a89
Timestamp: 2007-09-09 22:34:27 Author: kloot [ Details ] [ Diff ] |
rename the KAI 0.12 directory git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4348 37977431-3df6-0310-b722-df95706aa16b |
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develop 5841e3af
Timestamp: 2007-09-09 22:21:47 Author: kloot [ Details ] [ Diff ] |
fix KAI's build-behavior under exceptional conditions (high resource storage capacity) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4347 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/KAI-0.12/BuildUp.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.12/Definitions.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.12/EconomyTracker.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.12/EconomyTracker.h | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.12/Maths.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAI-0.12/UnitTable.cpp | [ Diff ] [ File ] | ||
develop b0f61774
Timestamp: 2007-09-09 21:38:00 Author: trepan [ Details ] [ Diff ] |
* Fixed a crash in AirMoveType.cpp git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4346 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/MoveTypes/AirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | ||
develop b38f4590
Timestamp: 2007-09-09 18:24:44 Author: trepan [ Details ] [ Diff ] |
* Fixed a crash bug (lastColWarning == NULL) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4345 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | ||
develop 56481f8b
Timestamp: 2007-09-09 16:32:57 Author: trepan [ Details ] [ Diff ] |
* Searching for the shortest possible block comments git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4344 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/builddata/springcontent/gamedata/parse_tdf.lua | [ Diff ] [ File ] | ||
develop f33fa0ae
Timestamp: 2007-09-09 16:24:57 Author: kloot [ Details ] [ Diff ] |
fix two "unknown net msg" errors in CPreGame when playing certain demos (one was due to a missing break, the other due to unhandled NETMSG_PAUSE type messages) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4343 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
develop a40ce5da
Timestamp: 2007-09-09 15:59:04 Author: trepan [ Details ] [ Diff ] |
* Allow LuaGaia to actually use SetUnitNeutral() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4342 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop e85fd93d
Timestamp: 2007-09-09 12:29:11 Author: tvo [ Details ] [ Diff ] |
* Fix VC8 compile error. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4341 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/MoveTypes/MoveInfo.cpp | [ Diff ] [ File ] | ||
develop f716cd3a
Timestamp: 2007-09-09 11:11:47 Author: tvo [ Details ] [ Diff ] |
* Fix GCC 4.3 compile errors by: - Disabling the LuaDefs.h code that caused the error: "explicit template specialization cannot have a storage class" (it was unused code) - Reordering the ambiguous expressions in (TA)AirMoveType.cpp git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4340 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaDefs.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/AirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | ||
develop 9c1aa08d
Timestamp: 2007-09-09 07:05:59 Author: tnowell [ Details ] [ Diff ] |
- fixed minimum battle window size - A fix or two regarding case and loading/saving of settings.tdf keys - updated update check text file git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4339 37977431-3df6-0310-b722-df95706aa16b |
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develop fa0be0ae
Timestamp: 2007-09-09 05:40:13 Author: trepan [ Details ] [ Diff ] |
* Removed some old MoveInfo comments git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4338 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/MoveTypes/MoveInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveInfo.h | [ Diff ] [ File ] | ||
develop e83610b6
Timestamp: 2007-09-09 04:52:56 Author: trepan [ Details ] [ Diff ] |
* Added DEFS to the XXXdefs.lua system table (allows for inter-defs data exchange) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4337 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/cmds.txt | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/gamedata/system.lua | [ Diff ] [ File ] | ||
develop fc84bb92
Timestamp: 2007-09-09 04:11:35 Author: trepan [ Details ] [ Diff ] |
* Fixed the double LoadSound() * Note that the new format is actually: sounds = { select = { { file = 'sndname', volume = 3.3 }, } } -- not { name = 'sndname', volume = 3.3 } git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4336 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 46f9fdb8
Timestamp: 2007-09-09 03:40:03 Author: trepan [ Details ] [ Diff ] |
* Updated for '.godmode' and '.give ... [team]' git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4335 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/cmds.txt | [ Diff ] [ File ] | ||
develop 339113ae
Timestamp: 2007-09-09 02:29:01 Author: trepan [ Details ] [ Diff ] |
* Draw the direct control unit during the reflection pass * Converted MOVEINFO.TDF to a lua file (movedefs.lua) * Renamed armor.lua to armordefs.lua for consistency * Rolled armordefs.lua and movedefs.lua into defs.lua * Added a team parameter to .give: .give [amount] <unitName> [team] @x,y,z * Rewrote the .give parsing to use SimpleParser::Tokenize() (easier to read) * Added .godmode [0|1] -- allows all players (even specs) to control all units * Added a per-soundfile volume control format for unitdefs sounds = { ok = 'oksound', cancel = { 'cancel1', 'cancel2', }, select = { { name = 'selsound1', volume = 2.0 }, { name = 'selsound2', volume = 2.5 }, etc... }, } * Created FeatureDefNames and WeaponDefNames for LuaUI (now that FeatureDefNames is possible because of the preloading of defs) * Added Spring.SetUnitNeutral(unitID, bool) and Spring.GetUnitNeutral(unitID) - neutral units (mainly for gaia and fake features), will not be attacked automatic when the attacker to be has its fireState set to "Fire At Will" - added a hidden fourth fireState level (3) that will shoot at neutrals * Setup the LuaCob, LuaGaia, and LuaRules to use the separated VFS modes when loading their initial source code (SPRING_VFS_MOD and SPRING_VFS_MAP) * Fixed the CobCallback lua stack usage * Converted UnitDef[#].modCategories to lower case git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4334 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Widgets/unit_immobile_buider.lua | [ Diff ] [ File ] | ||
mod - game/LuaUI/unitdefs.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/gamedata/defs.lua | [ Diff ] [ File ] | ||
add - installer/builddata/springcontent/gamedata/movedefs.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/gamedata/unitdefs.lua | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaCob.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaFeatureDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaGaia.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArrayHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
mod - rts/System/GlobalStuff.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalStuff.h | [ Diff ] [ File ] | ||