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develop 71a782cc
Timestamp: 2007-09-11 04:18:27
Author: trepan
Details ] Diff ]
* De-'neutral'-ize units in ChangeTeam()
(could be done in the lua scripts, but this is better)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4358 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 11975d04
Timestamp: 2007-09-11 03:52:01
Author: trepan
Details ] Diff ]
* Document the last couple of commits


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4357 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
develop 3d40cdc1
Timestamp: 2007-09-11 03:46:55
Author: trepan
Details ] Diff ]
* consistent indentation


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4356 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop 395780e1
Timestamp: 2007-09-11 03:43:04
Author: trepan
Details ] Diff ]
* Added some reasonable defaults for all/ally/spec chat messaging:

enter -> send to <last send type>
Ctrl + enter -> send to All
Alt + enter -> send to Allies
Shift + enter -> send to Spectators

(Note that the modifier versions can be used to
change the send mode ever while typing the message)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4355 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop e2047b8a
Timestamp: 2007-09-11 02:51:18
Author: trepan
Details ] Diff ]
* Removed the automatic 'userInputPrefix' tracking for incoming messages


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4354 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop f5e485d0
Timestamp: 2007-09-10 21:28:24
Author: kloot
Details ] Diff ]
re-enable the creg stuff (Weird Things happen without it)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4353 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAIK-0.13/AIExports.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/GlobalAI.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/GlobalAI.h Diff ] File ]
mod - AI/Global/KAIK-0.13/Include.h Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitHandler.cpp Diff ] File ]
develop 02d2d8b4
Timestamp: 2007-09-10 17:07:26
Author: kloot
Details ] Diff ]
conditionally compile KAI's creg code (it isn't finished yet and just bloats the AI)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4352 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAIK-0.13/AIExports.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/GlobalAI.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/GlobalAI.h Diff ] File ]
mod - AI/Global/KAIK-0.13/Include.h Diff ] File ]
mod - AI/Global/KAIK-0.13/MetalMaker.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/MetalMaker.h Diff ] File ]
mod - AI/Global/KAIK-0.13/MicroPather.h Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitHandler.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitHandler.h Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitTable.cpp Diff ] File ]
develop 43b3732a
Timestamp: 2007-09-10 14:42:31
Author: kloot
Details ] Diff ]
get rid of some virtual d'tors in KAI (nothing derives their classes anyway)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4351 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAIK-0.13/AttackGroup.h Diff ] File ]
mod - AI/Global/KAIK-0.13/AttackHandler.h Diff ] File ]
mod - AI/Global/KAIK-0.13/BuildUp.h Diff ] File ]
mod - AI/Global/KAIK-0.13/Debug.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/Debug.h Diff ] File ]
mod - AI/Global/KAIK-0.13/DefenseMatrix.h Diff ] File ]
mod - AI/Global/KAIK-0.13/EconomyManager.h Diff ] File ]
mod - AI/Global/KAIK-0.13/EconomyTracker.h Diff ] File ]
mod - AI/Global/KAIK-0.13/GlobalAI.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/GlobalAI.h Diff ] File ]
mod - AI/Global/KAIK-0.13/Include.h Diff ] File ]
mod - AI/Global/KAIK-0.13/MTRand.h Diff ] File ]
mod - AI/Global/KAIK-0.13/Maths.h Diff ] File ]
mod - AI/Global/KAIK-0.13/MetalMaker.h Diff ] File ]
mod - AI/Global/KAIK-0.13/MetalMap.h Diff ] File ]
mod - AI/Global/KAIK-0.13/MicroPather.h Diff ] File ]
mod - AI/Global/KAIK-0.13/PathFinder.h Diff ] File ]
mod - AI/Global/KAIK-0.13/SpotFinder.h Diff ] File ]
mod - AI/Global/KAIK-0.13/SunParser.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/SunParser.h Diff ] File ]
mod - AI/Global/KAIK-0.13/ThreatMap.h Diff ] File ]
mod - AI/Global/KAIK-0.13/Unit.h Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitHandler.h Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitTable.h Diff ] File ]
develop 33bd6663
Timestamp: 2007-09-10 13:31:45
Author: tnowell
Details ] Diff ]
- Some fixes with the leavebuildspot task for factions that sue a factory for a starting Unit
- A typo fix for threat matrixes being depreciated every second, its been increased to every 15 seconds
- Logging changes
- Fix for geothermals not looking for existing geothermals on a buildspot (kernel panic sockets and kernels?)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4350 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/NTai/Agents/Chaser.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/helper.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/include.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Log.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Units/CUnitDefHelp.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CLeaveBuildSpotTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/dll.cbp Diff ] File ]
develop 2e51fe58
Timestamp: 2007-09-09 22:44:54
Author: kloot
Details ] Diff ]
update the KAI installer scripts

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4349 37977431-3df6-0310-b722-df95706aa16b
mod - installer/make_source_package.sh Diff ] File ]
mod - installer/sections/kai.nsh Diff ] File ]
develop 56ca7a89
Timestamp: 2007-09-09 22:34:27
Author: kloot
Details ] Diff ]
rename the KAI 0.12 directory

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4348 37977431-3df6-0310-b722-df95706aa16b
develop 5841e3af
Timestamp: 2007-09-09 22:21:47
Author: kloot
Details ] Diff ]
fix KAI's build-behavior under exceptional conditions (high resource storage capacity)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4347 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAI-0.12/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/Definitions.h Diff ] File ]
mod - AI/Global/KAI-0.12/EconomyTracker.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/EconomyTracker.h Diff ] File ]
mod - AI/Global/KAI-0.12/Maths.cpp Diff ] File ]
mod - AI/Global/KAI-0.12/UnitTable.cpp Diff ] File ]
develop b0f61774
Timestamp: 2007-09-09 21:38:00
Author: trepan
Details ] Diff ]
* Fixed a crash in AirMoveType.cpp


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4346 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
develop b38f4590
Timestamp: 2007-09-09 18:24:44
Author: trepan
Details ] Diff ]
* Fixed a crash bug (lastColWarning == NULL)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4345 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
develop 56481f8b
Timestamp: 2007-09-09 16:32:57
Author: trepan
Details ] Diff ]
* Searching for the shortest possible block comments


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4344 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/parse_tdf.lua Diff ] File ]
develop f33fa0ae
Timestamp: 2007-09-09 16:24:57
Author: kloot
Details ] Diff ]
fix two "unknown net msg" errors in
CPreGame when playing certain demos
(one was due to a missing break, the
other due to unhandled NETMSG_PAUSE
type messages)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4343 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/PreGame.cpp Diff ] File ]
develop a40ce5da
Timestamp: 2007-09-09 15:59:04
Author: trepan
Details ] Diff ]
* Allow LuaGaia to actually use SetUnitNeutral()


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4342 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop e85fd93d
Timestamp: 2007-09-09 12:29:11
Author: tvo
Details ] Diff ]
* Fix VC8 compile error.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4341 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
develop f716cd3a
Timestamp: 2007-09-09 11:11:47
Author: tvo
Details ] Diff ]
* Fix GCC 4.3 compile errors by:
- Disabling the LuaDefs.h code that caused the error:
"explicit template specialization cannot have a storage class"
(it was unused code)
- Reordering the ambiguous expressions in (TA)AirMoveType.cpp


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4340 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaDefs.h Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
develop 9c1aa08d
Timestamp: 2007-09-09 07:05:59
Author: tnowell
Details ] Diff ]
- fixed minimum battle window size
- A fix or two regarding case and loading/saving of settings.tdf keys
- updated update check text file

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4339 37977431-3df6-0310-b722-df95706aa16b
develop fa0be0ae
Timestamp: 2007-09-09 05:40:13
Author: trepan
Details ] Diff ]
* Removed some old MoveInfo comments


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4338 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.h Diff ] File ]
develop e83610b6
Timestamp: 2007-09-09 04:52:56
Author: trepan
Details ] Diff ]
* Added DEFS to the XXXdefs.lua system table
(allows for inter-defs data exchange)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4337 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/cmds.txt Diff ] File ]
mod - installer/builddata/springcontent/gamedata/system.lua Diff ] File ]
develop fc84bb92
Timestamp: 2007-09-09 04:11:35
Author: trepan
Details ] Diff ]
* Fixed the double LoadSound()
* Note that the new format is actually:
sounds = {
select = {
{ file = 'sndname', volume = 3.3 },
}
}
-- not { name = 'sndname', volume = 3.3 }


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4336 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 46f9fdb8
Timestamp: 2007-09-09 03:40:03
Author: trepan
Details ] Diff ]
* Updated for '.godmode' and '.give ... [team]'


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4335 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/cmds.txt Diff ] File ]
develop 339113ae
Timestamp: 2007-09-09 02:29:01
Author: trepan
Details ] Diff ]
* Draw the direct control unit during the reflection pass

* Converted MOVEINFO.TDF to a lua file (movedefs.lua)
* Renamed armor.lua to armordefs.lua for consistency
* Rolled armordefs.lua and movedefs.lua into defs.lua

* Added a team parameter to .give:
.give [amount] <unitName> [team] @x,y,z
* Rewrote the .give parsing to use SimpleParser::Tokenize() (easier to read)

* Added .godmode [0|1] -- allows all players (even specs) to control all units

* Added a per-soundfile volume control format for unitdefs
sounds = {
ok = 'oksound',
cancel = {
'cancel1',
'cancel2',
},
select = {
{ name = 'selsound1', volume = 2.0 },
{ name = 'selsound2', volume = 2.5 },
etc...
},
}

* Created FeatureDefNames and WeaponDefNames for LuaUI
(now that FeatureDefNames is possible because of the preloading of defs)

* Added Spring.SetUnitNeutral(unitID, bool) and Spring.GetUnitNeutral(unitID)
- neutral units (mainly for gaia and fake features), will not be attacked
automatic when the attacker to be has its fireState set to "Fire At Will"
- added a hidden fourth fireState level (3) that will shoot at neutrals
* Setup the LuaCob, LuaGaia, and LuaRules to use the separated VFS modes
when loading their initial source code (SPRING_VFS_MOD and SPRING_VFS_MAP)
* Fixed the CobCallback lua stack usage
* Converted UnitDef[#].modCategories to lower case


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4334 37977431-3df6-0310-b722-df95706aa16b
mod - game/LuaUI/Widgets/unit_immobile_buider.lua Diff ] File ]
mod - game/LuaUI/unitdefs.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/defs.lua Diff ] File ]
add - installer/builddata/springcontent/gamedata/movedefs.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/unitdefs.lua Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Lua/LuaCob.cpp Diff ] File ]
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/Lua/LuaFeatureDefs.cpp Diff ] File ]
mod - rts/Lua/LuaGaia.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaHandleSynced.h Diff ] File ]
mod - rts/Lua/LuaRules.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.h Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/DamageArrayHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
mod - rts/System/GlobalStuff.cpp Diff ] File ]
mod - rts/System/GlobalStuff.h Diff ] File ]
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