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develop 7bb8e7d3
Timestamp: 2007-10-16 03:34:47
Author: Belmakor
Details ] Diff ]
More fixes for Mac OS X version:
* fixing up compile errors relating to GL type conversions
* updated UserDefsHandler code to match latest ConfigHandler changes

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4583 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Camera.cpp Diff ] File ]
mod - rts/Game/Camera.h Diff ] File ]
mod - rts/Game/UI/EndGameBox.h Diff ] File ]
mod - rts/Game/UI/MiniMap.h Diff ] File ]
mod - rts/Game/UI/MouseCursor.h Diff ] File ]
mod - rts/Rendering/Env/DynWater.h Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.h Diff ] File ]
mod - rts/Rendering/FartextureHandler.h Diff ] File ]
mod - rts/Rendering/GL/FBO.h Diff ] File ]
mod - rts/Rendering/GL/IFramebuffer.h Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.h Diff ] File ]
mod - rts/Rendering/InMapDraw.h Diff ] File ]
mod - rts/Rendering/ShadowHandler.h Diff ] File ]
mod - rts/Rendering/Textures/TextureHandler.h Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/System/Platform/Mac/UserDefsHandler.h Diff ] File ]
mod - rts/System/Platform/Mac/UserDefsHandler.mm Diff ] File ]
develop 7f3057e3
Timestamp: 2007-10-16 00:15:27
Author: Auswaschbar
Details ] Diff ]
* fixed compiler warnings about signed / unsigned conversions


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4582 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/FileSystem/CRC.cpp Diff ] File ]
mod - rts/System/FileSystem/CRC.h Diff ] File ]
mod - tools/unitsync/unitsync.cpp Diff ] File ]
develop fcd46cad
Timestamp: 2007-10-15 14:31:05
Author: kloot
Details ] Diff ]
prepare to check OV headers on both platforms

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4581 37977431-3df6-0310-b722-df95706aa16b
mod - rts/build/scons/config.py Diff ] File ]
develop 7e13c3b1
Timestamp: 2007-10-14 23:22:04
Author: tnowell
Details ] Diff ]
- fixed some fonts back to generic java rather than my custom function calls. Improves OS font consistency and the GUI builder accuracy

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4580 37977431-3df6-0310-b722-df95706aa16b
develop f75158f3
Timestamp: 2007-10-14 22:52:52
Author: tnowell
Details ] Diff ]
- fixed some truncation issues with button sizes in the battle list and settings class
- added a tag to settings.tdf specifying the location and filename of Settings++
- added an overview tab to the beginning of the settings panel with sumamries and buttons to common tasks
- added a 'spring settings' button to the splash screen linked to settings++ thats onyl enabled when a path+filename is specified
- added settings++ button to settings class
- added a file picker for setting Settings++ path/filename to the File paths tab in settings.
- added a checkbox to login panel for setting if the suer is to login in chat only mode (same as the chat command line parameter)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4579 37977431-3df6-0310-b722-df95706aa16b
develop 12a66a9a
Timestamp: 2007-10-14 22:13:22
Author: kloot
Details ] Diff ]
finish KAIK's state-serialization code (thanks Victor)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4578 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAIK-0.13/AIExports.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/AttackGroup.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/AttackGroup.h Diff ] File ]
mod - AI/Global/KAIK-0.13/AttackHandler.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/AttackHandler.h Diff ] File ]
mod - AI/Global/KAIK-0.13/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/BuildUp.h Diff ] File ]
mod - AI/Global/KAIK-0.13/Containers.h Diff ] File ]
mod - AI/Global/KAIK-0.13/DGunController.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/DGunController.hpp Diff ] File ]
mod - AI/Global/KAIK-0.13/DefenseMatrix.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/DefenseMatrix.h Diff ] File ]
mod - AI/Global/KAIK-0.13/EconomyTracker.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/EconomyTracker.h Diff ] File ]
mod - AI/Global/KAIK-0.13/GlobalAI.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/GlobalAI.h Diff ] File ]
mod - AI/Global/KAIK-0.13/Include.h Diff ] File ]
mod - AI/Global/KAIK-0.13/MetalMaker.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/MetalMaker.h Diff ] File ]
mod - AI/Global/KAIK-0.13/PathFinder.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/TODO.txt Diff ] File ]
mod - AI/Global/KAIK-0.13/ThreatMap.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/ThreatMap.h Diff ] File ]
mod - AI/Global/KAIK-0.13/Unit.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/Unit.h Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitHandler.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitHandler.h Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitTable.cpp Diff ] File ]
develop 96b21617
Timestamp: 2007-10-14 19:31:13
Author: tnowell
Details ] Diff ]
- fixed a slew of boost errors
- units shared_ptr references are nwo stored in a map<int,shared_ptr> container in the global class
- behaviours are now passed a unit ID not a unit reference/pointer
- objects are no longer passed pointers to copies of their boost::shared_ptr objects anymore in order to register themselves. Its the responsibility of the objects creator not the object itself to register events now.
- switched some vectors to set containers

todo:: make it so commanders arent detected as attackers unless specified by the config maker

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4577 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/NTai/Agents/CManufacturer.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/CManufacturer.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/IModule.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/IModule.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/helper.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/helper.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/include.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/CTokenizer.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CConsoleTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CConsoleTask.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CLeaveBuildSpotTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CLeaveBuildSpotTask.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/AttackBehaviour.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/AttackBehaviour.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/MetalMakerBehaviour.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/MetalMakerBehaviour.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnit.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnit.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/IBehaviour.h Diff ] File ]
mod - AI/Global/NTai/AI/dll.cbp Diff ] File ]
develop 33a0191f
Timestamp: 2007-10-14 17:24:33
Author: imbaczek
Details ] Diff ]
added LuaCOB, LuaGaia and LuaRules loading messages

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4576 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop 8e3513a6
Timestamp: 2007-10-14 17:11:31
Author: tnowell
Details ] Diff ]
- new alarm clock image

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4575 37977431-3df6-0310-b722-df95706aa16b
develop 0b23774d
Timestamp: 2007-10-14 17:10:13
Author: tnowell
Details ] Diff ]
- fixed some UI issues and buttons not large enough
- battle window now remembers the previous map
- fixed map list not loading on joining a battle
- fixed alarm image not showing on !ring
- added a gif animation to login progress to show the program hasnt crashed/frozen
- connection class changes to improve timeout detection
- channel playerlists now show bot images instead fo ranks for autohosts and spanners instead of rank imgs for moderators
- channels now show public channel or private channel message labels above playerlist
- under substance theme the login and registration pages now have password strength checkers
- under substance all textboxes now automatically get copy paste right click menus
- changed battle list colours to better fit raven graphite substance theme
- added a Get Host Info/Send PM option tot h battle right click menu

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4574 37977431-3df6-0310-b722-df95706aa16b
develop cd4eb273
Timestamp: 2007-10-14 17:03:11
Author: tnowell
Details ] Diff ]
- happy tree friends animation for the loginprogress panel so it doesnt look like its hanged when connecting

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4573 37977431-3df6-0310-b722-df95706aa16b
develop 45864084
Timestamp: 2007-10-14 17:01:06
Author: Auswaschbar
Details ] Diff ]
* broadcast error messages to all clients


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4572 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
develop 91f9adcc
Timestamp: 2007-10-14 13:02:20
Author: Victor
Details ] Diff ]
Save reclaimers list.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4571 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.h Diff ] File ]
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
develop 211e70f8
Timestamp: 2007-10-14 00:51:53
Author: Auswaschbar
Details ] Diff ]
* Gameserver: CRC made local variable in StartGame()
* made glPrintOutlined() almost 50% faster


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4570 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Rendering/glFont.cpp Diff ] File ]
develop 97f462ae
Timestamp: 2007-10-13 22:29:23
Author: tvo
Details ] Diff ]
* Fix random mod.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4569 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/PreGame.cpp Diff ] File ]
develop b8a4eba2
Timestamp: 2007-10-13 21:51:14
Author: tvo
Details ] Diff ]
* Don't set the default shareTeam to a dead team ever.

Also use parentheses when necessary please, in the following condition &&
would be evaluated before ||, effectively bypassing the isDead check if you
clicked OK (as opposed to Apply). This is fixed now.

if (InBox(mx, my, box + okBox) || InBox(mx, my, box + applyBox) &&
!gs->Team(shareTeam)->isDead && !gs->Team(gu->myTeam)->isDead)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4568 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/ShareBox.cpp Diff ] File ]
develop aaecc782
Timestamp: 2007-10-13 21:17:54
Author: tvo
Details ] Diff ]
* Restore old default value of floater FBI tag:
Default to true if WaterLine FBI tag exists, false if it does not exist.
(It was: default to true if WaterLine != 0)

This should fix building water missile towers and flak cannons in e.g. XTA.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4567 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop c0f962ea
Timestamp: 2007-10-13 20:36:03
Author: tvo
Details ] Diff ]
* FontFile config variable compatibility in both directions.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4566 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Main.cpp Diff ] File ]
develop e5cedd3e
Timestamp: 2007-10-13 20:16:12
Author: trepan
Details ] Diff ]
* Only add the SelectAI button if the current selection has valid GroupAIs


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4565 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
develop f11a585a
Timestamp: 2007-10-13 18:54:55
Author: Auswaschbar
Details ] Diff ]
* GameServer tracks pause / gamespeed for itself (without gs)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4564 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
develop f922f44f
Timestamp: 2007-10-13 18:08:46
Author: tnowell
Details ] Diff ]
- modified custom component renderers to better suite the looknfeel in use. Player lists in channels and the battle table look more consistent now
- changed the default substance theme to raven graphite
- optimized connection class by making sure it's only created when needed
- fixed connection class having 2 update timers instead of 1.
- fixed a potential concurrency issue with connection class updates
- fixed update and ping timer objects never stopping after connection is closed
- an attempted fix for chatpanes having black text under ravengraphtie theme rather than the looknfeels text colour

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4563 37977431-3df6-0310-b722-df95706aa16b
develop 7e3f9abe
Timestamp: 2007-10-13 16:11:45
Author: imbaczek
Details ] Diff ]
fix mantis 0000405: In the tooltip displayed on mouseover, deconstructing nanoframes don't show how much metal they are producing on mouseover.

patch by tombom.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4562 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop a26bacc5
Timestamp: 2007-10-13 15:59:26
Author: imbaczek
Details ] Diff ]
patch by redstar: added 2 new tags game= and shortgame= to modinfo.tdf and exposed them to unitsync.

Functions added are:
GetPrimaryModShortName(int index)
GetPrimaryModGame(int index)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4561 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
mod - rts/System/FileSystem/ArchiveScanner.h Diff ] File ]
mod - tools/unitsync/unitsync.cpp Diff ] File ]
develop bdc2406e
Timestamp: 2007-10-13 15:43:57
Author: imbaczek
Details ] Diff ]
fix for patrolling builders repairing stuff that's being reclaimed

also a small modification of CUnit destructor

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4560 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop b836f051
Timestamp: 2007-10-13 15:18:04
Author: Auswaschbar
Details ] Diff ]
* time measurements in network code is now done with unsigned integral types (reduce amount of type conversions and floating point divisions)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4559 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
mod - rts/System/Net/UDPConnection.h Diff ] File ]
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