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Changesets: spring

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develop 46d8ae74
Timestamp: 2007-11-14 22:16:40
Author: kloot
Details ] Diff ]
* fixed CAirMoveType planes not rotating on factory pads
(wrong transformation matrix was being applied to them,
they now no longer "snap" to the pad rotation angle)
* fixed CTAAirMoveType planes always taking off from labs
facing south (they use factory orientation now)

(closes Mantis 0000666)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4789 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/System/myMath.h Diff ] File ]
develop eec0e966
Timestamp: 2007-11-14 20:47:41
Author: imbaczek
Details ] Diff ]
patch by KDR: add TargetWeightX COB call-in and CHANGE_TARGET cob set var

COB call-in TargetWeightX(targetID, weight), weight defaults to 65536 which represents 1.0 and is multiplied with the target's value to determine priorities.

set CHANGE_TARGET to Y makes weaponY pick a new target.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4788 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobFile.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobFile.h Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
develop bc479899
Timestamp: 2007-11-14 19:17:42
Author: Auswaschbar
Details ] Diff ]
* reenabled traffic tracking in local connection
* CPreGame waits till connection is established before continue loading the game
* fix bug where an exception was thrown when a player left the game


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4787 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/PreGame.h Diff ] File ]
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
mod - rts/System/Net/LocalConnection.cpp Diff ] File ]
mod - rts/System/NetProtocol.cpp Diff ] File ]
develop 21116a82
Timestamp: 2007-11-14 00:17:20
Author: submarine
Details ] Diff ]
Updated Vs.net 2005 project file

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4786 37977431-3df6-0310-b722-df95706aa16b
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop d3b32bef
Timestamp: 2007-11-13 22:25:46
Author: Auswaschbar
Details ] Diff ]
* NETMSG_STARTPOS now transports playernums


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4785 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/UI/StartPosSelecter.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
develop ea092cd0
Timestamp: 2007-11-13 17:11:55
Author: satirik
Details ] Diff ]
Handicap -> Bonus in the context menu

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4784 37977431-3df6-0310-b722-df95706aa16b
develop bf59cebe
Timestamp: 2007-11-13 03:21:11
Author: trepan
Details ] Diff ]
* Always use the decoy model for dead ghosted buildings
(MetalExtractor buildings were not working ...)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4783 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitTypes/Building.cpp Diff ] File ]
develop 64d4c9a1
Timestamp: 2007-11-13 03:12:41
Author: trepan
Details ] Diff ]
* Also use the decoyDef model for active ghosted buildings ;-)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4782 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
develop 60971186
Timestamp: 2007-11-13 00:58:01
Author: trepan
Details ] Diff ]
* Added the following to modrules.tdf (default values shown):
[DISTANCE] {
builderUse2D=0;
}
[EXPERIENCE] {
powerScale=1.0;
healthScale=0.7;
reloadScale=0.4;
}

* Added optional 3D ranging for all builder operations (build, repair, reclaim, etc...)

* Added the ability to set the scale for experience adjustments
* Added the Spring.SetExperienceGrade(number) call-out
(sets the experience steps that will trigger the UnitExperience() call-in,
based on the limExperience varible value (exp / (exp + 1)))
* Added the UnitExperience() lua call-in
* Removed the unused CUnit::logExperience variable

* Used the decoyDef ghost building models when appropriate


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4781 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaCallInHandler.cpp Diff ] File ]
mod - rts/Lua/LuaCallInHandler.h Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Sim/ModInfo.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobFile.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobFile.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Building.cpp Diff ] File ]
mod - tools/unitsync/SyncServer.cpp Diff ] File ]
develop 7b39333c
Timestamp: 2007-11-12 21:42:17
Author: tnowell
Details ] Diff ]
- corrected an error with checksums

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4780 37977431-3df6-0310-b722-df95706aa16b
mod - tools/unitsync/javabind.cpp Diff ] File ]
develop b24e51d1
Timestamp: 2007-11-12 18:22:21
Author: satirik
Details ] Diff ]
- Maxunits min set to 10
- Restricted units moved to [RESTRICT]

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4779 37977431-3df6-0310-b722-df95706aa16b
develop a66ee455
Timestamp: 2007-11-12 17:33:47
Author: satirik
Details ] Diff ]
- GenerateNormalScriptFile replaced to use the TScript Class

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4778 37977431-3df6-0310-b722-df95706aa16b
develop 6cf58993
Timestamp: 2007-11-12 17:30:10
Author: Auswaschbar
Details ] Diff ]
* removed commented code


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4777 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop e3701fc6
Timestamp: 2007-11-12 08:06:32
Author: trepan
Details ] Diff ]
* .give features default to the world team (-1)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4776 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop d348ff30
Timestamp: 2007-11-12 02:07:58
Author: trepan
Details ] Diff ]
* Moved the following into LuaUnsyncedCtrl:
Spring.SetUnitNoDraw()
Spring.SetUnitNoMinimap()
Spring.SetUnitNoSelect()

* Added the Spring.SetUnitTarget(unitID, targetID | <x,y,z>, bool userTarget) call-out

* Added the SET_WEAPON_UNIT_TARGET (106) and SET_WEAPON_GROUND_TARGET (107)
COB GET codes (used GET because of its extra parameters)
- GET SET_WEAPON_UNIT_TARGET weaponID unitID userTarget
- GET SET_WEAPON_GROUND_TARGET weaponID xzCoord yCoord userTarget
NOTES:
- weaponID starts at 1
- these calls only partially work, don't count on them yet


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4775 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/System/Platform/Linux/OggStream.cpp Diff ] File ]
mod - rts/System/Platform/Linux/OpenALSound.cpp Diff ] File ]
develop 24c7a350
Timestamp: 2007-11-12 02:07:10
Author: betalord
Details ] Diff ]
Added ban.list.php and fixed bug with storing/retrieving IPs from the db

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4774 37977431-3df6-0310-b722-df95706aa16b
develop 75f2ca22
Timestamp: 2007-11-12 01:05:30
Author: betalord
Details ] Diff ]
Added basic php interface for new ban system, "ban.list.php" is still missing.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4773 37977431-3df6-0310-b722-df95706aa16b
develop da9efd4d
Timestamp: 2007-11-11 20:14:34
Author: satirik
Details ] Diff ]
- LuaAI added
- Clicking on the minimap doesn't show the zoomed one bug fixed
- ban unban banlist removed

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4772 37977431-3df6-0310-b722-df95706aa16b
develop be5e172f
Timestamp: 2007-11-11 19:29:10
Author: Auswaschbar
Details ] Diff ]
some network refactoring:
* support for up to 2^31 players
* Protocoldefinition made singleton
* own file for network_error (and made all runtime_errors network_errors)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4771 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/System/Net/Connection.h Diff ] File ]
add - rts/System/Net/Exception.h Diff ] File ]
mod - rts/System/Net/LocalConnection.cpp Diff ] File ]
mod - rts/System/Net/LocalConnection.h Diff ] File ]
mod - rts/System/Net/Net.cpp Diff ] File ]
mod - rts/System/Net/Net.h Diff ] File ]
mod - rts/System/Net/ProtocolDef.cpp Diff ] File ]
mod - rts/System/Net/ProtocolDef.h Diff ] File ]
mod - rts/System/Net/Test/UnitTest.cpp Diff ] File ]
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
mod - rts/System/Net/UDPConnection.h Diff ] File ]
mod - rts/System/Net/UDPHardlink.cpp Diff ] File ]
mod - rts/System/Net/UDPListener.cpp Diff ] File ]
mod - rts/System/Net/UDPListener.h Diff ] File ]
mod - rts/System/Net/UDPSocket.cpp Diff ] File ]
mod - rts/System/Net/UDPSocket.h Diff ] File ]
mod - rts/System/NetProtocol.cpp Diff ] File ]
develop f07efeae
Timestamp: 2007-11-11 19:18:07
Author: satirik
Details ] Diff ]
- (forgot in the past commit) Minimap load changed to fix the line artefacts. It use a kind of deinterlace trick.
- The whole script stuff has been replaced, so it needs a lot of test to be sure it works, the replay hosting should now work
- Number custom option control replaced by TJvSpinEdit it should work better now

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4770 37977431-3df6-0310-b722-df95706aa16b
develop 4e832f33
Timestamp: 2007-11-11 16:49:59
Author: tnowell
Details ] Diff ]
- added more logging
- some minor changes, they should be functionally identical, but worth a try

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4769 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/NTai/Core/helper.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Units/CUnitDefLoader.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnit.cpp Diff ] File ]
develop 1a8836b8
Timestamp: 2007-11-11 15:53:14
Author: kloot
Details ] Diff ]
enable the Ogg/Vorbis lib-checks

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4768 37977431-3df6-0310-b722-df95706aa16b
mod - rts/build/scons/config.py Diff ] File ]
develop d77eff58
Timestamp: 2007-11-11 14:30:20
Author: tvo
Details ] Diff ]
* Added VC8 project for unitsync test.cpp
* Fixed unitsync project file.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4767 37977431-3df6-0310-b722-df95706aa16b
add - tools/unitsync/test/test.vcproj Diff ] File ]
mod - tools/unitsync/unitsync.h Diff ] File ]
mod - tools/unitsync/unitsync.sln Diff ] File ]
mod - tools/unitsync/unitsync.vcproj Diff ] File ]
develop 90a4537c
Timestamp: 2007-11-11 06:43:01
Author: trepan
Details ] Diff ]
* Added the ability to set the stockpile percent
(could only set the stockpile count before this change)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4766 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop efe29a72
Timestamp: 2007-11-11 04:33:41
Author: trepan
Details ] Diff ]
* Removed an unused var


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4765 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Sound.cpp Diff ] File ]
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