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Changesets: spring

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develop a9f12a09
Timestamp: 2007-12-02 17:41:33
Author: kloot
Details ] Diff ]
restore the old computation of CCamera::viewx [tan(aspect * halfFov) != (aspect * tanHalfFov)]

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4914 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Camera.cpp Diff ] File ]
mod - rts/Game/Camera.h Diff ] File ]
develop f738462f
Timestamp: 2007-12-02 17:04:02
Author: kloot
Details ] Diff ]
KAIK bugfix: initialize aicb after load for CMetalMaker

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4913 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAIK-0.13/Defines.h Diff ] File ]
mod - AI/Global/KAIK-0.13/GlobalAI.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/MetalMaker.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/MetalMaker.h Diff ] File ]
mod - AI/Global/KAIK-0.13/Unit.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitHandler.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitTable.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitTable.h Diff ] File ]
develop b2cfc064
Timestamp: 2007-12-02 10:15:39
Author: Victor
Details ] Diff ]
Forgot to initialize next frame number.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4912 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
develop b6adeece
Timestamp: 2007-12-02 05:06:10
Author: tnowell
Details ] Diff ]
- fixed an error with ranks and joining channels where the value of the rank settings used the flag check box instead of the rank check box to set itself.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4911 37977431-3df6-0310-b722-df95706aa16b
develop 00a21038
Timestamp: 2007-12-02 02:54:58
Author: tnowell
Details ] Diff ]
- changed a login panel label
- fixed a bug with parsing BATTLEOPENED protocol command leading to the map value being set as null leading to script generation errors and spaces in the battle list.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4910 37977431-3df6-0310-b722-df95706aa16b
develop aa79a8b5
Timestamp: 2007-12-01 23:41:23
Author: LordMatt
Details ] Diff ]
Changes to the installer package:
*Remove unused file checkdotnet.nsh
*Remove XTA from being included in installer
*Remove OTA Content from being included in installer
*Add installer section for downloadable mods
-Add mod BA filename BA_Installer_Version.sd7
-Add mod XTA filename XTA_Installer_Version.sdz
*Add code that downloads OTA content if not already present when
installing BA and XTA
*Include LogicLib.nsh (for if statements)
*Change code that prevents installing Lobby Desktop Shortcut when Lobby
is not installed into a more readable form
*Add code that prevents installing Lobby StartMenu Shortcut when Lobby
is not installed
*Fix bug where Lobby Desktop Shortcut was not deleted during uninstall
*Remove no longer used gamedata folder related stuff
*Remove unnecessary Update installer tags (to do: merge regular and
update installers)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4909 37977431-3df6-0310-b722-df95706aa16b
rm - installer/checkdotnet.nsh Diff ] File ]
add - installer/sections/ba.nsh Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
mod - installer/sections/sectiondesc.nsh Diff ] File ]
mod - installer/sections/shortcuts.nsh Diff ] File ]
add - installer/sections/xta.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
develop db57365e
Timestamp: 2007-12-01 19:39:07
Author: Victor
Details ] Diff ]
Fixed start game right after load savegame.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4908 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
develop 494d0db3
Timestamp: 2007-12-01 18:44:28
Author: Victor
Details ] Diff ]
Finished fixing bug

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4907 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
develop 618303b7
Timestamp: 2007-12-01 17:58:05
Author: Victor
Details ] Diff ]
Fixed bug: interceptor does not destroy target after load savegame.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4906 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
develop 90b5022a
Timestamp: 2007-12-01 14:20:14
Author: Victor
Details ] Diff ]
* Fixed bugs with pause after load savegame(now after load always set pause)
* Added ai unloading after team is destroyed.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4905 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/Game/Team.cpp Diff ] File ]
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
develop 54b8b73a
Timestamp: 2007-12-01 14:16:56
Author: Victor
Details ] Diff ]
Fixed another crash after load

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4904 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
develop 3e5e473f
Timestamp: 2007-12-01 11:43:46
Author: Victor
Details ] Diff ]
* Fixed possible bug in intercepting - nuke can be not intercepted by team 0 and its allies.
* Added reserved space in move info
* Fixed crash after load


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4903 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
develop a454a636
Timestamp: 2007-12-01 11:40:30
Author: Victor
Details ] Diff ]
Fixed crash with saving after nuke was intercepted.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4902 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 92dcfca6
Timestamp: 2007-12-01 11:38:48
Author: Victor
Details ] Diff ]
Fixed bug: KAIs cannot build metal extractors if builder has 3D range.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4901 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop a6906506
Timestamp: 2007-12-01 11:32:36
Author: Victor
Details ] Diff ]
* Fixed bug in map damage loading from savegame.
* Fixed possible bug in explosions map damage.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4900 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/BasicMapDamage.cpp Diff ] File ]
mod - rts/Map/ReadMap.cpp Diff ] File ]
develop e81f3794
Timestamp: 2007-12-01 03:15:17
Author: tnowell
Details ] Diff ]
hmm there are some changes in my svn folder =s I doubt I'll remember everything I did to aflobby but here it goes:

- added an ignore spring version checkbox
- some fiddling to fix a mod/map loading bug that went away when you refreshed unitsync
- fixed an error in the connection class that tried to send data after a disconnect despite the broken connection
- some fiddling of unit name loading from unitsync

this commit does not include protocol changes for TASServer

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4899 37977431-3df6-0310-b722-df95706aa16b
develop c40b9abb
Timestamp: 2007-11-30 20:36:59
Author: trepan
Details ] Diff ]
* buildRange3D defaults to false (backwards compatible)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4898 37977431-3df6-0310-b722-df95706aa16b
rm - rts/Lua/LuaTODO.txt Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 8d2538b3
Timestamp: 2007-11-30 02:35:53
Author: kloot
Details ] Diff ]
* fix the messed-up simtimes caused by r4896


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4897 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop 2618f2cc
Timestamp: 2007-11-29 22:35:34
Author: Auswaschbar
Details ] Diff ]
* removed unused code from CGame
* used sinf() instead of sin() for speed reasons


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4896 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Camera.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
develop 2106710f
Timestamp: 2007-11-29 18:27:12
Author: tnowell
Details ] Diff ]
- forgot to commit changes to vs2005 project.

- added new behaviour files
- soem minor organisation of the files into filter folders

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4895 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/AI.vcproj Diff ] File ]
develop 199f68e6
Timestamp: 2007-11-29 18:26:12
Author: tnowell
Details ] Diff ]
- added a behaviour for reclaiming features nearby when a unit gets stuck
- removed redundant metatag systems that weren't usable anyway
- renamed globalAI.h/cpp and helper.h/cpp to CNTai.h/cpp and Global.h/cpp
- various tweaks and minor fixes
- more instances of NTais version number changed to use the AI_NAME variable
- building spacing refactored out into CUnitTypeData
- various code cleanup and removal of useless dead weight code

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4894 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/NTai/Agents/CManufacturer.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/CManufacturer.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/Interface.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/include.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Log.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/SDK/AI.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/AttackBehaviour.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/Units/Behaviours/CMoveFailReclaimBehaviour.cpp Diff ] File ]
add - AI/Global/NTai/AI/NTai/Units/Behaviours/CMoveFailReclaimBehaviour.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnit.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/IBehaviour.h Diff ] File ]
develop afaac094
Timestamp: 2007-11-29 11:31:56
Author: tnowell
Details ] Diff ]
- added kamikaze behaviour
- added static defence Behaviour
- masses of whitespace added to make code prettier
- macros moved into macro.h
- enums moved into enums.h
- added macro definition to prevent VS2005 spamming warnings about security and suggesting alternatives that linux cant use
- fixed a slew of validunitID checks
- got rid of tonnes of redundant or pointless code
- removed unnecesary and duplicate headers in include.h
- added lots of comments to headers and include directives.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4893 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/AI.vcproj Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Chaser.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Chaser.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/NTAI.APS Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/NTAI.rc Diff ] File ]
add - AI/Global/NTai/AI/NTai/Core/enums.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/include.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/Core/macros.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Log.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Log.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/TdfParser.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp Diff ] File ]
rm - AI/Global/NTai/AI/NTai/Helpers/Terrain/CSector.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/Map.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/Map.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/RadarHandler.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/grid/CGridCell.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/grid/CGridCell.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/grid/CGridManager.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.cpp Diff ] File ]
add - AI/Global/NTai/AI/NTai/Units/Behaviours/CKamikazeBehaviour.cpp Diff ] File ]
add - AI/Global/NTai/AI/NTai/Units/Behaviours/CKamikazeBehaviour.h Diff ] File ]
add - AI/Global/NTai/AI/NTai/Units/Behaviours/CStaticDefenceBehaviour.cpp Diff ] File ]
add - AI/Global/NTai/AI/NTai/Units/Behaviours/CStaticDefenceBehaviour.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnit.cpp Diff ] File ]
develop 5a2aebb8
Timestamp: 2007-11-29 08:24:58
Author: tnowell
Details ] Diff ]
- learning files now output the AI_NAME variable rather than a hard coded string
- AI_NAME variable version changed to XE9.79+
- removed a set container in helper.cpp and instead stored and calculated its value in CUnitTypeData and exposed the value via the bool CanConstruct() getter method
- minor optimization on the efficiency functions based on the above refactor

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4892 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/NTai/Core/GlobalAI.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/helper.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/include.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.h Diff ] File ]
develop 8bd158f2
Timestamp: 2007-11-29 07:57:17
Author: tnowell
Details ] Diff ]
- changed all the include directives from helper.h to include.h and removed the include.h include from helper.h
- removed the tdf error enum from include.h
- added includes for some task classes in include.h
- added much needed whitespace in radarhandler chaser and metalhandler headersand source files
- removed a lot of unused variables and some functions that had commented out bodies
- fixed some line endings

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4891 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/AI.vcproj Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/CManufacturer.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Chaser.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Chaser.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Planning.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/CMessage.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/GlobalAI.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/GlobalAI.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/IModule.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/helper.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/helper.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/include.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Engine/COrderRouter.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Engine/COrderRouter.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/CConfigData.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/CEconomy.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Log.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/TdfParser.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/DTHandler.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/Map.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/MetalHandler.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/MetalHandler.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/MetalMap.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/RadarHandler.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Units/CUnitDefLoader.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/ubuild.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CConsoleTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CLeaveBuildSpotTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/AttackBehaviour.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/CDGunBehaviour.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/CRetreatBehaviour.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/MetalMakerBehaviour.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnit.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.cpp Diff ] File ]
develop ce5f28e9
Timestamp: 2007-11-28 21:33:41
Author: satirik
Details ] Diff ]
new form to choose the chat colors

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4890 37977431-3df6-0310-b722-df95706aa16b
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