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develop 1e4710bf
Timestamp: 2007-12-06 03:25:58
Author: kloot
Details ] Diff ]
enable CEGs to be tied to pieces of exploding units
(CEG replaces the default smoke if used, but not the
miniscule fire-effect)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4939 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop fe9d7c3a
Timestamp: 2007-12-06 02:30:40
Author: tnowell
Details ] Diff ]
- Fixed a bug where sorted rows werent being mapped onto the unsorted data entries correctly causing the lobby tot ry to join the wrong game when filters where enabled
- Basic steps towards multi-engine support
- Added basic initial support for glest. Note: incomplete

games whose modname begins with 'glest:' are to be treated as glest games. Commited version instead uses the description instead for testing purposes

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4938 37977431-3df6-0310-b722-df95706aa16b
develop 99ac79dc
Timestamp: 2007-12-05 23:59:20
Author: trepan
Details ] Diff ]
* Added missing header (for: 'delete CGlobalAI')


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4937 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Team.cpp Diff ] File ]
develop 89d81707
Timestamp: 2007-12-05 23:07:46
Author: tvo
Details ] Diff ]
* Link AIs vs all libs Spring links too
* Enable NTai compilation, should succeed now

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4936 37977431-3df6-0310-b722-df95706aa16b
mod - SConstruct Diff ] File ]
develop 22b71cb8
Timestamp: 2007-12-05 18:49:48
Author: satirik
Details ] Diff ]
forgot to set the tasserver command back to normal

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4935 37977431-3df6-0310-b722-df95706aa16b
develop 359fbf5a
Timestamp: 2007-12-05 18:47:56
Author: satirik
Details ] Diff ]
- Bot text, MapModNotAvailable and Player away colors added to the colors preference form
- new InputColor function to choose a color
- Sort by group (and then by name added)
- few commented code line removed
- username completion bugs fixed

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4934 37977431-3df6-0310-b722-df95706aa16b
develop 74e120c8
Timestamp: 2007-12-05 14:34:48
Author: tvo
Details ] Diff ]
* Minor cleanups

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4933 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/GL/FBO.cpp Diff ] File ]
mod - rts/Rendering/GL/FBO.h Diff ] File ]
mod - rts/Rendering/GL/IFramebuffer.h Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop f8759213
Timestamp: 2007-12-05 14:14:24
Author: tvo
Details ] Diff ]
* Remove unused file

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4932 37977431-3df6-0310-b722-df95706aa16b
rm - rts/Rendering/GL/glh_genext.h Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop cf12b7d5
Timestamp: 2007-12-05 11:26:02
Author: kloot
Details ] Diff ]
print "spectator <name> left" rather than
"player <name> left" if the guy leaving is
a spectator


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4931 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop 27b4f148
Timestamp: 2007-12-04 20:42:03
Author: tnowell
Details ] Diff ]
- minor code reformatting
- set the battle table to fire a data change event when the a battle objects data changes, this should make sure that open games really are open games and not ingame games that havent been updated yet

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4930 37977431-3df6-0310-b722-df95706aa16b
develop 714bde83
Timestamp: 2007-12-04 16:50:02
Author: tvo
Details ] Diff ]
* Add configure check for a boost serialization header file.
(which is necessary to compile Spring)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4929 37977431-3df6-0310-b722-df95706aa16b
mod - rts/build/scons/config.py Diff ] File ]
develop 2926dedb
Timestamp: 2007-12-04 16:21:09
Author: kloot
Details ] Diff ]
* fix the Gaia player always being assigned to team 0 and overwriting that team's start-position

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4928 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameSetup.cpp Diff ] File ]
develop d1657f2a
Timestamp: 2007-12-04 15:48:35
Author: kloot
Details ] Diff ]
* fix units whose state is floating but are not in water taking water-damage

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4927 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 0296269e
Timestamp: 2007-12-04 02:27:41
Author: tnowell
Details ] Diff ]
- updated version n# again
- fixed a bug where the last mod entry wasnt loaded from unitsync
- changed the AiDLL tag to AIDLL
- udated the serverside update file to reflect the new version

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4926 37977431-3df6-0310-b722-df95706aa16b
develop ce9ac41f
Timestamp: 2007-12-04 01:15:56
Author: kloot
Details ] Diff ]
patch by KDR: don't de-stun units that are still inside a non-firebase transport

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4925 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop d0e061ad
Timestamp: 2007-12-04 00:59:19
Author: kloot
Details ] Diff ]
* fix ground-transports from being unable to unload units on certain maps

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4924 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop 61cc1106
Timestamp: 2007-12-03 22:06:54
Author: tnowell
Details ] Diff ]
typo

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4923 37977431-3df6-0310-b722-df95706aa16b
develop 9cd59874
Timestamp: 2007-12-03 21:59:08
Author: tnowell
Details ] Diff ]
- updated the web end update file

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4922 37977431-3df6-0310-b722-df95706aa16b
develop b234897e
Timestamp: 2007-12-03 21:05:51
Author: tnowell
Details ] Diff ]
- forgot a return statement

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4921 37977431-3df6-0310-b722-df95706aa16b
develop 3e1a86d1
Timestamp: 2007-12-03 21:03:10
Author: tnowell
Details ] Diff ]
- when the version number is higher than the official number, say so in the splash screen don't just pretend its up to date
- added the 'version' command line parameter
- updated the version number and string to 3.9.8
- fixed a crashbug on disconnecting in CConnection.java
- battles now show whether they're ladder games or not in the battle list.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4920 37977431-3df6-0310-b722-df95706aa16b
develop fa95697c
Timestamp: 2007-12-03 19:39:36
Author: tnowell
Details ] Diff ]
- removed the custom cell renderer with the coloured rows, some users didn't like them and they where messing up my new sorting code
- Added a row filterer class
- added menu options for filtering out battles as requested by some users
- rearranged battletable model to return the battleinfo object for the first row
- the battle info object now resolves to the description when using the toString function

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4919 37977431-3df6-0310-b722-df95706aa16b
develop cea359ab
Timestamp: 2007-12-03 19:34:00
Author: satirik
Details ] Diff ]
Username completion fixed and improved (actually i recoded it)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4918 37977431-3df6-0310-b722-df95706aa16b
develop b5151d0c
Timestamp: 2007-12-03 01:49:07
Author: tnowell
Details ] Diff ]
- The battle list now uses a table sorter, all columns can now be used to sort the table
- redundant old Sort method in the battle table model removed. This should eb faster and safer now using the above method.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4917 37977431-3df6-0310-b722-df95706aa16b
develop 93966b01
Timestamp: 2007-12-02 20:42:00
Author: tnowell
Details ] Diff ]
- added more comments to headers
- moved stuff into a new ntai namespace
- doxygenised some comments
- removed some more redundancies
- changed an assertion to an if statement and set the object to invalid instead

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4916 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/NTai/Agents/CManufacturer.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Chaser.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Chaser.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Planning.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Planning.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/CNTai.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/Global.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/Global.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/IModule.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/include.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Engine/COrderRouter.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/CConfigData.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/CEconomy.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Log.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/TdfParser.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/DTHandler.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/Map.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/Map.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/MetalHandler.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/MetalMap.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/RadarHandler.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Units/CUnitDefLoader.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/grid/CGridCell.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/grid/CGridCell.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/grid/CGridManager.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/grid/CGridManager.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/ubuild.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CConsoleTask.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CLeaveBuildSpotTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CLeaveBuildSpotTask.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/AttackBehaviour.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/CDGunBehaviour.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/CKamikazeBehaviour.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/CMoveFailReclaimBehaviour.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/CRetreatBehaviour.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/CStaticDefenceBehaviour.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/MetalMakerBehaviour.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnit.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnit.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/IBehaviour.h Diff ] File ]
develop 8dc241f0
Timestamp: 2007-12-02 19:59:51
Author: tnowell
Details ] Diff ]
- not much point in these files, and they're being included in doxygen regardless anyway so lets get rid

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4915 37977431-3df6-0310-b722-df95706aa16b
rm - AI/Global/NTai/AI/NTai/SDK/75b2/CommandQueue.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/DamageArray.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/FeatureDef.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/GlobalStuff.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/IAICallback.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/IAICheats.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/IGlobalAI.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/IGlobalAICallback.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/ISerializer.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/MoveInfo.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/Sync/SyncChecker.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/Sync/SyncDebugger.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/Sync/SyncedPrimitive.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/Sync/Upcast.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/TypeDeduction.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/UnitDef.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/WeaponDefHandler.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/aibase.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/command.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/creg.h Diff ] File ]
rm - AI/Global/NTai/AI/NTai/SDK/75b2/float3.h Diff ] File ]
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