Changesets: spring
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develop 1d3e8450
Timestamp: 2007-12-11 19:18:04 Author: KDR_11k [ Details ] [ Diff ] |
*removed the LuaRules line git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4989 37977431-3df6-0310-b722-df95706aa16b |
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| mod - installer/builddata/build.bat | [ Diff ] [ File ] | ||
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develop 7f02652d
Timestamp: 2007-12-11 18:08:06 Author: tvo [ Details ] [ Diff ] |
* Patch by qknight adding a texcompress variant that works without creating an OGL window. (closes mantis 0000636) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4988 37977431-3df6-0310-b722-df95706aa16b |
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develop 1badc177
Timestamp: 2007-12-11 17:47:24 Author: tvo [ Details ] [ Diff ] |
* Make MapConv compile with boost 1.34.1 (patch by qknight, closes mantis 0000704) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4987 37977431-3df6-0310-b722-df95706aa16b |
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develop e7f46747
Timestamp: 2007-12-11 17:38:50 Author: satirik [ Details ] [ Diff ] |
- refresh mod list button fixed - search box category set to title by default instead of nothing - margin added to the mod and map options tab git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4986 37977431-3df6-0310-b722-df95706aa16b |
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develop 6e85701e
Timestamp: 2007-12-11 16:13:53 Author: trepan [ Details ] [ Diff ] |
* Use setupdefs.lua git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4985 37977431-3df6-0310-b722-df95706aa16b |
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| mod - installer/builddata/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
| mod - installer/builddata/springcontent/LuaGadgets/setupdefs.lua | [ Diff ] [ File ] | ||
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develop 0686889c
Timestamp: 2007-12-11 15:42:18 Author: trepan [ Details ] [ Diff ] |
* Separate handler/gadgets directories git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4984 37977431-3df6-0310-b722-df95706aa16b |
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| mod - installer/builddata/springcontent/LuaGadgets/Gadgets/README.txt | [ Diff ] [ File ] | ||
| mod - installer/builddata/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
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develop 40bdc250
Timestamp: 2007-12-11 15:32:28 Author: trepan [ Details ] [ Diff ] |
* LuaRules is not supposed to be active unless needed * Mods are supposed to use the (still incomplete), LuaGadgets directory which is already in SVN. They include LuaGadgets/gadgets.lua from the base archive using a mod defined Lua[Cob|Gaia|Rules]/[main.lua|draw.lua] git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4983 37977431-3df6-0310-b722-df95706aa16b |
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| rm - installer/builddata/springcontent/LuaRules/README.txt | [ Diff ] [ File ] | ||
| rm - installer/builddata/springcontent/LuaRules/actions.lua | [ Diff ] [ File ] | ||
| rm - installer/builddata/springcontent/LuaRules/callins.lua | [ Diff ] [ File ] | ||
| rm - installer/builddata/springcontent/LuaRules/colors.h.lua | [ Diff ] [ File ] | ||
| rm - installer/builddata/springcontent/LuaRules/gadgets.lua | [ Diff ] [ File ] | ||
| rm - installer/builddata/springcontent/LuaRules/main.lua | [ Diff ] [ File ] | ||
| rm - installer/builddata/springcontent/LuaRules/setupdefs.lua | [ Diff ] [ File ] | ||
| rm - installer/builddata/springcontent/LuaRules/system.lua | [ Diff ] [ File ] | ||
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develop b644de4f
Timestamp: 2007-12-11 02:12:12 Author: kloot [ Details ] [ Diff ] |
likewise for the other AI's git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4982 37977431-3df6-0310-b722-df95706aa16b |
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| mod - AI/Global/AAI/AAIConfig.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/KAI-0.2/EconomyTracker.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/KAI-0.2/UnitHandler.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/NTai/AI/NTai/Agents/CManufacturer.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/NTai/AI/NTai/Agents/Chaser.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/NTai/AI/NTai/Core/Global.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.cpp | [ Diff ] [ File ] | ||
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develop 11695077
Timestamp: 2007-12-11 02:03:51 Author: kloot [ Details ] [ Diff ] |
make KAIK aware of the new limit git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4981 37977431-3df6-0310-b722-df95706aa16b |
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| mod - AI/Global/KAIK-0.13/AttackGroup.h | [ Diff ] [ File ] | ||
| mod - AI/Global/KAIK-0.13/AttackHandler.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/KAIK-0.13/AttackHandler.h | [ Diff ] [ File ] | ||
| mod - AI/Global/KAIK-0.13/DGunController.hpp | [ Diff ] [ File ] | ||
| mod - AI/Global/KAIK-0.13/Defines.h | [ Diff ] [ File ] | ||
| mod - AI/Global/KAIK-0.13/EconomyTracker.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/KAIK-0.13/GlobalAI.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/KAIK-0.13/MetalMap.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/KAIK-0.13/ThreatMap.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/KAIK-0.13/Unit.cpp | [ Diff ] [ File ] | ||
| mod - AI/Global/KAIK-0.13/UnitTable.cpp | [ Diff ] [ File ] | ||
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develop 2de01a0e
Timestamp: 2007-12-11 02:02:36 Author: kloot [ Details ] [ Diff ] |
bump the unit-limit to 10000 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4980 37977431-3df6-0310-b722-df95706aa16b |
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| mod - rts/ExternalAI/GlobalAI.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
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develop ae85c567
Timestamp: 2007-12-10 22:56:51 Author: KDR_11k [ Details ] [ Diff ] |
*added the gadget handler to springcontent.sdz git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4979 37977431-3df6-0310-b722-df95706aa16b |
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| mod - installer/builddata/build.bat | [ Diff ] [ File ] | ||
| add - installer/builddata/springcontent/LuaRules/README.txt | [ Diff ] [ File ] | ||
| add - installer/builddata/springcontent/LuaRules/actions.lua | [ Diff ] [ File ] | ||
| add - installer/builddata/springcontent/LuaRules/callins.lua | [ Diff ] [ File ] | ||
| add - installer/builddata/springcontent/LuaRules/colors.h.lua | [ Diff ] [ File ] | ||
| add - installer/builddata/springcontent/LuaRules/gadgets.lua | [ Diff ] [ File ] | ||
| add - installer/builddata/springcontent/LuaRules/main.lua | [ Diff ] [ File ] | ||
| add - installer/builddata/springcontent/LuaRules/setupdefs.lua | [ Diff ] [ File ] | ||
| add - installer/builddata/springcontent/LuaRules/system.lua | [ Diff ] [ File ] | ||
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develop 624b09e9
Timestamp: 2007-12-10 18:01:27 Author: kloot [ Details ] [ Diff ] |
* finally fix the piece CEGs git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4978 37977431-3df6-0310-b722-df95706aa16b |
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| mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
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develop 1a162792
Timestamp: 2007-12-10 15:16:40 Author: satirik [ Details ] [ Diff ] |
-wine crash fixed git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4977 37977431-3df6-0310-b722-df95706aa16b |
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develop ee10808a
Timestamp: 2007-12-10 08:43:31 Author: KDR_11k [ Details ] [ Diff ] |
*made weapons hold fire if the target is allied or neutral and not a user target and firestate < 3 for the latter. Before this they would continue shooting at units that switch sides or go neutral. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4976 37977431-3df6-0310-b722-df95706aa16b |
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| mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
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develop 112aba00
Timestamp: 2007-12-09 23:12:44 Author: submarine [ Details ] [ Diff ] |
- Updated VS.net 2005 project file (assuming that /vclibs/ogg_vorbis/lib and /vclibs/ogg_vorbis/inlcude exist with ogg/vorbis headers/libs git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4975 37977431-3df6-0310-b722-df95706aa16b |
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| mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
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develop 50cfb7ea
Timestamp: 2007-12-09 23:04:44 Author: KDR_11k [ Details ] [ Diff ] |
* committed Lurker's playsound patch, closing Mantis 0000690 Original patch description: 1) Adds a new get call, PLAY_SOUND, to play a sound that can be heard only by allies, enemy, in los, etc. 2) changes get health to allow a unit ID to be passed 3) adds a call to create() at the end of ReloadCOB GET PLAY_SOUND(sound number, volume, who hears the sound, where to play the sound) To set up sounds to use with GET PLAY_SOUND, put a function like this near the top of your bos: Sounds() { play-sound ("movement", 10); play-sound ("pew", 10); play-sound ("reporting", 10); } The sound number is based on the order the sounds appear, staring from 0. To call the songs by name, add #defines like this: Sounds() { play-sound ("movement", 10); #define movement 0 play-sound ("pew", 10); #define pew 1 play-sound ("reporting", 10); #define reporting 2 } To actually call the sound, you use a line such as this: GET PLAY_SOUND (pew, 655360); 1) sound number - as above 2) volume - similar to the volume for play-sound, more affecting the distance where it is audible than actual volume - given as a float multiplied by 65536 3) who hears the sound 0 = anyone with the unit in ALOS 1 = anyone with the unit in LOS 2 = anyone with the unit in ALOS or radar 3 = anyone with the unit in LOS or radar 4 = everyone 5 = the unit's allies 6 = the unit's team 7 = the unit's enemies 4) where to play the sound - if 0, the sound is played from the unit's position - if 1, the sound is played directly from the speakers, the same way unit replies are git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4974 37977431-3df6-0310-b722-df95706aa16b |
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| mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
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develop 4ad337ad
Timestamp: 2007-12-09 22:31:31 Author: tnowell [ Details ] [ Diff ] |
- fixed a bug where forcing teams didn't update the UI, probably caused some more hidden bugs too - Fixed a bug (I believe) that users who didnt have small divide installed couldn't host for the first time. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4973 37977431-3df6-0310-b722-df95706aa16b |
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develop 048a6757
Timestamp: 2007-12-09 22:25:16 Author: satirik [ Details ] [ Diff ] |
# instead of tab in script bug fixed git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4972 37977431-3df6-0310-b722-df95706aa16b |
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develop 23e41a01
Timestamp: 2007-12-09 22:00:25 Author: KDR_11k [ Details ] [ Diff ] |
*adds the weapon tag leadLimit that limits the maximum distance a unit will lead a target (default is -1 which means infinite). *adds the weapon tag leadbonus which is multiplied with the unit's experience and added to the lead limit. *adds the weapon tag predictBoost (default 0 for non-burnblow, 0.5 for burnblow weapons) which fixes the "this should be turned into a separate tag" comment in Weapon.cpp. No idea what it does but it doesn't break anything. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4971 37977431-3df6-0310-b722-df95706aa16b |
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| mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
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develop 90d7d6cd
Timestamp: 2007-12-09 21:30:35 Author: tnowell [ Details ] [ Diff ] |
- refactored IBattleModel into a version with a battlewindow and a minimal version - removed the battle window object from the LMain class and moved it to CBattleModel - The CBattleInfo check function now uses a battleinfo updated GUI event to notify the battle window - The battle model is now created properly based on the engine specified in the battle info class. - Added join exit and host fuctions to the battle model class - Added callins tot he battlemodel object in LMain for newevent update and newguievent git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4970 37977431-3df6-0310-b722-df95706aa16b |
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develop 954f779b
Timestamp: 2007-12-09 21:25:33 Author: KDR_11k [ Details ] [ Diff ] |
* added CEG opcodes y, x, a, p and q. Except for p those operate on a set of 16 buffers that store a float value each. y# - Yank: Stores the running value in the buffer # and returns 0. x# - Multiply: Multiplies the value with the contents of buffer #. a# - Add: Adds the contents of buffer #. p# - Pow: Returns the #th power of the value. q# - Buffer Pow: Like Pow but uses the contents of buffer # as the exponent. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4969 37977431-3df6-0310-b722-df95706aa16b |
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| mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
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develop 0f47fdd8
Timestamp: 2007-12-09 17:16:20 Author: kloot [ Details ] [ Diff ] |
*missed a gs->randVector() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4968 37977431-3df6-0310-b722-df95706aa16b |
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| mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
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develop 48dedd7b
Timestamp: 2007-12-09 17:02:10 Author: kloot [ Details ] [ Diff ] |
make nano-particles unsynced (and respect maxParticles) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4967 37977431-3df6-0310-b722-df95706aa16b |
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| mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
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develop 1ca509db
Timestamp: 2007-12-09 14:59:46 Author: Auswaschbar [ Details ] [ Diff ] |
* fix network-tester build-errors git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4966 37977431-3df6-0310-b722-df95706aa16b |
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| mod - rts/System/Net/Test/CMakeLists.txt | [ Diff ] [ File ] | ||
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develop 08a5a161
Timestamp: 2007-12-09 14:46:22 Author: Auswaschbar [ Details ] [ Diff ] |
* fix memory leak in UDP networking git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4965 37977431-3df6-0310-b722-df95706aa16b |
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| mod - rts/System/Net/Test/CMakeLists.txt | [ Diff ] [ File ] | ||
| mod - rts/System/Net/Test/UnitTest.cpp | [ Diff ] [ File ] | ||
| mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
