Changesets: spring
develop 631e756e
Timestamp: 2008-01-02 16:05:13 Author: tvo [ Details ] [ Diff ] |
* Bump version to 0.76b1 here too git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5215 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/springsettings.nsh | [ Diff ] [ File ] | ||
develop 88b5fee8
Timestamp: 2008-01-02 15:55:33 Author: LordMatt [ Details ] [ Diff ] |
*Use new settings utility by default (rename it to settings.exe) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5214 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
mod - installer/spring.nsi | [ Diff ] [ File ] | ||
develop 6efb20c0
Timestamp: 2008-01-02 15:42:57 Author: tvo [ Details ] [ Diff ] |
* Bump to 0.76b1 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5213 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameVersion.cpp | [ Diff ] [ File ] | ||
develop c97e9e98
Timestamp: 2008-01-02 15:30:14 Author: tvo [ Details ] [ Diff ] |
* Split it out per subject a bit more and lots of spelling/interpunction/grammar/format/whatever fixes. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5212 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
develop 8151df52
Timestamp: 2008-01-02 14:47:54 Author: Auswaschbar [ Details ] [ Diff ] |
* fix compiler warnings because signed / unsigned comparisons git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5211 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/Net/Connection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/LocalConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/LocalConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPListener.cpp | [ Diff ] [ File ] | ||
develop ea1f09da
Timestamp: 2008-01-02 14:29:17 Author: Auswaschbar [ Details ] [ Diff ] |
* check the contents of the network header being at startvalues before accepting a new connection git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5210 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/Net/UDPListener.cpp | [ Diff ] [ File ] | ||
mod - tools/DedicatedServer/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 91254e63
Timestamp: 2008-01-02 14:08:47 Author: Auswaschbar [ Details ] [ Diff ] |
Stupid commit was stupid: we can't send anything to a closed connection git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5209 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop 8e266993
Timestamp: 2008-01-02 14:04:07 Author: Auswaschbar [ Details ] [ Diff ] |
* SendQuit() to players which had a timeout so the client get informed the connection was closed (he may has lag and the packets arrive later) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5208 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop 18a304ba
Timestamp: 2008-01-02 13:45:47 Author: Auswaschbar [ Details ] [ Diff ] |
* fix a pop_front_on_empty_container git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5207 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/DemoReader.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
develop 89d10161
Timestamp: 2008-01-02 12:18:17 Author: tvo [ Details ] [ Diff ] |
* Made CNetProtocol::loading volatile to be 100% sure compiler doesn't optimize the CNetProtocol::UpdateLoop() method to something like: while (true) { Update(); SDL_Delay(1000); } (in relation to mantis 0000757) * Fixed double connecting to server message in CPreGame. * Fixed a std::list iterator being decremented, MSVC hits an assert then. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5206 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPListener.cpp | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.h | [ Diff ] [ File ] | ||
develop 2700a637
Timestamp: 2008-01-02 03:57:12 Author: LordMatt [ Details ] [ Diff ] |
*Still install old settings.exe for lobby compatability git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5205 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
develop 663ab467
Timestamp: 2008-01-02 03:54:33 Author: LordMatt [ Details ] [ Diff ] |
*Make springsettings.exe run at install complete instead of settings.exe git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5204 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/spring.nsi | [ Diff ] [ File ] | ||
develop fc1fa080
Timestamp: 2008-01-02 03:35:34 Author: LordMatt [ Details ] [ Diff ] |
*Add uninstall part for new settings program git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5203 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
develop 7f7293de
Timestamp: 2008-01-02 03:02:12 Author: LordMatt [ Details ] [ Diff ] |
*Add koshi's new settings utility and dependencies git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5202 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
develop dfafd2eb
Timestamp: 2008-01-02 02:13:11 Author: LordMatt [ Details ] [ Diff ] |
*Fix Kernel Panic filenames so Evilless mutator works git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5201 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/sections/kp.nsh | [ Diff ] [ File ] | ||
develop d3b7dcdc
Timestamp: 2008-01-02 00:52:51 Author: KDR_11k [ Details ] [ Diff ] |
*added unit FBI collide tag (boolean, default: 1), currently affects only planes: If set to 0 the plane will not collide with any other unit. Most notably this saves the CPU-heavy collision checks every frame (big performance boost!) and avoids the damage planes normally take from bumping into each other. Projectiles will still collide with the units normally. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5200 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/AirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/AirMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/TAAirMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop eab85955
Timestamp: 2008-01-02 00:23:21 Author: satirik [ Details ] [ Diff ] |
- username completion based on the complete client list in the battlewindow instead of the current opened channel - added a try except on the setscripttags that lead to a battle disconnection git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5199 37977431-3df6-0310-b722-df95706aa16b |
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develop a043400b
Timestamp: 2008-01-02 00:19:14 Author: tvo [ Details ] [ Diff ] |
* Fix LUA callout Spring.GetTeamInfo, it returned 7 while only pushing 6 things on the LUA stack. (R5146 introduced this) Note that Spring.GetTeamInfo 3rd argument (team->active) has effectively been removed. * Don't draw startpos cones if they are not set yet (only y=-500, x and z may have other values). git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5198 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Widgets/minimap_startbox.lua | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop db810176
Timestamp: 2008-01-01 23:36:56 Author: tvo [ Details ] [ Diff ] |
* Use #pragma pack on demofile.h structures. * Make Spring/unitsync use name=name+version if name does not contain version, (applies to GetPrimaryModName, to single player menu entries etc.) This is required to fix all kind of breakage resulting from unimplemented handling of the new tags. Only remove this code once ALL other code and infrastructure has been updated to know about these tags. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5197 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
mod - rts/System/demofile.h | [ Diff ] [ File ] | ||
develop 90771ba6
Timestamp: 2008-01-01 21:50:31 Author: satirik [ Details ] [ Diff ] |
- "bug tracker" renamed to "Report a bug" - "wiki" renamed to "Wiki / Online help" - TAB does not select the new added text anymore - selecting the error msg in the ladder list bug fixed git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5196 37977431-3df6-0310-b722-df95706aa16b |
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develop 0c253c49
Timestamp: 2008-01-01 17:55:17 Author: tvo [ Details ] [ Diff ] |
* Cob set ACTIVATION interprets anything non-zero as turn-on command, instead of just 1. (and zero as turn-off command, like before). Notably this fixes solars not opening after an attack in BA/XTA. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5195 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
develop 5322a9a1
Timestamp: 2008-01-01 15:40:14 Author: kloot [ Details ] [ Diff ] |
fix a possible crash in ReloadCOB() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5194 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 39c436b7
Timestamp: 2008-01-01 14:51:03 Author: kloot [ Details ] [ Diff ] |
issue can't-reach-destination messages only for units with important move orders git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5193 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/MoveTypes/groundmovetype.cpp | [ Diff ] [ File ] | ||
develop f13b3977
Timestamp: 2008-01-01 13:26:59 Author: tvo [ Details ] [ Diff ] |
* Attempt to fix jerkiness in animations by reintroducing the smoothing code in CGame that was removed in r4487. For this a Peek function was added to all network layers, to be able to take a look at the network messages already received but not yet processed (ie. msgQueue). * Also reverted part of r5161, the smoothing should take care of this as it did in 0.75b2 (If not we can always revert the reversion). (Did this because I think our resend handling is (and always has) been quite sensitive to congestion, so better not spam too much packets. Additionally, due to the low trigger in Flush() a single user command will almost per definition trigger a network flush anyway, so it shouldn't have a bad effect on experienced lag with giving commands.) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5192 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/Connection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/LocalConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/LocalConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/Net.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/Net.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.h | [ Diff ] [ File ] | ||
develop 8af0d160
Timestamp: 2007-12-31 16:01:11 Author: tnowell [ Details ] [ Diff ] |
- Changed most of AFLobby to use the CCore class rather than LMain for event management - corrected issues with CCore and missing events - speeded up the CEvent constructor - speeded up the CVectorModel class addelement method - removed a timer class that was adding events which where enver being used taking up precious cpu time. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5191 37977431-3df6-0310-b722-df95706aa16b |
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